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land_detector: big refactor, share update function
This is a big refactor and general cleanup of the land detector. The main functional change is to share the hysteresis lib across all land detectors.
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@@ -31,32 +31,35 @@
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*
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****************************************************************************/
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/**
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/*
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* @file LandDetector.cpp
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* Land detection algorithm
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*
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* @author Johan Jansen <jnsn.johan@gmail.com>
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* @author Morten Lysgaard <morten@lysgaard.no>
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* @author Julian Oes <julian@oes.ch>
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*/
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#include "LandDetector.h"
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#include <unistd.h> //usleep
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#include <drivers/drv_hrt.h>
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#include <px4_config.h>
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#include <px4_defines.h>
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#include <drivers/drv_hrt.h>
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namespace landdetection
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#include "LandDetector.h"
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namespace land_detector
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{
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LandDetector::LandDetector() :
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_landDetectedPub(nullptr),
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_landDetected{0, false, false},
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_arming_time(0),
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_freefall_hysteresis(false),
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_landed_hysteresis(true),
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_taskShouldExit(false),
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_taskIsRunning(false),
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_work{}
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{
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// ctor
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// Use Trigger time when transitioning from in-air (false) to landed (true).
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_landed_hysteresis.set_hysteresis_time_from(false, LAND_DETECTOR_TRIGGER_TIME_US);
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}
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LandDetector::~LandDetector()
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@@ -67,60 +70,115 @@ LandDetector::~LandDetector()
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int LandDetector::start()
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{
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_taskShouldExit = false;
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/* schedule a cycle to start things */
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work_queue(HPWORK, &_work, (worker_t)&LandDetector::cycle_trampoline, this, 0);
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work_queue(HPWORK, &_work, (worker_t)&LandDetector::_cycle_trampoline, this, 0);
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return 0;
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}
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void LandDetector::shutdown()
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void LandDetector::stop()
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{
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_taskShouldExit = true;
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}
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void
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LandDetector::cycle_trampoline(void *arg)
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LandDetector::_cycle_trampoline(void *arg)
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{
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LandDetector *dev = reinterpret_cast<LandDetector *>(arg);
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dev->cycle();
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dev->_cycle();
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}
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void LandDetector::cycle()
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void LandDetector::_cycle()
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{
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if (!_taskIsRunning) {
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// advertise the first land detected uORB
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PX4_INFO("we are doing the init");
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// Advertise the first land detected uORB.
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = false;
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_landDetected.freefall = false;
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// initialize land detection algorithm
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initialize();
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// Initialize uORB topics.
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_initialize_topics();
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// task is now running, keep doing so until shutdown() has been called
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_check_params(true);
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// Task is now running, keep doing so until we need to stop.
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_taskIsRunning = true;
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_taskShouldExit = false;
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}
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LandDetectionResult current_state = update();
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bool landDetected = (current_state == LANDDETECTION_RES_LANDED);
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bool freefallDetected = (current_state == LANDDETECTION_RES_FREEFALL);
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_check_params(false);
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_update_topics();
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_update_state();
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bool landDetected = (_state == LandDetectionState::LANDED);
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bool freefallDetected = (_state == LandDetectionState::FREEFALL);
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// Only publish very first time or when the result has changed.
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if ((_landDetectedPub == nullptr) ||
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(_landDetected.landed != landDetected) ||
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(_landDetected.freefall != freefallDetected)) {
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if (_landDetectedPub == nullptr || _landDetected.landed != landDetected || _landDetected.freefall != freefallDetected) {
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = (current_state == LANDDETECTION_RES_LANDED);
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_landDetected.freefall = (current_state == LANDDETECTION_RES_FREEFALL);
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_landDetected.landed = (_state == LandDetectionState::LANDED);
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_landDetected.freefall = (_state == LandDetectionState::FREEFALL);
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int instance;
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orb_publish_auto(ORB_ID(vehicle_land_detected), &_landDetectedPub, &_landDetected, &instance, ORB_PRIO_DEFAULT);
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orb_publish_auto(ORB_ID(vehicle_land_detected), &_landDetectedPub, &_landDetected,
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&instance, ORB_PRIO_DEFAULT);
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}
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if (!_taskShouldExit) {
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work_queue(HPWORK, &_work, (worker_t)&LandDetector::cycle_trampoline, this,
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USEC2TICK(1000000 / LAND_DETECTOR_UPDATE_RATE));
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// Schedule next cycle.
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work_queue(HPWORK, &_work, (worker_t)&LandDetector::_cycle_trampoline, this,
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USEC2TICK(1000000 / LAND_DETECTOR_UPDATE_RATE_HZ));
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} else {
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_taskIsRunning = false;
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}
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}
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bool LandDetector::orb_update(const struct orb_metadata *meta, int handle, void *buffer)
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void LandDetector::_check_params(const bool force)
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{
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bool updated;
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parameter_update_s paramUpdate;
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orb_check(_parameterSub, &updated);
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if (updated) {
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orb_copy(ORB_ID(parameter_update), _parameterSub, ¶mUpdate);
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}
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if (updated || force) {
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_update_params();
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}
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}
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void LandDetector::_update_state()
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{
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bool landed = _get_landed_state();
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_landed_hysteresis.set_state_and_update(landed);
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_freefall_hysteresis.set_state_and_update(_get_freefall_state());
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if (_freefall_hysteresis.get_state()) {
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_state = LandDetectionState::FREEFALL;
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} else if (_landed_hysteresis.get_state()) {
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_state = LandDetectionState::LANDED;
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} else {
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_state = LandDetectionState::FLYING;
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}
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return;
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}
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bool LandDetector::_orb_update(const struct orb_metadata *meta, int handle, void *buffer)
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{
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bool newData = false;
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@@ -140,4 +198,5 @@ bool LandDetector::orb_update(const struct orb_metadata *meta, int handle, void
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return true;
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}
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}
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} // namespace land_detector
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