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* Add vitepress tree * Update existing workflows so they dont trigger on changes in the docs path * Add nojekyll, package.json, LICENCE etc * Add crowdin docs upload/download scripts * Add docs flaw checker workflows * Used docs prefix for docs workflows * Crowdin obvious fixes * ci: docs move to self hosted runner runs on a beefy server for faster builds Signed-off-by: Ramon Roche <mrpollo@gmail.com> * ci: don't run build action for docs or ci changes Signed-off-by: Ramon Roche <mrpollo@gmail.com> * ci: update runners Signed-off-by: Ramon Roche <mrpollo@gmail.com> * Add docs/en * Add docs assets and scripts * Fix up editlinks to point to PX4 sources * Download just the translations that are supported * Add translation sources for zh, uk, ko * Update latest tranlsation and uorb graphs * update vitepress to latest --------- Signed-off-by: Ramon Roche <mrpollo@gmail.com> Co-authored-by: Ramon Roche <mrpollo@gmail.com>
25 lines
1.1 KiB
Markdown
25 lines
1.1 KiB
Markdown
# OrbitStatus (UORB повідомлення)
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ORBIT_YAW_BEHAVIOUR
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[source file](https://github.com/PX4/PX4-Autopilot/blob/main/msg/OrbitStatus.msg)
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```c
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# ORBIT_YAW_BEHAVIOUR
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uint8 ORBIT_YAW_BEHAVIOUR_HOLD_FRONT_TO_CIRCLE_CENTER = 0
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uint8 ORBIT_YAW_BEHAVIOUR_HOLD_INITIAL_HEADING = 1
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uint8 ORBIT_YAW_BEHAVIOUR_UNCONTROLLED = 2
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uint8 ORBIT_YAW_BEHAVIOUR_HOLD_FRONT_TANGENT_TO_CIRCLE = 3
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uint8 ORBIT_YAW_BEHAVIOUR_RC_CONTROLLED = 4
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uint8 ORBIT_YAW_BEHAVIOUR_UNCHANGED = 5
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uint64 timestamp # time since system start (microseconds)
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float32 radius # Radius of the orbit circle. Positive values orbit clockwise, negative values orbit counter-clockwise. [m]
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uint8 frame # The coordinate system of the fields: x, y, z.
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float64 x # X coordinate of center point. Coordinate system depends on frame field: local = x position in meters * 1e4, global = latitude in degrees * 1e7.
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float64 y # Y coordinate of center point. Coordinate system depends on frame field: local = y position in meters * 1e4, global = latitude in degrees * 1e7.
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float32 z # Altitude of center point. Coordinate system depends on frame field.
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uint8 yaw_behaviour
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```
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