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PX4-Autopilot/src/lib/matrix/test/MatrixLeastSquaresTest.cpp
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2023-03-21 15:01:26 +01:00

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#include <gtest/gtest.h>
#include <matrix/math.hpp>
using namespace matrix;
int test_4x3(void);
template<typename Type> int test_4x4(void);
int test_4x4_type_double(void);
int test_div_zero(void);
TEST(MatrixLeastSquaresTest, 4x3)
{
// Start with an (m x n) A matrix
float data[12] = {20.f, -10.f, -13.f,
17.f, 16.f, -18.f,
0.7f, -0.8f, 0.9f,
-1.f, -1.1f, -1.2f
};
Matrix<float, 4, 3> A(data);
Vector4f b(2.0f, 3.0f, 4.0f, 5.0f);
Vector3f x_check(-0.69168233f, -0.26227593f, -1.03767522f);
LeastSquaresSolver<float, 4, 3> qrd = LeastSquaresSolver<float, 4, 3>(A);
Vector3f x = qrd.solve(b);
EXPECT_EQ(x, x_check);
}
TEST(MatrixLeastSquaresTest, 4x4)
{
// Start with an (m x n) A matrix
const float data[16] = { 20.f, -10.f, -13.f, 21.f,
17.f, 16.f, -18.f, -14.f,
0.7f, -0.8f, 0.9f, -0.5f,
-1.f, -1.1f, -1.2f, -1.3f
};
Matrix<float, 4, 4> A(data);
Vector4f b(2.0f, 3.0f, 4.0f, 5.0f);
Vector4f x_check(0.97893433f, -2.80798701f, -0.03175765f, -2.19387649f);
LeastSquaresSolver<float, 4, 4> qrd = LeastSquaresSolver<float, 4, 4>(A);
Vector4f x = qrd.solve(b);
EXPECT_EQ(x, x_check);
}
TEST(MatrixLeastSquaresTest, ZeroDivision)
{
float data[4] = {0.0f, 0.0f, 0.0f, 0.0f};
Matrix<float, 2, 2> A(data);
float b_data[2] = {1.0f, 1.0f};
Vector<float, 2> b(b_data);
// Implement such that x returns zeros if it reaches div by zero
float x_check_data[2] = {0.0f, 0.0f};
Vector<float, 2> x_check(x_check_data);
LeastSquaresSolver<float, 2, 2> qrd = LeastSquaresSolver<float, 2, 2>(A);
Vector<float, 2> x = qrd.solve(b);
EXPECT_EQ(x, x_check);
}