The navigator has a notion of resetting the triplets which means the triplet setpoints are set to invalid and therefore not to be used by downstream modules such as flight tasks. However, before this patch, the triplets were not published if invalid meaning that a valid triplet would stay the truth until a new valid triplet would get published. E.g. this lead to the corner case case where we publish a valid triplet with an IDLE setpoint on ground in HOLD and then don't update the triplet while flying in POSCTL mode. Later, when RTL is engaged, the flight task will use IDLE until navigator (which runs slower) has published the next triplet. The fix involves two main changes: - Publish invalid triplets to avoid stale triplets. - Avoid publishing the triplet on every iteration in manual modes by not setting `_pos_sp_triplet_published_invalid_once = false`. When testing this I realized that a mission upload during RTL would stop RTL. This is because the mission is updated while the mission navigation mode is not active and reset_triplets() is called from there. This is now only done for the case where we are actually in mission navigation mode. The fact that a mission is updated when not active also seems wrong and is something to fix another time.
PX4 Drone Autopilot
This repository holds the PX4 flight control solution for drones, with the main applications located in the src/modules directory. It also contains the PX4 Drone Middleware Platform, which provides drivers and middleware to run drones.
- Official Website: http://px4.io (License: BSD 3-clause, LICENSE)
- Supported airframes (portfolio):
- Multicopters
- Fixed wing
- VTOL
- many more experimental types (Rovers, Blimps, Boats, Submarines, etc)
- Releases: Downloads
PX4 Users
The PX4 User Guide explains how to assemble supported vehicles and fly drones with PX4. See the forum and chat if you need help!
PX4 Developers
This Developer Guide is for software developers who want to modify the flight stack and middleware (e.g. to add new flight modes), hardware integrators who want to support new flight controller boards and peripherals, and anyone who wants to get PX4 working on a new (unsupported) airframe/vehicle.
Developers should read the Guide for Contributions. See the forum and chat if you need help!
Weekly Dev Call
The PX4 Dev Team syncs up on a weekly dev call.
Note
The dev call is open to all interested developers (not just the core dev team). This is a great opportunity to meet the team and contribute to the ongoing development of the platform. It includes a QA session for newcomers. All regular calls are listed in the Dronecode calendar.
Maintenance Team
- Project: Founder - Lorenz Meier, Architecture: Daniel Agar
- Communication Architecture
- UI in QGroundControl
- Multicopter Flight Control
- Multicopter Software Architecture
- VTOL Flight Control
- Fixed Wing Flight Control
- OS / NuttX David Sidrane
- Driver Architecture Daniel Agar
- Commander Architecture Julian Oes
- UAVCAN Daniel Agar
- State Estimation - Paul Riseborough
- Vision based navigation
- Obstacle Avoidance - Martina Rivizzigno
- RTPS/ROS2 Interface - Nuno Marques
See also About Us (px4.io) and the contributors list (Github).
Supported Hardware
This repository contains code supporting these boards:
- Snapdragon Flight
- Intel Aero
- Raspberry PI with Navio 2
- Parrot Bebop 2
- FMUv2
- FMUv3 Pixhawk 2
- FMUv4
- FMUv5 (ARM Cortex M7)
- Airmind MindPX V2.8
- Airmind MindRacer V1.2
- Bitcraze Crazyflie 2.0
- Omnibus F4 SD
- BeagleBone Blue
- Holybro Durandal
- Holybro Kakute F7
Additional information about supported hardware can be found in PX4 user Guide > Autopilot Hardware.
Project Roadmap
A high level project roadmap is available here.