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PositionControl/mc_pos_control: update comments
This commit is contained in:
committed by
Lorenz Meier
parent
673945f28b
commit
cf59c2a2ac
@@ -1,6 +1,6 @@
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/****************************************************************************
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*
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* Copyright (c) 2017 PX4 Development Team. All rights reserved.
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* Copyright (c) 2018 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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@@ -33,13 +33,6 @@
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/**
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* @file PositionControl.cpp
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*
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* This file implements a P-position-control cascaded with a
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* PID-velocity-controller.
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*
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* Inputs: vehicle states (pos, vel, q)
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* desired setpoints (pos, vel, thrust, yaw)
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* Outputs: thrust and yaw setpoint
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*/
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#include "PositionControl.hpp"
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@@ -69,7 +62,7 @@ PositionControl::PositionControl()
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_ThrMinStab_h = param_find("MPC_MANTHR_MIN");
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_parameter_sub = orb_subscribe(ORB_ID(parameter_update));
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/* Set parameter the very first time. */
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// set parameter the very first time
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_setParams();
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};
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@@ -91,9 +84,8 @@ void PositionControl::updateSetpoint(const vehicle_local_position_setpoint_s &se
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_yawspeed_sp = setpoint.yawspeed;
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_interfaceMapping();
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/* If full manual is required (thrust already generated), don't run position/velocity
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* controller and just return thrust.
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*/
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// If full manual is required (thrust already generated), don't run position/velocity
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// controller and just return thrust.
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_skipController = false;
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_ThrustLimit.min = _ThrMinPosition;
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@@ -109,9 +101,8 @@ void PositionControl::updateSetpoint(const vehicle_local_position_setpoint_s &se
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void PositionControl::generateThrustYawSetpoint(const float &dt)
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{
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/* Only run position/velocity controller
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* if thrust needs to be generated
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*/
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// Only run position/velocity controller
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// if thrust needs to be generated.
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if (!_skipController) {
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_positionController();
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_velocityController(dt);
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@@ -120,44 +111,40 @@ void PositionControl::generateThrustYawSetpoint(const float &dt)
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void PositionControl::_interfaceMapping()
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{
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/* Respects FlightTask interface, where
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* NAN-setpoints are of no interest and
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* do not require control.
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*/
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/* Loop through x,y and z components of all setpoints. */
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// Respects FlightTask interface, where NAN-set-points are of no interest
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// and do not require control. A valide position and velocity setpoint will
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// be mapped to a desired position setpoint with a feed-forward term.
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for (int i = 0; i <= 2; i++) {
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if (PX4_ISFINITE(_pos_sp(i))) {
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/* Position control is required */
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// Position control is required
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if (!PX4_ISFINITE(_vel_sp(i))) {
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/* Velocity is not used as feedforward term. */
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// Velocity is not used as feedforward term.
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_vel_sp(i) = 0.0f;
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}
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/* thrust setpoint is not supported
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* in position control
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*/
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// thrust setpoint is not supported in position control
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_thr_sp(i) = 0.0f;
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} else if (PX4_ISFINITE(_vel_sp(i))) {
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/* Velocity controller is active without
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* position control.
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*/
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// Velocity controller is active without position control.
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// Set the desired position set-point equal to current position
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// such that error is zero.
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_pos_sp(i) = _pos(i);
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// thrust setpoint is not supported in position control
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_thr_sp(i) = 0.0f;
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} else if (PX4_ISFINITE(_thr_sp(i))) {
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/* Thrust setpoint was generated from
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* stick directly.
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*/
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// Thrust setpoint was generated from sticks directly.
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// Set all other set-points equal MC states.
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_pos_sp(i) = _pos(i);
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_vel_sp(i) = _vel(i);
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// Reset the Integral term.
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_thr_int(i) = 0.0f;
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// Don't require velocity derivative.
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_vel_dot(i) = 0.0f;
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} else {
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@@ -166,67 +153,71 @@ void PositionControl::_interfaceMapping()
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}
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if (!PX4_ISFINITE(_yawspeed_sp)) {
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// Set the yawspeed to 0 since not used.
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_yawspeed_sp = 0.0f;
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}
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if (!PX4_ISFINITE(_yaw_sp)) {
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// Set the yaw-sp eaual the current yaw.
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// That is the best we can do and it also
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// agrees with FlightTask-interface definition.
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_yaw_sp = _yaw;
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}
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}
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void PositionControl::_positionController()
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{
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/* Generate desired velocity setpoint */
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/* P-controller */
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// P-position controller
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Vector3f vel_sp_position = (_pos_sp - _pos).emult(Pp);
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_vel_sp = vel_sp_position + _vel_sp;
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// Constrain horizontal velocity by prioritizing the velocity component along the
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// the desired position setpoint over the feed-forward term.
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Vector2f vel_sp_xy = ControlMath::constrainXY(Vector2f(&vel_sp_position(0)), Vector2f(&(_vel_sp - vel_sp_position)(0)),
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_VelMaxXY);
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_vel_sp(0) = vel_sp_xy(0);
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_vel_sp(1) = vel_sp_xy(1);
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// Constrain velocity in z-directio.
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_vel_sp(2) = math::constrain(_vel_sp(2), -_VelMaxZ.up, _VelMaxZ.down);
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}
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void PositionControl::_velocityController(const float &dt)
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{
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/* Generate desired thrust setpoint */
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/* PID
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* u_des = P(vel_err) + D(vel_err_dot) + I(vel_integral)
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* Umin <= u_des <= Umax
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*
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* Anti-Windup:
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* u_des = _thr_sp; r = _vel_sp; y = _vel
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* u_des >= Umax and r - y >= 0 => Saturation = true
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* u_des >= Umax and r - y <= 0 => Saturation = false
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* u_des <= Umin and r - y <= 0 => Saturation = true
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* u_des <= Umin and r - y >= 0 => Saturation = false
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*
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* Notes:
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* - PID implementation is in NED-frame
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* - control output in D-direction has priority over NE-direction
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* - the equilibrium point for the PID is at hover-thrust
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* - the maximum tilt cannot exceed 90 degrees. This means that it is
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* not possible to have a desired thrust direction pointing in the positive
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* D-direction (= downward)
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* - the desired thrust in D-direction is limited by the thrust limits
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* - the desired thrust in NE-direction is limited by the thrust excess after
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* consideration of the desired thrust in D-direction. In addition, the thrust in
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* NE-direction is also limited by the maximum tilt.
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*/
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// Generate desired thrust setpoint.
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// PID
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// u_des = P(vel_err) + D(vel_err_dot) + I(vel_integral)
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// Umin <= u_des <= Umax
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//
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// Anti-Windup:
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// u_des = _thr_sp; r = _vel_sp; y = _vel
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// u_des >= Umax and r - y >= 0 => Saturation = true
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// u_des >= Umax and r - y <= 0 => Saturation = false
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// u_des <= Umin and r - y <= 0 => Saturation = true
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// u_des <= Umin and r - y >= 0 => Saturation = false
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//
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// Notes:
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// - PID implementation is in NED-frame
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// - control output in D-direction has priority over NE-direction
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// - the equilibrium point for the PID is at hover-thrust
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// - the maximum tilt cannot exceed 90 degrees. This means that it is
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// not possible to have a desired thrust direction pointing in the positive
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// D-direction (= downward)
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// - the desired thrust in D-direction is limited by the thrust limits
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// - the desired thrust in NE-direction is limited by the thrust excess after
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// consideration of the desired thrust in D-direction. In addition, the thrust in
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// NE-direction is also limited by the maximum tilt.
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Vector3f vel_err = _vel_sp - _vel;
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/* Consider thrust in D-direction */
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// Consider thrust in D-direction.
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float thrust_desired_D = Pv(2) * vel_err(2) + Dv(2) * _vel_dot(2) + _thr_int(2) - _ThrHover;
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/* The Thrust limits are negated and swapped due to NED-frame */
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// The Thrust limits are negated and swapped due to NED-frame.
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float uMax = -_ThrustLimit.min;
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float uMin = -_ThrustLimit.max;
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/* Apply Anti-Windup in D-direction */
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// Apply Anti-Windup in D-direction.
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bool stop_integral_D = (thrust_desired_D >= uMax && vel_err(2) >= 0.0f) ||
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(thrust_desired_D <= uMin && vel_err(2) <= 0.0f);
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@@ -235,35 +226,31 @@ void PositionControl::_velocityController(const float &dt)
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}
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/* Saturate thrust setpoint in D-direction */
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// Saturate thrust setpoint in D-direction.
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_thr_sp(2) = math::constrain(thrust_desired_D, uMin, uMax);
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if (fabsf(_thr_sp(0)) + fabsf(_thr_sp(1)) > FLT_EPSILON) {
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/* Thrust setpoints in NE-direction is already provided. Only
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* scaling is required.
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*/
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// Thrust set-point in NE-direction is already provided. Only
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// scaling by the maximum tilt is required.
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float thr_xy_max = fabsf(_thr_sp(2)) * tanf(_tilt_max);
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_thr_sp(0) *= thr_xy_max;
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_thr_sp(1) *= thr_xy_max;
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} else {
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/* PID for NE-direction */
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// PID-velocity controller for NE-direction.
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Vector2f thrust_desired_NE;
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thrust_desired_NE(0) = Pv(0) * vel_err(0) + Dv(0) * _vel_dot(0) + _thr_int(0);
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thrust_desired_NE(1) = Pv(1) * vel_err(1) + Dv(1) * _vel_dot(1) + _thr_int(1);
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/* Get maximum allowed thrust in NE based on tilt and excess thrust */
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// Get maximum allowed thrust in NE based on tilt and excess thrust.
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float thrust_max_NE_tilt = fabsf(_thr_sp(2)) * tanf(_tilt_max);
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float thrust_max_NE = sqrtf(_ThrustLimit.max * _ThrustLimit.max - _thr_sp(2) * _thr_sp(2));
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thrust_max_NE = math::min(thrust_max_NE_tilt, thrust_max_NE);
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/* Get the direction of (r-y) in NE-direction */
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// Get the direction of (r-y) in NE-direction.
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float direction_NE = Vector2f(&vel_err(0)) * Vector2f(&_vel_sp(0));
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/* Apply Anti-Windup in NE-direction */
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// Apply Anti-Windup in NE-direction.
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bool stop_integral_NE = (thrust_desired_NE * thrust_desired_NE >= thrust_max_NE * thrust_max_NE &&
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direction_NE >= 0.0f);
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@@ -272,7 +259,7 @@ void PositionControl::_velocityController(const float &dt)
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_thr_int(1) += vel_err(1) * Iv(1) * dt;
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}
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/* Saturate thrust in NE-direction */
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// Saturate thrust in NE-direction.
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_thr_sp(0) = thrust_desired_NE(0);
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_thr_sp(1) = thrust_desired_NE(1);
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@@ -289,10 +276,18 @@ void PositionControl::updateConstraints(const Controller::Constraints &constrain
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{
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// update all parameters since they might have changed
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_updateParams();
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// maximum tilt cannot exceed 90 degrees
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_tilt_max = math::min(constraints.tilt_max, M_PI_2_F);
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_tilt_max = M_PI_2_F;
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if (PX4_ISFINITE(constraints.tilt_max)) {
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_tilt_max = math::min(constraints.tilt_max, _tilt_max);
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}
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// maximum velocity upwards cannot exceed global limit
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_VelMaxZ.up = math::min(constraints.vel_max_z_up, _VelMaxZ.up);
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if (PX4_ISFINITE(constraints.vel_max_z_up)) {
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_VelMaxZ.up = math::min(constraints.vel_max_z_up, _VelMaxZ.up);
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}
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}
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void PositionControl::_updateParams()
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@@ -1,6 +1,6 @@
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/****************************************************************************
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*
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* Copyright (c) 2017 PX4 Development Team. All rights reserved.
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* Copyright (c) 2018 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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@@ -34,9 +34,7 @@
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/**
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* @file PositionControl.hpp
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*
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* @inputs: position-, velocity-, acceleration-, thrust-setpoints
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* @outputs: thrust vector
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*
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* A cascaded position controller for position/velocity control only.
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*/
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#include <matrix/matrix/math.hpp>
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@@ -47,100 +45,189 @@
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#pragma once
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/* Constraints based on mode:
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* Eventually this structure should be part of local position message
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*/
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namespace Controller
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{
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/** Constraints that depends on mode and are lower
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* than the global limits.
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* tilt_max: Cannot exceed PI/2
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* vel_max_z_up: Cannot exceed maximum global velocity upwards
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* @see _tilt_max
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* @see _VelMaxZ
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*/
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struct Constraints {
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float tilt_max;
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float vel_max_z_up;
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float tilt_max; /**< maximum tilt always below Pi/2 */
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float vel_max_z_up; /**< maximum speed upwards always smaller than MPC_VEL_Z_MAX_UP */
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};
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}
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/**
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* Core Position-Control for MC.
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* This class contains P-controller for position and
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* PID-controller for velocity.
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* Inputs:
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* vehicle position/velocity/yaw
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* desired set-point position/velocity/thrust/yaw/yaw-speed
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* constraints that are stricter than global limits
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* Output
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* thrust vector and a yaw-setpoint
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*
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* If there is a position and a velocity set-point present, then
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* the velocity set-point is used as feed-forward. If feed-forward is
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* active, then the velocity component of the P-controller output has
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* priority over the feed-forward component.
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*
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* A setpoint that is NAN is considered as not set.
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*/
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class PositionControl
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{
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public:
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PositionControl();
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PositionControl();
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~PositionControl() {};
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/**
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* Update the current vehicle state.
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* @param state a vehicle_local_position_s structure
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* @param vel_dot the derivative of the vehicle velocity
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*/
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void updateState(const vehicle_local_position_s &state, const matrix::Vector3f &vel_dot);
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/**
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* Update the desired setpoints.
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* @param setpoint a vehicle_local_position_setpoint_s structure
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*/
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void updateSetpoint(const vehicle_local_position_setpoint_s &setpoint);
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/**
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* Set constraints that are stricter than the global limits.
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* @param constraints a PositionControl structure with supported constraints
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*/
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void updateConstraints(const Controller::Constraints &constraints);
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/**
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* Apply P-position and PID-velocity controller that updates the member
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* thrust, yaw- and yawspeed-setpoints.
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* @see _thr_sp
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* @see _yaw_sp
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* @see _yawspeed_sp
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* @param dt the delta-time
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*/
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void generateThrustYawSetpoint(const float &dt);
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/**
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* Set the integral term in xy to 0.
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* @see _thr_int
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*/
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void resetIntegralXY() {_thr_int(0) = _thr_int(1) = 0.0f;};
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/**
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* Set the integral term in z to 0.
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* @see _thr_int
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*/
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void resetIntegralZ() {_thr_int(2) = 0.0f;};
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/**
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* Get the
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* @see _thr_sp
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* @return The thrust set-point member.
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*/
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matrix::Vector3f getThrustSetpoint() {return _thr_sp;}
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/**
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* Get the
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* @see _yaw_sp
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* @return The yaw set-point member.
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*/
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float getYawSetpoint() { return _yaw_sp;}
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/**
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* Get the
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* @see _yawspeed_sp
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* @return The yawspeed set-point member.
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*/
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float getYawspeedSetpoint() {return _yawspeed_sp;}
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/**
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* Get the
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* @see _vel_sp
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* @return The velocity set-point member.
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*/
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matrix::Vector3f getVelSp() {return _vel_sp;}
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/**
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* Get the
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* @see _pos_sp
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* @return The position set-point member.
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*/
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matrix::Vector3f getPosSp() {return _pos_sp;}
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private:
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/* States */
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matrix::Vector3f _pos{};
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matrix::Vector3f _vel{};
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matrix::Vector3f _vel_dot{};
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matrix::Vector3f _acc{};
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float _yaw{0.0f};
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matrix::Vector3f _pos{}; /**< MC position */
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matrix::Vector3f _vel{}; /**< MC velocity */
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matrix::Vector3f _vel_dot{}; /**< MC velocity derivative */
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matrix::Vector3f _acc{}; /**< MC acceleration */
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float _yaw{0.0f}; /**< MC yaw */
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/* Setpoints */
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matrix::Vector3f _pos_sp{};
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matrix::Vector3f _vel_sp{};
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matrix::Vector3f _acc_sp{};
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||||
matrix::Vector3f _thr_sp{};
|
||||
float _yaw_sp{};
|
||||
float _yawspeed_sp{};
|
||||
matrix::Vector3f _pos_sp{}; /**< desired position */
|
||||
matrix::Vector3f _vel_sp{}; /**< desired velocity */
|
||||
matrix::Vector3f _acc_sp{}; /**< desired acceleration: not supported yet */
|
||||
matrix::Vector3f _thr_sp{}; /**< desired thrust */
|
||||
float _yaw_sp{}; /**< desired yaw */
|
||||
float _yawspeed_sp{}; /** desired yaw-speed */
|
||||
|
||||
/* Other variables */
|
||||
matrix::Vector3f _thr_int{};
|
||||
Controller::Constraints _constraints{};
|
||||
matrix::Vector3f _thr_int{}; /**< thrust integral term */
|
||||
Controller::Constraints _constraints{}; /**< variable constraints */
|
||||
|
||||
/* Parameter handles */
|
||||
int _parameter_sub{-1};
|
||||
param_t _Pz_h{PARAM_INVALID};
|
||||
param_t _Pvz_h{PARAM_INVALID};
|
||||
param_t _Ivz_h{PARAM_INVALID};
|
||||
param_t _Dvz_h{PARAM_INVALID};
|
||||
param_t _Pxy_h{PARAM_INVALID};
|
||||
param_t _Pvxy_h{PARAM_INVALID};
|
||||
param_t _Ivxy_h{PARAM_INVALID};
|
||||
param_t _Dvxy_h{PARAM_INVALID};
|
||||
param_t _VelMaxXY_h{PARAM_INVALID};
|
||||
param_t _VelMaxZdown_h{PARAM_INVALID};
|
||||
param_t _VelMaxZup_h{PARAM_INVALID};
|
||||
param_t _ThrHover_h{PARAM_INVALID};
|
||||
param_t _ThrMax_h{PARAM_INVALID};
|
||||
param_t _ThrMinPosition_h{PARAM_INVALID};
|
||||
param_t _ThrMinStab_h{PARAM_INVALID};
|
||||
|
||||
/* Parameters */
|
||||
/**
|
||||
* Position Gains.
|
||||
* Pp: P-controller gain for position-controller
|
||||
* Pv: P-controller gain for velocity-controller
|
||||
* Iv: I-controller gain for velocity-controller
|
||||
* Dv: D-controller gain for velocity-controller
|
||||
*/
|
||||
matrix::Vector3f Pp, Pv, Iv, Dv = matrix::Vector3f{0.0f, 0.0f, 0.0f};
|
||||
float _VelMaxXY{};
|
||||
|
||||
float _VelMaxXY{}; /**< maximum global limit for velocity in the horizontal direction */
|
||||
|
||||
struct DirectionD {
|
||||
float up;
|
||||
float down;
|
||||
};
|
||||
DirectionD _VelMaxZ;
|
||||
DirectionD _VelMaxZ; /**< struct for velocity limits in the z-direction */
|
||||
|
||||
struct Limits {
|
||||
float max;
|
||||
float min;
|
||||
};
|
||||
Limits _ThrustLimit;
|
||||
Limits _ThrustLimit; /**< struct for thrust-limits */
|
||||
|
||||
float _ThrHover{0.5f};
|
||||
float _ThrMinPosition{0.0f}; // minimum throttle for any position controlled mode
|
||||
float _ThrMinStab{0.0f}; // minimum throttle for stabilized
|
||||
float _tilt_max{1.5f}; /**< maximum tilt */
|
||||
bool _skipController{false};
|
||||
float _ThrHover{0.5f}; /** equilibrium point for the velocity controller */
|
||||
float _ThrMinPosition{0.0f}; /**< minimum throttle for any position controlled mode */
|
||||
float _ThrMinStab{0.0f}; /**< minimum throttle for stabilized mode */
|
||||
float _tilt_max{1.5f}; /**< maximum tilt for any velocity controlled mode. */
|
||||
bool _skipController{false}; /**< skips position/velocity controller. true for stabilized mode */
|
||||
|
||||
/* Helper methods */
|
||||
void _interfaceMapping();
|
||||
void _positionController();
|
||||
void _velocityController(const float &dt);
|
||||
void _updateParams();
|
||||
void _setParams();
|
||||
void _interfaceMapping(); /** maps setpoints to internal member setpoints */
|
||||
void _positionController(); /** applies the P-position-controller */
|
||||
void _velocityController(const float &dt); /** applies the PID-velocity-controller */
|
||||
void _updateParams(); /** updates parameters */
|
||||
void _setParams(); /** sets parameters to internal member */
|
||||
|
||||
// Parameter handles
|
||||
int _parameter_sub { -1 };
|
||||
param_t _Pz_h { PARAM_INVALID };
|
||||
param_t _Pvz_h { PARAM_INVALID };
|
||||
param_t _Ivz_h { PARAM_INVALID };
|
||||
param_t _Dvz_h { PARAM_INVALID };
|
||||
param_t _Pxy_h { PARAM_INVALID };
|
||||
param_t _Pvxy_h { PARAM_INVALID };
|
||||
param_t _Ivxy_h { PARAM_INVALID };
|
||||
param_t _Dvxy_h { PARAM_INVALID };
|
||||
param_t _VelMaxXY_h { PARAM_INVALID };
|
||||
param_t _VelMaxZdown_h { PARAM_INVALID };
|
||||
param_t _VelMaxZup_h { PARAM_INVALID };
|
||||
param_t _ThrHover_h { PARAM_INVALID };
|
||||
param_t _ThrMax_h { PARAM_INVALID };
|
||||
param_t _ThrMinPosition_h { PARAM_INVALID };
|
||||
param_t _ThrMinStab_h { PARAM_INVALID };
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user