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https://gitee.com/mirrors_PX4/PX4-Autopilot.git
synced 2026-10-15 22:43:33 +08:00
ActuatorEffectivenessTiltrotorVTOL: refactor
put everything related to tiltrotor extra controls into own function to clean up updateSetpoint
This commit is contained in:
+79
-71
@@ -131,105 +131,113 @@ void ActuatorEffectivenessTiltrotorVTOL::setBypassTiltrotorControls(bool bypass,
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_collective_thrust_normalized_setpoint = collective_thrust;
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}
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void ActuatorEffectivenessTiltrotorVTOL::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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void ActuatorEffectivenessTiltrotorVTOL::processTiltrotorControls(ActuatorVector &actuator_sp,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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{
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// apply tilt
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// if preflight_check_running, we alter the behaviour in these two ways:
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{
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// if _bypass_tiltrotor_controls (used for control surface preflight
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// check), we alter the behaviour in these two ways:
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// - collective tilt and thrust setpoints are NOT taken from uOrb
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// message, but from class member variable, which we can arbitrarily set
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// before calling this function
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// before calling this function using setBypassTiltrotorControls
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// - collective tilt is added to actuator_sp even if
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// (throttleSpoolupFinished() || _flight_phase != FlightPhase::HOVER_FLIGHT)
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// evaluates to false
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if (matrix_index == 0) {
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tiltrotor_extra_controls_s tiltrotor_extra_controls;
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tiltrotor_extra_controls_s tiltrotor_extra_controls;
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if (_tiltrotor_extra_controls_sub.copy(&tiltrotor_extra_controls) || _bypass_tiltrotor_controls) {
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if (_tiltrotor_extra_controls_sub.copy(&tiltrotor_extra_controls) || _bypass_tiltrotor_controls) {
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float control_collective_tilt = tiltrotor_extra_controls.collective_tilt_normalized_setpoint * 2.f - 1.f;
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float control_collective_thrust = tiltrotor_extra_controls.collective_thrust_normalized_setpoint;
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float control_collective_tilt = tiltrotor_extra_controls.collective_tilt_normalized_setpoint * 2.f - 1.f;
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float control_collective_thrust = tiltrotor_extra_controls.collective_thrust_normalized_setpoint;
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if (_bypass_tiltrotor_controls) {
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control_collective_tilt = _collective_tilt_normalized_setpoint * 2.f - 1.f;
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control_collective_thrust = _collective_thrust_normalized_setpoint;
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}
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if (_bypass_tiltrotor_controls) {
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control_collective_tilt = _collective_tilt_normalized_setpoint * 2.f - 1.f;
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control_collective_thrust = _collective_thrust_normalized_setpoint;
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}
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// set control_collective_tilt to exactly -1 or 1 if close to these end points
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control_collective_tilt = control_collective_tilt < -0.99f ? -1.f : control_collective_tilt;
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control_collective_tilt = control_collective_tilt > 0.99f ? 1.f : control_collective_tilt;
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// set control_collective_tilt to exactly -1 or 1 if close to these end points
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control_collective_tilt = control_collective_tilt < -0.99f ? -1.f : control_collective_tilt;
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control_collective_tilt = control_collective_tilt > 0.99f ? 1.f : control_collective_tilt;
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// initialize _last_collective_tilt_control
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if (!PX4_ISFINITE(_last_collective_tilt_control)) {
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_last_collective_tilt_control = control_collective_tilt;
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// initialize _last_collective_tilt_control
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if (!PX4_ISFINITE(_last_collective_tilt_control)) {
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_last_collective_tilt_control = control_collective_tilt;
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} else if (fabsf(control_collective_tilt - _last_collective_tilt_control) > 0.01f) {
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_collective_tilt_updated = true;
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_last_collective_tilt_control = control_collective_tilt;
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}
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} else if (fabsf(control_collective_tilt - _last_collective_tilt_control) > 0.01f) {
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_collective_tilt_updated = true;
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_last_collective_tilt_control = control_collective_tilt;
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}
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// During transition to FF, only allow update thrust axis up to 45° as with a high tilt angle the effectiveness
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// of the thrust axis in z is apporaching 0, and by that is increasing the motor output to max.
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// Transition to HF: disable thrust axis tilting, and assume motors are vertical. This is to avoid
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// a thrust spike when the transition is initiated (as then the tilt is fully forward).
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if (_flight_phase == FlightPhase::TRANSITION_HF_TO_FF) {
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_last_collective_tilt_control = math::constrain(_last_collective_tilt_control, -1.f, 0.f);
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// During transition to FF, only allow update thrust axis up to 45° as with a high tilt angle the effectiveness
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// of the thrust axis in z is apporaching 0, and by that is increasing the motor output to max.
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// Transition to HF: disable thrust axis tilting, and assume motors are vertical. This is to avoid
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// a thrust spike when the transition is initiated (as then the tilt is fully forward).
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if (_flight_phase == FlightPhase::TRANSITION_HF_TO_FF) {
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_last_collective_tilt_control = math::constrain(_last_collective_tilt_control, -1.f, 0.f);
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} else if (_flight_phase == FlightPhase::TRANSITION_FF_TO_HF) {
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_last_collective_tilt_control = -1.f;
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}
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} else if (_flight_phase == FlightPhase::TRANSITION_FF_TO_HF) {
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_last_collective_tilt_control = -1.f;
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}
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bool yaw_saturated_positive = true;
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bool yaw_saturated_negative = true;
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bool yaw_saturated_positive = true;
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bool yaw_saturated_negative = true;
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for (int i = 0; i < _tilts.count(); ++i) {
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if (_tilts.config(i).tilt_direction == ActuatorEffectivenessTilts::TiltDirection::TowardsFront) {
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for (int i = 0; i < _tilts.count(); ++i) {
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if (_tilts.config(i).tilt_direction == ActuatorEffectivenessTilts::TiltDirection::TowardsFront) {
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// as long as throttle spoolup is not completed, leave the tilts in the disarmed position (in hover)
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if (throttleSpoolupFinished() || _flight_phase != FlightPhase::HOVER_FLIGHT || _bypass_tiltrotor_controls) {
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actuator_sp(i + _first_tilt_idx) += control_collective_tilt;
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// as long as throttle spoolup is not completed, leave the tilts in the disarmed position (in hover)
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if (throttleSpoolupFinished() || _flight_phase != FlightPhase::HOVER_FLIGHT || _bypass_tiltrotor_controls) {
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actuator_sp(i + _first_tilt_idx) += control_collective_tilt;
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} else {
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actuator_sp(i + _first_tilt_idx) = NAN; // NaN sets tilts to disarmed position
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}
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}
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// custom yaw saturation logic: only declare yaw saturated if all tilts are at the negative or positive yawing limit
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if (_tilts.getYawTorqueOfTilt(i) > FLT_EPSILON) {
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if (yaw_saturated_positive && actuator_sp(i + _first_tilt_idx) < actuator_max(i + _first_tilt_idx) - FLT_EPSILON) {
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yaw_saturated_positive = false;
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}
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if (yaw_saturated_negative && actuator_sp(i + _first_tilt_idx) > actuator_min(i + _first_tilt_idx) + FLT_EPSILON) {
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yaw_saturated_negative = false;
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}
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} else if (_tilts.getYawTorqueOfTilt(i) < -FLT_EPSILON) {
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if (yaw_saturated_negative && actuator_sp(i + _first_tilt_idx) < actuator_max(i + _first_tilt_idx) - FLT_EPSILON) {
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yaw_saturated_negative = false;
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}
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if (yaw_saturated_positive && actuator_sp(i + _first_tilt_idx) > actuator_min(i + _first_tilt_idx) + FLT_EPSILON) {
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yaw_saturated_positive = false;
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}
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} else {
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actuator_sp(i + _first_tilt_idx) = NAN; // NaN sets tilts to disarmed position
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}
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}
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_yaw_tilt_saturation_flags.tilt_yaw_neg = yaw_saturated_negative;
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_yaw_tilt_saturation_flags.tilt_yaw_pos = yaw_saturated_positive;
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// custom yaw saturation logic: only declare yaw saturated if all tilts are at the negative or positive yawing limit
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if (_tilts.getYawTorqueOfTilt(i) > FLT_EPSILON) {
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// in FW directly use throttle sp
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if (_flight_phase == FlightPhase::FORWARD_FLIGHT) {
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for (int i = 0; i < _first_tilt_idx; ++i) {
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actuator_sp(i) = control_collective_thrust;
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if (yaw_saturated_positive && actuator_sp(i + _first_tilt_idx) < actuator_max(i + _first_tilt_idx) - FLT_EPSILON) {
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yaw_saturated_positive = false;
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}
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if (yaw_saturated_negative && actuator_sp(i + _first_tilt_idx) > actuator_min(i + _first_tilt_idx) + FLT_EPSILON) {
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yaw_saturated_negative = false;
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}
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} else if (_tilts.getYawTorqueOfTilt(i) < -FLT_EPSILON) {
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if (yaw_saturated_negative && actuator_sp(i + _first_tilt_idx) < actuator_max(i + _first_tilt_idx) - FLT_EPSILON) {
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yaw_saturated_negative = false;
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}
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if (yaw_saturated_positive && actuator_sp(i + _first_tilt_idx) > actuator_min(i + _first_tilt_idx) + FLT_EPSILON) {
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yaw_saturated_positive = false;
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}
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}
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}
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_yaw_tilt_saturation_flags.tilt_yaw_neg = yaw_saturated_negative;
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_yaw_tilt_saturation_flags.tilt_yaw_pos = yaw_saturated_positive;
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// in FW directly use throttle sp
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if (_flight_phase == FlightPhase::FORWARD_FLIGHT) {
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for (int i = 0; i < _first_tilt_idx; ++i) {
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actuator_sp(i) = control_collective_thrust;
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}
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}
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}
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}
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void ActuatorEffectivenessTiltrotorVTOL::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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{
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if (matrix_index == 0) {
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processTiltrotorControls(actuator_sp, actuator_min, actuator_max);
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if (_flight_phase == FlightPhase::FORWARD_FLIGHT) {
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stopMaskedMotorsWithZeroThrust(_motors & ~_untiltable_motors, actuator_sp);
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}
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+5
@@ -90,6 +90,11 @@ public:
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void setBypassTiltrotorControls(bool bypass, float collective_tilt, float collective_thrust) override;
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void processTiltrotorControls(ActuatorVector &actuator_sp,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max);
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protected:
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bool _collective_tilt_updated{true};
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ActuatorEffectivenessRotors _mc_rotors;
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