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FlightTask StraightLine: replace powf(x,2) with x*x
Apparently this is faster
This commit is contained in:
committed by
Lorenz Meier
parent
7753dd4b4e
commit
c619009364
@@ -74,7 +74,7 @@ void StraightLine::generateSetpoints(matrix::Vector3f &position_setpoint, matrix
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float speed_sp_prev = math::max(velocity_setpoint * u_orig_to_target, 0.0f);
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// Calculate accelerating/decelerating distance depending on speed, speed at target and acceleration/deceleration
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float acc_dec_distance = fabs(powf(_desired_speed, 2) - powf(_desired_speed_at_target, 2)) / 2.0f;
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float acc_dec_distance = fabs(_desired_speed * _desired_speed - _desired_speed_at_target * _desired_speed_at_target) / 2.0f;
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acc_dec_distance /= _desired_speed > _desired_speed_at_target ? _desired_deceleration : _desired_acceleration;
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float dist_to_target = (_target - _pos).length(); // distance to target
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@@ -105,7 +105,7 @@ float StraightLine::getMaxAcc()
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Vector3f u_orig_to_target = (_target - _origin).unit_or_zero();
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// calculate the maximal horizontal acceleration
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float divider = (sqrt(powf(u_orig_to_target(0), 2) + powf(u_orig_to_target(1), 2)));
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float divider = (sqrt(u_orig_to_target(0) * u_orig_to_target(0) + u_orig_to_target(1) * u_orig_to_target(1)));
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float max_acc_hor = MPC_ACC_HOR_MAX.get();
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if (divider > FLT_EPSILON) {
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@@ -135,7 +135,7 @@ float StraightLine::getMaxVel()
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Vector3f u_orig_to_target = (_target - _origin).unit_or_zero();
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// calculate the maximal horizontal velocity
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float divider = (sqrt(powf(u_orig_to_target(0), 2) + powf(u_orig_to_target(1), 2)));
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float divider = (sqrt(u_orig_to_target(0) * u_orig_to_target(0) + u_orig_to_target(1) * u_orig_to_target(1)));
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float max_vel_hor = MPC_XY_VEL_MAX.get();
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if (divider > FLT_EPSILON) {
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