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Each child FlightTask can simply implement what it wants to do in case of an EKF reset event by overriding one of the _ekfResetHandler functions
189 lines
6.6 KiB
C++
189 lines
6.6 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2018-2019 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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#include "FlightTaskManualPositionSmoothVel.hpp"
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#include <mathlib/mathlib.h>
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#include <float.h>
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using namespace matrix;
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bool FlightTaskManualPositionSmoothVel::activate(vehicle_local_position_setpoint_s last_setpoint)
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{
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bool ret = FlightTaskManualPosition::activate(last_setpoint);
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// Check if the previous FlightTask provided setpoints
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checkSetpoints(last_setpoint);
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const Vector2f accel_prev(last_setpoint.acc_x, last_setpoint.acc_y);
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const Vector2f vel_prev(last_setpoint.vx, last_setpoint.vy);
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const Vector2f pos_prev(last_setpoint.x, last_setpoint.y);
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_smoothing_xy.reset(accel_prev, vel_prev, pos_prev);
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_smoothing_z.reset(last_setpoint.acc_z, last_setpoint.vz, last_setpoint.z);
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return ret;
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}
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void FlightTaskManualPositionSmoothVel::reActivate()
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{
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// The task is reacivated while the vehicle is on the ground. To detect takeoff in mc_pos_control_main properly
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// using the generated jerk, reset the z derivatives to zero
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_smoothing_xy.reset(Vector2f(), Vector2f(_velocity), Vector2f(_position));
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_smoothing_z.reset(0.f, 0.f, _position(2));
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}
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void FlightTaskManualPositionSmoothVel::checkSetpoints(vehicle_local_position_setpoint_s &setpoints)
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{
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// If the position setpoint is unknown, set to the current postion
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if (!PX4_ISFINITE(setpoints.x)) { setpoints.x = _position(0); }
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if (!PX4_ISFINITE(setpoints.y)) { setpoints.y = _position(1); }
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if (!PX4_ISFINITE(setpoints.z)) { setpoints.z = _position(2); }
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// If the velocity setpoint is unknown, set to the current velocity
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if (!PX4_ISFINITE(setpoints.vx)) { setpoints.vx = _velocity(0); }
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if (!PX4_ISFINITE(setpoints.vy)) { setpoints.vy = _velocity(1); }
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if (!PX4_ISFINITE(setpoints.vz)) { setpoints.vz = _velocity(2); }
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// No acceleration estimate available, set to zero if the setpoint is NAN
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if (!PX4_ISFINITE(setpoints.acc_x)) { setpoints.acc_x = 0.f; }
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if (!PX4_ISFINITE(setpoints.acc_y)) { setpoints.acc_y = 0.f; }
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if (!PX4_ISFINITE(setpoints.acc_z)) { setpoints.acc_z = 0.f; }
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}
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void FlightTaskManualPositionSmoothVel::_ekfResetHandlerPositionXY()
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{
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_smoothing_xy.setCurrentPosition(_position.xy());
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}
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void FlightTaskManualPositionSmoothVel::_ekfResetHandlerVelocityXY()
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{
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_smoothing_xy.setCurrentVelocity(_velocity.xy());
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}
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void FlightTaskManualPositionSmoothVel::_ekfResetHandlerPositionZ()
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{
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_smoothing_z.setCurrentPosition(_position(2));
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}
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void FlightTaskManualPositionSmoothVel::_ekfResetHandlerVelocityZ()
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{
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_smoothing_z.setCurrentVelocity(_velocity(2));
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}
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void FlightTaskManualPositionSmoothVel::_updateSetpoints()
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{
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// Set max accel/vel/jerk
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// Has to be done before _updateTrajectories()
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_updateTrajConstraints();
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_updateTrajVelFeedback();
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_updateTrajCurrentPositionEstimate();
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// Get yaw setpoint, un-smoothed position setpoints
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FlightTaskManualPosition::_updateSetpoints();
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_updateTrajectories(_velocity_setpoint);
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// Fill the jerk, acceleration, velocity and position setpoint vectors
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_setOutputState();
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}
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void FlightTaskManualPositionSmoothVel::_updateTrajConstraints()
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{
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_updateTrajConstraintsXY();
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_updateTrajConstraintsZ();
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}
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void FlightTaskManualPositionSmoothVel::_updateTrajConstraintsXY()
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{
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_smoothing_xy.setMaxJerk(_param_mpc_jerk_max.get());
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_smoothing_xy.setMaxAccel(_param_mpc_acc_hor_max.get());
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_smoothing_xy.setMaxVel(_constraints.speed_xy);
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}
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void FlightTaskManualPositionSmoothVel::_updateTrajConstraintsZ()
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{
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_smoothing_z.setMaxJerk(_param_mpc_jerk_max.get());
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_smoothing_z.setMaxAccelUp(_param_mpc_acc_up_max.get());
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_smoothing_z.setMaxVelUp(_constraints.speed_up);
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_smoothing_z.setMaxAccelDown(_param_mpc_acc_down_max.get());
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_smoothing_z.setMaxVelDown(_constraints.speed_down);
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}
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void FlightTaskManualPositionSmoothVel::_updateTrajVelFeedback()
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{
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_smoothing_xy.setVelSpFeedback(Vector2f(_velocity_setpoint_feedback));
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_smoothing_z.setVelSpFeedback(_velocity_setpoint_feedback(2));
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}
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void FlightTaskManualPositionSmoothVel::_updateTrajCurrentPositionEstimate()
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{
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_smoothing_xy.setCurrentPositionEstimate(Vector2f(_position));
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_smoothing_z.setCurrentPositionEstimate(_position(2));
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}
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void FlightTaskManualPositionSmoothVel::_updateTrajectories(Vector3f vel_target)
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{
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_smoothing_xy.update(_deltatime, Vector2f(vel_target));
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_smoothing_z.update(_deltatime, vel_target(2));
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}
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void FlightTaskManualPositionSmoothVel::_setOutputState()
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{
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_setOutputStateXY();
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_setOutputStateZ();
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}
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void FlightTaskManualPositionSmoothVel::_setOutputStateXY()
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{
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_jerk_setpoint.xy() = _smoothing_xy.getCurrentJerk();
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_acceleration_setpoint.xy() = _smoothing_xy.getCurrentAcceleration();
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_velocity_setpoint.xy() = _smoothing_xy.getCurrentVelocity();
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_position_setpoint.xy() = _smoothing_xy.getCurrentPosition();
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}
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void FlightTaskManualPositionSmoothVel::_setOutputStateZ()
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{
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_jerk_setpoint(2) = _smoothing_z.getCurrentJerk();
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_acceleration_setpoint(2) = _smoothing_z.getCurrentAcceleration();
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_velocity_setpoint(2) = _smoothing_z.getCurrentVelocity();
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_position_setpoint(2) = _smoothing_z.getCurrentPosition();
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}
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