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PX4-Autopilot/src/lib/control_allocation/actuator_effectiveness/ActuatorEffectiveness.cpp
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2026-02-16 17:42:26 +01:00

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#include "ActuatorEffectiveness.hpp"
#include <px4_platform_common/log.h>
int ActuatorEffectiveness::Configuration::addActuator(ActuatorType type, const matrix::Vector3f &torque,
const matrix::Vector3f &thrust)
{
int actuator_idx = num_actuators_matrix[selected_matrix];
if (actuator_idx >= NUM_ACTUATORS) {
PX4_ERR("Too many actuators");
return -1;
}
if ((int)type < (int)ActuatorType::COUNT - 1 && num_actuators[(int)type + 1] > 0) {
PX4_ERR("Trying to add actuators in the wrong order (add motors first, then servos)");
return -1;
}
effectiveness_matrices[selected_matrix](ActuatorEffectiveness::ControlAxis::ROLL, actuator_idx) = torque(0);
effectiveness_matrices[selected_matrix](ActuatorEffectiveness::ControlAxis::PITCH, actuator_idx) = torque(1);
effectiveness_matrices[selected_matrix](ActuatorEffectiveness::ControlAxis::YAW, actuator_idx) = torque(2);
effectiveness_matrices[selected_matrix](ActuatorEffectiveness::ControlAxis::THRUST_X, actuator_idx) = thrust(0);
effectiveness_matrices[selected_matrix](ActuatorEffectiveness::ControlAxis::THRUST_Y, actuator_idx) = thrust(1);
effectiveness_matrices[selected_matrix](ActuatorEffectiveness::ControlAxis::THRUST_Z, actuator_idx) = thrust(2);
matrix_selection_indexes[totalNumActuators()] = selected_matrix;
++num_actuators[(int)type];
return num_actuators_matrix[selected_matrix]++;
}
void ActuatorEffectiveness::Configuration::actuatorsAdded(ActuatorType type, int count)
{
int total_count = totalNumActuators();
for (int i = 0; i < count; ++i) {
matrix_selection_indexes[i + total_count] = selected_matrix;
}
num_actuators[(int)type] += count;
num_actuators_matrix[selected_matrix] += count;
}
int ActuatorEffectiveness::Configuration::totalNumActuators() const
{
int total_count = 0;
for (int i = 0; i < MAX_NUM_MATRICES; ++i) {
total_count += num_actuators_matrix[i];
}
return total_count;
}