/**************************************************************************** * * Copyright (c) 2018-2019 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ #include "FlightTaskManualPositionSmoothVel.hpp" #include #include using namespace matrix; bool FlightTaskManualPositionSmoothVel::activate(vehicle_local_position_setpoint_s last_setpoint) { bool ret = FlightTaskManualPosition::activate(last_setpoint); // Check if the previous FlightTask provided setpoints checkSetpoints(last_setpoint); const Vector2f accel_prev(last_setpoint.acc_x, last_setpoint.acc_y); const Vector2f vel_prev(last_setpoint.vx, last_setpoint.vy); const Vector2f pos_prev(last_setpoint.x, last_setpoint.y); _smoothing_xy.reset(accel_prev, vel_prev, pos_prev); _smoothing_z.reset(last_setpoint.acc_z, last_setpoint.vz, last_setpoint.z); return ret; } void FlightTaskManualPositionSmoothVel::reActivate() { // The task is reacivated while the vehicle is on the ground. To detect takeoff in mc_pos_control_main properly // using the generated jerk, reset the z derivatives to zero _smoothing_xy.reset(Vector2f(), Vector2f(_velocity), Vector2f(_position)); _smoothing_z.reset(0.f, 0.f, _position(2)); } void FlightTaskManualPositionSmoothVel::checkSetpoints(vehicle_local_position_setpoint_s &setpoints) { // If the position setpoint is unknown, set to the current postion if (!PX4_ISFINITE(setpoints.x)) { setpoints.x = _position(0); } if (!PX4_ISFINITE(setpoints.y)) { setpoints.y = _position(1); } if (!PX4_ISFINITE(setpoints.z)) { setpoints.z = _position(2); } // If the velocity setpoint is unknown, set to the current velocity if (!PX4_ISFINITE(setpoints.vx)) { setpoints.vx = _velocity(0); } if (!PX4_ISFINITE(setpoints.vy)) { setpoints.vy = _velocity(1); } if (!PX4_ISFINITE(setpoints.vz)) { setpoints.vz = _velocity(2); } // No acceleration estimate available, set to zero if the setpoint is NAN if (!PX4_ISFINITE(setpoints.acc_x)) { setpoints.acc_x = 0.f; } if (!PX4_ISFINITE(setpoints.acc_y)) { setpoints.acc_y = 0.f; } if (!PX4_ISFINITE(setpoints.acc_z)) { setpoints.acc_z = 0.f; } } void FlightTaskManualPositionSmoothVel::_ekfResetHandlerPositionXY() { _smoothing_xy.setCurrentPosition(_position.xy()); } void FlightTaskManualPositionSmoothVel::_ekfResetHandlerVelocityXY() { _smoothing_xy.setCurrentVelocity(_velocity.xy()); } void FlightTaskManualPositionSmoothVel::_ekfResetHandlerPositionZ() { _smoothing_z.setCurrentPosition(_position(2)); } void FlightTaskManualPositionSmoothVel::_ekfResetHandlerVelocityZ() { _smoothing_z.setCurrentVelocity(_velocity(2)); } void FlightTaskManualPositionSmoothVel::_updateSetpoints() { // Set max accel/vel/jerk // Has to be done before _updateTrajectories() _updateTrajConstraints(); _updateTrajVelFeedback(); _updateTrajCurrentPositionEstimate(); // Get yaw setpoint, un-smoothed position setpoints FlightTaskManualPosition::_updateSetpoints(); _updateTrajectories(_velocity_setpoint); // Fill the jerk, acceleration, velocity and position setpoint vectors _setOutputState(); } void FlightTaskManualPositionSmoothVel::_updateTrajConstraints() { _updateTrajConstraintsXY(); _updateTrajConstraintsZ(); } void FlightTaskManualPositionSmoothVel::_updateTrajConstraintsXY() { _smoothing_xy.setMaxJerk(_param_mpc_jerk_max.get()); _smoothing_xy.setMaxAccel(_param_mpc_acc_hor_max.get()); _smoothing_xy.setMaxVel(_constraints.speed_xy); } void FlightTaskManualPositionSmoothVel::_updateTrajConstraintsZ() { _smoothing_z.setMaxJerk(_param_mpc_jerk_max.get()); _smoothing_z.setMaxAccelUp(_param_mpc_acc_up_max.get()); _smoothing_z.setMaxVelUp(_constraints.speed_up); _smoothing_z.setMaxAccelDown(_param_mpc_acc_down_max.get()); _smoothing_z.setMaxVelDown(_constraints.speed_down); } void FlightTaskManualPositionSmoothVel::_updateTrajVelFeedback() { _smoothing_xy.setVelSpFeedback(Vector2f(_velocity_setpoint_feedback)); _smoothing_z.setVelSpFeedback(_velocity_setpoint_feedback(2)); } void FlightTaskManualPositionSmoothVel::_updateTrajCurrentPositionEstimate() { _smoothing_xy.setCurrentPositionEstimate(Vector2f(_position)); _smoothing_z.setCurrentPositionEstimate(_position(2)); } void FlightTaskManualPositionSmoothVel::_updateTrajectories(Vector3f vel_target) { _smoothing_xy.update(_deltatime, Vector2f(vel_target)); _smoothing_z.update(_deltatime, vel_target(2)); } void FlightTaskManualPositionSmoothVel::_setOutputState() { _setOutputStateXY(); _setOutputStateZ(); } void FlightTaskManualPositionSmoothVel::_setOutputStateXY() { _jerk_setpoint.xy() = _smoothing_xy.getCurrentJerk(); _acceleration_setpoint.xy() = _smoothing_xy.getCurrentAcceleration(); _velocity_setpoint.xy() = _smoothing_xy.getCurrentVelocity(); _position_setpoint.xy() = _smoothing_xy.getCurrentPosition(); } void FlightTaskManualPositionSmoothVel::_setOutputStateZ() { _jerk_setpoint(2) = _smoothing_z.getCurrentJerk(); _acceleration_setpoint(2) = _smoothing_z.getCurrentAcceleration(); _velocity_setpoint(2) = _smoothing_z.getCurrentVelocity(); _position_setpoint(2) = _smoothing_z.getCurrentPosition(); }