ManualSmoothZ: move vel_sp_previous update into class

This commit is contained in:
Dennis Mannhart
2018-01-10 08:35:06 +01:00
committed by Beat Küng
parent ed62056b7c
commit 5cfd93040f
4 changed files with 67 additions and 64 deletions
@@ -58,14 +58,10 @@ void FlightTaskManualAltitudeSmooth::_updateSetpoints()
/* Get yaw, thrust */
FlightTaskManualAltitude::_updateSetpoints();
/* Smooth velocity setpoint */
float vel_sp[2] = {_vel_sp_z, _vel_sp_prev_z};
_smoothing.smoothVelFromSticks(vel_sp, _deltatime);
_vel_sp_z = vel_sp[0];
/* Smooth velocity in z*/
_smoothing.smoothVelFromSticks(_vel_sp_z, _deltatime);
/* Check for altitude lock*/
_updateAltitudeLock();
/* Update previous velocity setpoint for next smoothing iteration */
_vel_sp_prev_z = _vel_sp_z;
}
@@ -14,7 +14,7 @@
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
* without spec{fic prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
@@ -41,7 +41,7 @@
#include <float.h>
ManualSmoothingZ::ManualSmoothingZ(const float &vel, const float &stick) :
_vel(vel), _stick(stick)
_vel(vel), _stick(stick), _vel_sp_prev(vel)
{
_acc_max_up_h = param_find("MPC_ACC_UP_MAX");
_acc_max_down_h = param_find("MPC_ACC_DOWN_MAX");
@@ -57,7 +57,7 @@ ManualSmoothingZ::ManualSmoothingZ(const float &vel, const float &stick) :
* 2.) accelerate */
void
ManualSmoothingZ::smoothVelFromSticks(float vel_sp[2], const float dt)
ManualSmoothingZ::smoothVelFromSticks(float &vel_sp, const float dt)
{
updateParams();
@@ -65,6 +65,8 @@ ManualSmoothingZ::smoothVelFromSticks(float vel_sp[2], const float dt)
velocitySlewRate(vel_sp, dt);
_vel_sp_prev = vel_sp;
}
void
@@ -90,8 +92,11 @@ ManualSmoothingZ::setParams()
}
void
ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
ManualSmoothingZ::updateAcceleration(float &vel_sp, const float dt)
{
/* Check for max acceleration */
setMaxAcceleration();
/* check if zero input stick */
const bool is_current_zero = (fabsf(_stick) <= FLT_EPSILON);
@@ -115,7 +120,7 @@ ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
* is no delay present when user demands to brake
*/
vel_sp[1] = _vel;
_vel_sp_prev = _vel;
}
@@ -137,7 +142,7 @@ ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
case ManualIntentionZ::acceleration: {
_acc_state_dependent = (getMaxAcceleration(vel_sp) - _acc_max_down)
_acc_state_dependent = (getMaxAcceleration() - _acc_max_down)
* fabsf(_stick) + _acc_max_down;
break;
}
@@ -146,46 +151,46 @@ ManualSmoothingZ::updateAcceleration(float vel_sp[2], const float dt)
_intention = intention;
}
float
ManualSmoothingZ::getMaxAcceleration(float vel_sp[2])
void
ManualSmoothingZ::setMaxAcceleration()
{
/* Note: NED frame */
if (_stick < 0.0f) {
if (_stick < -FLT_EPSILON) {
/* accelerating upward */
return _acc_max_up;
_max_acceleration = _acc_max_up;
} else if (_stick > 0.0f) {
} else if (_stick > FLT_EPSILON) {
/* accelerating downward */
return _acc_max_down;
_max_acceleration = _acc_max_down;
} else {
/* want to brake */
if (fabsf(vel_sp[0] - vel_sp[1]) < FLT_EPSILON) {
if (fabsf(_vel_sp_prev) < FLT_EPSILON) {
/* at rest */
return _acc_max_up;
_max_acceleration = _acc_max_up;
} else if (vel_sp[0] < 0.0f) {
} else if (_vel_sp_prev < 0.0f) {
/* braking downward */
return _acc_max_down;
_max_acceleration = _acc_max_down;
} else {
/* braking upward */
return _acc_max_up;
_max_acceleration = _acc_max_up;
}
}
}
void
ManualSmoothingZ::velocitySlewRate(float vel_sp[2], const float dt)
ManualSmoothingZ::velocitySlewRate(float &vel_sp, const float dt)
{
/* limit vertical acceleration */
float acc = (vel_sp[0] - vel_sp[1]) / dt;
float acc = (vel_sp - _vel_sp_prev) / dt;
float max_acc = (acc < 0.0f) ? -_acc_state_dependent : _acc_state_dependent;
if (fabsf(acc) > fabsf(max_acc)) {
vel_sp[0] = max_acc * dt + vel_sp[1];
vel_sp = max_acc * dt + _vel_sp_prev;
}
}
@@ -60,11 +60,11 @@ public:
* vel_sp will contain smoothed current previous set-point.
* @param dt: time delta in seconds
*/
void smoothVelFromSticks(float vel_sp[2], const float dt);
void smoothVelFromSticks(float &vel_sp, const float dt);
/* Getter methods */
float getMaxAcceleration(float vel_sp[2]);
float getMaxAcceleration() {return _max_acceleration;};
ManualIntentionZ getIntention() {return _intention;};
/* Overwrite methods:
@@ -89,6 +89,8 @@ private:
* _acc_max_down <= _acc_state_dependent <= _acc_max_up
*/
float _acc_state_dependent{0.0f};
float _vel_sp_prev;
float _max_acceleration;
/* Params */
param_t _acc_max_up_h{PARAM_INVALID};
@@ -100,9 +102,10 @@ private:
int _parameter_sub{-1};
/* Helper methods */
void velocitySlewRate(float vel_sp[2], const float dt);
void velocitySlewRate(float &vel_sp, const float dt);
void setParams();
void updateParams();
void updateAcceleration(float vel_sp[2], const float dt);
void updateAcceleration(float &vel_sp, const float dt);
void setMaxAcceleration();
};
+33 -34
View File
@@ -34,7 +34,6 @@ bool SmoothZTest::brakeUpward()
float acc_max_up = 5.0f;
float acc_max_down = 2.0f;
float vel_sp[] = {vel_sp_current, vel_sp_previous};
ManualSmoothingZ smooth(vel, stick_current);
/* overwrite parameters since they might change depending on configuration */
@@ -49,17 +48,17 @@ bool SmoothZTest::brakeUpward()
for (int i = 0; i < 100; i++) {
smooth.smoothVelFromSticks(vel_sp, dt);
smooth.smoothVelFromSticks(vel_sp_current, dt);
/* Test if intention is brake */
ut_assert_true(smooth.getIntention() == ManualIntentionZ::brake);
/* we should always use upward acceleration */
ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON));
ut_assert_true((smooth.getMaxAcceleration() - acc_max_up < FLT_EPSILON));
/* New setpoint has to be lower than previous setpoint (NED frame) or equal 0. 0 velocity
* occurs once the vehicle is at perfect rest. */
ut_assert_true((vel_sp[0] < vel_sp[1]) || (fabsf(vel_sp[0]) < FLT_EPSILON));
ut_assert_true((vel_sp_current < vel_sp_previous) || (fabsf(vel_sp_current) < FLT_EPSILON));
/* We reset the previou setpoint to newest setpoint
@@ -67,9 +66,10 @@ bool SmoothZTest::brakeUpward()
* We also set vel to previous setpoint where we make the assumption that
* the vehicle can perfectly track the setpoints.
*/
vel_sp[1] = vel_sp[0];
vel_sp[0] = 0.0f;
vel = vel_sp[1];
vel_sp_previous = vel_sp_current;
vel_sp_current = 0.0f;
vel = vel_sp_previous;
}
@@ -86,7 +86,6 @@ bool SmoothZTest::brakeDownward()
float acc_max_up = 5.0f;
float acc_max_down = 2.0f;
float vel_sp[] = { vel_sp_current, vel_sp_previous };
ManualSmoothingZ smooth(vel, stick_current);
/* overwrite parameters since they might change depending on configuration */
@@ -101,21 +100,21 @@ bool SmoothZTest::brakeDownward()
for (int i = 0; i < 100; i++) {
smooth.smoothVelFromSticks(vel_sp, dt);
smooth.smoothVelFromSticks(vel_sp_current, dt);
/* Test if intention is brake */
ut_assert_true(smooth.getIntention() == ManualIntentionZ::brake);
/* New setpoint has to be larger than previous setpoint (NED frame) or equal 0. 0 velocity
* occurs once the vehicle is at perfect rest. */
ut_assert_true((vel_sp[0] > vel_sp[1]) || (fabsf(vel_sp[0]) < FLT_EPSILON));
ut_assert_true((vel_sp_current > vel_sp_previous) || (fabsf(vel_sp_current) < FLT_EPSILON));
/* we should always use downward acceleration except when vehicle is at rest*/
if (fabsf(vel_sp[0]) < FLT_EPSILON) {
ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON));
if (fabsf(vel_sp_current) < FLT_EPSILON) {
ut_assert_true(fabsf((smooth.getMaxAcceleration() - acc_max_up) < FLT_EPSILON));
} else {
ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_down < FLT_EPSILON));
ut_assert_true(fabsf((smooth.getMaxAcceleration() - acc_max_down) < FLT_EPSILON));
}
@@ -124,9 +123,9 @@ bool SmoothZTest::brakeDownward()
* We also set vel to previous setpoint where we make the assumption that
* the vehicle can perfectly track the setpoints.
*/
vel_sp[1] = vel_sp[0];
vel_sp[0] = 0.0f;
vel = vel_sp[1];
vel_sp_previous = vel_sp_current;
vel_sp_current = 0.0f;
vel = vel_sp_previous;
}
@@ -137,13 +136,13 @@ bool SmoothZTest::accelerateUpwardFromBrake()
{
/* Downward flight and want to stop */
float stick_current = -1.0f; // sticks are at full upward position
float vel_sp_current = -5.0f; // desired velocity is at -5m/s
float vel_sp_target = -5.0f; // desired velocity is at -5m/s
float vel_sp_current = vel_sp_target;
float vel_sp_previous = 0.0f; // the demanded previous setpoint was 0m/s downwards
float vel = vel_sp_previous; // assume that current velocity is equal to previous vel setpoint
float acc_max_up = 5.0f;
float acc_max_down = 2.0f;
float vel_sp[] = {vel_sp_current, vel_sp_previous};
ManualSmoothingZ smooth(vel, stick_current);
/* overwrite parameters since they might change depending on configuration */
@@ -155,27 +154,27 @@ bool SmoothZTest::accelerateUpwardFromBrake()
for (int i = 0; i < 100; i++) {
smooth.smoothVelFromSticks(vel_sp, dt);
smooth.smoothVelFromSticks(vel_sp_current, dt);
/* Test if intention is acceleration */
ut_assert_true(smooth.getIntention() == ManualIntentionZ::acceleration);
/* we should always use upward acceleration */
ut_assert_true((smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON));
ut_assert_true((smooth.getMaxAcceleration() - acc_max_up < FLT_EPSILON));
/* New setpoint has to be larger than previous setpoint or equal to target velocity
* vel_sp_current. The negative sign is because of NED frame.
*/
ut_assert_true((-vel_sp[0] > -vel_sp[1]) || (fabsf(vel_sp[0] - vel_sp_current) < FLT_EPSILON));
ut_assert_true((-vel_sp_current > -vel_sp_previous) || (fabsf(vel_sp_current - vel_sp_previous) < FLT_EPSILON));
/* We reset the previous setpoint to newest setpoint and reset the current setpoint.
* We also set the current velocity to the previous setpoint with the assumption that
* the vehicle does perfect tracking.
*/
vel_sp[1] = vel_sp[0];
vel_sp[0] = vel_sp_current;
vel = vel_sp[1];
vel_sp_previous = vel_sp_current;
vel_sp_current = vel_sp_target;
vel = vel_sp_previous;
}
@@ -186,13 +185,13 @@ bool SmoothZTest::accelerateDownwardFromBrake()
{
/* Downward flight and want to stop */
float stick_current = 1.0f; // sticks are at full downward position
float vel_sp_current = 5.0f; // desired velocity is at 5m/s
float vel_sp_target = 5.0f; // desired velocity is at 5m/s
float vel_sp_current = vel_sp_target;
float vel_sp_previous = 0.0f; // the demanded previous setpoint was 0m/s downwards
float vel = vel_sp_previous; // assume that current velocity is equal to previous vel setpoint
float acc_max_up = 5.0f;
float acc_max_down = 2.0f;
float vel_sp[] = {vel_sp_current, vel_sp_previous};
ManualSmoothingZ smooth(vel, stick_current);
/* overwrite parameters since they might change depending on configuration */
@@ -204,32 +203,32 @@ bool SmoothZTest::accelerateDownwardFromBrake()
for (int i = 0; i < 100; i++) {
smooth.smoothVelFromSticks(vel_sp, dt);
smooth.smoothVelFromSticks(vel_sp_current, dt);
/* Test if intention is acceleration */
ut_assert_true(smooth.getIntention() == ManualIntentionZ::acceleration);
/* we should always use downward acceleration except when target velocity is reached */
if (fabsf(vel_sp[0] - vel_sp_current) < FLT_EPSILON) {
ut_assert_true(smooth.getMaxAcceleration(vel_sp) - acc_max_up < FLT_EPSILON);
if (fabsf(vel_sp_current - vel_sp_target) < FLT_EPSILON) {
ut_assert_true(smooth.getMaxAcceleration() - acc_max_up < FLT_EPSILON);
} else {
ut_assert_true(smooth.getMaxAcceleration(vel_sp) - acc_max_down < FLT_EPSILON);
ut_assert_true(smooth.getMaxAcceleration() - acc_max_down < FLT_EPSILON);
}
/* New setpoint has to be larger than previous setpoint or equal to target velocity
* vel_sp_current (NED frame).
*/
ut_assert_true((vel_sp[0] > vel_sp[1]) || (fabsf(vel_sp[0] - vel_sp_current) < FLT_EPSILON));
ut_assert_true((vel_sp_current > vel_sp_previous) || (fabsf(vel_sp_current - vel_sp_target) < FLT_EPSILON));
/* We reset the previous setpoint to newest setpoint and reset the current setpoint.
* We also set the current velocity to the previous setpoint with the assumption that
* the vehicle does perfect tracking.
*/
vel_sp[1] = vel_sp[0];
vel_sp[0] = vel_sp_current;
vel = vel_sp[1];
vel_sp_previous = vel_sp_current;
vel_sp_current = vel_sp_target;
vel = vel_sp_previous;
}