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synced 2026-07-03 00:50:34 +08:00
Multicopter Takeoff: add rampdown state for landing
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@@ -8,6 +8,7 @@ uint8 TAKEOFF_STATE_SPOOLUP = 2
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uint8 TAKEOFF_STATE_READY_FOR_TAKEOFF = 3
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uint8 TAKEOFF_STATE_RAMPUP = 4
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uint8 TAKEOFF_STATE_FLIGHT = 5
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uint8 TAKEOFF_STATE_RAMPDOWN = 6
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uint8 takeoff_state
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@@ -492,15 +492,10 @@ void MulticopterPositionControl::Run()
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bool skip_takeoff = _param_com_throw_en.get();
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// handle smooth takeoff
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_takeoff.updateTakeoffState(_vehicle_control_mode.flag_armed, _vehicle_land_detected.landed,
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_vehicle_constraints.want_takeoff,
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_vehicle_constraints.speed_up, skip_takeoff, vehicle_local_position.timestamp_sample);
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_takeoff.updateTakeoffState(_vehicle_control_mode.flag_armed, _vehicle_land_detected.ground_contact, _vehicle_land_detected.landed,
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_vehicle_constraints.want_takeoff, _vehicle_constraints.speed_up, skip_takeoff, vehicle_local_position.timestamp_sample);
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const bool not_taken_off = (_takeoff.getTakeoffState() < TakeoffState::rampup);
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const bool flying = (_takeoff.getTakeoffState() >= TakeoffState::flight);
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const bool flying_but_ground_contact = (flying && _vehicle_land_detected.ground_contact);
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if (!flying) {
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if (!_takeoff.getInFlight() && !_takeoff.getRampdown()) {
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_control.setHoverThrust(_param_mpc_thr_hover.get());
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}
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@@ -509,8 +504,8 @@ void MulticopterPositionControl::Run()
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_setpoint.acceleration[2] = NAN;
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}
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if (not_taken_off || flying_but_ground_contact) {
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// we are not flying yet and need to avoid any corrections
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if (!_takeoff.getRampup() && !_takeoff.getInFlight()) {
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// we are not flying and need to avoid any corrections
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_setpoint = PositionControl::empty_trajectory_setpoint;
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_setpoint.timestamp = vehicle_local_position.timestamp_sample;
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Vector3f(0.f, 0.f, 100.f).copyTo(_setpoint.acceleration); // High downwards acceleration to make sure there's no thrust
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@@ -530,7 +525,7 @@ void MulticopterPositionControl::Run()
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_param_mpc_z_vel_max_dn.get();
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// Allow ramping from zero thrust on takeoff
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const float minimum_thrust = flying ? _param_mpc_thr_min.get() : 0.f;
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const float minimum_thrust = _takeoff.getInFlight() ? _param_mpc_thr_min.get() : 0.f;
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_control.setThrustLimits(minimum_thrust, _param_mpc_thr_max.get());
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float max_speed_xy = _param_mpc_xy_vel_max.get();
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@@ -613,8 +608,8 @@ void MulticopterPositionControl::Run()
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} else {
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// an update is necessary here because otherwise the takeoff state doesn't get skipped with non-altitude-controlled modes
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_takeoff.updateTakeoffState(_vehicle_control_mode.flag_armed, _vehicle_land_detected.landed, false, 10.f, true,
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vehicle_local_position.timestamp_sample);
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_takeoff.updateTakeoffState(_vehicle_control_mode.flag_armed, _vehicle_land_detected.ground_contact, _vehicle_land_detected.landed, false,
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10.f, true, vehicle_local_position.timestamp_sample);
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_control.resetIntegral();
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}
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@@ -45,7 +45,7 @@ void TakeoffHandling::generateInitialRampValue(float velocity_p_gain)
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_takeoff_ramp_vz_init = -CONSTANTS_ONE_G / velocity_p_gain;
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}
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void TakeoffHandling::updateTakeoffState(const bool armed, const bool landed, const bool want_takeoff,
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void TakeoffHandling::updateTakeoffState(const bool armed, const bool ground_contact, const bool landed, const bool want_takeoff,
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const float takeoff_desired_vz, const bool skip_takeoff, const hrt_abstime &now_us)
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{
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_spoolup_time_hysteresis.set_state_and_update(armed, now_us);
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@@ -89,6 +89,18 @@ void TakeoffHandling::updateTakeoffState(const bool armed, const bool landed, co
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// FALLTHROUGH
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case TakeoffState::flight:
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if (ground_contact) {
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_takeoff_state = TakeoffState::rampdown;
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}
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break;
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// FALLTHROUGH
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case TakeoffState::rampdown:
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if (!ground_contact) {
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_takeoff_state = TakeoffState::flight;
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}
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if (landed) {
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_takeoff_state = TakeoffState::ready_for_takeoff;
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}
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@@ -50,7 +50,8 @@ enum class TakeoffState {
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spoolup = takeoff_status_s::TAKEOFF_STATE_SPOOLUP,
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ready_for_takeoff = takeoff_status_s::TAKEOFF_STATE_READY_FOR_TAKEOFF,
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rampup = takeoff_status_s::TAKEOFF_STATE_RAMPUP,
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flight = takeoff_status_s::TAKEOFF_STATE_FLIGHT
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flight = takeoff_status_s::TAKEOFF_STATE_FLIGHT,
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rampdown = takeoff_status_s::TAKEOFF_STATE_RAMPDOWN
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};
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class TakeoffHandling
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@@ -75,7 +76,7 @@ public:
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* Update the state for the takeoff.
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* Has to be called also when not flying altitude controlled to skip the takeoff and not do it in flight when switching mode.
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*/
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void updateTakeoffState(const bool armed, const bool landed, const bool want_takeoff,
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void updateTakeoffState(const bool armed, const bool ground_contact, const bool landed, const bool want_takeoff,
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const float takeoff_desired_vz, const bool skip_takeoff, const hrt_abstime &now_us);
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/**
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@@ -88,7 +89,10 @@ public:
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*/
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float updateRamp(const float dt, const float takeoff_desired_vz);
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TakeoffState getTakeoffState() { return _takeoff_state; }
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TakeoffState getTakeoffState() const { return _takeoff_state; }
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bool getRampup() const { return _takeoff_state == TakeoffState::rampup; }
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bool getInFlight() const { return _takeoff_state == TakeoffState::flight; }
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bool getRampdown() const { return _takeoff_state == TakeoffState::rampdown; }
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private:
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TakeoffState _takeoff_state = TakeoffState::disarmed;
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