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PX4-Autopilot/src/lib/FlightTasks/tasks/ManualPositionSmoothVel/FlightTaskManualPositionSmoothVel.hpp
T

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3.5 KiB
C++

/****************************************************************************
*
* Copyright (c) 2018-2019 PX4 Development Team. All rights reserved.
*
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/**
* @file FlightTaskManualPositionSmoothVel.hpp
*
* Flight task for smooth manual controlled position.
*/
#pragma once
#include "FlightTaskManualPosition.hpp"
#include "ManualVelocitySmoothingXY.hpp"
#include "ManualVelocitySmoothingZ.hpp"
using matrix::Vector2f;
using matrix::Vector3f;
class FlightTaskManualPositionSmoothVel : public FlightTaskManualPosition
{
public:
FlightTaskManualPositionSmoothVel() = default;
virtual ~FlightTaskManualPositionSmoothVel() = default;
bool activate(vehicle_local_position_setpoint_s last_setpoint) override;
void reActivate() override;
protected:
virtual void _updateSetpoints() override;
DEFINE_PARAMETERS_CUSTOM_PARENT(FlightTaskManualPosition,
(ParamFloat<px4::params::MPC_JERK_MAX>) _param_mpc_jerk_max,
(ParamFloat<px4::params::MPC_ACC_UP_MAX>) _param_mpc_acc_up_max,
(ParamFloat<px4::params::MPC_ACC_DOWN_MAX>) _param_mpc_acc_down_max
)
private:
void checkSetpoints(vehicle_local_position_setpoint_s &setpoints);
void _initEkfResetCounters();
void _initEkfResetCountersXY();
void _initEkfResetCountersZ();
void _checkEkfResetCounters(); /**< Reset the trajectories when the ekf resets velocity or position */
void _checkEkfResetCountersXY();
void _checkEkfResetCountersZ();
void _updateTrajConstraints();
void _updateTrajConstraintsXY();
void _updateTrajConstraintsZ();
void _updateTrajVelFeedback();
void _updateTrajCurrentPositionEstimate();
void _updateTrajectories(Vector3f vel_target);
void _setOutputState();
void _setOutputStateXY();
void _setOutputStateZ();
ManualVelocitySmoothingXY _smoothing_xy; ///< Smoothing in x and y directions
ManualVelocitySmoothingZ _smoothing_z; ///< Smoothing in z direction
/* counters for estimator local position resets */
struct {
uint8_t xy;
uint8_t vxy;
uint8_t z;
uint8_t vz;
} _reset_counters{0, 0, 0, 0};
};