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https://gitee.com/mirrors_PX4/PX4-Autopilot.git
synced 2026-07-04 09:40:34 +08:00
ManualSmoothZ: move vel_sp_previous update into class
This commit is contained in:
committed by
Beat Küng
parent
ed62056b7c
commit
5cfd93040f
@@ -58,14 +58,10 @@ void FlightTaskManualAltitudeSmooth::_updateSetpoints()
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/* Get yaw, thrust */
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FlightTaskManualAltitude::_updateSetpoints();
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/* Smooth velocity setpoint */
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float vel_sp[2] = {_vel_sp_z, _vel_sp_prev_z};
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_smoothing.smoothVelFromSticks(vel_sp, _deltatime);
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_vel_sp_z = vel_sp[0];
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/* Smooth velocity in z*/
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_smoothing.smoothVelFromSticks(_vel_sp_z, _deltatime);
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/* Check for altitude lock*/
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_updateAltitudeLock();
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/* Update previous velocity setpoint for next smoothing iteration */
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_vel_sp_prev_z = _vel_sp_z;
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}
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@@ -14,7 +14,7 @@
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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* without spec{fic prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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@@ -41,7 +41,7 @@
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#include <float.h>
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ManualSmoothingZ::ManualSmoothingZ(const float &vel, const float &stick) :
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_vel(vel), _stick(stick)
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_vel(vel), _stick(stick), _vel_sp_prev(vel)
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{
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_acc_max_up_h = param_find("MPC_ACC_UP_MAX");
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_acc_max_down_h = param_find("MPC_ACC_DOWN_MAX");
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@@ -57,7 +57,7 @@ ManualSmoothingZ::ManualSmoothingZ(const float &vel, const float &stick) :
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* 2.) accelerate */
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void
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ManualSmoothingZ::smoothVelFromSticks(float vel_sp[2], const float dt)
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ManualSmoothingZ::smoothVelFromSticks(float &vel_sp, const float dt)
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{
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updateParams();
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@@ -65,6 +65,8 @@ ManualSmoothingZ::smoothVelFromSticks(float vel_sp[2], const float dt)
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velocitySlewRate(vel_sp, dt);
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_vel_sp_prev = vel_sp;
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}
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void
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@@ -90,8 +92,11 @@ ManualSmoothingZ::setParams()
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}
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void
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ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
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ManualSmoothingZ::updateAcceleration(float &vel_sp, const float dt)
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{
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/* Check for max acceleration */
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setMaxAcceleration();
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/* check if zero input stick */
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const bool is_current_zero = (fabsf(_stick) <= FLT_EPSILON);
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@@ -115,7 +120,7 @@ ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
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* is no delay present when user demands to brake
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*/
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vel_sp[1] = _vel;
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_vel_sp_prev = _vel;
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}
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@@ -137,7 +142,7 @@ ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
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case ManualIntentionZ::acceleration: {
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_acc_state_dependent = (getMaxAcceleration(vel_sp) - _acc_max_down)
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_acc_state_dependent = (getMaxAcceleration() - _acc_max_down)
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* fabsf(_stick) + _acc_max_down;
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break;
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}
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@@ -146,46 +151,46 @@ ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
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_intention = intention;
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}
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float
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ManualSmoothingZ::getMaxAcceleration(float vel_sp[2])
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void
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ManualSmoothingZ::setMaxAcceleration()
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{
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/* Note: NED frame */
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if (_stick < 0.0f) {
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if (_stick < -FLT_EPSILON) {
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/* accelerating upward */
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return _acc_max_up;
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_max_acceleration = _acc_max_up;
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} else if (_stick > 0.0f) {
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} else if (_stick > FLT_EPSILON) {
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/* accelerating downward */
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return _acc_max_down;
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_max_acceleration = _acc_max_down;
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} else {
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/* want to brake */
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if (fabsf(vel_sp[0] - vel_sp[1]) < FLT_EPSILON) {
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if (fabsf(_vel_sp_prev) < FLT_EPSILON) {
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/* at rest */
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return _acc_max_up;
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_max_acceleration = _acc_max_up;
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} else if (vel_sp[0] < 0.0f) {
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} else if (_vel_sp_prev < 0.0f) {
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/* braking downward */
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return _acc_max_down;
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_max_acceleration = _acc_max_down;
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} else {
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/* braking upward */
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return _acc_max_up;
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_max_acceleration = _acc_max_up;
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}
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}
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}
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void
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ManualSmoothingZ::velocitySlewRate(float vel_sp[2], const float dt)
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ManualSmoothingZ::velocitySlewRate(float &vel_sp, const float dt)
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{
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/* limit vertical acceleration */
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float acc = (vel_sp[0] - vel_sp[1]) / dt;
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float acc = (vel_sp - _vel_sp_prev) / dt;
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float max_acc = (acc < 0.0f) ? -_acc_state_dependent : _acc_state_dependent;
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if (fabsf(acc) > fabsf(max_acc)) {
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vel_sp[0] = max_acc * dt + vel_sp[1];
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vel_sp = max_acc * dt + _vel_sp_prev;
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}
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}
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@@ -60,11 +60,11 @@ public:
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* vel_sp will contain smoothed current previous set-point.
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* @param dt: time delta in seconds
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*/
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void smoothVelFromSticks(float vel_sp[2], const float dt);
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void smoothVelFromSticks(float &vel_sp, const float dt);
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/* Getter methods */
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float getMaxAcceleration(float vel_sp[2]);
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float getMaxAcceleration() {return _max_acceleration;};
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ManualIntentionZ getIntention() {return _intention;};
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/* Overwrite methods:
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@@ -89,6 +89,8 @@ private:
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* _acc_max_down <= _acc_state_dependent <= _acc_max_up
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*/
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float _acc_state_dependent{0.0f};
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float _vel_sp_prev;
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float _max_acceleration;
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/* Params */
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param_t _acc_max_up_h{PARAM_INVALID};
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@@ -100,9 +102,10 @@ private:
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int _parameter_sub{-1};
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/* Helper methods */
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void velocitySlewRate(float vel_sp[2], const float dt);
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void velocitySlewRate(float &vel_sp, const float dt);
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void setParams();
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void updateParams();
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void updateAcceleration(float vel_sp[2], const float dt);
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void updateAcceleration(float &vel_sp, const float dt);
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void setMaxAcceleration();
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};
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@@ -34,7 +34,6 @@ bool SmoothZTest::brakeUpward()
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float acc_max_up = 5.0f;
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float acc_max_down = 2.0f;
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float vel_sp[] = {vel_sp_current, vel_sp_previous};
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ManualSmoothingZ smooth(vel, stick_current);
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/* overwrite parameters since they might change depending on configuration */
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@@ -49,17 +48,17 @@ bool SmoothZTest::brakeUpward()
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for (int i = 0; i < 100; i++) {
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smooth.smoothVelFromSticks(vel_sp, dt);
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smooth.smoothVelFromSticks(vel_sp_current, dt);
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/* Test if intention is brake */
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ut_assert_true(smooth.getIntention() == ManualIntentionZ::brake);
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/* we should always use upward acceleration */
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ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON));
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ut_assert_true((smooth.getMaxAcceleration() - acc_max_up < FLT_EPSILON));
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/* New setpoint has to be lower than previous setpoint (NED frame) or equal 0. 0 velocity
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* occurs once the vehicle is at perfect rest. */
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ut_assert_true((vel_sp[0] < vel_sp[1]) || (fabsf(vel_sp[0]) < FLT_EPSILON));
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ut_assert_true((vel_sp_current < vel_sp_previous) || (fabsf(vel_sp_current) < FLT_EPSILON));
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/* We reset the previou setpoint to newest setpoint
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@@ -67,9 +66,10 @@ bool SmoothZTest::brakeUpward()
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* We also set vel to previous setpoint where we make the assumption that
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* the vehicle can perfectly track the setpoints.
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*/
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vel_sp[1] = vel_sp[0];
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vel_sp[0] = 0.0f;
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vel = vel_sp[1];
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vel_sp_previous = vel_sp_current;
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vel_sp_current = 0.0f;
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vel = vel_sp_previous;
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}
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@@ -86,7 +86,6 @@ bool SmoothZTest::brakeDownward()
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float acc_max_up = 5.0f;
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float acc_max_down = 2.0f;
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float vel_sp[] = { vel_sp_current, vel_sp_previous };
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ManualSmoothingZ smooth(vel, stick_current);
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/* overwrite parameters since they might change depending on configuration */
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@@ -101,21 +100,21 @@ bool SmoothZTest::brakeDownward()
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for (int i = 0; i < 100; i++) {
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smooth.smoothVelFromSticks(vel_sp, dt);
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smooth.smoothVelFromSticks(vel_sp_current, dt);
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/* Test if intention is brake */
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ut_assert_true(smooth.getIntention() == ManualIntentionZ::brake);
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/* New setpoint has to be larger than previous setpoint (NED frame) or equal 0. 0 velocity
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* occurs once the vehicle is at perfect rest. */
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ut_assert_true((vel_sp[0] > vel_sp[1]) || (fabsf(vel_sp[0]) < FLT_EPSILON));
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ut_assert_true((vel_sp_current > vel_sp_previous) || (fabsf(vel_sp_current) < FLT_EPSILON));
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/* we should always use downward acceleration except when vehicle is at rest*/
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if (fabsf(vel_sp[0]) < FLT_EPSILON) {
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ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON));
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if (fabsf(vel_sp_current) < FLT_EPSILON) {
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ut_assert_true(fabsf((smooth.getMaxAcceleration() - acc_max_up) < FLT_EPSILON));
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} else {
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ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_down < FLT_EPSILON));
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ut_assert_true(fabsf((smooth.getMaxAcceleration() - acc_max_down) < FLT_EPSILON));
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}
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@@ -124,9 +123,9 @@ bool SmoothZTest::brakeDownward()
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* We also set vel to previous setpoint where we make the assumption that
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* the vehicle can perfectly track the setpoints.
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*/
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vel_sp[1] = vel_sp[0];
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vel_sp[0] = 0.0f;
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vel = vel_sp[1];
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vel_sp_previous = vel_sp_current;
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vel_sp_current = 0.0f;
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vel = vel_sp_previous;
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}
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@@ -137,13 +136,13 @@ bool SmoothZTest::accelerateUpwardFromBrake()
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{
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/* Downward flight and want to stop */
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float stick_current = -1.0f; // sticks are at full upward position
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float vel_sp_current = -5.0f; // desired velocity is at -5m/s
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float vel_sp_target = -5.0f; // desired velocity is at -5m/s
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float vel_sp_current = vel_sp_target;
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float vel_sp_previous = 0.0f; // the demanded previous setpoint was 0m/s downwards
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float vel = vel_sp_previous; // assume that current velocity is equal to previous vel setpoint
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float acc_max_up = 5.0f;
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float acc_max_down = 2.0f;
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float vel_sp[] = {vel_sp_current, vel_sp_previous};
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ManualSmoothingZ smooth(vel, stick_current);
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/* overwrite parameters since they might change depending on configuration */
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@@ -155,27 +154,27 @@ bool SmoothZTest::accelerateUpwardFromBrake()
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for (int i = 0; i < 100; i++) {
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smooth.smoothVelFromSticks(vel_sp, dt);
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smooth.smoothVelFromSticks(vel_sp_current, dt);
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/* Test if intention is acceleration */
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ut_assert_true(smooth.getIntention() == ManualIntentionZ::acceleration);
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/* we should always use upward acceleration */
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ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON));
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ut_assert_true((smooth.getMaxAcceleration() - acc_max_up < FLT_EPSILON));
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/* New setpoint has to be larger than previous setpoint or equal to target velocity
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* vel_sp_current. The negative sign is because of NED frame.
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*/
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ut_assert_true((-vel_sp[0] > -vel_sp[1]) || (fabsf(vel_sp[0] - vel_sp_current) < FLT_EPSILON));
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ut_assert_true((-vel_sp_current > -vel_sp_previous) || (fabsf(vel_sp_current - vel_sp_previous) < FLT_EPSILON));
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/* We reset the previous setpoint to newest setpoint and reset the current setpoint.
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* We also set the current velocity to the previous setpoint with the assumption that
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* the vehicle does perfect tracking.
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*/
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vel_sp[1] = vel_sp[0];
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vel_sp[0] = vel_sp_current;
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vel = vel_sp[1];
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vel_sp_previous = vel_sp_current;
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vel_sp_current = vel_sp_target;
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vel = vel_sp_previous;
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}
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@@ -186,13 +185,13 @@ bool SmoothZTest::accelerateDownwardFromBrake()
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{
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/* Downward flight and want to stop */
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float stick_current = 1.0f; // sticks are at full downward position
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float vel_sp_current = 5.0f; // desired velocity is at 5m/s
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float vel_sp_target = 5.0f; // desired velocity is at 5m/s
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float vel_sp_current = vel_sp_target;
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float vel_sp_previous = 0.0f; // the demanded previous setpoint was 0m/s downwards
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float vel = vel_sp_previous; // assume that current velocity is equal to previous vel setpoint
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float acc_max_up = 5.0f;
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float acc_max_down = 2.0f;
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float vel_sp[] = {vel_sp_current, vel_sp_previous};
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ManualSmoothingZ smooth(vel, stick_current);
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/* overwrite parameters since they might change depending on configuration */
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@@ -204,32 +203,32 @@ bool SmoothZTest::accelerateDownwardFromBrake()
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for (int i = 0; i < 100; i++) {
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smooth.smoothVelFromSticks(vel_sp, dt);
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smooth.smoothVelFromSticks(vel_sp_current, dt);
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/* Test if intention is acceleration */
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ut_assert_true(smooth.getIntention() == ManualIntentionZ::acceleration);
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/* we should always use downward acceleration except when target velocity is reached */
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if (fabsf(vel_sp[0] - vel_sp_current) < FLT_EPSILON) {
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ut_assert_true(smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON);
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if (fabsf(vel_sp_current - vel_sp_target) < FLT_EPSILON) {
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ut_assert_true(smooth.getMaxAcceleration() - acc_max_up < FLT_EPSILON);
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} else {
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ut_assert_true(smooth.getMaxAcceleration(vel_sp) - acc_max_down < FLT_EPSILON);
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ut_assert_true(smooth.getMaxAcceleration() - acc_max_down < FLT_EPSILON);
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}
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/* New setpoint has to be larger than previous setpoint or equal to target velocity
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* vel_sp_current (NED frame).
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*/
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ut_assert_true((vel_sp[0] > vel_sp[1]) || (fabsf(vel_sp[0] - vel_sp_current) < FLT_EPSILON));
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ut_assert_true((vel_sp_current > vel_sp_previous) || (fabsf(vel_sp_current - vel_sp_target) < FLT_EPSILON));
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/* We reset the previous setpoint to newest setpoint and reset the current setpoint.
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* We also set the current velocity to the previous setpoint with the assumption that
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* the vehicle does perfect tracking.
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*/
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vel_sp[1] = vel_sp[0];
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vel_sp[0] = vel_sp_current;
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vel = vel_sp[1];
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vel_sp_previous = vel_sp_current;
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vel_sp_current = vel_sp_target;
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vel = vel_sp_previous;
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}
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