Files
PX4-Autopilot/src/modules/land_detector/MulticopterLandDetector.cpp
T
Matthias Grob f9ec0cd5ea LandDetector: use vertical velocity estimate for threshold
instead of the derivative of the vertical position which is
not the same value when using the ekf2 estimation.

Using the position derivative resulted in delayed landing because
the value for some reason often bumped over the theshold before
slowly converging towards zero while the velocity was within expected
accuary in all these cases.
2019-01-26 14:53:15 +01:00

338 lines
13 KiB
C++

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/**
* @file MulticopterLandDetector.cpp
*
*The MC land-detector goes through 3 states before it will detect landed:
*
*State 1 (=ground_contact):
*ground_contact is detected once the vehicle is not moving along the NED-z direction and has
*a thrust value below 0.3 of the thrust_range (thrust_hover - thrust_min). The condition has to be true
*for GROUND_CONTACT_TRIGGER_TIME_US in order to detect ground_contact
*
*State 2 (=maybe_landed):
*maybe_landed can only occur if the internal ground_contact hysteresis state is true. maybe_landed criteria requires to have no motion in x and y,
*no rotation and a thrust below 0.1 of the thrust_range (thrust_hover - thrust_min). In addition, the mc_pos_control turns off the thrust_sp in
*body frame along x and y which helps to detect maybe_landed. The criteria for maybe_landed needs to be true for MAYBE_LAND_DETECTOR_TRIGGER_TIME_US.
*
*State 3 (=landed)
*landed can only be detected if maybe_landed is true for LAND_DETECTOR_TRIGGER_TIME_US. No farther criteria is tested, but the mc_pos_control goes into
*idle (thrust_sp = 0) which helps to detect landed. By doing this the thrust-criteria of State 2 will always be met, however the remaining criteria of no rotation and no motion still
*have to be valid.
*It is to note that if one criteria is not met, then vehicle exits the state directly without blocking.
*
*If the land-detector does not detect ground_contact, then the vehicle is either flying or falling, where free fall detection heavily relies
*on the acceleration. TODO: verify that free fall is reliable
*
* @author Johan Jansen <jnsn.johan@gmail.com>
* @author Morten Lysgaard <morten@lysgaard.no>
* @author Julian Oes <julian@oes.ch>
*/
#include <cmath>
#include <mathlib/mathlib.h>
#include "MulticopterLandDetector.h"
namespace land_detector
{
MulticopterLandDetector::MulticopterLandDetector()
{
_paramHandle.maxRotation = param_find("LNDMC_ROT_MAX");
_paramHandle.maxVelocity = param_find("LNDMC_XY_VEL_MAX");
_paramHandle.maxClimbRate = param_find("LNDMC_Z_VEL_MAX");
_paramHandle.minThrottle = param_find("MPC_THR_MIN");
_paramHandle.hoverThrottle = param_find("MPC_THR_HOVER");
_paramHandle.minManThrottle = param_find("MPC_MANTHR_MIN");
_paramHandle.freefall_acc_threshold = param_find("LNDMC_FFALL_THR");
_paramHandle.freefall_trigger_time = param_find("LNDMC_FFALL_TTRI");
_paramHandle.altitude_max = param_find("LNDMC_ALT_MAX");
_paramHandle.landSpeed = param_find("MPC_LAND_SPEED");
// Use Trigger time when transitioning from in-air (false) to landed (true) / ground contact (true).
_landed_hysteresis.set_hysteresis_time_from(false, LAND_DETECTOR_TRIGGER_TIME_US);
_maybe_landed_hysteresis.set_hysteresis_time_from(false, MAYBE_LAND_DETECTOR_TRIGGER_TIME_US);
_ground_contact_hysteresis.set_hysteresis_time_from(false, GROUND_CONTACT_TRIGGER_TIME_US);
}
void MulticopterLandDetector::_initialize_topics()
{
// subscribe to position, attitude and velocity changes
_vehicleLocalPositionSub = orb_subscribe(ORB_ID(vehicle_local_position));
_vehicleLocalPositionSetpointSub = orb_subscribe(ORB_ID(vehicle_local_position_setpoint));
_attitudeSub = orb_subscribe(ORB_ID(vehicle_attitude));
_actuatorsSub = orb_subscribe(ORB_ID(actuator_controls_0));
_sensor_bias_sub = orb_subscribe(ORB_ID(sensor_bias));
_vehicle_control_mode_sub = orb_subscribe(ORB_ID(vehicle_control_mode));
_battery_sub = orb_subscribe(ORB_ID(battery_status));
}
void MulticopterLandDetector::_update_topics()
{
_orb_update(ORB_ID(vehicle_local_position), _vehicleLocalPositionSub, &_vehicleLocalPosition);
_orb_update(ORB_ID(vehicle_local_position_setpoint), _vehicleLocalPositionSetpointSub, &_vehicleLocalPositionSetpoint);
_orb_update(ORB_ID(vehicle_attitude), _attitudeSub, &_vehicleAttitude);
_orb_update(ORB_ID(actuator_controls_0), _actuatorsSub, &_actuators);
_orb_update(ORB_ID(sensor_bias), _sensor_bias_sub, &_sensors);
_orb_update(ORB_ID(vehicle_control_mode), _vehicle_control_mode_sub, &_control_mode);
_orb_update(ORB_ID(battery_status), _battery_sub, &_battery);
}
void MulticopterLandDetector::_update_params()
{
param_get(_paramHandle.maxClimbRate, &_params.maxClimbRate);
param_get(_paramHandle.maxVelocity, &_params.maxVelocity);
param_get(_paramHandle.maxRotation, &_params.maxRotation_rad_s);
_params.maxRotation_rad_s = math::radians(_params.maxRotation_rad_s);
param_get(_paramHandle.minThrottle, &_params.minThrottle);
param_get(_paramHandle.hoverThrottle, &_params.hoverThrottle);
param_get(_paramHandle.minManThrottle, &_params.minManThrottle);
param_get(_paramHandle.freefall_acc_threshold, &_params.freefall_acc_threshold);
param_get(_paramHandle.freefall_trigger_time, &_params.freefall_trigger_time);
_freefall_hysteresis.set_hysteresis_time_from(false, (hrt_abstime)(1e6f * _params.freefall_trigger_time));
param_get(_paramHandle.altitude_max, &_params.altitude_max);
param_get(_paramHandle.landSpeed, &_params.landSpeed);
}
bool MulticopterLandDetector::_get_freefall_state()
{
if (_params.freefall_acc_threshold < 0.1f
|| _params.freefall_acc_threshold > 10.0f) { //if parameter is set to zero or invalid, disable free-fall detection.
return false;
}
if (_sensors.timestamp == 0) {
// _sensors is not valid yet, we have to assume we're not falling.
return false;
}
float acc_norm = _sensors.accel_x * _sensors.accel_x
+ _sensors.accel_y * _sensors.accel_y
+ _sensors.accel_z * _sensors.accel_z;
acc_norm = sqrtf(acc_norm); //norm of specific force. Should be close to 9.8 m/s^2 when landed.
return (acc_norm < _params.freefall_acc_threshold); //true if we are currently falling
}
bool MulticopterLandDetector::_get_ground_contact_state()
{
// When not armed, consider to have ground-contact
if (!_arming.armed) {
return true;
}
// land speed threshold
float land_speed_threshold = 0.9f * math::max(_params.landSpeed, 0.1f);
// Check if we are moving vertically - this might see a spike after arming due to
// throttle-up vibration. If accelerating fast the throttle thresholds will still give
// an accurate in-air indication.
bool verticalMovement;
if (hrt_elapsed_time(&_landed_time) < LAND_DETECTOR_LAND_PHASE_TIME_US) {
// Widen acceptance thresholds for landed state right after arming
// so that motor spool-up and other effects do not trigger false negatives.
verticalMovement = fabsf(_vehicleLocalPosition.vz) > _params.maxClimbRate * 2.5f;
} else {
// Adjust maxClimbRate if land_speed is lower than 2x maxClimbrate
float maxClimbRate = ((land_speed_threshold * 0.5f) < _params.maxClimbRate) ? (0.5f * land_speed_threshold) :
_params.maxClimbRate;
verticalMovement = fabsf(_vehicleLocalPosition.vz) > maxClimbRate;
}
// Check if we are moving horizontally.
bool horizontalMovement = sqrtf(_vehicleLocalPosition.vx * _vehicleLocalPosition.vx
+ _vehicleLocalPosition.vy * _vehicleLocalPosition.vy) > _params.maxVelocity;
// if we have a valid velocity setpoint and the vehicle is demanded to go down but no vertical movement present,
// we then can assume that the vehicle hit ground
bool in_descend = _is_climb_rate_enabled()
&& (_vehicleLocalPositionSetpoint.vz >= land_speed_threshold);
bool hit_ground = in_descend && !verticalMovement;
// TODO: we need an accelerometer based check for vertical movement for flying without GPS
if ((_has_low_thrust() || hit_ground) && (!horizontalMovement || !_has_position_lock())
&& (!verticalMovement || !_has_altitude_lock())) {
return true;
}
return false;
}
bool MulticopterLandDetector::_get_maybe_landed_state()
{
// Time base for this function
const hrt_abstime now = hrt_absolute_time();
// When not armed, consider to be maybe-landed
if (!_arming.armed) {
return true;
}
if (_has_minimal_thrust()) {
if (_min_trust_start == 0) {
_min_trust_start = now;
}
} else {
_min_trust_start = 0;
}
float landThresholdFactor = 1.0f;
// Widen acceptance thresholds for landed state right after landed
if (hrt_elapsed_time(&_landed_time) < LAND_DETECTOR_LAND_PHASE_TIME_US) {
landThresholdFactor = 2.5f;
}
// Next look if all rotation angles are not moving.
float maxRotationScaled = _params.maxRotation_rad_s * landThresholdFactor;
bool rotating = (fabsf(_vehicleAttitude.rollspeed) > maxRotationScaled) ||
(fabsf(_vehicleAttitude.pitchspeed) > maxRotationScaled) ||
(fabsf(_vehicleAttitude.yawspeed) > maxRotationScaled);
// Return status based on armed state and throttle if no position lock is available.
if (!_has_altitude_lock() && !rotating) {
// The system has minimum trust set (manual or in failsafe)
// if this persists for 8 seconds AND the drone is not
// falling consider it to be landed. This should even sustain
// quite acrobatic flight.
return (_min_trust_start > 0) && (hrt_elapsed_time(&_min_trust_start) > 8_s);
}
if (_ground_contact_hysteresis.get_state() && _has_minimal_thrust() && !rotating) {
// Ground contact, no thrust and no movement -> landed
return true;
}
return false;
}
bool MulticopterLandDetector::_get_landed_state()
{
// When not armed, consider to be landed
if (!_arming.armed) {
return true;
}
// reset the landed_time
if (!_maybe_landed_hysteresis.get_state()) {
_landed_time = 0;
} else if (_landed_time == 0) {
_landed_time = hrt_absolute_time();
}
// if we have maybe_landed, the mc_pos_control goes into idle (thrust_sp = 0.0)
// therefore check if all other condition of the landed state remain true
return _maybe_landed_hysteresis.get_state();
}
float MulticopterLandDetector::_get_max_altitude()
{
/* ToDo: add a meaningful altitude */
float valid_altitude_max = _params.altitude_max;
if (_battery.warning == battery_status_s::BATTERY_WARNING_LOW) {
valid_altitude_max = _params.altitude_max * 0.75f;
}
if (_battery.warning == battery_status_s::BATTERY_WARNING_CRITICAL) {
valid_altitude_max = _params.altitude_max * 0.5f;
}
if (_battery.warning == battery_status_s::BATTERY_WARNING_EMERGENCY) {
valid_altitude_max = _params.altitude_max * 0.25f;
}
return valid_altitude_max;
}
bool MulticopterLandDetector::_has_altitude_lock()
{
return _vehicleLocalPosition.timestamp != 0 &&
hrt_elapsed_time(&_vehicleLocalPosition.timestamp) < 500_ms &&
_vehicleLocalPosition.z_valid;
}
bool MulticopterLandDetector::_has_position_lock()
{
return _has_altitude_lock() && _vehicleLocalPosition.xy_valid;
}
bool MulticopterLandDetector::_is_climb_rate_enabled()
{
bool has_updated = (_vehicleLocalPositionSetpoint.timestamp != 0)
&& (hrt_elapsed_time(&_vehicleLocalPositionSetpoint.timestamp) < 500_ms);
return (_control_mode.flag_control_climb_rate_enabled && has_updated && PX4_ISFINITE(_vehicleLocalPositionSetpoint.vz));
}
bool MulticopterLandDetector::_has_low_thrust()
{
// 30% of throttle range between min and hover
float sys_min_throttle = _params.minThrottle + (_params.hoverThrottle - _params.minThrottle) * 0.3f;
// Check if thrust output is less than the minimum auto throttle param.
return _actuators.control[actuator_controls_s::INDEX_THROTTLE] <= sys_min_throttle;
}
bool MulticopterLandDetector::_has_minimal_thrust()
{
// 10% of throttle range between min and hover once we entered ground contact
float sys_min_throttle = _params.minThrottle + (_params.hoverThrottle - _params.minThrottle) * 0.1f;
// Determine the system min throttle based on flight mode
if (!_control_mode.flag_control_climb_rate_enabled) {
sys_min_throttle = (_params.minManThrottle + 0.01f);
}
// Check if thrust output is less than the minimum auto throttle param.
return _actuators.control[actuator_controls_s::INDEX_THROTTLE] <= sys_min_throttle;
}
} // namespace land_detector