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10 changed files with 901 additions and 661 deletions
+1
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@@ -53,6 +53,7 @@ add_subdirectory(l1 EXCLUDE_FROM_ALL)
add_subdirectory(led EXCLUDE_FROM_ALL)
add_subdirectory(matrix EXCLUDE_FROM_ALL)
add_subdirectory(mathlib EXCLUDE_FROM_ALL)
add_subdirectory(mission EXCLUDE_FROM_ALL)
add_subdirectory(mixer_module EXCLUDE_FROM_ALL)
add_subdirectory(motion_planning EXCLUDE_FROM_ALL)
add_subdirectory(npfg EXCLUDE_FROM_ALL)
+36
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@@ -0,0 +1,36 @@
############################################################################
#
# Copyright (c) 2022 PX4 Development Team. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name PX4 nor the names of its contributors may be
# used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
############################################################################
px4_add_library(planned_mission_interface
planned_mission_interface.cpp
)
@@ -0,0 +1,595 @@
/****************************************************************************
*
* Copyright (c) 2022 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file planned_mission_interface.cpp
*
*/
#include "planned_mission_interface.h"
#include <stdlib.h>
#include "dataman/dataman.h"
#include "lib/geo/geo.h"
#include "modules/navigator/mission_block.h"
void PlannedMissionInterface::update()
{
_home_pos_sub.update();
if (!_is_land_start_item_searched && _home_pos_sub.get().valid_alt) {
findLandStartItem();
_is_land_start_item_searched = true;
}
if (_mission_sub.updated()) {
mission_s new_mission;
_mission_sub.update(&new_mission);
if (isMissionValid(new_mission)) {
/* Check if it was updated externally*/
if (new_mission.timestamp > _mission.timestamp) {
bool mission_waypoints_changed{checkMissionWaypointsChanged(_mission, new_mission)};
_mission = new_mission;
if (goToItem(new_mission.current_seq, true) == EXIT_SUCCESS) {
if (_home_pos_sub.get().valid_alt) {
findLandStartItem();
} else {
_is_land_start_item_searched = false;
}
onMissionUpdate(mission_waypoints_changed);
}
}
}
}
}
void PlannedMissionInterface::getPreviousPositionItems(int32_t start_index, struct mission_item_s items[],
size_t &num_found_items, uint8_t max_num_items) const
{
num_found_items = 0u;
int32_t next_mission_index{start_index};
for (size_t item_idx = 0u; item_idx < max_num_items; item_idx++) {
if (next_mission_index < 0) {
break;
}
mission_item_s next_mission_item;
bool found_next_item{false};
do {
found_next_item = getNonJumpItem(next_mission_index, next_mission_item, true, false, true) == EXIT_SUCCESS;
next_mission_index--;
} while (!MissionBlock::item_contains_position(next_mission_item) && found_next_item);
if (found_next_item) {
items[item_idx] = next_mission_item;
num_found_items = item_idx + 1;
} else {
break;
}
}
}
void PlannedMissionInterface::getNextPositionItems(int32_t start_index, struct mission_item_s items[],
size_t &num_found_items, uint8_t max_num_items) const
{
// Make sure vector does not contain any preexisting elements.
num_found_items = 0u;
int32_t next_mission_index{start_index};
for (size_t item_idx = 0u; item_idx < max_num_items; item_idx++) {
if (next_mission_index >= _mission.count) {
break;
}
mission_item_s next_mission_item;
bool found_next_item{false};
do {
found_next_item = getNonJumpItem(next_mission_index, next_mission_item, true, false, false) == EXIT_SUCCESS;
next_mission_index++;
} while (!MissionBlock::item_contains_position(next_mission_item) && found_next_item);
if (found_next_item) {
items[item_idx] = next_mission_item;
num_found_items = item_idx + 1;
} else {
break;
}
}
}
int PlannedMissionInterface::getNonJumpItem(int32_t &mission_index, mission_item_s &mission, bool execute_jump,
bool write_jumps, bool mission_direction_backward) const
{
if (mission_index >= _mission.count || mission_index < 0) {
return EXIT_FAILURE;
}
int32_t new_mission_index{mission_index};
mission_item_s new_mission;
for (uint16_t jump_count = 0u; jump_count < _max_jump_iteraion; jump_count++) {
if (readMissionItem(new_mission, new_mission_index) != EXIT_SUCCESS) {
PX4_ERR("Could not read next item.");
return EXIT_FAILURE;
}
if (new_mission.nav_cmd == NAV_CMD_DO_JUMP) {
if (new_mission.do_jump_mission_index >= _mission.count || new_mission.do_jump_mission_index < 0) {
PX4_ERR("Do Jump mission index is out of bounds.");
return EXIT_FAILURE;
}
if ((new_mission.do_jump_current_count < new_mission.do_jump_repeat_count) && execute_jump) {
if (write_jumps) {
new_mission.do_jump_current_count++;
if (writeMissionItem(new_mission, new_mission_index) != EXIT_SUCCESS) {
PX4_ERR("Could not update jump count on mission item.");
// Still continue searching for next non jump item.
}
}
new_mission_index = new_mission.do_jump_mission_index;
} else {
if (mission_direction_backward) {
new_mission_index--;
} else {
new_mission_index++;
}
}
} else {
break;
}
}
mission_index = new_mission_index;
mission = new_mission;
return EXIT_SUCCESS;
}
bool PlannedMissionInterface::hasMissionLandStart() const
{
return (_land_start_index != _invalid_index) && (_land_start_index < _mission.count);
}
int PlannedMissionInterface::goToNextItem(bool execute_jump)
{
if (_mission.current_seq + 1 >= (_mission.count)) {
return EXIT_FAILURE;
}
return goToItem(_mission.current_seq + 1, execute_jump);
}
int PlannedMissionInterface::goToPreviousItem(bool execute_jump)
{
if (_mission.current_seq <= 0) {
return EXIT_FAILURE;
}
return goToItem(_mission.current_seq - 1, execute_jump, true);
}
int PlannedMissionInterface::goToItem(int32_t index, bool execute_jump, bool mission_direction_backward)
{
mission_item_s mission_item;
if (getNonJumpItem(index, mission_item, execute_jump, true, mission_direction_backward) == EXIT_SUCCESS) {
if (setMissionIndex(index) == EXIT_SUCCESS) {
_current_planned_mission_item = mission_item;
} else {
return EXIT_FAILURE;
}
} else {
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
int PlannedMissionInterface::goToPreviousPositionItem(bool execute_jump)
{
do {
if (goToPreviousItem(execute_jump) != EXIT_SUCCESS) {
return EXIT_FAILURE;
}
} while (!MissionBlock::item_contains_position(_current_planned_mission_item));
return EXIT_SUCCESS;
}
int PlannedMissionInterface::goToNextPositionItem(bool execute_jump)
{
do {
if (goToNextItem(execute_jump) != EXIT_SUCCESS) {
return EXIT_FAILURE;
}
} while (!MissionBlock::item_contains_position(_current_planned_mission_item));
return EXIT_SUCCESS;
}
int PlannedMissionInterface::setMissionIndex(int32_t index)
{
// Nothing to do if it is already at the current index.
if (index == _mission.current_seq) {
return EXIT_SUCCESS;
}
mission_s mission{_mission};
mission.current_seq = index;
mission.timestamp = hrt_absolute_time();
if (writeMission(mission) == EXIT_SUCCESS) {
_mission = mission;
return EXIT_SUCCESS;
} else {
return EXIT_FAILURE;
}
}
int PlannedMissionInterface::setMissionToClosestItem(double lat, double lon, float alt, float home_alt,
const vehicle_status_s &vehicle_status)
{
int32_t min_dist_index(-1);
float min_dist(FLT_MAX), dist_xy(FLT_MAX), dist_z(FLT_MAX);
for (int32_t mission_item_index = 0; mission_item_index < _mission.count; mission_item_index++) {
mission_item_s mission;
if (readMissionItem(mission, mission_item_index) != EXIT_SUCCESS) {
PX4_ERR("Could not set mission closest to position.");
return EXIT_FAILURE;
}
if (MissionBlock::item_contains_position(mission)) {
// do not consider land waypoints for a fw
if (!((mission.nav_cmd == NAV_CMD_LAND) &&
(vehicle_status.vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING) &&
(!vehicle_status.is_vtol))) {
float dist = get_distance_to_point_global_wgs84(mission.lat, mission.lon,
MissionBlock::get_absolute_altitude_for_item(mission, home_alt),
lat,
lon,
alt,
&dist_xy, &dist_z);
if (dist < min_dist) {
min_dist = dist;
min_dist_index = mission_item_index;
}
}
}
}
return goToItem(min_dist_index, false);
}
int PlannedMissionInterface::goToMissionLandStart()
{
if (!hasMissionLandStart()) {
return EXIT_FAILURE;
}
return goToItem(_land_start_index, false);
}
int PlannedMissionInterface::initMission()
{
mission_s mission;
bool ret_val{EXIT_FAILURE};
if (readMission(mission) == EXIT_SUCCESS) {
_mission = mission;
if (goToItem(mission.current_seq, true) == EXIT_SUCCESS) {
findLandStartItem();
ret_val = EXIT_SUCCESS;
}
} else {
resetMission();
}
_mission_pub.advertise();
return ret_val;
}
void PlannedMissionInterface::resetMission()
{
/* we do not need to reset mission if there is none.*/
if (_mission.count == 0u) {
return;
}
/* Set a new mission*/
mission_s new_mission{.timestamp = hrt_absolute_time(),
.current_seq = 0,
.count = 0u,
.dataman_id = DM_KEY_WAYPOINTS_OFFBOARD_0};
if (writeMission(new_mission) == EXIT_SUCCESS) {
_mission = new_mission;
} else {
PX4_ERR("Mission Initialization failed.");
}
}
void PlannedMissionInterface::resetMissionJumpCounter()
{
for (size_t mission_index = 0u; mission_index < _mission.count; mission_index++) {
mission_item_s mission_item;
if (readMissionItem(mission_item, mission_index) != EXIT_SUCCESS) {
PX4_ERR("Could not read mission item for jump count reset.");
break;
}
if (mission_item.nav_cmd == NAV_CMD_DO_JUMP) {
mission_item.do_jump_current_count = 0u;
if (writeMissionItem(mission_item, mission_index) != EXIT_SUCCESS) {
PX4_ERR("Could not write mission item for jump count reset.");
break;
}
}
}
}
int PlannedMissionInterface::writeMission(mission_s &mission)
{
int ret_val{EXIT_SUCCESS};
if (!isMissionValid(mission)) {
return EXIT_FAILURE;
}
/* lock MISSION_STATE item */
int dm_lock_ret = dm_lock(DM_KEY_MISSION_STATE);
if (dm_lock_ret != 0) {
PX4_ERR("DM_KEY_MISSION_STATE lock failed");
return EXIT_FAILURE;
}
if (dm_write(DM_KEY_MISSION_STATE, 0, &mission, sizeof(mission_s)) != sizeof(mission_s)) {
PX4_ERR("Can't save mission state");
ret_val = EXIT_FAILURE;
} else {
_mission_pub.publish(mission);
}
dm_unlock(DM_KEY_MISSION_STATE);
return ret_val;
}
int PlannedMissionInterface::readMission(mission_s &read_mission) const
{
int ret_val{EXIT_SUCCESS};
/* lock MISSION_STATE item */
int dm_lock_ret = dm_lock(DM_KEY_MISSION_STATE);
if (dm_lock_ret != 0) {
PX4_ERR("DM lock failed.");
return EXIT_FAILURE;
}
mission_s mission;
if (dm_read(DM_KEY_MISSION_STATE, 0, &mission, sizeof(mission_s)) != sizeof(mission_s)) {
PX4_ERR("Can't read mission state.");
ret_val = EXIT_FAILURE;
} else {
if (isMissionValid(mission)) {
read_mission = mission;
} else {
ret_val = EXIT_FAILURE;
}
}
dm_unlock(DM_KEY_MISSION_STATE);
return ret_val;
}
int PlannedMissionInterface::readMissionItem(mission_item_s &read_mission_item, size_t index) const
{
int ret_val{EXIT_SUCCESS};
if (index >= _mission.count) {
return EXIT_FAILURE;
}
dm_item_t current_dm_item{static_cast<dm_item_t>(_mission.dataman_id)};
/* lock current mission item */
/*int dm_lock_ret = dm_lock(current_dm_item);
if (dm_lock_ret != 0) {
PX4_ERR("DM lock failed.");
return EXIT_FAILURE;
}*/
mission_item_s mission_item;
if (dm_read(current_dm_item, index, &mission_item, sizeof(mission_item_s)) != sizeof(mission_item_s)) {
PX4_ERR("Can't read mission item from DM.");
ret_val = EXIT_FAILURE;
} else {
read_mission_item = mission_item;
}
//dm_unlock(current_dm_item);
return ret_val;
}
int PlannedMissionInterface::writeMissionItem(const mission_item_s &mission_item, size_t index) const
{
int ret_val{EXIT_SUCCESS};
if (index >= _mission.count) {
return EXIT_FAILURE;
}
dm_item_t current_dm_item{static_cast<dm_item_t>(_mission.dataman_id)};
/* lock current mission item */
/*int dm_lock_ret = dm_lock(current_dm_item);
if (dm_lock_ret != 0) {
PX4_ERR("DM lock failed.");
return EXIT_FAILURE;
}*/
if (dm_write(current_dm_item, index, &mission_item, sizeof(mission_item_s)) != sizeof(mission_item_s)) {
PX4_ERR("Can't write mission item to DM.");
ret_val = EXIT_FAILURE;
}
//dm_unlock(current_dm_item);
return ret_val;
}
bool PlannedMissionInterface::isMissionValid(mission_s &mission) const
{
bool ret_val{false};
if ((mission.current_seq < mission.count) &&
(mission.current_seq >= 0) &&
(mission.dataman_id == DM_KEY_WAYPOINTS_OFFBOARD_0 || mission.dataman_id == DM_KEY_WAYPOINTS_OFFBOARD_1) &&
(mission.timestamp != 0u)) {
ret_val = true;
}
return ret_val;
}
void PlannedMissionInterface::findLandStartItem()
{
_land_start_index = _invalid_index;
_land_index = _invalid_index;
for (size_t mission_item_index = 1u; mission_item_index < _mission.count; mission_item_index++) {
mission_item_s mission;
if (readMissionItem(mission, mission_item_index) == EXIT_SUCCESS) {
if (mission.nav_cmd == NAV_CMD_DO_LAND_START) {
_land_start_index = mission_item_index;
}
if ((mission.nav_cmd == NAV_CMD_VTOL_LAND) || (mission.nav_cmd == NAV_CMD_LAND)) {
_land_index = mission_item_index;
break;
}
} else {
break;
}
}
if (_land_start_index != _invalid_index) {
mission_item_s mission;
size_t num_found_item{0u};
getNextPositionItems(_land_start_index, &mission, num_found_item, 1u);
if (num_found_item == 1u) {
_land_start_pos.lat = mission.lat;
_land_start_pos.lon = mission.lon;
_land_start_pos.alt = mission.altitude_is_relative ? mission.altitude +
_home_pos_sub.get().alt : mission.altitude;
} else {
PX4_ERR("Could not read land start coordinates.");
_land_start_pos.lat = 0.0;
_land_start_pos.lon = 0.0;
}
_land_pos.lat = _land_start_pos.lat;
_land_pos.lon = _land_start_pos.lon;
_land_pos.alt = _land_start_pos.alt;
}
if (_land_index != _invalid_index) {
mission_item_s mission;
if (readMissionItem(mission, _land_index) == EXIT_SUCCESS) {
_land_pos.lat = mission.lat;
_land_pos.lon = mission.lon;
_land_pos.alt = mission.altitude_is_relative ? mission.altitude +
_home_pos_sub.get().alt : mission.altitude;
}
if (_land_start_index == _invalid_index) {
_land_start_index = _land_index;
_land_start_pos.lat = _land_pos.lat;
_land_start_pos.lon = _land_pos.lon;
_land_start_pos.alt = _land_pos.alt;
}
}
}
bool PlannedMissionInterface::checkMissionWaypointsChanged(const mission_s &old_mission,
const mission_s &new_mission) const
{
return (new_mission.count != old_mission.count) || (new_mission.dataman_id != old_mission.dataman_id);
}
+111
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@@ -0,0 +1,111 @@
/****************************************************************************
*
* Copyright (c) 2022 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file planned_mission_interface.h
*
*/
#pragma once
#include <stdint.h>
#include <uORB/Publication.hpp>
#include <uORB/Subscription.hpp>
#include <uORB/uORB.h>
#include <uORB/topics/home_position.h>
#include <uORB/topics/mission.h>
#include <uORB/topics/vehicle_status.h>
#include "navigator/navigation.h"
class PlannedMissionInterface
{
public:
void update();
void getPreviousPositionItems(int32_t start_index, struct mission_item_s items[], size_t &num_found_items,
uint8_t max_num_items) const;
void getNextPositionItems(int32_t start_index, struct mission_item_s items[], size_t &num_found_items,
uint8_t max_num_items) const;
bool hasMissionLandStart() const;
int goToNextItem(bool execute_jump);
int goToPreviousItem(bool execute_jump);
int goToItem(int32_t index, bool execute_jump, bool mission_direction_backward = false);
int goToPreviousPositionItem(bool execute_jump);
int goToNextPositionItem(bool execute_jump);
int goToMissionLandStart();
int setMissionToClosestItem(double lat, double lon, float alt, float home_alt, const vehicle_status_s &vehicle_status);
virtual void onMissionUpdate(bool has_mission_items_changed) = 0;
int initMission();
void resetMission();
void resetMissionJumpCounter();
private:
int getNonJumpItem(int32_t &mission_index, mission_item_s &mission, bool execute_jump, bool write_jumps,
bool mission_direction_backward = false) const;
int setMissionIndex(int32_t index);
int writeMission(mission_s &mission);
int readMission(mission_s &read_mission) const;
int readMissionItem(mission_item_s &read_mission_item, size_t index) const;
int writeMissionItem(const mission_item_s &mission_item, size_t index) const ;
bool isMissionValid(mission_s &mission) const;
void findLandStartItem();
bool checkMissionWaypointsChanged(const mission_s &old_mission, const mission_s &new_mission) const;
public:
static const uint16_t _invalid_index{UINT16_MAX};
private:
static const uint16_t _max_jump_iteraion{10u};
protected:
mission_s _mission;
mission_item_s _current_planned_mission_item;
uint16_t _land_start_index;
uint16_t _land_index;
struct {
double lat;
double lon;
float alt;
} _land_start_pos{.lat = 0.0,
.lon = 0.0,
.alt = 0.0f},
_land_pos{.lat = 0.0,
.lon = 0.0,
.alt = 0.0f};
private:
bool _is_land_start_item_searched{false};
uORB::Subscription _mission_sub{ORB_ID(mission)};
uORB::SubscriptionData<home_position_s> _home_pos_sub{ORB_ID(home_position)}; /**< home position subscription */
uORB::Publication<mission_s> _mission_pub{ORB_ID(mission)};
};
+1
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@@ -53,4 +53,5 @@ px4_add_module(
geo
geofence_breach_avoidance
motion_planning
planned_mission_interface
)
+130 -597
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@@ -67,28 +67,33 @@ Mission::Mission(Navigator *navigator) :
MissionBlock(navigator),
ModuleParams(navigator)
{
mission_init();
_is_current_planned_mission_item_valid = initMission() == EXIT_SUCCESS;
}
void Mission::mission_init()
void Mission::onMissionUpdate(bool has_mission_items_changed)
{
// init mission state, do it here to allow navigator to use stored mission even if mavlink failed to start
mission_s mission{};
if (has_mission_items_changed && !_navigator->get_land_detected()->landed) {
_mission_waypoints_changed = true;
}
if (dm_read(DM_KEY_MISSION_STATE, 0, &mission, sizeof(mission_s)) == sizeof(mission_s)) {
if ((mission.timestamp != 0)
&& (mission.dataman_id == DM_KEY_WAYPOINTS_OFFBOARD_0 || mission.dataman_id == DM_KEY_WAYPOINTS_OFFBOARD_1)) {
if (mission.count > 0) {
PX4_INFO("Mission #%" PRIu8 " loaded, %" PRIu16 " WPs", mission.dataman_id, mission.count);
}
_is_current_planned_mission_item_valid = true;
update_mission();
} else {
PX4_ERR("reading mission state failed");
if (isActive()) {
_navigator->reset_triplets();
// initialize mission state in dataman
mission.dataman_id = DM_KEY_WAYPOINTS_OFFBOARD_0;
mission.timestamp = hrt_absolute_time();
dm_write(DM_KEY_MISSION_STATE, 0, &mission, sizeof(mission_s));
if (_mission_execution_mode != mission_result_s::MISSION_EXECUTION_MODE_NORMAL) {
_is_current_planned_mission_item_valid = setMissionToClosestItem(_navigator->get_global_position()->lat,
_navigator->get_global_position()->lon, _navigator->get_global_position()->alt, _navigator->get_home_position()->alt,
*_navigator->get_vstatus()) == EXIT_SUCCESS;
}
_mission_waypoints_changed = false;
set_mission_items();
} else {
if (_mission_type == MISSION_TYPE_NONE && _mission.count > 0) {
_mission_type = MISSION_TYPE_MISSION;
}
}
}
@@ -96,58 +101,25 @@ void Mission::mission_init()
void
Mission::on_inactive()
{
// if we were executing an landing but have been inactive for 2 seconds, then make the landing invalid
PlannedMissionInterface::update();
// if we were executing a landing but have been inactive for 2 seconds, then make the landing invalid
// this prevents RTL to just continue at the current mission index
if (_navigator->getMissionLandingInProgress() && (hrt_absolute_time() - _time_mission_deactivated) > 2_s) {
_navigator->setMissionLandingInProgress(false);
}
/* Without home a mission can't be valid yet anyway, let's wait. */
if (!_navigator->home_global_position_valid()) {
return;
/* reset the current mission if needed */
if (need_to_reset_mission()) {
reset_mission(_mission);
update_mission();
_navigator->reset_cruising_speed();
}
if (_inited) {
if (_mission_sub.updated()) {
update_mission();
if (_mission_type == MISSION_TYPE_NONE && _mission.count > 0) {
_mission_type = MISSION_TYPE_MISSION;
}
}
/* reset the current mission if needed */
if (need_to_reset_mission()) {
reset_mission(_mission);
update_mission();
_navigator->reset_cruising_speed();
}
} else {
/* load missions from storage */
mission_s mission_state = {};
dm_lock(DM_KEY_MISSION_STATE);
/* read current state */
int read_res = dm_read(DM_KEY_MISSION_STATE, 0, &mission_state, sizeof(mission_s));
dm_unlock(DM_KEY_MISSION_STATE);
if (read_res == sizeof(mission_s)) {
_mission.dataman_id = mission_state.dataman_id;
_mission.count = mission_state.count;
_current_mission_index = mission_state.current_seq;
// find and store landing start marker (if available)
find_mission_land_start();
}
/* On init let's check the mission, maybe there is already one available. */
check_mission_valid(false);
_inited = true;
/* Need to check the initialized mission once, have to do it here, since we need to wait for the home position. */
if (_navigator->home_global_position_valid() && !_initialized_mission_checked) {
check_mission_valid();
_initialized_mission_checked = true;
}
/* require takeoff after non-loiter or landing */
@@ -192,12 +164,16 @@ Mission::on_activation()
if (_mission_waypoints_changed) {
// do not set the closest mission item in the normal mission mode
if (_mission_execution_mode != mission_result_s::MISSION_EXECUTION_MODE_NORMAL) {
_current_mission_index = index_closest_mission_item();
_is_current_planned_mission_item_valid = setMissionToClosestItem(_navigator->get_global_position()->lat,
_navigator->get_global_position()->lon, _navigator->get_global_position()->alt, _navigator->get_home_position()->alt,
*_navigator->get_vstatus()) == EXIT_SUCCESS;
}
_mission_waypoints_changed = false;
}
check_mission_valid();
// we already reset the mission items
_execution_mode_changed = false;
@@ -215,15 +191,7 @@ Mission::on_activation()
void
Mission::on_active()
{
check_mission_valid(false);
/* Check if stored mission plan has changed */
const bool mission_sub_updated = _mission_sub.updated();
if (mission_sub_updated) {
_navigator->reset_triplets();
update_mission();
}
PlannedMissionInterface::update();
/* mission is running (and we are armed), need reset after disarm */
_need_mission_reset = true;
@@ -231,16 +199,7 @@ Mission::on_active()
_mission_changed = false;
/* reset mission items if needed */
if (mission_sub_updated || _mission_waypoints_changed || _execution_mode_changed) {
if (_mission_waypoints_changed) {
// do not set the closest mission item in the normal mission mode
if (_mission_execution_mode != mission_result_s::MISSION_EXECUTION_MODE_NORMAL) {
_current_mission_index = index_closest_mission_item();
}
_mission_waypoints_changed = false;
}
if (_execution_mode_changed) {
_execution_mode_changed = false;
set_mission_items();
}
@@ -308,23 +267,21 @@ Mission::on_active()
bool
Mission::set_current_mission_index(uint16_t index)
{
if (index == _current_mission_index) {
return true; // nothing to do, so return true
if (_navigator->get_mission_result()->valid && (index < _mission.count)) {
_is_current_planned_mission_item_valid = (goToItem(index, true) == EXIT_SUCCESS);
} else if (_navigator->get_mission_result()->valid && (index < _mission.count)) {
_current_mission_index = index;
if (!_is_current_planned_mission_item_valid) {
return false;
}
// a mission index is set manually which has the higher priority than the closest mission item
// as it is set by the user
_mission_waypoints_changed = false;
// update mission items if already in active mission
if (_navigator->is_planned_mission()) {
if (isActive()) {
// prevent following "previous - current" line
_navigator->get_position_setpoint_triplet()->previous.valid = false;
_navigator->get_position_setpoint_triplet()->current.valid = false;
_navigator->get_position_setpoint_triplet()->next.valid = false;
_navigator->reset_triplets();
set_mission_items();
}
@@ -337,7 +294,10 @@ Mission::set_current_mission_index(uint16_t index)
void
Mission::set_closest_item_as_current()
{
_current_mission_index = index_closest_mission_item();
_is_current_planned_mission_item_valid = (setMissionToClosestItem(_navigator->get_global_position()->lat,
_navigator->get_global_position()->lon,
_navigator->get_global_position()->alt, _navigator->get_home_position()->alt,
*_navigator->get_vstatus()) == EXIT_SUCCESS);
}
void
@@ -372,12 +332,7 @@ Mission::set_execution_mode(const uint8_t mode)
_mission_type = MISSION_TYPE_MISSION;
}
if (_current_mission_index > _mission.count - 1) {
_current_mission_index = _mission.count - 1;
} else if (_current_mission_index > 0) {
--_current_mission_index;
}
_is_current_planned_mission_item_valid = goToPreviousItem(false) == EXIT_SUCCESS;
_work_item_type = WORK_ITEM_TYPE_DEFAULT;
}
@@ -388,12 +343,7 @@ Mission::set_execution_mode(const uint8_t mode)
if ((mode == mission_result_s::MISSION_EXECUTION_MODE_NORMAL) ||
(mode == mission_result_s::MISSION_EXECUTION_MODE_FAST_FORWARD)) {
// handle switch from reverse to forward mission
if (_current_mission_index < 0) {
_current_mission_index = 0;
} else if (_current_mission_index < _mission.count - 1) {
++_current_mission_index;
}
_is_current_planned_mission_item_valid = goToNextItem(true) == EXIT_SUCCESS;
_work_item_type = WORK_ITEM_TYPE_DEFAULT;
}
@@ -406,82 +356,20 @@ Mission::set_execution_mode(const uint8_t mode)
}
}
bool
Mission::find_mission_land_start()
{
/* return true if a MAV_CMD_DO_LAND_START, NAV_CMD_VTOL_LAND or NAV_CMD_LAND is found and internally save the index
* return false if not found
*/
const dm_item_t dm_current = (dm_item_t)_mission.dataman_id;
struct mission_item_s missionitem = {};
struct mission_item_s missionitem_prev = {}; //to store mission item before currently checked on, needed to get pos of wp before NAV_CMD_DO_LAND_START
_land_start_available = false;
bool found_land_start_marker = false;
for (size_t i = 1; i < _mission.count; i++) {
const ssize_t len = sizeof(missionitem);
missionitem_prev = missionitem; // store the last mission item before reading a new one
if (dm_read(dm_current, i, &missionitem, len) != len) {
/* not supposed to happen unless the datamanager can't access the SD card, etc. */
PX4_ERR("dataman read failure");
break;
}
if (missionitem.nav_cmd == NAV_CMD_DO_LAND_START) {
found_land_start_marker = true;
_land_start_index = i;
}
if (found_land_start_marker && !_land_start_available && i > _land_start_index
&& item_contains_position(missionitem)) {
// use the position of any waypoint after the land start marker which specifies a position.
_landing_start_lat = missionitem.lat;
_landing_start_lon = missionitem.lon;
_landing_start_alt = missionitem.altitude_is_relative ? missionitem.altitude +
_navigator->get_home_position()->alt : missionitem.altitude;
_landing_loiter_radius = (PX4_ISFINITE(missionitem.loiter_radius)
&& fabsf(missionitem.loiter_radius) > FLT_EPSILON) ? fabsf(missionitem.loiter_radius) :
_navigator->get_loiter_radius();
_land_start_available = true;
}
if (((missionitem.nav_cmd == NAV_CMD_VTOL_LAND) && _navigator->get_vstatus()->is_vtol) ||
(missionitem.nav_cmd == NAV_CMD_LAND)) {
_landing_lat = missionitem.lat;
_landing_lon = missionitem.lon;
_landing_alt = missionitem.altitude_is_relative ? missionitem.altitude + _navigator->get_home_position()->alt :
missionitem.altitude;
// don't have a valid land start yet, use the landing item itself then
if (!_land_start_available) {
_land_start_index = i;
_landing_start_lat = _landing_lat;
_landing_start_lon = _landing_lon;
_landing_start_alt = _landing_alt;
_land_start_available = true;
}
}
}
return _land_start_available;
}
bool
Mission::land_start()
{
// if not currently landing, jump to do_land_start
if (_land_start_available) {
if (hasMissionLandStart()) {
if (_navigator->getMissionLandingInProgress()) {
return true;
} else {
set_current_mission_index(get_land_start_index());
_is_current_planned_mission_item_valid = (goToMissionLandStart() == EXIT_SUCCESS);
if (!_is_current_planned_mission_item_valid) {
return false;
}
const bool can_land_now = landing();
_navigator->setMissionLandingInProgress(can_land_now);
@@ -499,7 +387,7 @@ Mission::landing()
// mission valid, still flying, and in the landing portion of mission
const bool mission_valid = _navigator->get_mission_result()->valid;
const bool on_landing_stage = _land_start_available && (_current_mission_index >= get_land_start_index());
const bool on_landing_stage = hasMissionLandStart() && (_mission.current_seq >= _land_start_index);
return mission_valid && on_landing_stage;
}
@@ -515,50 +403,21 @@ Mission::update_mission()
* an existing ROI setting from previous missions */
_navigator->reset_vroi();
const mission_s old_mission = _mission;
check_mission_valid();
if (_mission_sub.copy(&_mission)) {
/* determine current index */
if (_mission.current_seq >= 0 && _mission.current_seq < (int)_mission.count) {
_current_mission_index = _mission.current_seq;
failed = !_navigator->get_mission_result()->valid;
} else {
/* if less items available, reset to first item */
if (_current_mission_index >= (int)_mission.count) {
_current_mission_index = 0;
if (!failed) {
/* reset mission failure if we have an updated valid mission */
_navigator->get_mission_result()->failure = false;
} else if (_current_mission_index < 0) {
/* if not initialized, set it to 0 */
_current_mission_index = 0;
}
/* reset sequence info as well */
_navigator->get_mission_result()->seq_reached = -1;
_navigator->get_mission_result()->seq_total = _mission.count;
/* otherwise, just leave it */
}
check_mission_valid(true);
failed = !_navigator->get_mission_result()->valid;
if (!failed) {
/* reset mission failure if we have an updated valid mission */
_navigator->get_mission_result()->failure = false;
/* reset sequence info as well */
_navigator->get_mission_result()->seq_reached = -1;
_navigator->get_mission_result()->seq_total = _mission.count;
/* reset work item if new mission has been accepted */
_work_item_type = WORK_ITEM_TYPE_DEFAULT;
_mission_changed = true;
}
/* check if the mission waypoints changed while the vehicle is in air
* TODO add a flag to mission_s which actually tracks if the position of the waypoint changed */
if (((_mission.count != old_mission.count) ||
(_mission.dataman_id != old_mission.dataman_id)) &&
!_navigator->get_land_detected()->landed) {
_mission_waypoints_changed = true;
}
/* reset work item if new mission has been accepted */
_work_item_type = WORK_ITEM_TYPE_DEFAULT;
_mission_changed = true;
} else {
PX4_ERR("mission update failed");
@@ -571,18 +430,13 @@ Mission::update_mission()
}
// reset the mission
_mission.count = 0;
_mission.current_seq = 0;
_current_mission_index = 0;
resetMission();
_is_current_planned_mission_item_valid = false;
}
// find and store landing start marker (if available)
find_mission_land_start();
set_current_mission_item();
}
void
Mission::advance_mission()
{
@@ -596,37 +450,18 @@ Mission::advance_mission()
switch (_mission_execution_mode) {
case mission_result_s::MISSION_EXECUTION_MODE_NORMAL:
case mission_result_s::MISSION_EXECUTION_MODE_FAST_FORWARD: {
_current_mission_index++;
_is_current_planned_mission_item_valid = goToNextItem(true) == EXIT_SUCCESS;
break;
}
case mission_result_s::MISSION_EXECUTION_MODE_REVERSE: {
// find next position item in reverse order
dm_item_t dm_current = (dm_item_t)(_mission.dataman_id);
for (int32_t i = _current_mission_index - 1; i >= 0; i--) {
struct mission_item_s missionitem = {};
const ssize_t len = sizeof(missionitem);
if (dm_read(dm_current, i, &missionitem, len) != len) {
/* not supposed to happen unless the datamanager can't access the SD card, etc. */
PX4_ERR("dataman read failure");
break;
}
if (item_contains_position(missionitem)) {
_current_mission_index = i;
return;
}
}
// finished flying back the mission
_current_mission_index = -1;
_is_current_planned_mission_item_valid = goToPreviousPositionItem(true) == EXIT_SUCCESS;
break;
}
default:
_current_mission_index++;
_is_current_planned_mission_item_valid = goToNextItem(true) == EXIT_SUCCESS;
}
break;
@@ -644,15 +479,20 @@ Mission::set_mission_items()
bool user_feedback_done = false;
/* mission item that comes after current if available */
struct mission_item_s mission_item_next_position;
struct mission_item_s mission_item_after_next_position;
bool has_next_position_item = false;
bool has_after_next_position_item = false;
constexpr static size_t max_num_next_items{2u};
mission_item_s next_mission_items[max_num_next_items];
size_t num_found_items;
work_item_type new_work_item_type = WORK_ITEM_TYPE_DEFAULT;
if (prepare_mission_items(&_mission_item, &mission_item_next_position, &has_next_position_item,
&mission_item_after_next_position, &has_after_next_position_item)) {
if (_mission_execution_mode == mission_result_s::MISSION_EXECUTION_MODE_REVERSE) {
getPreviousPositionItems(_mission.current_seq - 1, next_mission_items, num_found_items, max_num_next_items);
} else {
getNextPositionItems(_mission.current_seq + 1, next_mission_items, num_found_items, max_num_next_items);
}
if (_is_current_planned_mission_item_valid) {
/* if mission type changed, notify */
if (_mission_type != MISSION_TYPE_MISSION) {
mavlink_log_info(_navigator->get_mavlink_log_pub(),
@@ -670,6 +510,8 @@ Mission::set_mission_items()
}
_mission_type = MISSION_TYPE_MISSION;
/* By default set the mission item to the current planned mission item. Depending on request, it can be altered. */
_mission_item = _current_planned_mission_item;
} else {
if (_mission_type != MISSION_TYPE_NONE) {
@@ -789,9 +631,10 @@ Mission::set_mission_items()
new_work_item_type = WORK_ITEM_TYPE_TAKEOFF;
/* use current mission item as next position item */
mission_item_next_position = _mission_item;
mission_item_next_position.nav_cmd = NAV_CMD_WAYPOINT;
has_next_position_item = true;
mission_item_s next_mission_item = _mission_item;
next_mission_item.nav_cmd = NAV_CMD_WAYPOINT;
next_mission_items[0u] = next_mission_item;
num_found_items = 1u;
float takeoff_alt = calculate_takeoff_altitude(&_mission_item);
@@ -907,8 +750,8 @@ Mission::set_mission_items()
new_work_item_type = WORK_ITEM_TYPE_MOVE_TO_LAND;
/* use current mission item as next position item */
mission_item_next_position = _mission_item;
has_next_position_item = true;
next_mission_items[0u] = _mission_item;
num_found_items = 1u;
float altitude = _navigator->get_global_position()->alt;
@@ -951,8 +794,8 @@ Mission::set_mission_items()
new_work_item_type = WORK_ITEM_TYPE_MOVE_TO_LAND;
/* use current mission item as next position item */
mission_item_next_position = _mission_item;
has_next_position_item = true;
next_mission_items[0u] = _mission_item;
num_found_items = 1u;
/*
* Ignoring waypoint altitude:
@@ -1066,18 +909,18 @@ Mission::set_mission_items()
&& new_work_item_type == WORK_ITEM_TYPE_DEFAULT
&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING
&& !_navigator->get_land_detected()->landed
&& has_next_position_item) {
&& num_found_items > 0u) {
/* disable weathervane before front transition for allowing yaw to align */
pos_sp_triplet->current.disable_weather_vane = true;
new_work_item_type = WORK_ITEM_TYPE_ALIGN;
set_align_mission_item(&_mission_item, &mission_item_next_position);
set_align_mission_item(&_mission_item, &next_mission_items[0u]);
/* set position setpoint to target during the transition */
mission_apply_limitation(_mission_item);
mission_item_to_position_setpoint(mission_item_next_position, &pos_sp_triplet->current);
mission_item_to_position_setpoint(next_mission_items[0u], &pos_sp_triplet->current);
}
/* yaw is aligned now */
@@ -1133,11 +976,10 @@ Mission::set_mission_items()
// The mission item is a gate, let's check if the next item in the list provides
// a position to go towards.
// TODO Precision land needs to be refactored: https://github.com/PX4/Firmware/issues/14320
if (has_next_position_item) {
if (num_found_items > 0u) {
// We have a position, convert it to the setpoint and update setpoint triplet
mission_apply_limitation(mission_item_next_position);
mission_item_to_position_setpoint(mission_item_next_position, &pos_sp_triplet->current);
mission_apply_limitation(next_mission_items[0u]);
mission_item_to_position_setpoint(next_mission_items[0u], &pos_sp_triplet->current);
}
// ELSE: The current position setpoint stays unchanged.
@@ -1183,10 +1025,10 @@ Mission::set_mission_items()
// If the mission item under evaluation contains a gate, we need to check if we have a next position item so
// the controller can fly the correct line between the current and next setpoint
if (item_contains_gate(_mission_item)) {
if (has_after_next_position_item) {
if (num_found_items > 1u) {
/* got next mission item, update setpoint triplet */
mission_apply_limitation(mission_item_next_position);
mission_item_to_position_setpoint(mission_item_next_position, &pos_sp_triplet->next);
mission_apply_limitation(next_mission_items[1u]);
mission_item_to_position_setpoint(next_mission_items[1u], &pos_sp_triplet->next);
} else {
pos_sp_triplet->next.valid = false;
@@ -1203,9 +1045,9 @@ Mission::set_mission_items()
if (_mission_item.autocontinue && !brake_for_hold) {
/* try to process next mission item */
if (has_next_position_item) {
if (num_found_items > 0u) {
/* got next mission item, update setpoint triplet */
mission_item_to_position_setpoint(mission_item_next_position, &pos_sp_triplet->next);
mission_item_to_position_setpoint(next_mission_items[0u], &pos_sp_triplet->next);
} else {
/* next mission item is not available */
@@ -1474,12 +1316,12 @@ Mission::do_abort_landing()
"Holding at {1:.0m_v} above landing waypoint", alt_sp - alt_landing);
// reset mission index to start of landing
if (_land_start_available) {
_current_mission_index = get_land_start_index();
if (hasMissionLandStart()) {
_is_current_planned_mission_item_valid = goToMissionLandStart() == EXIT_SUCCESS;
} else {
// move mission index back (landing approach point)
_current_mission_index -= 1;
_is_current_planned_mission_item_valid = goToItem(_mission.current_seq - 1u, false, true);
}
// send reposition cmd to get out of mission
@@ -1495,213 +1337,6 @@ Mission::do_abort_landing()
_navigator->publish_vehicle_cmd(&vcmd);
}
bool
Mission::prepare_mission_items(struct mission_item_s *mission_item,
struct mission_item_s *next_position_mission_item, bool *has_next_position_item,
struct mission_item_s *after_next_position_mission_item, bool *has_after_next_position_item)
{
*has_next_position_item = false;
bool first_res = false;
int offset = 1;
if (_mission_execution_mode == mission_result_s::MISSION_EXECUTION_MODE_REVERSE) {
offset = -1;
}
if (read_mission_item(0, mission_item)) {
first_res = true;
/* trying to find next position mission item */
while (read_mission_item(offset, next_position_mission_item)) {
if (_mission_execution_mode == mission_result_s::MISSION_EXECUTION_MODE_REVERSE) {
offset--;
} else {
offset++;
}
if (item_contains_position(*next_position_mission_item)) {
*has_next_position_item = true;
break;
}
}
if (_mission_execution_mode != mission_result_s::MISSION_EXECUTION_MODE_REVERSE &&
after_next_position_mission_item && has_after_next_position_item) {
/* trying to find next next position mission item */
while (read_mission_item(offset, after_next_position_mission_item)) {
offset++;
if (item_contains_position(*after_next_position_mission_item)) {
*has_after_next_position_item = true;
break;
}
}
}
}
return first_res;
}
bool
Mission::read_mission_item(int offset, struct mission_item_s *mission_item)
{
/* select mission */
const int current_index = _current_mission_index;
int index_to_read = current_index + offset;
int *mission_index_ptr = (offset == 0) ? (int *) &_current_mission_index : &index_to_read;
const dm_item_t dm_item = (dm_item_t)_mission.dataman_id;
/* do not work on empty missions */
if (_mission.count == 0) {
return false;
}
/* Repeat this several times in case there are several DO JUMPS that we need to follow along, however, after
* 10 iterations we have to assume that the DO JUMPS are probably cycling and give up. */
for (int i = 0; i < 10; i++) {
if (*mission_index_ptr < 0 || *mission_index_ptr >= (int)_mission.count) {
/* mission item index out of bounds - if they are equal, we just reached the end */
if ((*mission_index_ptr != (int)_mission.count) && (*mission_index_ptr != -1)) {
mavlink_log_critical(_navigator->get_mavlink_log_pub(),
"Mission item index out of bound, index: %d, max: %" PRIu16 ".\t",
*mission_index_ptr, _mission.count);
events::send<uint16_t, uint16_t>(events::ID("mission_index_out_of_bound"), events::Log::Error,
"Mission item index out of bound, index: {1}, max: {2}", *mission_index_ptr, _mission.count);
}
return false;
}
const ssize_t len = sizeof(struct mission_item_s);
/* read mission item to temp storage first to not overwrite current mission item if data damaged */
struct mission_item_s mission_item_tmp;
/* read mission item from datamanager */
if (dm_read(dm_item, *mission_index_ptr, &mission_item_tmp, len) != len) {
/* not supposed to happen unless the datamanager can't access the SD card, etc. */
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "Waypoint could not be read.\t");
events::send<uint16_t>(events::ID("mission_failed_to_read_wp"), events::Log::Error,
"Waypoint {1} could not be read from storage", *mission_index_ptr);
return false;
}
/* check for DO_JUMP item, and whether it hasn't not already been repeated enough times */
if (mission_item_tmp.nav_cmd == NAV_CMD_DO_JUMP) {
const bool execute_jumps = _mission_execution_mode == mission_result_s::MISSION_EXECUTION_MODE_NORMAL;
/* do DO_JUMP as many times as requested if not in reverse mode */
if ((mission_item_tmp.do_jump_current_count < mission_item_tmp.do_jump_repeat_count) && execute_jumps) {
/* only raise the repeat count if this is for the current mission item
* but not for the read ahead mission item */
if (offset == 0) {
(mission_item_tmp.do_jump_current_count)++;
/* save repeat count */
if (dm_write(dm_item, *mission_index_ptr, &mission_item_tmp, len) != len) {
/* not supposed to happen unless the datamanager can't access the dataman */
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "DO JUMP waypoint could not be written.\t");
events::send(events::ID("mission_failed_to_write_do_jump"), events::Log::Error,
"DO JUMP waypoint could not be written");
return false;
}
report_do_jump_mission_changed(*mission_index_ptr, mission_item_tmp.do_jump_repeat_count);
}
/* set new mission item index and repeat
* we don't have to validate here, if it's invalid, we should realize this later .*/
*mission_index_ptr = mission_item_tmp.do_jump_mission_index;
} else {
if (offset == 0 && execute_jumps) {
mavlink_log_info(_navigator->get_mavlink_log_pub(), "DO JUMP repetitions completed.\t");
events::send(events::ID("mission_do_jump_rep_completed"), events::Log::Info,
"DO JUMP repetitions completed");
}
/* no more DO_JUMPS, therefore just try to continue with next mission item */
if (_mission_execution_mode == mission_result_s::MISSION_EXECUTION_MODE_REVERSE) {
(*mission_index_ptr)--;
} else {
(*mission_index_ptr)++;
}
}
} else {
/* if it's not a DO_JUMP, then we were successful */
memcpy(mission_item, &mission_item_tmp, sizeof(struct mission_item_s));
return true;
}
}
/* we have given up, we don't want to cycle forever */
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "DO JUMP is cycling, giving up.\t");
events::send(events::ID("mission_do_jump_cycle"), events::Log::Error, "DO JUMP is cycling, giving up");
return false;
}
void
Mission::save_mission_state()
{
mission_s mission_state = {};
/* lock MISSION_STATE item */
int dm_lock_ret = dm_lock(DM_KEY_MISSION_STATE);
if (dm_lock_ret != 0) {
PX4_ERR("DM_KEY_MISSION_STATE lock failed");
}
/* read current state */
int read_res = dm_read(DM_KEY_MISSION_STATE, 0, &mission_state, sizeof(mission_s));
if (read_res == sizeof(mission_s)) {
/* data read successfully, check dataman ID and items count */
if (mission_state.dataman_id == _mission.dataman_id && mission_state.count == _mission.count) {
/* navigator may modify only sequence, write modified state only if it changed */
if (mission_state.current_seq != _current_mission_index) {
mission_state.current_seq = _current_mission_index;
mission_state.timestamp = hrt_absolute_time();
if (dm_write(DM_KEY_MISSION_STATE, 0, &mission_state, sizeof(mission_s)) != sizeof(mission_s)) {
PX4_ERR("Can't save mission state");
}
}
}
} else {
/* invalid data, this must not happen and indicates error in mission publisher */
mission_state.timestamp = hrt_absolute_time();
mission_state.dataman_id = _mission.dataman_id;
mission_state.count = _mission.count;
mission_state.current_seq = _current_mission_index;
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "Invalid mission state.\t");
/* EVENT
* @description No mission or storage failure
*/
events::send(events::ID("mission_invalid_mission_state"), events::Log::Error, "Invalid mission state");
/* write modified state only if changed */
if (dm_write(DM_KEY_MISSION_STATE, 0, &mission_state, sizeof(mission_s)) != sizeof(mission_s)) {
PX4_ERR("Can't save mission state");
}
}
/* unlock MISSION_STATE item */
if (dm_lock_ret == 0) {
dm_unlock(DM_KEY_MISSION_STATE);
}
}
void
Mission::report_do_jump_mission_changed(int index, int do_jumps_remaining)
{
@@ -1716,7 +1351,7 @@ Mission::report_do_jump_mission_changed(int index, int do_jumps_remaining)
void
Mission::set_mission_item_reached()
{
_navigator->get_mission_result()->seq_reached = _current_mission_index;
_navigator->get_mission_result()->seq_reached = _mission.current_seq;
_navigator->set_mission_result_updated();
// let the navigator know that we are currently executing the mission landing.
@@ -1731,84 +1366,40 @@ void
Mission::set_current_mission_item()
{
_navigator->get_mission_result()->finished = false;
_navigator->get_mission_result()->seq_current = _current_mission_index;
_navigator->get_mission_result()->seq_current = _mission.current_seq;
_navigator->set_mission_result_updated();
save_mission_state();
}
void
Mission::check_mission_valid(bool force)
Mission::check_mission_valid()
{
if ((!_home_inited && _navigator->home_global_position_valid()) || force) {
MissionFeasibilityChecker _missionFeasibilityChecker(_navigator);
MissionFeasibilityChecker _missionFeasibilityChecker(_navigator);
_navigator->get_mission_result()->valid =
_missionFeasibilityChecker.checkMissionFeasible(_mission,
_param_mis_dist_1wp.get(),
_param_mis_dist_wps.get());
_navigator->get_mission_result()->valid =
_missionFeasibilityChecker.checkMissionFeasible(_mission,
_param_mis_dist_1wp.get(),
_param_mis_dist_wps.get());
_navigator->get_mission_result()->seq_total = _mission.count;
_navigator->increment_mission_instance_count();
_navigator->set_mission_result_updated();
_home_inited = _navigator->home_global_position_valid();
// find and store landing start marker (if available)
find_mission_land_start();
}
_navigator->get_mission_result()->seq_total = _mission.count;
_navigator->increment_mission_instance_count();
_navigator->set_mission_result_updated();
}
void
Mission::reset_mission(struct mission_s &mission)
{
dm_lock(DM_KEY_MISSION_STATE);
if (goToItem(0u, true) == EXIT_SUCCESS) {
resetMissionJumpCounter();
if (dm_read(DM_KEY_MISSION_STATE, 0, &mission, sizeof(mission_s)) == sizeof(mission_s)) {
if (mission.dataman_id == DM_KEY_WAYPOINTS_OFFBOARD_0 || mission.dataman_id == DM_KEY_WAYPOINTS_OFFBOARD_1) {
/* set current item to 0 */
mission.current_seq = 0;
/* reset jump counters */
if (mission.count > 0) {
const dm_item_t dm_current = (dm_item_t)mission.dataman_id;
for (unsigned index = 0; index < mission.count; index++) {
struct mission_item_s item;
const ssize_t len = sizeof(struct mission_item_s);
if (dm_read(dm_current, index, &item, len) != len) {
PX4_WARN("could not read mission item during reset");
break;
}
if (item.nav_cmd == NAV_CMD_DO_JUMP) {
item.do_jump_current_count = 0;
if (dm_write(dm_current, index, &item, len) != len) {
PX4_WARN("could not save mission item during reset");
break;
}
}
}
}
} else {
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "Could not read mission.\t");
events::send(events::ID("mission_cannot_read_mission"), events::Log::Error, "Could not read mission");
/* initialize mission state in dataman */
mission.timestamp = hrt_absolute_time();
mission.dataman_id = DM_KEY_WAYPOINTS_OFFBOARD_0;
mission.count = 0;
mission.current_seq = 0;
}
dm_write(DM_KEY_MISSION_STATE, 0, &mission, sizeof(mission_s));
} else {
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "Could not read mission.\t");
events::send(events::ID("mission_cannot_read_mission"), events::Log::Error, "Could not read mission");
initMission();
}
dm_unlock(DM_KEY_MISSION_STATE);
check_mission_valid();
}
bool
@@ -1823,64 +1414,6 @@ Mission::need_to_reset_mission()
return false;
}
int32_t
Mission::index_closest_mission_item() const
{
int32_t min_dist_index(0);
float min_dist(FLT_MAX), dist_xy(FLT_MAX), dist_z(FLT_MAX);
dm_item_t dm_current = (dm_item_t)(_mission.dataman_id);
for (size_t i = 0; i < _mission.count; i++) {
struct mission_item_s missionitem = {};
const ssize_t len = sizeof(missionitem);
if (dm_read(dm_current, i, &missionitem, len) != len) {
/* not supposed to happen unless the datamanager can't access the SD card, etc. */
PX4_ERR("dataman read failure");
break;
}
if (item_contains_position(missionitem)) {
// do not consider land waypoints for a fw
if (!((missionitem.nav_cmd == NAV_CMD_LAND) &&
(_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING) &&
(!_navigator->get_vstatus()->is_vtol))) {
float dist = get_distance_to_point_global_wgs84(missionitem.lat, missionitem.lon,
get_absolute_altitude_for_item(missionitem),
_navigator->get_global_position()->lat,
_navigator->get_global_position()->lon,
_navigator->get_global_position()->alt,
&dist_xy, &dist_z);
if (dist < min_dist) {
min_dist = dist;
min_dist_index = i;
}
}
}
}
// for mission reverse also consider the home position
if (_mission_execution_mode == mission_result_s::MISSION_EXECUTION_MODE_REVERSE) {
float dist = get_distance_to_point_global_wgs84(
_navigator->get_home_position()->lat,
_navigator->get_home_position()->lon,
_navigator->get_home_position()->alt,
_navigator->get_global_position()->lat,
_navigator->get_global_position()->lon,
_navigator->get_global_position()->alt,
&dist_xy, &dist_z);
if (dist < min_dist) {
min_dist = dist;
min_dist_index = -1;
}
}
return min_dist_index;
}
bool Mission::position_setpoint_equal(const position_setpoint_s *p1, const position_setpoint_s *p2) const
{
return ((p1->valid == p2->valid) &&
@@ -1909,7 +1442,7 @@ void Mission::publish_navigator_mission_item()
navigator_mission_item_s navigator_mission_item{};
navigator_mission_item.instance_count = _navigator->mission_instance_count();
navigator_mission_item.sequence_current = _current_mission_index;
navigator_mission_item.sequence_current = _mission.current_seq;
navigator_mission_item.nav_cmd = _mission_item.nav_cmd;
navigator_mission_item.latitude = _mission_item.lat;
navigator_mission_item.longitude = _mission_item.lon;
+17 -63
View File
@@ -52,6 +52,8 @@
#include <float.h>
#include "lib/mission/planned_mission_interface.h"
#include <dataman/dataman.h>
#include <drivers/drv_hrt.h>
#include <px4_platform_common/module_params.h>
@@ -68,12 +70,14 @@
class Navigator;
class Mission : public MissionBlock, public ModuleParams
class Mission : public MissionBlock, public ModuleParams, protected PlannedMissionInterface
{
public:
Mission(Navigator *navigator);
~Mission() override = default;
void onMissionUpdate(bool has_mission_items_changed) override;
void on_inactive() override;
void on_inactivation() override;
void on_activation() override;
@@ -85,17 +89,17 @@ public:
bool landing();
uint16_t get_land_start_index() const { return _land_start_index; }
bool get_land_start_available() const { return _land_start_available; }
bool get_land_start_available() const { return _land_start_index != _invalid_index; }
bool get_mission_finished() const { return _mission_type == MISSION_TYPE_NONE; }
bool get_mission_changed() const { return _mission_changed ; }
bool get_mission_waypoints_changed() const { return _mission_waypoints_changed ; }
double get_landing_start_lat() { return _landing_start_lat; }
double get_landing_start_lon() { return _landing_start_lon; }
float get_landing_start_alt() { return _landing_start_alt; }
double get_landing_start_lat() { return _land_start_pos.lat; }
double get_landing_start_lon() { return _land_start_pos.lon; }
float get_landing_start_alt() { return _land_start_pos.alt; }
double get_landing_lat() { return _landing_lat; }
double get_landing_lon() { return _landing_lon; }
float get_landing_alt() { return _landing_alt; }
double get_landing_lat() { return _land_pos.lat; }
double get_landing_lon() { return _land_pos.lon; }
float get_landing_alt() { return _land_pos.alt; }
float get_landing_loiter_rad() { return _landing_loiter_radius; }
void set_closest_item_as_current();
@@ -107,9 +111,6 @@ public:
*/
void set_execution_mode(const uint8_t mode);
private:
void mission_init();
/**
* Update mission topic
*/
@@ -173,29 +174,6 @@ private:
*/
void do_abort_landing();
/**
* Read the current and the next mission item. The next mission item read is the
* next mission item that contains a position.
*
* @return true if current mission item available
*/
bool prepare_mission_items(mission_item_s *mission_item,
mission_item_s *next_position_mission_item, bool *has_next_position_item,
mission_item_s *next_next_position_mission_item = nullptr, bool *has_next_next_position_item = nullptr);
/**
* Read current (offset == 0) or a specific (offset > 0) mission item
* from the dataman and watch out for DO_JUMPS
*
* @return true if successful
*/
bool read_mission_item(int offset, struct mission_item_s *mission_item);
/**
* Save current mission state to dataman
*/
void save_mission_state();
/**
* Inform about a changed mission item after a DO_JUMP
*/
@@ -214,7 +192,7 @@ private:
/**
* Check whether a mission is ready to go
*/
void check_mission_valid(bool force);
void check_mission_valid();
/**
* Reset mission
@@ -226,16 +204,6 @@ private:
*/
bool need_to_reset_mission();
/**
* Find and store the index of the landing sequence (DO_LAND_START)
*/
bool find_mission_land_start();
/**
* Return the index of the closest mission item to the current global position.
*/
int32_t index_closest_mission_item() const;
bool position_setpoint_equal(const position_setpoint_s *p1, const position_setpoint_s *p2) const;
void publish_navigator_mission_item();
@@ -248,24 +216,12 @@ private:
uORB::Publication<navigator_mission_item_s> _navigator_mission_item_pub{ORB_ID::navigator_mission_item};
uORB::Subscription _mission_sub{ORB_ID(mission)}; /**< mission subscription */
mission_s _mission {};
int32_t _current_mission_index{-1};
// track location of planned mission landing
bool _land_start_available{false};
uint16_t _land_start_index{UINT16_MAX}; /**< index of DO_LAND_START, INVALID_DO_LAND_START if no planned landing */
double _landing_start_lat{0.0};
double _landing_start_lon{0.0};
float _landing_start_alt{0.0f};
double _landing_lat{0.0};
double _landing_lon{0.0};
float _landing_alt{0.0f};
float _landing_loiter_radius{0.f};
bool _is_current_planned_mission_item_valid{false};
bool _initialized_mission_checked{false};
bool _need_takeoff{true}; /**< if true, then takeoff must be performed before going to the first waypoint (if needed) */
hrt_abstime _time_mission_deactivated{0};
@@ -275,8 +231,6 @@ private:
MISSION_TYPE_MISSION
} _mission_type{MISSION_TYPE_NONE};
bool _inited{false};
bool _home_inited{false};
bool _need_mission_reset{false};
bool _mission_waypoints_changed{false};
bool _mission_changed{false}; /** < true if the mission changed since the mission mode was active */
+6 -1
View File
@@ -924,9 +924,14 @@ MissionBlock::mission_apply_limitation(mission_item_s &item)
float
MissionBlock::get_absolute_altitude_for_item(const mission_item_s &mission_item) const
{
return get_absolute_altitude_for_item(mission_item, _navigator->get_home_position()->alt);
}
float MissionBlock::get_absolute_altitude_for_item(const mission_item_s &mission_item, float home_alt)
{
if (mission_item.altitude_is_relative) {
return mission_item.altitude + _navigator->get_home_position()->alt;
return mission_item.altitude + home_alt;
} else {
return mission_item.altitude;
+2
View File
@@ -99,6 +99,8 @@ public:
*/
static bool item_contains_marker(const mission_item_s &item);
static float get_absolute_altitude_for_item(const mission_item_s &mission_item, float home_alt);
/**
* @brief Set the payload deployment successful flag object
*
+2
View File
@@ -54,6 +54,8 @@ public:
void run(bool active);
bool isActive() {return _active;};
/**
* This function is called while the mode is inactive
*/