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PX4-Autopilot/src/modules/navigator/mission.h
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2016-04-02 21:29:26 +01:00

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/****************************************************************************
*
* Copyright (c) 2013-2015 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file mission.h
*
* Navigator mode to access missions
*
* @author Julian Oes <julian@oes.ch>
* @author Thomas Gubler <thomasgubler@gmail.com>
* @author Anton Babushkin <anton.babushkin@me.com>
* @author Ban Siesta <bansiesta@gmail.com>
* @author Lorenz Meier <lorenz@px4.io>
*/
#ifndef NAVIGATOR_MISSION_H
#define NAVIGATOR_MISSION_H
#include <drivers/drv_hrt.h>
#include <controllib/blocks.hpp>
#include <controllib/block/BlockParam.hpp>
#include <dataman/dataman.h>
#include <uORB/uORB.h>
#include <uORB/topics/vehicle_global_position.h>
#include <uORB/topics/position_setpoint_triplet.h>
#include <uORB/topics/home_position.h>
#include <uORB/topics/vehicle_status.h>
#include <uORB/topics/mission.h>
#include <uORB/topics/mission_result.h>
#include "navigator_mode.h"
#include "mission_block.h"
#include "mission_feasibility_checker.h"
class Navigator;
class Mission : public MissionBlock
{
public:
Mission(Navigator *navigator, const char *name);
virtual ~Mission();
virtual void on_inactive();
virtual void on_activation();
virtual void on_active();
enum mission_altitude_mode {
MISSION_ALTMODE_ZOH = 0,
MISSION_ALTMODE_FOH = 1
};
enum mission_yaw_mode {
MISSION_YAWMODE_NONE = 0,
MISSION_YAWMODE_FRONT_TO_WAYPOINT = 1,
MISSION_YAWMODE_FRONT_TO_HOME = 2,
MISSION_YAWMODE_BACK_TO_HOME = 3,
MISSION_YAWMODE_MAX = 4
};
private:
/**
* Update onboard mission topic
*/
void update_onboard_mission();
/**
* Update offboard mission topic
*/
void update_offboard_mission();
/**
* Move on to next mission item or switch to loiter
*/
void advance_mission();
/**
* Check distance to first waypoint (with lat/lon)
* @return true only if it's not too far from home (< MIS_DIST_1WP)
*/
bool check_dist_1wp();
/**
* Set new mission items
*/
void set_mission_items();
/**
* Returns true if we need to do a takeoff at the current state
*/
bool do_need_takeoff();
/**
* Returns true if we need to move to waypoint location before starting descent
*/
bool do_need_move_to_land();
/**
* Returns true if we need to move to waypoint location after vtol takeoff
*/
bool do_need_move_to_takeoff();
/**
* Copies position from setpoint if valid, otherwise copies current position
*/
void copy_positon_if_valid(struct mission_item_s *mission_item, struct position_setpoint_s *setpoint);
/**
* Create mission item to align towards next waypoint
*/
void set_align_mission_item(struct mission_item_s *mission_item, struct mission_item_s *mission_item_next);
/**
* Calculate takeoff height for mission item considering ground clearance
*/
float calculate_takeoff_altitude(struct mission_item_s *mission_item);
/**
* Updates the heading of the vehicle. Rotary wings only.
*/
void heading_sp_update();
/**
* Updates the altitude sp to follow a foh
*/
void altitude_sp_foh_update();
/**
* Resets the altitude sp foh logic
*/
void altitude_sp_foh_reset();
float get_absolute_altitude_for_item(struct mission_item_s &mission_item);
/**
* Read the current and the next mission item. The next mission item read is the
* next mission item that contains a position.
*
* @return true if current mission item available
*/
bool prepare_mission_items(bool onboard, struct mission_item_s *mission_item,
struct mission_item_s *next_position_mission_item, bool *has_next_position_item);
/**
* Read current (offset == 0) or a specific (offset > 0) mission item
* from the dataman and watch out for DO_JUMPS
*
* @return true if successful
*/
bool read_mission_item(bool onboard, int offset, struct mission_item_s *mission_item);
/**
* Save current offboard mission state to dataman
*/
void save_offboard_mission_state();
/**
* Inform about a changed mission item after a DO_JUMP
*/
void report_do_jump_mission_changed(int index, int do_jumps_remaining);
/**
* Set a mission item as reached
*/
void set_mission_item_reached();
/**
* Set the current offboard mission item
*/
void set_current_offboard_mission_item();
/**
* Set that the mission is finished if one exists or that none exists
*/
void set_mission_finished();
/**
* Check wether a mission is ready to go
*/
bool check_mission_valid();
/**
* Reset offboard mission
*/
void reset_offboard_mission(struct mission_s &mission);
/**
* Returns true if we need to reset the mission
*/
bool need_to_reset_mission(bool active);
control::BlockParamInt _param_onboard_enabled;
control::BlockParamFloat _param_takeoff_alt;
control::BlockParamFloat _param_dist_1wp;
control::BlockParamInt _param_altmode;
control::BlockParamInt _param_yawmode;
control::BlockParamInt _param_force_vtol;
struct mission_s _onboard_mission;
struct mission_s _offboard_mission;
int _current_onboard_mission_index;
int _current_offboard_mission_index;
bool _need_takeoff; /**< if true, then takeoff must be performed before going to the first waypoint (if needed) */
enum {
MISSION_TYPE_NONE,
MISSION_TYPE_ONBOARD,
MISSION_TYPE_OFFBOARD
} _mission_type;
bool _inited;
bool _home_inited;
bool _need_mission_reset;
MissionFeasibilityChecker _missionFeasibilityChecker; /**< class that checks if a mission is feasible */
float _min_current_sp_distance_xy; /**< minimum distance which was achieved to the current waypoint */
float _mission_item_previous_alt; /**< holds the altitude of the previous mission item,
can be replaced by a full copy of the previous mission item if needed */
float _on_arrival_yaw; /**< holds the yaw value that should be applied when the current waypoint is reached */
float _distance_current_previous; /**< distance from previous to current sp in pos_sp_triplet,
only use if current and previous are valid */
enum work_item_type {
WORK_ITEM_TYPE_DEFAULT, /**< default mission item */
WORK_ITEM_TYPE_TAKEOFF, /**< takeoff before moving to waypoint */
WORK_ITEM_TYPE_MOVE_TO_LAND, /**< move to land waypoint before descent */
WORK_ITEM_TYPE_ALIGN, /**< align for next waypoint */
WORK_ITEM_TYPE_CMD_BEFORE_MOVE, /**< */
WORK_ITEM_TYPE_TRANSITON_AFTER_TAKEOFF, /**< */
WORK_ITEM_TYPE_TRANSITON_BEFORE_LAND, /**< */
WORK_ITEM_TYPE_MOVE_TO_LAND_AFTER_TRANSITION /**< */
} _work_item_type; /**< current type of work to do (sub mission item) */
};
#endif