baumanta
af0d63250c
check velocity_setpoint instead of sticks in altitude mode
2019-08-21 10:02:40 +02:00
baumanta
d168d5049f
check vel_setpoint instead of stick input for position lock
2019-08-21 10:02:40 +02:00
Tanja Baumann
be233f6bc7
Collision Prevention: don't allow moving outside sensor FOV ( #12741 )
...
* don't allow moving outside FOV
* Update parameters in tests
2019-08-20 17:01:13 +02:00
baumanta
e91614c791
change angle parmeter to degrees
2019-08-07 15:29:13 +02:00
baumanta
f80a539faa
add unit for coll prev angle
2019-08-07 15:29:13 +02:00
baumanta
14f128b89d
add parameter for detection angle
2019-08-07 15:29:13 +02:00
baumanta
150b5df7cb
change size of reaction angle
2019-08-07 15:29:13 +02:00
baumanta
b26d3ac9d4
no slinding in collision prevention (roll jerk fix)
2019-08-07 15:29:13 +02:00
Tanja Baumann
fcec3b3efc
px4_fmu-v4: increase uart buffer sizes for vision algorithms ( #12199 )
2019-06-06 09:01:42 -04:00
baumanta
2320088541
use position controller parameters for limitation instead of acceleration/jerk
2019-06-04 16:47:33 +02:00
baumanta
c497d94616
publish a minimal message for logging/debugging
2019-06-04 16:47:33 +02:00
baumanta
09e1d4888c
use velocity component in bin direction instead of norm
2019-06-04 16:47:33 +02:00
baumanta
33cd032c35
camelcase function name, initialize c++11 style
2019-06-04 16:47:33 +02:00
baumanta
e7d17cc265
consider acceleration ramp-up time
2019-06-04 16:47:33 +02:00
baumanta
ab792093e1
fix wrong if clause
2019-06-04 16:47:33 +02:00
baumanta
23c23e3aa5
clean up
2019-06-04 16:47:33 +02:00
baumanta
f50a1d58b0
bugfixes and cleanup
2019-06-04 16:47:33 +02:00
baumanta
4212ae8b87
sign bug fix and clean up
2019-06-04 16:47:33 +02:00
baumanta
60befdce5b
change collision prevention algorithm
2019-06-04 16:47:33 +02:00
baumanta
8427cd3051
constant acceleration breaking for collision prevention
2019-06-04 16:47:33 +02:00
baumanta
c0a1f5b72f
Collision prevention improvements ( #11866 )
...
* match max vel in col-prev to regular pos ctrl
* change warning criterium to avoid float error
* disable push back from obstacles
* use floats consistently
2019-04-17 13:20:29 -04:00