This parameter, when enabled, enforces that the UAVCAN ESC driver never outputs zero throttle
while the system is armed. This feature is disabled by default, so the change will not break
the experience of current users.
- replay was not working without these values as only range measurements
were given to the filter which were between the min/max value
Signed-off-by: Roman <bapstroman@gmail.com>
Reasons:
- DeviceMaster::_node_map does not need to be shared among instances,
because there is at most 1 instance per Flavor and different Flavors
have non-intersecting device paths.
- Keeping it static would also require a static lock
- DeviceMaster::_node_map was not locked at all when used from
uORB::Manager
So this fixes two synchronization issues:
- Different DeviceMaster objects could access the same static data in
parallel
- getDeviceNode() called from uORB::Manager did not use any locking at all
This has the following benefits:
- Manager can ensure that there is at most one instance of DeviceMaster
per Flavor
- The Manager needs access to (static) data of DeviceMaster already.
This will make it easier to access this data in a non-static way, and
does not introduce new dependencies.
It uses a queue length of 6. There are 3 RTCM msgs/s, but due to
fragmentation and WiFi lags, there can be more than that. During several
tests, a length of 6 showed no queue overflows.
The mission feasability checker was called with the same arguments
twice which made it hard to understand when a mission is marked valid.
The mission check should run in these two cases:
- When initializing (if home comes up) if there is already a mission saved.
- When the mission gets updated.