* gz_plugins: add MovingPlatformController
This plugin moves the entity to which it is attached to simulate moving
platforms (boats, trucks, ...) to takeoff and land on. Updates
Tools/simulation/gz submodule with corresponding dependency. Use with:
PX4_GZ_MODEL_POSE=0,0,2.2,0,0,0 PX4_GZ_WORLD=moving_platform make px4_sitl gz_standard_vtol
more in README.md
* MovingPlatformController: Wrench implementation
Now it works by applying appropriate forces & torques to make the
platform move as desired. Compared to the previous velocity-based
version it introduces no kinematic constraints, keeping it realistic.
Other updates:
- Also make heading configurable by env var in addition to velocity
- Cleaner error handling (runtime error, gzerr, gzwarn)
- Read parameters (gravity, platform mass & height) from model rather than hardcoding
- Update README with new env vars, usage in sdf, etc.
* MovingPlatformController: fix warning message
* MovingPlatformController: fix build
https://github.com/PX4/PX4-Autopilot/pull/24518 changed some variable
names in CMakeLists. This adapts ours to use the new ones.
* MovingPlatformController: format
* MovingPlatformController: address code review
From feedback on PR
- Parameterise low pass filters with cutoff frequency (rather than
filter coefficient directly).
- Add comment with units of feedback gains.
- Scale attitude gains with platform inertia (rather than mass).
Additionally
- Wait 5 seconds before moving the platform so the model has time to
spawn (was quicker before rebasing...)
- Refactor: separate noise generation and force/torque calculation into
two separate functions
- rename updatePlatformState -> getPlatformState to emphasise
difference from other update* functions that update internal state only
- remove unused gz transport node
- README grammar
* MovingPlatformController: format
* MovingPlatformController: remove redundant call
* MovingPlatformController: clarify explanation
* MovingPlatformController: clarify & comment units
* MovingPlatformController: wait for model to spawn
Rather than waiting a fixed 5s, we now only move the platform once the
model is spawned.
For that we construct the model name from the relevant environment
variables, in the same way as done in px4-rc.gzsim.
If attaching to an existing model, do not wait.
* MovingPlatformController: correct substring extraction
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Co-authored-by: Jacob Dahl <37091262+dakejahl@users.noreply.github.com>
There is some race condition where in rare cases the topic publication
right after creating the writer did not get received on the ROS side.
This happens even with reliable QoS & reliable transport.
This adds RTL_TYPE 4 which means continue the mission or reverse back to
the takeoff location, whichever is closer in terms of mission items
in-between.
This would be nicer to have on a distance rather than mission item count
basis but that would require access to the dataman and make it more
complex.
* don't constrain airspeed for scaling to maximum airspeed
Signed-off-by: RomanBapst <bapstroman@gmail.com>
* fix max function
Signed-off-by: RomanBapst <bapstroman@gmail.com>
* remove hardcoded max
Signed-off-by: RomanBapst <bapstroman@gmail.com>
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Signed-off-by: RomanBapst <bapstroman@gmail.com>
Signed-off-by: Silvan <silvan@auterion.com>
boards: increase max mission items for boards with >=1kb RAM to 1000
Signed-off-by: Silvan <silvan@auterion.com>
boards: increase NUM_MISSION_ITMES_SUPPORTED for SITL to 10000
Signed-off-by: Silvan <silvan@auterion.com>
Since we have SYS_DM_BACKEND, the user has to option on all boards
to store the mission on the RAM, thus thus define got obsolete.
Signed-off-by: Silvan <silvan@auterion.com>
vtol_type: timeout transition earlier if we use airspeed and airspeed has
not increased above blend airspeed after openloop front transition time.
Signed-off-by: RomanBapst <bapstroman@gmail.com>
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Signed-off-by: RomanBapst <bapstroman@gmail.com>
* Bidirectional DShot
Co-authored-by: Julian Oes <julian@oes.ch>
* f4/f1 support, not supported
* fix f1 build target
* sanity check timer_channel value, fix CCxNP ifdef, debug stuff
* removed debug code, added define for H7 HAVE_GTIM_CCXNP
* round robin sampling for less than 4 DMA
* unlimited esc_status logging
* dshot: fix formatting
* dshot: add define for number of DMA channels to use
This allows individual boards to override the number of DShot channels
and hence avoid round robin capture of the RPM feedback.
* ARK: enable 4 DMA channels for DShot on 6X
* dshot: publish when all channels are updated
This slows down the ESC_STATUS publication in the case of round robin
capture. E.g. for 800 Hz output with one DMA channel, the ESC_STATUS is
now published at 200 Hz.
* dshot: avoid duplicate publications for bidir and telem
Instead of publishing both bidirectional dshot updates as well as
telemetry updates, we now combine the data from both streams, and
publish whenever we get RPM updates, as the latter arrives with higher
rate, e.g. 200 Hz with round robin, or faster otherwise.
When combining the data, we take RPM from bidirectional dshot, and the
rest from telemetry.
When we have only one of the two, either telemetry or bidirectional
dshot, we just publish that one.
* boards: add ark fpv and pi6x BOARD_DMA_NUM_DSHOT_CHANNELS
* dshot: turn off debug build
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Co-authored-by: Julian Oes <julian@oes.ch>
Co-authored-by: alexklimaj <alex@arkelectron.com>
There is already another check for battery_unhealthy, so a separate state
and ID are required.
Fixes the error:
ERROR [failsafe] BUG: duplicate check for caller_id 74
* MissionBase: replay change speed on resume immediately if not going to previous
This fixes an issue where the speed was not correctly set at the beginning of a
survey (with first wp having a DO_CHANGE_SPEED attached) when the user paused
and resumed the mission prior to reaching the first waypoint.
Signed-off-by: Silvan Fuhrer <silvan@auterion.com>
* Update src/modules/navigator/mission_base.cpp
Co-authored-by: Stefano Colli <45536733+StefanoColli@users.noreply.github.com>
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Signed-off-by: Silvan Fuhrer <silvan@auterion.com>
Co-authored-by: Stefano Colli <45536733+StefanoColli@users.noreply.github.com>