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Smoothing-classes: initialize to parameters
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@ -41,19 +41,15 @@
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#include <float.h>
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ManualSmoothingXY::ManualSmoothingXY(ModuleParams *parent, const matrix::Vector2f &vel) :
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ModuleParams(parent),
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_vel_sp_prev(vel)
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{
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}
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ModuleParams(parent), _acc_state_dependent(_acc_xy_max.get()), _jerk_state_dependent(_jerk_max.get()), _vel_sp_prev(vel)
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{}
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void
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ManualSmoothingXY::smoothVelocity(matrix::Vector2f &vel_sp, const matrix::Vector2f &vel, const float &yaw,
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const float &yawrate_sp, const float dt)
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{
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_updateAcceleration(vel_sp, vel, yaw, yawrate_sp, dt);
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_velocitySlewRate(vel_sp, dt);
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_vel_sp_prev = vel_sp;
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}
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@ -103,17 +103,17 @@ private:
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/* Acceleration that depends on vehicle state
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* _acc_max_down <= _acc_state_dependent <= _acc_max_up
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*/
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float _acc_state_dependent{0.0f};
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float _jerk_state_dependent{0.0f};
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float _acc_state_dependent;
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float _jerk_state_dependent;
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/**
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* Maximum velocity.
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* It is used to deduce user intention.
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*/
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float _vel_max{0.0f};
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float _vel_max{10.0f};
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/* Previous setpoints */
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matrix::Vector2f _vel_sp_prev{}; // previous velocity setpoint
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matrix::Vector2f _vel_sp_prev; // previous velocity setpoint
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DEFINE_PARAMETERS(
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(ParamFloat<px4::params::MPC_ACC_HOR_MAX>) _acc_hover, ///< acceleration in hover
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@ -42,7 +42,8 @@
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ManualSmoothingZ::ManualSmoothingZ(ModuleParams *parent, const float &vel, const float &stick) :
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ModuleParams(parent),
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_vel(vel), _stick(stick), _vel_sp_prev(vel)
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_vel(vel), _stick(stick), _acc_state_dependent(_acc_max_up.get()), _max_acceleration(_acc_max_up.get()),
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_vel_sp_prev(vel)
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{
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}
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@ -92,9 +92,9 @@ private:
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/* Acceleration that depends on vehicle state
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* _acc_max_down <= _acc_state_dependent <= _acc_max_up
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*/
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float _acc_state_dependent{0.0f};
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float _acc_state_dependent;
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float _max_acceleration; // can be up or down maximum accleration
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float _vel_sp_prev;
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float _max_acceleration{0.f};
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DEFINE_PARAMETERS(
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(ParamFloat<px4::params::MPC_ACC_UP_MAX>) _acc_max_up,
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