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mc_pos_control: set thrust to zero once maybe_landed is reached
This commit is contained in:
committed by
Lorenz Meier
parent
411ceaa6b3
commit
2890af7305
@@ -1818,6 +1818,10 @@ MulticopterPositionControl::calculate_thrust_setpoint(float dt)
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/* if still or already on ground command zero xy velcoity and zero xy thrust_sp in body frame to consider uneven ground */
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if (_vehicle_land_detected.ground_contact && !in_auto_takeoff()) {
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/* if still or already on ground command zero xy thrust_sp in body
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* frame to consider uneven ground */
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/* thrust setpoint in body frame*/
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math::Vector<3> thrust_sp_body = _R.transposed() * thrust_sp;
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@@ -1831,11 +1835,12 @@ MulticopterPositionControl::calculate_thrust_setpoint(float dt)
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/* convert back to local frame (NED) */
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thrust_sp = _R * thrust_sp_body;
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/* set velocity setpoint to zero and reset position */
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_vel_sp(0) = 0.0f;
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_vel_sp(1) = 0.0f;
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_pos_sp(0) = _pos(0);
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_pos_sp(1) = _pos(1);
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} else if (_vehicle_land_detected.maybe_landed) {
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/* we set thrust to zero
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* this will help to decide if we are actually landed or not
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*/
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thrust_sp.zero();
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}
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if (!_control_mode.flag_control_climb_rate_enabled && !_control_mode.flag_control_acceleration_enabled) {
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