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Message review; FOM removed
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@ -1,8 +0,0 @@
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#
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# Represents the quality of associated data, higher is better.
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#
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float16 UNKNOWN = -65504
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float16 MIN = 0
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float16 MAX = 65504
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float16 value
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@ -3,6 +3,4 @@
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# The system supports up to 256 actuators; up to 31 of them can be commanded with one message.
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#
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uavcan.FigureOfMerit figure_of_merit
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Command[<32] commands
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@ -5,8 +5,6 @@
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# Non-zero setpoint value below minimum should be interpreted as min valid setpoint.
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#
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uavcan.FigureOfMerit figure_of_merit
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uint12 CMD_DISARM = 0
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uint12 CMD_MIN = 1
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uint12 CMD_MAX = 4095
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@ -5,8 +5,6 @@
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# Non-zero setpoint value below minimum should be interpreted as min valid setpoint.
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#
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uavcan.FigureOfMerit figure_of_merit
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uint16 RPM_DISARM = 0
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uint16 RPM_MIN = 1
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uint16[<16] rpm
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@ -2,6 +2,4 @@
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# Generic gimbal control.
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#
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uavcan.FigureOfMerit figure_of_merit
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float16[3] angular_velocity # rad/s, camera frame
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@ -2,8 +2,6 @@
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# Generic gimbal control.
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#
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uavcan.FigureOfMerit figure_of_merit
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int32 lon_1e7 # 1 LSB = 1e-7 deg
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int32 lat_1e7
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int24 alt_1e2 # 1 LSB = 1e-2 meters (10 mm)
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@ -2,8 +2,6 @@
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# Generic gimbal control.
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#
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uavcan.FigureOfMerit figure_of_merit
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float16[4] orientation_xyzw
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uint2 REFERENCE_FRAME_FIXED = 0
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@ -2,6 +2,4 @@
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# Scaled remote control input for manual control/override.
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#
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uavcan.FigureOfMerit figure_of_merit # E.g. receiver RSSI
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float16[<=32] channels # Normalized in range [-1, 1], NAN means no such channel
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float16[<=32] channels # Normalized in range [-1, 1], NAN means no such channel
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@ -2,7 +2,5 @@
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# Orientation and thrust setpoint for VTOL crafts.
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#
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uavcan.FigureOfMerit figure_of_merit
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float16[4] orientation_xyzw
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float16 thrust # Range [0; 1]
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float16 thrust # Normal range [0, 1]; or [-1, 1] if thrust can be reversed
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@ -1,9 +1,10 @@
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#
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# Target pose of the vehicle in fixed frame.
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# Target pose of the vehicle in world fixed frame.
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# Some components may be ignored on underactuated systems (i.e. pitch and roll on a quadrotor).
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#
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uavcan.FigureOfMerit figure_of_merit
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float16[4] orientation_xyzw
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float32[3] position
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float64 position_x
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float64 position_y
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float32 position_z
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