navigator: reset mission feasibility warning flag

Without reseting the warning flag commander would complain about a
warning but still allow arming and flying the mission which was weird.
This commit is contained in:
Julian Oes
2021-05-19 15:22:46 +02:00
committed by Daniel Agar
parent 9969edfabc
commit b7890529b2
@@ -58,6 +58,9 @@ MissionFeasibilityChecker::checkMissionFeasible(const mission_s &mission,
float max_distance_to_1st_waypoint, float max_distance_between_waypoints,
bool land_start_req)
{
// Reset warning flag
_navigator->get_mission_result()->warning = false;
// trivial case: A mission with length zero cannot be valid
if ((int)mission.count <= 0) {
return false;