fix wrong usage of navigation state in flighttermination state machine

This commit is contained in:
Thomas Gubler 2013-12-14 11:02:16 +01:00
parent c3cbaf5deb
commit 367d5d0cf2

View File

@ -544,7 +544,7 @@ transition_result_t flighttermination_state_transition(struct vehicle_status_s *
transition_result_t ret = TRANSITION_DENIED;
/* only check transition if the new state is actually different from the current one */
if (new_flighttermination_state == status->navigation_state) {
if (new_flighttermination_state == status->flighttermination_state) {
ret = TRANSITION_NOT_CHANGED;
} else {