/**************************************************************************** * * Copyright (C) 2022 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ #include #include using namespace matrix; int test_4x3(void); template int test_4x4(void); int test_4x4_type_double(void); int test_div_zero(void); TEST(MatrixLeastSquaresTest, 4x3) { // Start with an (m x n) A matrix float data[12] = {20.f, -10.f, -13.f, 17.f, 16.f, -18.f, 0.7f, -0.8f, 0.9f, -1.f, -1.1f, -1.2f }; Matrix A(data); Vector4f b(2.0f, 3.0f, 4.0f, 5.0f); Vector3f x_check(-0.69168233f, -0.26227593f, -1.03767522f); LeastSquaresSolver qrd = LeastSquaresSolver(A); Vector3f x = qrd.solve(b); EXPECT_EQ(x, x_check); } TEST(MatrixLeastSquaresTest, 4x4) { // Start with an (m x n) A matrix const float data[16] = { 20.f, -10.f, -13.f, 21.f, 17.f, 16.f, -18.f, -14.f, 0.7f, -0.8f, 0.9f, -0.5f, -1.f, -1.1f, -1.2f, -1.3f }; Matrix A(data); Vector4f b(2.0f, 3.0f, 4.0f, 5.0f); Vector4f x_check(0.97893433f, -2.80798701f, -0.03175765f, -2.19387649f); LeastSquaresSolver qrd = LeastSquaresSolver(A); Vector4f x = qrd.solve(b); EXPECT_EQ(x, x_check); } TEST(MatrixLeastSquaresTest, ZeroDivision) { float data[4] = {0.0f, 0.0f, 0.0f, 0.0f}; Matrix A(data); float b_data[2] = {1.0f, 1.0f}; Vector b(b_data); // Implement such that x returns zeros if it reaches div by zero float x_check_data[2] = {0.0f, 0.0f}; Vector x_check(x_check_data); LeastSquaresSolver qrd = LeastSquaresSolver(A); Vector x = qrd.solve(b); EXPECT_EQ(x, x_check); }