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248 lines
8.1 KiB
C++
248 lines
8.1 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2018 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file PositionControl.hpp
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*
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* A cascaded position controller for position/velocity control only.
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*/
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#include <matrix/matrix/math.hpp>
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#include <uORB/topics/vehicle_local_position.h>
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#include <uORB/topics/vehicle_local_position_setpoint.h>
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#include <uORB/topics/vehicle_constraints.h>
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#include <px4_module_params.h>
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#pragma once
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struct PositionControlStates {
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matrix::Vector3f position;
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matrix::Vector3f velocity;
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matrix::Vector3f acceleration;
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float yaw;
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};
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/**
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* Core Position-Control for MC.
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* This class contains P-controller for position and
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* PID-controller for velocity.
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* Inputs:
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* vehicle position/velocity/yaw
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* desired set-point position/velocity/thrust/yaw/yaw-speed
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* constraints that are stricter than global limits
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* Output
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* thrust vector and a yaw-setpoint
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*
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* If there is a position and a velocity set-point present, then
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* the velocity set-point is used as feed-forward. If feed-forward is
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* active, then the velocity component of the P-controller output has
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* priority over the feed-forward component.
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*
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* A setpoint that is NAN is considered as not set.
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* If there is a position/velocity- and thrust-setpoint present, then
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* the thrust-setpoint is ommitted and recomputed from position-velocity-PID-loop.
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*/
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class PositionControl : public ModuleParams
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{
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public:
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PositionControl(ModuleParams *parent);
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~PositionControl() = default;
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/**
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* Overwrites certain parameters.
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* Overwrites are required for unit-conversion.
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* This method should only be called if parameters
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* have been updated.
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*/
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void overwriteParams();
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/**
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* Update the current vehicle state.
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* @param PositionControlStates structure
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*/
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void updateState(const PositionControlStates &states);
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/**
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* Update the desired setpoints.
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* @param setpoint a vehicle_local_position_setpoint_s structure
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* @return true if setpoint has updated correctly
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*/
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bool updateSetpoint(const vehicle_local_position_setpoint_s &setpoint);
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/**
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* Set constraints that are stricter than the global limits.
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* @param constraints a PositionControl structure with supported constraints
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*/
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void updateConstraints(const vehicle_constraints_s &constraints);
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/**
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* Apply P-position and PID-velocity controller that updates the member
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* thrust, yaw- and yawspeed-setpoints.
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* @see _thr_sp
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* @see _yaw_sp
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* @see _yawspeed_sp
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* @param dt the delta-time
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*/
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void generateThrustYawSetpoint(const float dt);
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/**
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* Set the integral term in xy to 0.
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* @see _thr_int
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*/
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void resetIntegralXY() { _thr_int(0) = _thr_int(1) = 0.0f; }
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/**
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* Set the integral term in z to 0.
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* @see _thr_int
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*/
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void resetIntegralZ() { _thr_int(2) = 0.0f; }
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/**
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* Get the
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* @see _thr_sp
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* @return The thrust set-point member.
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*/
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const matrix::Vector3f &getThrustSetpoint() { return _thr_sp; }
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/**
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* Get the
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* @see _yaw_sp
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* @return The yaw set-point member.
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*/
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const float &getYawSetpoint() { return _yaw_sp; }
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/**
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* Get the
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* @see _yawspeed_sp
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* @return The yawspeed set-point member.
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*/
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const float &getYawspeedSetpoint() { return _yawspeed_sp; }
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/**
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* Get the
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* @see _vel_sp
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* @return The velocity set-point that was executed in the control-loop. Nan if velocity control-loop was skipped.
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*/
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const matrix::Vector3f getVelSp()
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{
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matrix::Vector3f vel_sp{};
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for (int i = 0; i <= 2; i++) {
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if (_ctrl_vel[i]) {
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vel_sp(i) = _vel_sp(i);
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} else {
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vel_sp(i) = NAN;
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}
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}
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return vel_sp;
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}
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/**
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* Get the
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* @see _pos_sp
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* @return The position set-point that was executed in the control-loop. Nan if the position control-loop was skipped.
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*/
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const matrix::Vector3f getPosSp()
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{
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matrix::Vector3f pos_sp{};
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for (int i = 0; i <= 2; i++) {
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if (_ctrl_pos[i]) {
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pos_sp(i) = _pos_sp(i);
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} else {
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pos_sp(i) = NAN;
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}
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}
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return pos_sp;
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}
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protected:
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void updateParams() override;
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private:
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/**
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* Maps setpoints to internal-setpoints.
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* @return true if mapping succeeded.
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*/
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bool _interfaceMapping();
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void _positionController(); /** applies the P-position-controller */
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void _velocityController(const float &dt); /** applies the PID-velocity-controller */
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void _setCtrlFlag(bool value); /**< set control-loop flags (only required for logging) */
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matrix::Vector3f _pos{}; /**< MC position */
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matrix::Vector3f _vel{}; /**< MC velocity */
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matrix::Vector3f _vel_dot{}; /**< MC velocity derivative */
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matrix::Vector3f _acc{}; /**< MC acceleration */
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float _yaw{0.0f}; /**< MC yaw */
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matrix::Vector3f _pos_sp{}; /**< desired position */
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matrix::Vector3f _vel_sp{}; /**< desired velocity */
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matrix::Vector3f _acc_sp{}; /**< desired acceleration: not supported yet */
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matrix::Vector3f _thr_sp{}; /**< desired thrust */
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float _yaw_sp{}; /**< desired yaw */
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float _yawspeed_sp{}; /** desired yaw-speed */
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matrix::Vector3f _thr_int{}; /**< thrust integral term */
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vehicle_constraints_s _constraints{}; /**< variable constraints */
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bool _skip_controller{false}; /**< skips position/velocity controller. true for stabilized mode */
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bool _ctrl_pos[3] = {true, true, true}; /**< True if the control-loop for position was used */
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bool _ctrl_vel[3] = {true, true, true}; /**< True if the control-loop for velocity was used */
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DEFINE_PARAMETERS(
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(ParamFloat<px4::params::MPC_THR_MAX>) _param_mpc_thr_max,
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(ParamFloat<px4::params::MPC_THR_HOVER>) _param_mpc_thr_hover,
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(ParamFloat<px4::params::MPC_THR_MIN>) _param_mpc_thr_min,
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(ParamFloat<px4::params::MPC_MANTHR_MIN>) _param_mpc_manthr_min,
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(ParamFloat<px4::params::MPC_XY_VEL_MAX>) _param_mpc_xy_vel_max,
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(ParamFloat<px4::params::MPC_Z_VEL_MAX_DN>) _param_mpc_z_vel_max_dn,
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(ParamFloat<px4::params::MPC_Z_VEL_MAX_UP>) _param_mpc_z_vel_max_up,
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(ParamFloat<px4::params::MPC_TILTMAX_AIR>)
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_param_mpc_tiltmax_air, // maximum tilt for any position controlled mode in degrees
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(ParamFloat<px4::params::MPC_MAN_TILT_MAX>)
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_param_mpc_man_tilt_max, // maximum til for stabilized/altitude mode in degrees
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(ParamFloat<px4::params::MPC_Z_P>) _param_mpc_z_p,
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(ParamFloat<px4::params::MPC_Z_VEL_P>) _param_mpc_z_vel_p,
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(ParamFloat<px4::params::MPC_Z_VEL_I>) _param_mpc_z_vel_i,
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(ParamFloat<px4::params::MPC_Z_VEL_D>) _param_mpc_z_vel_d,
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(ParamFloat<px4::params::MPC_XY_P>) _param_mpc_xy_p,
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(ParamFloat<px4::params::MPC_XY_VEL_P>) _param_mpc_xy_vel_p,
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(ParamFloat<px4::params::MPC_XY_VEL_I>) _param_mpc_xy_vel_i,
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(ParamFloat<px4::params::MPC_XY_VEL_D>) _param_mpc_xy_vel_d
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)
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};
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