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@@ -87,7 +87,6 @@ struct offboard_control_setpoint_s {
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float attitude[4]; /**< attitude of vehicle (quaternion) */
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float attitude_rate[3]; /**< body angular rates (x, y, z) */
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//XXX: use a bitmask with wrapper functions instead
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uint16_t ignore; /**< if field i is set to true, pi should be ignored */
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bool isForceSetpoint; /**< the acceleration vector should be interpreted as force */
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