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fixed-wing landing: ramp in flaring throttle setpoints from last throttle state to keep control continuity
- also put flaring internal states into a struct to organize a bit - one concern with blending the throttle setpoint like this with the flare time param is that folding prop belly landing airframes may want to have a separate param for shorter throttle kill and still use the flare time ramps for everything else
This commit is contained in:
committed by
Daniel Agar
parent
68e1921f27
commit
f23328d14f
@@ -344,9 +344,13 @@ private:
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uint8_t _landing_abort_status{position_controller_landing_status_s::NOT_ABORTED};
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bool _flaring{false};
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hrt_abstime _time_started_flaring{0}; // [us]
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float _heightrate_setpoint_at_flare_start{0.0f}; // [m/s]
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// organize flare states XXX: need to split into a separate class at some point!
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struct FlareStates {
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bool flaring{false};
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hrt_abstime start_time{0}; // [us]
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float initial_height_rate_setpoint{0.0f}; // [m/s]
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float initial_throttle_setpoint{0.0f};
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} _flare_states;
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// [m] last terrain estimate which was valid
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float _last_valid_terrain_alt_estimate{0.0f};
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