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318 lines
9.2 KiB
C++
318 lines
9.2 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2017 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file PositionControl.cpp
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*
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* This file implements a P-position-control cascaded with a
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* PID-velocity-controller.
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*
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* Inputs: vehicle states (pos, vel, q)
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* desired setpoints (pos, vel, thrust, yaw)
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* Outputs: thrust and yaw setpoint
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*/
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#include "PositionControl.hpp"
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#include <float.h>
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#include <mathlib/mathlib.h>
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#include "uORB/topics/parameter_update.h"
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#include "Utility/ControlMath.hpp"
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#include <lib/ecl/geo/geo.h> //TODO: only used for wrap_pi -> move this to mathlib since
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// it makes more sense
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using namespace matrix;
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using Data = matrix::Vector3f;
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PositionControl::PositionControl()
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{
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_Pz_h = param_find("MPC_Z_P");
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_Pvz_h = param_find("MPC_Z_VEL_P");
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_Ivz_h = param_find("MPC_Z_VEL_I");
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_Dvz_h = param_find("MPC_Z_VEL_D");
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_Pxy_h = param_find("MPC_XY_P");
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_Pvxy_h = param_find("MPC_XY_VEL_P");
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_Ivxy_h = param_find("MPC_XY_VEL_I");
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_Dvxy_h = param_find("MPC_XY_VEL_D");
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_VelMaxXY = param_find("MPC_XY_VEL_MAX");
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_VelMaxZdown_h = param_find("MPC_Z_VEL_MAX_DN");
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_VelMaxZup_h = param_find("MPC_Z_VEL_MAX_UP");
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_ThrHover_h = param_find("MPC_THR_HOVER");
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_ThrMax_h = param_find("MPC_THR_MAX");
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_ThrMin_h = param_find("MPC_THR_MIN");
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_YawRateMax_h = param_find("MPC_MAN_Y_MAX");
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_Pyaw_h = param_find("MC_YAW_P");
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/* Set parameter the very first time. */
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_setParams();
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};
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void PositionControl::updateState(const struct vehicle_local_position_s state, const Data &vel_dot,
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const matrix::Matrix<float, 3, 3> &R)
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{
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_pos = Data(&state.x);
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_vel = Data(&state.vx);
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_yaw = state.yaw;
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_vel_dot = vel_dot;
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_R = R;
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}
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void PositionControl::updateSetpoint(struct vehicle_local_position_setpoint_s setpoint)
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{
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_pos_sp = Data(&setpoint.x);
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_vel_sp = Data(&setpoint.vx);
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_acc_sp = Data(&setpoint.acc_x);
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_thr_sp = Data(&setpoint.thr_x);
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_yaw_sp = setpoint.yaw; //integrate
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_yawspeed_sp = setpoint.yawspeed;
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_interfaceMapping();
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}
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void PositionControl::generateThrustYawSetpoint(const float &dt)
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{
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_updateParams();
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/* Only run position/velocity controller
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* if no altitude thrust is given.
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*/
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if (!PX4_ISFINITE(_thr_sp(2))) {
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_positionController();
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_velocityController(dt);
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}
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_yawController(dt);
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}
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void PositionControl::_interfaceMapping()
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{
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/* Respects FlightTask interface, where
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* NAN-setpoints are of no interest and
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* do not require control.
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*/
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/* Loop through x,y and z components of all setpoints. */
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for (int i = 0; i <= 2; i++) {
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if (PX4_ISFINITE(_thr_sp(i))) {
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_pos_sp(i) = _pos(i);
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_vel_sp(i) = _vel(i);
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_acc_sp(i) = _acc(i);
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continue;
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}
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if (PX4_ISFINITE(_pos_sp(i))) {
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/* Position control is required */
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if (!PX4_ISFINITE(_vel_sp(i))) {
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/* Velocity is not used as feedforward term. */
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_vel_sp(i) = 0.0f;
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}
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} else {
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/* Velocity controller is active without
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* position control.
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*/
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_pos_sp(i) = _pos(i);
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if (!PX4_ISFINITE(_vel_sp(i))) {
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/* No position/velocity controller active.
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* Attitude will be generated from sticks directly
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* TODO: Adjust to the new FlightTask interface
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* that also sends thrust setpoints.
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*/
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_vel_sp(i) = _vel(i);
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}
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}
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}
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if (!PX4_ISFINITE(_yawspeed_sp)) {
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/* Target yaw is yaw setpoint. No need for yawspeed */
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_yawspeed_sp = 0.0f;
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if (!PX4_ISFINITE(_yaw_sp)) {
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/* There is no finite setpoint. The best
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* we can do is to just re-use old setpoint */
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_yaw_sp = _yaw_sp_int;
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}
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} else if (!PX4_ISFINITE(_yaw_sp)) {
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/* Nothing is finite: Best we can do is to just
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* reuse old setpoint.
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*/
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_yaw_sp = _yaw_sp_int;
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}
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}
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void PositionControl::_positionController()
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{
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/* Generate desired velocity setpoint */
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/* P-controller */
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_vel_sp = (_pos_sp - _pos).emult(Pp) + _vel_sp;
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/* Make sure velocity setpoint is constrained in all directions (xyz). */
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float vel_norm_xy = sqrtf(_vel_sp(0) * _vel_sp(0) + _vel_sp(1) * _vel_sp(1));
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if (vel_norm_xy > _VelMaxXY) {
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_vel_sp(0) = _vel_sp(0) * _VelMaxXY / vel_norm_xy;
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_vel_sp(1) = _vel_sp(1) * _VelMaxXY / vel_norm_xy;
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}
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_vel_sp(2) = math::constrain(_vel_sp(2), -_VelMaxZ[0], _VelMaxZ[1]);
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}
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void PositionControl::_velocityController(const float &dt)
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{
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/* Generate desired thrust setpoint */
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/* PID
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* u_des = P(vel_err) + D(vel_err_dot) + I(vel_integral)
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* Umin <= u_des <= Umax
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*
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* Saturation for vel_integral;
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* u_des = _thr_sp; r = _vel_sp; y = _vel
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* u_des >= Umax and r - y >= 0 => Saturation = true
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* u_des >= Umax and r - y <= 0 => Saturation = false
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* u_des <= Umin and r - y <= 0 => Saturation = true
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* u_des <= Umin and r - y >= 0 => Saturation = false
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*
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*/
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Data vel_err = _vel_sp - _vel;
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/* TODO: add offboard acceleration mode
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* PID-controller */
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Data offset(0.0f, 0.0f, _ThrHover);
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_thr_sp = Pv.emult(vel_err) + Dv.emult(_vel_dot) + _thr_int - offset;
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/* Limit tilt with priority on z
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* For manual controlled mode excluding pure manual and rate control, maximum tilt is 90;
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* It is to note that pure manual and rate control will never enter _velocityController method.
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* TODO: This needs to be revisited. */
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float tilt_max = PX4_ISFINITE(_constraints.tilt_max) ? _constraints.tilt_max : M_PI_2_F;
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tilt_max = math::min(tilt_max, M_PI_2_F);
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_thr_sp = ControlMath::constrainTilt(_thr_sp, tilt_max);
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/* Constrain thrust set-point and update saturation flag */
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/* To get (r-y) for horizontal direction, we look at the dot-product
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* for vel_err and _vel_sp. The sign of the dot product indicates
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* if (r-y) is greater or smaller than 0
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*/
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float dot_xy = matrix::Vector2f(&vel_err(0)) * matrix::Vector2f(&_vel_sp(0));
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float direction[2] = {dot_xy, -vel_err(2)}; // negative sign because of N-E-D
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bool stop_I[2] = {false, false}; // stop integration for xy and z
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ControlMath::constrainPIDu(_thr_sp, stop_I, _ThrLimit, direction);
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/* Update integrals */
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if (!stop_I[0]) {
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_thr_int(0) += vel_err(0) * Iv(0) * dt;
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_thr_int(1) += vel_err(1) * Iv(1) * dt;
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}
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if (!stop_I[1]) {
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_thr_int(2) += vel_err(2) * Iv(2) * dt;
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}
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}
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void PositionControl::_yawController(const float &dt)
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{
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const float yaw_offset_max = math::radians(_YawRateMax) / _Pyaw;
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const float yaw_target = _wrap_pi(_yaw_sp + _yawspeed_sp * dt);
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const float yaw_offset = _wrap_pi(yaw_target - _yaw);
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// If the yaw offset became too big for the system to track stop
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// shifting it, only allow if it would make the offset smaller again.
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if (fabsf(yaw_offset) < yaw_offset_max || (_yawspeed_sp > 0 && yaw_offset < 0)
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|| (_yawspeed_sp < 0 && yaw_offset > 0)) {
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_yaw_sp = yaw_target;
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}
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/* Update yaw setpoint integral */
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_yaw_sp_int = _yaw_sp;
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}
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void PositionControl::updateConstraints(const Controller::Constraints &constraints)
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{
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_constraints = constraints;
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}
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void PositionControl::_updateParams()
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{
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bool updated;
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parameter_update_s param_update;
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orb_check(_parameter_sub, &updated);
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if (updated) {
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orb_copy(ORB_ID(parameter_update), _parameter_sub, ¶m_update);
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_setParams();
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}
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}
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void PositionControl::_setParams()
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{
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param_get(_Pxy_h, &Pp(0));
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param_get(_Pxy_h, &Pp(1));
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param_get(_Pz_h, &Pp(2));
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param_get(_Pvxy_h, &Pv(0));
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param_get(_Pvxy_h, &Pv(1));
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param_get(_Pvz_h, &Pv(2));
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param_get(_Ivxy_h, &Iv(0));
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param_get(_Ivxy_h, &Iv(1));
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param_get(_Ivz_h, &Iv(2));
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param_get(_Dvxy_h, &Dv(0));
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param_get(_Dvxy_h, &Dv(1));
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param_get(_Dvz_h, &Dv(2));
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param_get(_VelMaxXY_h, &_VelMaxXY);
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param_get(_VelMaxZup_h, &_VelMaxZ[0]);
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param_get(_VelMaxZdown_h, &_VelMaxZ[1]);
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param_get(_ThrHover_h, &_ThrHover);
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param_get(_ThrMax_h, &_ThrLimit[0]);
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param_get(_ThrMin_h, &_ThrLimit[1]);
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param_get(_YawRateMax_h, &_YawRateMax);
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param_get(_Pyaw_h, &_Pyaw);
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}
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