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PositionControl/mc_pos_control: update comments
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committed by
Lorenz Meier
parent
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commit
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@@ -1,6 +1,6 @@
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/****************************************************************************
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*
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* Copyright (c) 2017 PX4 Development Team. All rights reserved.
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* Copyright (c) 2018 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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@@ -34,9 +34,7 @@
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/**
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* @file PositionControl.hpp
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*
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* @inputs: position-, velocity-, acceleration-, thrust-setpoints
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* @outputs: thrust vector
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*
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* A cascaded position controller for position/velocity control only.
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*/
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#include <matrix/matrix/math.hpp>
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@@ -47,100 +45,189 @@
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#pragma once
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/* Constraints based on mode:
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* Eventually this structure should be part of local position message
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*/
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namespace Controller
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{
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/** Constraints that depends on mode and are lower
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* than the global limits.
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* tilt_max: Cannot exceed PI/2
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* vel_max_z_up: Cannot exceed maximum global velocity upwards
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* @see _tilt_max
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* @see _VelMaxZ
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*/
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struct Constraints {
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float tilt_max;
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float vel_max_z_up;
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float tilt_max; /**< maximum tilt always below Pi/2 */
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float vel_max_z_up; /**< maximum speed upwards always smaller than MPC_VEL_Z_MAX_UP */
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};
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}
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/**
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* Core Position-Control for MC.
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* This class contains P-controller for position and
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* PID-controller for velocity.
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* Inputs:
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* vehicle position/velocity/yaw
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* desired set-point position/velocity/thrust/yaw/yaw-speed
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* constraints that are stricter than global limits
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* Output
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* thrust vector and a yaw-setpoint
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*
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* If there is a position and a velocity set-point present, then
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* the velocity set-point is used as feed-forward. If feed-forward is
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* active, then the velocity component of the P-controller output has
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* priority over the feed-forward component.
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*
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* A setpoint that is NAN is considered as not set.
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*/
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class PositionControl
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{
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public:
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PositionControl();
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PositionControl();
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~PositionControl() {};
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/**
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* Update the current vehicle state.
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* @param state a vehicle_local_position_s structure
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* @param vel_dot the derivative of the vehicle velocity
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*/
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void updateState(const vehicle_local_position_s &state, const matrix::Vector3f &vel_dot);
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/**
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* Update the desired setpoints.
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* @param setpoint a vehicle_local_position_setpoint_s structure
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*/
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void updateSetpoint(const vehicle_local_position_setpoint_s &setpoint);
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/**
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* Set constraints that are stricter than the global limits.
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* @param constraints a PositionControl structure with supported constraints
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*/
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void updateConstraints(const Controller::Constraints &constraints);
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/**
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* Apply P-position and PID-velocity controller that updates the member
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* thrust, yaw- and yawspeed-setpoints.
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* @see _thr_sp
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* @see _yaw_sp
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* @see _yawspeed_sp
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* @param dt the delta-time
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*/
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void generateThrustYawSetpoint(const float &dt);
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/**
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* Set the integral term in xy to 0.
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* @see _thr_int
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*/
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void resetIntegralXY() {_thr_int(0) = _thr_int(1) = 0.0f;};
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/**
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* Set the integral term in z to 0.
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* @see _thr_int
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*/
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void resetIntegralZ() {_thr_int(2) = 0.0f;};
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/**
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* Get the
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* @see _thr_sp
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* @return The thrust set-point member.
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*/
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matrix::Vector3f getThrustSetpoint() {return _thr_sp;}
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/**
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* Get the
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* @see _yaw_sp
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* @return The yaw set-point member.
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*/
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float getYawSetpoint() { return _yaw_sp;}
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/**
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* Get the
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* @see _yawspeed_sp
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* @return The yawspeed set-point member.
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*/
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float getYawspeedSetpoint() {return _yawspeed_sp;}
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/**
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* Get the
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* @see _vel_sp
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* @return The velocity set-point member.
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*/
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matrix::Vector3f getVelSp() {return _vel_sp;}
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/**
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* Get the
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* @see _pos_sp
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* @return The position set-point member.
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*/
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matrix::Vector3f getPosSp() {return _pos_sp;}
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private:
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/* States */
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matrix::Vector3f _pos{};
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matrix::Vector3f _vel{};
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matrix::Vector3f _vel_dot{};
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matrix::Vector3f _acc{};
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float _yaw{0.0f};
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matrix::Vector3f _pos{}; /**< MC position */
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matrix::Vector3f _vel{}; /**< MC velocity */
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matrix::Vector3f _vel_dot{}; /**< MC velocity derivative */
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matrix::Vector3f _acc{}; /**< MC acceleration */
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float _yaw{0.0f}; /**< MC yaw */
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/* Setpoints */
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matrix::Vector3f _pos_sp{};
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matrix::Vector3f _vel_sp{};
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matrix::Vector3f _acc_sp{};
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matrix::Vector3f _thr_sp{};
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float _yaw_sp{};
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float _yawspeed_sp{};
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matrix::Vector3f _pos_sp{}; /**< desired position */
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matrix::Vector3f _vel_sp{}; /**< desired velocity */
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matrix::Vector3f _acc_sp{}; /**< desired acceleration: not supported yet */
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matrix::Vector3f _thr_sp{}; /**< desired thrust */
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float _yaw_sp{}; /**< desired yaw */
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float _yawspeed_sp{}; /** desired yaw-speed */
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/* Other variables */
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matrix::Vector3f _thr_int{};
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Controller::Constraints _constraints{};
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matrix::Vector3f _thr_int{}; /**< thrust integral term */
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Controller::Constraints _constraints{}; /**< variable constraints */
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/* Parameter handles */
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int _parameter_sub{-1};
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param_t _Pz_h{PARAM_INVALID};
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param_t _Pvz_h{PARAM_INVALID};
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param_t _Ivz_h{PARAM_INVALID};
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param_t _Dvz_h{PARAM_INVALID};
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param_t _Pxy_h{PARAM_INVALID};
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param_t _Pvxy_h{PARAM_INVALID};
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param_t _Ivxy_h{PARAM_INVALID};
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param_t _Dvxy_h{PARAM_INVALID};
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param_t _VelMaxXY_h{PARAM_INVALID};
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param_t _VelMaxZdown_h{PARAM_INVALID};
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param_t _VelMaxZup_h{PARAM_INVALID};
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param_t _ThrHover_h{PARAM_INVALID};
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param_t _ThrMax_h{PARAM_INVALID};
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param_t _ThrMinPosition_h{PARAM_INVALID};
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param_t _ThrMinStab_h{PARAM_INVALID};
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/* Parameters */
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/**
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* Position Gains.
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* Pp: P-controller gain for position-controller
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* Pv: P-controller gain for velocity-controller
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* Iv: I-controller gain for velocity-controller
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* Dv: D-controller gain for velocity-controller
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*/
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matrix::Vector3f Pp, Pv, Iv, Dv = matrix::Vector3f{0.0f, 0.0f, 0.0f};
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float _VelMaxXY{};
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float _VelMaxXY{}; /**< maximum global limit for velocity in the horizontal direction */
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struct DirectionD {
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float up;
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float down;
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};
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DirectionD _VelMaxZ;
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DirectionD _VelMaxZ; /**< struct for velocity limits in the z-direction */
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struct Limits {
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float max;
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float min;
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};
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Limits _ThrustLimit;
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Limits _ThrustLimit; /**< struct for thrust-limits */
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float _ThrHover{0.5f};
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float _ThrMinPosition{0.0f}; // minimum throttle for any position controlled mode
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float _ThrMinStab{0.0f}; // minimum throttle for stabilized
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float _tilt_max{1.5f}; /**< maximum tilt */
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bool _skipController{false};
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float _ThrHover{0.5f}; /** equilibrium point for the velocity controller */
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float _ThrMinPosition{0.0f}; /**< minimum throttle for any position controlled mode */
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float _ThrMinStab{0.0f}; /**< minimum throttle for stabilized mode */
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float _tilt_max{1.5f}; /**< maximum tilt for any velocity controlled mode. */
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bool _skipController{false}; /**< skips position/velocity controller. true for stabilized mode */
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/* Helper methods */
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void _interfaceMapping();
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void _positionController();
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void _velocityController(const float &dt);
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void _updateParams();
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void _setParams();
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void _interfaceMapping(); /** maps setpoints to internal member setpoints */
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void _positionController(); /** applies the P-position-controller */
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void _velocityController(const float &dt); /** applies the PID-velocity-controller */
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void _updateParams(); /** updates parameters */
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void _setParams(); /** sets parameters to internal member */
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// Parameter handles
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int _parameter_sub { -1 };
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param_t _Pz_h { PARAM_INVALID };
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param_t _Pvz_h { PARAM_INVALID };
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param_t _Ivz_h { PARAM_INVALID };
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param_t _Dvz_h { PARAM_INVALID };
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param_t _Pxy_h { PARAM_INVALID };
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param_t _Pvxy_h { PARAM_INVALID };
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param_t _Ivxy_h { PARAM_INVALID };
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param_t _Dvxy_h { PARAM_INVALID };
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param_t _VelMaxXY_h { PARAM_INVALID };
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param_t _VelMaxZdown_h { PARAM_INVALID };
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param_t _VelMaxZup_h { PARAM_INVALID };
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param_t _ThrHover_h { PARAM_INVALID };
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param_t _ThrMax_h { PARAM_INVALID };
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param_t _ThrMinPosition_h { PARAM_INVALID };
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param_t _ThrMinStab_h { PARAM_INVALID };
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};
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