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Sticks: calculate expo only upon getter call
This commit is contained in:
committed by
Silvan Fuhrer
parent
2e910fe185
commit
234e4688b0
@@ -50,18 +50,11 @@ bool Sticks::checkAndUpdateStickInputs()
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manual_control_setpoint_s manual_control_setpoint;
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if (_manual_control_setpoint_sub.update(&manual_control_setpoint)) {
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// Linear scale
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_positions(0) = manual_control_setpoint.pitch;
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_positions(1) = manual_control_setpoint.roll;
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_positions(2) = -manual_control_setpoint.throttle;
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_positions(3) = manual_control_setpoint.yaw;
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// Exponential scale
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_positions_expo(0) = math::expo_deadzone(_positions(0), _param_mpc_xy_man_expo.get(), _param_man_deadzone.get());
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_positions_expo(1) = math::expo_deadzone(_positions(1), _param_mpc_xy_man_expo.get(), _param_man_deadzone.get());
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_positions_expo(2) = math::expo_deadzone(_positions(2), _param_mpc_z_man_expo.get(), _param_man_deadzone.get());
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_positions_expo(3) = math::expo_deadzone(_positions(3), _param_mpc_yaw_expo.get(), _param_man_deadzone.get());
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_aux_positions(0) = manual_control_setpoint.aux1;
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_aux_positions(1) = manual_control_setpoint.aux2;
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_aux_positions(2) = manual_control_setpoint.aux3;
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@@ -85,7 +78,6 @@ bool Sticks::checkAndUpdateStickInputs()
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if (!_input_available) {
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// Timeout: set all sticks to zero
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_positions.zero();
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_positions_expo.zero();
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}
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return _input_available;
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@@ -58,21 +58,17 @@ public:
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bool isAvailable() { return _input_available; };
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// Position : 0 : pitch, 1 : roll, 2 : throttle, 3 : yaw
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const matrix::Vector4f &getPosition() { return _positions; }; // Raw stick position, no deadzone
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const matrix::Vector4f &getPositionExpo() { return _positions_expo; }; // Deadzone and expo applied
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// Helper functions to get stick values more intuitively
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float getRoll() const { return _positions(1); }
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float getRollExpo() const { return _positions_expo(1); }
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float getRollExpo() const { return math::expo_deadzone(_positions(1), _param_mpc_xy_man_expo.get(), _param_man_deadzone.get()); }
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float getPitch() const { return _positions(0); }
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float getPitchExpo() const { return _positions_expo(0); }
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float getPitchExpo() const { return math::expo_deadzone(_positions(0), _param_mpc_xy_man_expo.get(), _param_man_deadzone.get()); }
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float getYaw() const { return _positions(3); }
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float getYawExpo() const { return _positions_expo(3); }
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float getYawExpo() const { return math::expo_deadzone(_positions(3), _param_mpc_yaw_expo.get(), _param_man_deadzone.get()); }
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float getThrottleZeroCentered() const { return -_positions(2); } // Convert Z-axis(down) command to Up-axis frame
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float getThrottleZeroCenteredExpo() const { return -_positions_expo(2); }
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float getThrottleZeroCenteredExpo() const { return -math::expo_deadzone(_positions(2), _param_mpc_z_man_expo.get(), _param_man_deadzone.get()); }
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const matrix::Vector2f getPitchRoll() { return _positions.slice<2, 1>(0, 0); }
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const matrix::Vector2f getPitchRollExpo() { return _positions_expo.slice<2, 1>(0, 0); }
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const matrix::Vector2f getPitchRollExpo() { return {getPitchExpo(), getRollExpo()}; }
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const matrix::Vector<float, 6> &getAux() const { return _aux_positions; }
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@@ -93,7 +89,6 @@ public:
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private:
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bool _input_available{false};
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matrix::Vector4f _positions; ///< unmodified manual stick inputs that usually move vehicle in x, y, z and yaw direction
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matrix::Vector4f _positions_expo; ///< modified manual sticks using expo function
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matrix::Vector<float, 6> _aux_positions;
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