Dynamic Node ID allocation server - internal types

This commit is contained in:
Pavel Kirienko
2015-05-02 11:41:54 +03:00
parent c3d22ca56e
commit 3e7026ad19
2 changed files with 399 additions and 329 deletions
@@ -6,8 +6,11 @@
#define UAVCAN_PROTOCOL_DYNAMIC_NODE_ID_ALLOCATION_SERVER_HPP_INCLUDED
#include <uavcan/build_config.hpp>
#include <uavcan/debug.hpp>
#include <uavcan/node/subscriber.hpp>
#include <uavcan/node/publisher.hpp>
#include <uavcan/node/service_server.hpp>
#include <uavcan/node/service_client.hpp>
#include <uavcan/node/timer.hpp>
#include <uavcan/util/method_binder.hpp>
#include <uavcan/util/map.hpp>
@@ -22,62 +25,394 @@
namespace uavcan
{
/**
* This interface is used by the server to read and write stable storage.
* The storage is represented as a key-value container, where keys and values are ASCII strings up to 32
* characters long, not including the termination byte. Fixed block size allows for absolutely straightforward
* and efficient implementation of storage backends, e.g. based on text files.
*/
class IDynamicNodeIDStorageBackend
{
public:
/**
* Maximum length of keys and values. One pair takes twice as much space.
*/
enum { MaxStringLength = 32 };
/**
* It is guaranteed that the server will never require more than this number of key/value pairs.
* Total storage space needed is (MaxKeyValuePairs * MaxStringLength * 2), not including storage overhead.
*/
enum { MaxKeyValuePairs = 400 };
/**
* This type is used to exchange data chunks with the backend.
* It doesn't use any dynamic memory; please refer to the Array<> class for details.
*/
typedef Array<IntegerSpec<8, SignednessUnsigned, CastModeTruncate>, ArrayModeDynamic, MaxStringLength> String;
/**
* Read one value from the storage.
* If such key does not exist, or if read failed, an empty string will be returned.
* This method should not block for more than 50 ms.
*/
virtual String get(const String& key) const = 0;
/**
* Create or update value for the given key.
* This method should not block for more than 50 ms.
* Failures will be ignored.
*/
virtual void set(const String& key, const String& value) = 0;
virtual ~IDynamicNodeIDStorageBackend() { }
};
/**
* Internals, do not use anything from this namespace directly.
*/
namespace dynamic_node_id_server_impl
{
/**
* Raft term
*/
typedef StorageType<protocol::dynamic_node_id::server::Entry::FieldTypes::term>::Type Term;
/**
* This class extends the storage backend interface with serialization/deserialization functionality.
*/
class MarshallingStorageDecorator
{
IDynamicNodeIDStorageBackend& storage_;
public:
MarshallingStorageDecorator(IDynamicNodeIDStorageBackend& storage)
: storage_(storage)
{
// Making sure that there will be no data loss during serialization.
StaticAssert<(sizeof(Term) <= sizeof(uint32_t))>::check();
}
/**
* Setters do the following:
* 1. Serialize the value.
* 2. Update the value on the backend.
* 3. Read the value back from the backend; return false if read fails.
* 4. Deserealize the newly read value; return false if deserialization fails.
* 5. Update the argument with deserialized value.
* 6. Return true.
* The caller then is supposed to check whether the argument has the desired value.
*/
bool setAndGetBack(const IDynamicNodeIDStorageBackend::String& key, uint32_t& inout_value);
bool setAndGetBack(const IDynamicNodeIDStorageBackend::String& key,
protocol::dynamic_node_id::server::Entry::FieldTypes::unique_id& inout_value);
/**
* Getters simply read and deserialize the value.
*/
bool get(const IDynamicNodeIDStorageBackend::String& key, uint32_t& out_value) const;
bool get(const IDynamicNodeIDStorageBackend::String& key,
protocol::dynamic_node_id::server::Entry::FieldTypes::unique_id& out_value) const;
};
/**
* Raft log.
* This class transparently replicates its state to the storage backend, keeping the most recent state in memory.
* Writes are slow, reads are instantaneous.
*/
class Log
{
public:
typedef uint8_t Index;
private:
enum { Capacity = NodeID::Max + 1 };
IDynamicNodeIDStorageBackend& storage_;
protocol::dynamic_node_id::server::Entry entries_[Capacity];
Index max_index_; // Index zero always contains an empty entry
public:
Log(IDynamicNodeIDStorageBackend& storage)
: storage_(storage)
, max_index_(0)
{ }
/**
* This method invokes storage IO.
*/
int init();
/**
* This method invokes storage IO.
*/
void append(const protocol::dynamic_node_id::server::Entry& entry);
/**
* This method invokes storage IO.
*/
void removeEntriesWhereIndexGreaterOrEqual(Index index);
/**
* Returns nullptr if there's no such index.
* This method does not use storage IO.
*/
const protocol::dynamic_node_id::server::Entry* getEntryAtIndex(Index index) const;
Index getMaxIndex() const { return max_index_; }
bool isOtherLogUpToDate(Index other_last_index, Term other_last_term) const;
};
/**
* This class is a convenient container for persistent state variables defined by Raft.
* Writes are slow, reads are instantaneous.
*/
class PersistentState
{
IDynamicNodeIDStorageBackend& storage_;
Term current_term_;
NodeID voted_for_;
Log log_;
public:
PersistentState(IDynamicNodeIDStorageBackend& storage)
: storage_(storage)
, current_term_(0)
, log_(storage)
{ }
int init();
Term getCurrentTerm() const { return current_term_; }
NodeID getVotedFor() const { return voted_for_; }
Log& getLog() { return log_; }
const Log& getLog() const { return log_; }
/**
* Invokes storage IO.
*/
void setCurrentTerm(Term term);
/**
* Invokes storage IO.
*/
void setVotedFor(NodeID node_id);
};
/**
* This class maintains the cluster state.
*/
class ClusterManager : private TimerBase
{
typedef MethodBinder<ClusterManager*,
void (ClusterManager::*)
(const ReceivedDataStructure<protocol::dynamic_node_id::server::Discovery>&)>
DiscoveryCallback;
struct Server
{
const NodeID node_id;
Log::Index next_index;
Log::Index match_index;
Server()
: next_index(0)
, match_index(0)
{ }
};
enum { MaxServers = protocol::dynamic_node_id::server::Discovery::FieldTypes::known_nodes::MaxSize };
const IDynamicNodeIDStorageBackend& storage_;
const Log& log_;
Subscriber<protocol::dynamic_node_id::server::Discovery, DiscoveryCallback> discovery_sub_;
mutable Publisher<protocol::dynamic_node_id::server::Discovery> discovery_pub_;
Server servers_[MaxServers - 1]; ///< Minus one because the local server is not listed there.
uint8_t cluster_size_;
uint8_t num_known_servers_;
virtual void handleTimerEvent(const TimerEvent&);
void handleDiscovery(const ReceivedDataStructure<protocol::dynamic_node_id::server::Discovery>& msg);
void publishDiscovery() const;
public:
enum { ClusterSizeUnknown = 0 };
/**
* @param node Needed to publish and subscribe to Discovery message
* @param storage Needed to read the cluster size parameter from the storage
* @param log Needed to initialize nextIndex[] values after elections
*/
ClusterManager(INode& node, const IDynamicNodeIDStorageBackend& storage, const Log& log)
: TimerBase(node)
, storage_(storage)
, log_(log)
, discovery_sub_(node)
, discovery_pub_(node)
, cluster_size_(0)
, num_known_servers_(0)
{ }
/**
* If cluster_size is set to ClusterSizeUnknown, the class will try to read this parameter from the
* storage backend using key 'cluster_size'.
* Returns negative error code.
*/
int init(uint8_t cluster_size = ClusterSizeUnknown);
/**
* An invalid node ID will be returned if there's no such server.
* The local server is not listed there.
*/
NodeID getRemoteServerNodeIDAtIndex(uint8_t index) const;
/**
* See next_index[] in Raft paper.
*/
Log::Index getServerNextIndex(NodeID server_node_id) const;
void incrementServerNextIndexBy(NodeID server_node_id, Log::Index increment);
void decrementServerNextIndex(NodeID server_node_id);
/**
* See match_index[] in Raft paper.
*/
Log::Index getServerMatchIndex(NodeID server_node_id) const;
void setServerMatchIndex(NodeID server_node_id, Log::Index match_index);
/**
* This method must be called when the current server becomes leader.
*/
void resetAllServerIndices();
uint8_t getNumKnownServers() const { return num_known_servers_; }
uint8_t getConfiguredClusterSize() const { return cluster_size_; }
uint8_t getQuorumSize() const { return static_cast<uint8_t>(cluster_size_ / 2U + 1U); }
};
/**
* This class implements log replication and voting.
* It does not implement client-server interaction at all; instead it just exposes a public method for adding
* allocation entries.
*/
class RaftCore : private TimerBase
{
typedef MethodBinder<RaftCore*,
void (RaftCore::*)
(const protocol::dynamic_node_id::server::AppendEntries::Request&,
protocol::dynamic_node_id::server::AppendEntries::Response&)> AppendEntriesCallback;
typedef MethodBinder<RaftCore*,
void (RaftCore::*)
(const protocol::dynamic_node_id::server::RequestVote::Request&,
protocol::dynamic_node_id::server::RequestVote::Response&)> RequestVoteCallback;
typedef MethodBinder<RaftCore*,
void (RaftCore::*)
(const ServiceCallResult<protocol::dynamic_node_id::server::AppendEntries>&)>
AppendEntriesResponseCallback;
typedef MethodBinder<RaftCore*,
void (RaftCore::*)
(const ServiceCallResult<protocol::dynamic_node_id::server::RequestVote>&)>
RequestVoteResponseCallback;
enum ServerState
{
ServerStateFollower,
ServerStateCandidate,
ServerStateLeader
};
dynamic_node_id_server_impl::PersistentState persistent_state_;
dynamic_node_id_server_impl::Log::Index commit_index_;
dynamic_node_id_server_impl::ClusterManager cluster_;
MonotonicTime last_activity_timestamp_;
bool active_mode_;
ServerState server_state_;
ServiceServer<protocol::dynamic_node_id::server::AppendEntries, AppendEntriesCallback> append_entries_srv_;
ServiceServer<protocol::dynamic_node_id::server::RequestVote, RequestVoteCallback> request_vote_srv_;
ServiceClient<protocol::dynamic_node_id::server::AppendEntries,
AppendEntriesResponseCallback> append_entries_client_;
ServiceClient<protocol::dynamic_node_id::server::RequestVote,
RequestVoteResponseCallback> request_vote_client_;
virtual void handleTimerEvent(const TimerEvent&);
public:
RaftCore(INode& node, IDynamicNodeIDStorageBackend& storage)
: TimerBase(node)
, persistent_state_(storage)
, commit_index_(0) // Per Raft paper, commitIndex must be initialized to zero
, cluster_(node, storage, persistent_state_.getLog())
, last_activity_timestamp_(node.getMonotonicTime())
, active_mode_(true)
, server_state_(ServerStateFollower)
, append_entries_srv_(node)
, request_vote_srv_(node)
, append_entries_client_(node)
, request_vote_client_(node)
{ }
/**
* Once started, the logic runs in the background until destructor is called.
*/
int init();
/**
* Inserts one entry into log. This operation may fail, which will not be reported.
* Failures are tolerble because all operations are idempotent.
*/
void appendLog(const protocol::dynamic_node_id::server::Entry& entry);
/**
* This method is used by the allocator to query existence of certain entries in the Raft log.
* Predicate is a callable of the following prototype:
* bool (const protocol::dynamic_node_id::server::Entry&)
* Once the predicate returns true, the loop will be terminated and the method will return a pointer to the last
* visited entry; otherwise nullptr will be returned.
* The log is always traversed from HIGH to LOW index values, i.e. entry 0 will be traversed last.
*/
template <typename Predicate>
const protocol::dynamic_node_id::server::Entry* traverseLogFromEndUntil(const Predicate& predicate) const
{
UAVCAN_ASSERT(try_implicit_cast<bool>(predicate, true));
for (int index = static_cast<int>(persistent_state_.getLog().getMaxIndex()); index--; index >= 0)
{
const protocol::dynamic_node_id::server::Entry* const entry =
persistent_state_.getLog().getEntryAtIndex(Log::Index(index));
UAVCAN_ASSERT(entry != NULL);
if (predicate(*entry))
{
return entry;
}
}
return NULL;
}
};
} // namespace dynamic_node_id_impl
/**
*
*/
class DynamicNodeIDAllocationServer
{
/*
* Public type definitions
*/
public:
/**
* This interface is used by the server to read and write stable storage.
* The storage is represented as a key-value container, where keys and values are ASCII strings up to 32
* characters long, not including the termination byte. Fixed block size allows for absolutely straightforward
* and efficient implementation of storage backends, e.g. based on text files.
*/
class IStorageBackend
{
public:
/**
* Maximum length of keys and values. One pair takes twice as much space.
*/
enum { MaxStringLength = 32 };
/**
* It is guaranteed that the server will never require more than this number of key/value pairs.
* Total storage space needed is (MaxKeyValuePairs * MaxStringLength * 2), not including storage overhead.
*/
enum { MaxKeyValuePairs = 400 };
/**
* This type is used to exchange data chunks with the backend.
* It doesn't use any dynamic memory; please refer to the Array<> class for details.
*/
typedef Array<IntegerSpec<8, SignednessUnsigned, CastModeTruncate>, ArrayModeDynamic, MaxStringLength> String;
/**
* Read one value from the storage.
* If such key does not exist, or if read failed, an empty string will be returned.
* This method should not block for more than 50 ms.
*/
virtual String get(const String& key) const = 0;
/**
* Create or update value for the given key.
* This method should not block for more than 50 ms.
* Failures will be ignored.
*/
virtual void set(const String& key, const String& value) = 0;
virtual ~IStorageBackend() { }
};
private:
/*
* Callback type definitions
*/
typedef MethodBinder<DynamicNodeIDAllocationServer*,
void (DynamicNodeIDAllocationServer::*)
(const ReceivedDataStructure<protocol::dynamic_node_id::Allocation>&)>
@@ -87,292 +422,15 @@ private:
void (DynamicNodeIDAllocationServer::*)
(const ReceivedDataStructure<protocol::NodeStatus>&)> NodeStatusCallback;
typedef MethodBinder<DynamicNodeIDAllocationServer*,
void (DynamicNodeIDAllocationServer::*)
(const protocol::dynamic_node_id::server::AppendEntries::Request&,
protocol::dynamic_node_id::server::AppendEntries::Response&)> AppendEntriesCallback;
typedef Map<NodeID, uint8_t, 10> PendingGetNodeInfoAttemptsMap;
typedef MethodBinder<DynamicNodeIDAllocationServer*,
void (DynamicNodeIDAllocationServer::*)
(const protocol::dynamic_node_id::server::RequestVote::Request&,
protocol::dynamic_node_id::server::RequestVote::Response&)> RequestVoteCallback;
typedef MethodBinder<DynamicNodeIDAllocationServer*,
void (DynamicNodeIDAllocationServer::*)
(const ServiceCallResult<protocol::dynamic_node_id::server::AppendEntries>&)>
AppendEntriesResponseCallback;
typedef MethodBinder<DynamicNodeIDAllocationServer*,
void (DynamicNodeIDAllocationServer::*)
(const ServiceCallResult<protocol::dynamic_node_id::server::RequestVote>&)>
RequestVoteResponseCallback;
/*
* Internal type definitions
*/
typedef Map<NodeID, uint8_t> PendingGetNodeInfoAttemptsMap;
typedef StorageType<protocol::dynamic_node_id::server::Entry::FieldTypes::term>::Type Term;
/**
* This class extends the storage backend interface with serialization/deserialization functionality.
*/
class StorageMarshallingDecorator
{
IStorageBackend& storage_;
public:
StorageMarshallingDecorator(IStorageBackend& storage)
: storage_(storage)
{
// Making sure that there will be no data loss during serialization.
StaticAssert<(sizeof(Term) <= sizeof(uint32_t))>::check();
}
/**
* Setters do the following:
* 1. Serialize the value.
* 2. Update the value on the backend.
* 3. Read the value back from the backend; return false if read fails.
* 4. Deserealize the newly read value.
* 5. Update the argument with deserialized value.
* 6. Return true.
* The caller then is supposed to check whether the argument has the desired value.
*/
bool setAndGetBack(const IStorageBackend::String& key, uint32_t& inout_value);
bool setAndGetBack(const IStorageBackend::String& key,
protocol::dynamic_node_id::server::Entry::FieldTypes::unique_id& inout_value);
/**
* Getters simply read and deserialize the value.
*/
bool get(const IStorageBackend::String& key, uint32_t& out_value) const;
bool get(const IStorageBackend::String& key,
protocol::dynamic_node_id::server::Entry::FieldTypes::unique_id& out_value) const;
};
/**
* Raft log.
* This class transparently replicates its state to the storage backend, keeping the most recent state in memory.
* Writes are slow, reads are instantaneous.
*/
class Log
{
public:
typedef uint8_t Index;
private:
enum { Capacity = NodeID::Max + 1 };
IStorageBackend& storage_;
protocol::dynamic_node_id::server::Entry entries_[Capacity];
Index max_index_; // Index zero always contains an empty entry
public:
Log(IStorageBackend& storage)
: storage_(storage)
, max_index_(0)
{ }
/**
* This method invokes storage IO.
*/
int init();
/**
* This method invokes storage IO.
*/
void append(const protocol::dynamic_node_id::server::Entry& entry);
/**
* This method invokes storage IO.
*/
void removeEntriesWhereIndexGreaterOrEqual(Index index);
/**
* Returns nullptr if there's no such index.
* This method does not use storage IO.
*/
const protocol::dynamic_node_id::server::Entry* getEntryAtIndex(Index index) const;
Index getMaxIndex() const { return max_index_; }
bool isOtherLogUpToDate(Index other_last_index, Term other_last_term) const;
};
/**
* This class is a convenient container for persistent state variables defined by Raft.
* Writes are slow, reads are instantaneous.
*/
class PersistentState
{
IStorageBackend& storage_;
Term current_term_;
NodeID voted_for_;
Log log_;
public:
PersistentState(IStorageBackend& storage)
: storage_(storage)
, current_term_(0)
{ }
int init();
Term getCurrentTerm() const { return current_term_; }
NodeID getVotedFor() const { return voted_for_; }
Log& getLog() { return log_; }
const Log& getLog() const { return log_; }
/**
* Invokes storage IO.
*/
void setCurrentTerm(Term term);
/**
* Invokes storage IO.
*/
void setVotedFor(NodeID node_id);
};
/**
* This class maintains the cluster state.
*/
class ClusterManager : private TimerBase
{
typedef MethodBinder<DynamicNodeIDAllocationServer*,
void (DynamicNodeIDAllocationServer::*)
(const ReceivedDataStructure<protocol::dynamic_node_id::server::Discovery>&)>
DiscoveryCallback;
struct Server
{
const NodeID node_id;
Log::Index next_index;
Log::Index match_index;
Server()
: next_index(0)
, match_index(0)
{ }
};
enum { MaxServers = protocol::dynamic_node_id::server::Discovery::FieldTypes::known_nodes::MaxSize };
const IStorageBackend& storage_;
const Log& log_;
Subscriber<protocol::dynamic_node_id::server::Discovery, DiscoveryCallback> discovery_sub_;
mutable Publisher<protocol::dynamic_node_id::server::Discovery> discovery_pub_;
Server servers_[MaxServers - 1]; ///< Minus one because the local server is not listed there.
uint8_t cluster_size_;
uint8_t num_known_servers_;
virtual void handleTimerEvent(const TimerEvent& event);
void handleDiscovery(const ReceivedDataStructure<protocol::dynamic_node_id::server::Discovery>& msg);
void publishDiscovery() const;
public:
enum { ClusterSizeUnknown = 0 };
/**
* @param node Needed to publish and subscribe to Discovery message
* @param storage Needed to read the cluster size parameter from the storage
* @param log Needed to initialize nextIndex[] values after elections
*/
ClusterManager(INode& node, const IStorageBackend& storage, const Log& log)
: storage_(storage)
, log_(log)
, discovery_sub_(node)
, discovery_pub_(node)
, cluster_size_(0)
, num_known_servers_(0)
{ }
/**
* If cluster_size is set to ClusterSizeUnknown, the class will try to read this parameter from the
* storage backend using key 'cluster_size'.
* Returns negative error code.
*/
int init(uint8_t cluster_size = ClusterSizeUnknown);
/**
* An invalid node ID will be returned if there's no such server.
* The local server is not listed there.
*/
NodeID getRemoteServerNodeIDAtIndex(uint8_t index) const;
/**
* See next_index[] in Raft paper.
*/
Log::Index getServerNextIndex(NodeID server_node_id) const;
void incrementServerNextIndexBy(NodeID server_node_id, Log::Index increment);
void decrementServerNextIndex(NodeID server_node_id);
/**
* See match_index[] in Raft paper.
*/
Log::Index getServerMatchIndex(NodeID server_node_id) const;
void setServerMatchIndex(NodeID server_node_id, Log::Index match_index);
/**
* This method must be called when the current server becomes leader.
*/
void resetAllServerIndices();
uint8_t getNumKnownServers() const { return num_known_servers_; }
uint8_t getConfiguredClusterSize() const { return cluster_size_; }
uint8_t getQuorumSize() const { return static_cast<uint8_t>(cluster_size_ / 2U + 1U); }
};
enum ServerState
{
ServerStateFollower,
ServerStateCandidate,
ServerStateLeader
};
/*
* Raft-related states
*/
PersistentState persistent_state_; ///< Modifications of this state are slow as they involve storage IO.
Log::Index commit_index_;
ClusterManager cluster_;
/*
* Implementation-specific states
*/
PendingGetNodeInfoAttemptsMap pending_get_node_info_attempts_;
MonotonicTime last_activity_timestamp_;
bool active_mode_;
ServerState server_state_;
/*
* Transport
*/
Subscriber<protocol::dynamic_node_id::Allocation, AllocationCallback> allocation_sub_;
Publisher<protocol::dynamic_node_id::Allocation> allocation_pub_;
Subscriber<protocol::NodeStatus, NodeStatusCallback> node_status_sub_;
ServiceServer<protocol::dynamic_node_id::server::AppendEntries, AppendEntriesCallback> append_entries_srv_;
ServiceServer<protocol::dynamic_node_id::server::RequestVote, RequestVoteCallback> request_vote_srv_;
ServiceClient<protocol::dynamic_node_id::server::AppendEntries,
AppendEntriesResponseCallback> append_entries_client_;
ServiceClient<protocol::dynamic_node_id::server::RequestVote,
RequestVoteResponseCallback> request_vote_client_;
};
}
@@ -0,0 +1,12 @@
/*
* Copyright (C) 2015 Pavel Kirienko <pavel.kirienko@gmail.com>
*/
#include <gtest/gtest.h>
#include <uavcan/protocol/dynamic_node_id_allocation_server.hpp>
#include "helpers.hpp"
TEST(DynamicNodeIDAllocationClient, MarshallingStorageDecorator)
{
}