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PX4-Autopilot/src/modules/land_detector/FixedwingLandDetector.cpp
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2017-08-01 19:31:34 +02:00

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/**
* @file FixedwingLandDetector.cpp
*
* @author Johan Jansen <jnsn.johan@gmail.com>
* @author Lorenz Meier <lorenz@px4.io>
* @author Julian Oes <julian@oes.ch>
*/
#include <px4_config.h>
#include <px4_defines.h>
#include <cmath>
#include <drivers/drv_hrt.h>
#include "FixedwingLandDetector.h"
namespace land_detector
{
FixedwingLandDetector::FixedwingLandDetector() :
_paramHandle(),
_params(),
_controlStateSub(-1),
_armingSub(-1),
_airspeedSub(-1),
_controlState{},
_arming{},
_airspeed{},
_velocity_xy_filtered(0.0f),
_velocity_z_filtered(0.0f),
_airspeed_filtered(0.0f),
_accel_horz_lp(0.0f)
{
_paramHandle.maxVelocity = param_find("LNDFW_VEL_XY_MAX");
_paramHandle.maxClimbRate = param_find("LNDFW_VEL_Z_MAX");
_paramHandle.maxAirSpeed = param_find("LNDFW_AIRSPD_MAX");
_paramHandle.maxIntVelocity = param_find("LNDFW_VELI_MAX");
}
void FixedwingLandDetector::_initialize_topics()
{
_controlStateSub = orb_subscribe(ORB_ID(control_state));
_armingSub = orb_subscribe(ORB_ID(actuator_armed));
_airspeedSub = orb_subscribe(ORB_ID(airspeed));
}
void FixedwingLandDetector::_update_topics()
{
_orb_update(ORB_ID(control_state), _controlStateSub, &_controlState);
_orb_update(ORB_ID(actuator_armed), _armingSub, &_arming);
_orb_update(ORB_ID(airspeed), _airspeedSub, &_airspeed);
}
void FixedwingLandDetector::_update_params()
{
param_get(_paramHandle.maxVelocity, &_params.maxVelocity);
param_get(_paramHandle.maxClimbRate, &_params.maxClimbRate);
param_get(_paramHandle.maxAirSpeed, &_params.maxAirSpeed);
param_get(_paramHandle.maxIntVelocity, &_params.maxIntVelocity);
}
float FixedwingLandDetector::_get_max_altitude()
{
// TODO
// This means no altitude limit as the limit
// is always current position plus 1000 meters
return -_controlState.z_pos + 1000;
}
bool FixedwingLandDetector::_get_freefall_state()
{
// TODO
return false;
}
bool FixedwingLandDetector::_get_ground_contact_state()
{
// TODO
return false;
}
bool FixedwingLandDetector::_get_maybe_landed_state()
{
// TODO
return false;
}
bool FixedwingLandDetector::_get_landed_state()
{
// only trigger flight conditions if we are armed
if (!_arming.armed) {
return true;
}
bool landDetected = false;
if (hrt_elapsed_time(&_controlState.timestamp) < 500 * 1000) {
float val = 0.97f * _velocity_xy_filtered + 0.03f * sqrtf(_controlState.x_vel *
_controlState.x_vel + _controlState.y_vel * _controlState.y_vel);
if (PX4_ISFINITE(val)) {
_velocity_xy_filtered = val;
}
val = 0.99f * _velocity_z_filtered + 0.01f * fabsf(_controlState.z_vel);
if (PX4_ISFINITE(val)) {
_velocity_z_filtered = val;
}
_airspeed_filtered = 0.95f * _airspeed_filtered + 0.05f * _airspeed.true_airspeed_m_s;
// a leaking lowpass prevents biases from building up, but
// gives a mostly correct response for short impulses
_accel_horz_lp = _accel_horz_lp * 0.8f + _controlState.horz_acc_mag * 0.18f;
// crude land detector for fixedwing
landDetected = _velocity_xy_filtered < _params.maxVelocity
&& _velocity_z_filtered < _params.maxClimbRate
&& _airspeed_filtered < _params.maxAirSpeed
&& _accel_horz_lp < _params.maxIntVelocity;
} else {
// Control state topic has timed out and we need to assume we're landed.
landDetected = true;
}
return landDetected;
}
} // namespace land_detector