New tone_alarm driver, now features GWBasic PLAY / ANSI music string format

This commit is contained in:
px4dev
2013-03-10 00:05:16 -08:00
parent c720a32380
commit 0d9d009961
+485 -303
View File
@@ -35,24 +35,55 @@
* Driver for the PX4 audio alarm port, /dev/tone_alarm.
*
* The tone_alarm driver supports a set of predefined "alarm"
* patterns and one user-supplied pattern. Patterns are ordered by
* priority, with a higher-priority pattern interrupting any
* lower-priority pattern that might be playing.
* tunes and one user-supplied tune.
*
* The TONE_SET_ALARM ioctl can be used to select a predefined
* alarm pattern, from 1 - <TBD>. Selecting pattern zero silences
* alarm tune, from 1 - <TBD>. Selecting tune zero silences
* the alarm.
*
* To supply a custom pattern, write an array of 1 - <TBD> tone_note
* structures to /dev/tone_alarm. The custom pattern has a priority
* of zero.
* Tunes follow the syntax of the Microsoft GWBasic/QBasic PLAY
* statement, with some exceptions and extensions.
*
* From Wikibooks:
*
* PLAY "[string expression]"
*
* Used to play notes and a score ... The tones are indicated by letters A through G.
* Accidentals are indicated with a "+" or "#" (for sharp) or "-" (for flat)
* immediately after the note letter. See this example:
*
* PLAY "C C# C C#"
*
* Whitespaces are ignored inside the string expression. There are also codes that
* set the duration, octave and tempo. They are all case-insensitive. PLAY executes
* the commands or notes the order in which they appear in the string. Any indicators
* that change the properties are effective for the notes following that indicator.
*
* Ln Sets the duration (length) of the notes. The variable n does not indicate an actual duration
* amount but rather a note type; L1 - whole note, L2 - half note, L4 - quarter note, etc.
* (L8, L16, L32, L64, ...). By default, n = 4.
* For triplets and quintets, use L3, L6, L12, ... and L5, L10, L20, ... series respectively.
* The shorthand notation of length is also provided for a note. For example, "L4 CDE L8 FG L4 AB"
* can be shortened to "L4 CDE F8G8 AB". F and G play as eighth notes while others play as quarter notes.
* On Sets the current octave. Valid values for n are 0 through 6. An octave begins with C and ends with B.
* Remember that C- is equivalent to B.
* < > Changes the current octave respectively down or up one level.
* Nn Plays a specified note in the seven-octave range. Valid values are from 0 to 84. (0 is a pause.)
* Cannot use with sharp and flat. Cannot use with the shorthand notation neither.
* MN Stand for Music Normal. Note duration is 7/8ths of the length indicated by Ln. It is the default mode.
* ML Stand for Music Legato. Note duration is full length of that indicated by Ln.
* MS Stand for Music Staccato. Note duration is 3/4ths of the length indicated by Ln.
* Pn Causes a silence (pause) for the length of note indicated (same as Ln).
* Tn Sets the number of "L4"s per minute (tempo). Valid values are from 32 to 255. The default value is T120.
* . When placed after a note, it causes the duration of the note to be 3/2 of the set duration.
* This is how to get "dotted" notes. "L4 C#." would play C sharp as a dotted quarter note.
* It can be used for a pause as well.
*
* Extensions/variations:
*
* MB MF The MF command causes the tune to play once and then stop. The MB command causes the
* tune to repeat when it ends.
*
* Patterns will normally play once and then silence (if a pattern
* was overridden it will not resume). A pattern may be made to
* repeat by inserting a note with the duration set to
* DURATION_REPEAT. This pattern will loop until either a
* higher-priority pattern is started or pattern zero is requested
* via the ioctl.
*/
#include <nuttx/config.h>
@@ -69,6 +100,8 @@
#include <errno.h>
#include <stdio.h>
#include <unistd.h>
#include <math.h>
#include <ctype.h>
#include <arch/board/board.h>
#include <drivers/drv_hrt.h>
@@ -202,140 +235,93 @@ public:
virtual ssize_t write(file *filp, const char *buffer, size_t len);
private:
static const unsigned _max_pattern = 6;
static const unsigned _pattern_none = _max_pattern + 1;
static const unsigned _pattern_user = 0;
static const unsigned _max_pattern_len = 40;
static const unsigned _note_max = TONE_NOTE_MAX;
static const unsigned _tune_max = 1024; // be reasonable about user tunes
static const char *_default_tunes[];
static const unsigned _default_ntunes;
static const uint8_t _note_tab[];
static const tone_note _patterns[_max_pattern][_max_pattern_len];
static const uint16_t _notes[_note_max];
const char *_user_tune;
unsigned _current_pattern;
unsigned _next_note;
const char *_tune; // current tune string
const char *_next; // next note in the string
hrt_call _note_end;
tone_note _user_pattern[_max_pattern_len];
unsigned _tempo;
unsigned _note_length;
enum { MODE_NORMAL, MODE_LEGATO, MODE_STACCATO} _note_mode;
unsigned _octave;
unsigned _silence_length; // if nonzero, silence before next note
bool _repeat; // if true, tune restarts at end
hrt_call _note_call; // HRT callout for note completion
// Convert a note value in the range C1 to B7 into a divisor for
// the configured timer's clock.
//
unsigned note_to_divisor(unsigned note);
// Calculate the duration in microseconds of play and silence for a
// note given the current tempo, length and mode and the number of
// dots following in the play string.
//
unsigned note_duration(unsigned &silence, unsigned note_length, unsigned dots);
// Calculate the duration in microseconds of a rest corresponding to
// a given note length.
//
unsigned rest_duration(unsigned rest_length, unsigned dots);
// Start playing the note
//
void start_note(unsigned note);
// Stop playing the current note and make the player 'safe'
//
void stop_note();
// Start playing the tune
//
void start_tune(const char *tune);
// Parse the next note out of the string and play it
//
void next_note();
// Find the next character in the string, discard any whitespace and
// return the canonical (uppercase) version.
//
int next_char();
// Extract a number from the string, consuming all the digit characters.
//
unsigned next_number();
// Consume dot characters from the string, returning the number consumed.
//
unsigned next_dots();
// hrt_call trampoline for next_note
//
static void next_trampoline(void *arg);
void next();
bool check(tone_note *pattern);
void stop();
};
/* predefined patterns for alarms 1-_max_pattern */
const tone_note ToneAlarm::_patterns[_max_pattern][_max_pattern_len] = {
{
{TONE_NOTE_A7, 12},
{TONE_NOTE_D8, 12},
{TONE_NOTE_C8, 12},
{TONE_NOTE_A7, 12},
{TONE_NOTE_D8, 12},
{TONE_NOTE_C8, 12},
{TONE_NOTE_D8, 4},
{TONE_NOTE_C8, 4},
{TONE_NOTE_D8, 4},
{TONE_NOTE_C8, 4},
{TONE_NOTE_D8, 4},
{TONE_NOTE_C8, 4},
},
{{TONE_NOTE_B6, 100}, {TONE_NOTE_B6, DURATION_REPEAT}},
{{TONE_NOTE_C7, 100}},
{{TONE_NOTE_D7, 100}},
{{TONE_NOTE_E7, 100}},
{
//This is tetris ;)
{TONE_NOTE_C6, 40},
{TONE_NOTE_G5, 20},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_A5S, 40},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_G5, 20},
{TONE_NOTE_F5, 40},
{TONE_NOTE_F5, 20},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_C6, 40},
{TONE_NOTE_A5S, 20},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_G5, 60},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_A5S, 40},
{TONE_NOTE_C6, 40},
{TONE_NOTE_G5S, 40},
{TONE_NOTE_F5, 40},
{TONE_NOTE_F5, 60},
{TONE_NOTE_A5S, 40},
{TONE_NOTE_C6S, 20},
{TONE_NOTE_F6, 40},
{TONE_NOTE_D6S, 20},
{TONE_NOTE_C6S, 20},
{TONE_NOTE_C6, 60},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_C6, 40},
{TONE_NOTE_A5S, 20},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_G5, 40},
{TONE_NOTE_G5, 20},
{TONE_NOTE_G5S, 20},
{TONE_NOTE_A5S, 40},
{TONE_NOTE_C6, 40},
{TONE_NOTE_G5S, 40},
{TONE_NOTE_F5, 40},
{TONE_NOTE_F5, 60},
}
// predefined tune array
const char *ToneAlarm::_default_tunes[] = {
"MFT240L8 O4aO5dc O4aO5dc O4aO5dc L16dcdcdcdc", // startup tune
"MBMLA", // continuous 440Hz A
"MFO4T32c1c1c1c1c1c1c1c1", // 1second c4
"MFO4T32d1d1d1d1d1d1d1d1", // 1second d4
"MFO4T32e1e1e1e1e1e1e1e1", // 1second e4
"MFT90O3C16.C32C16.C32C16.C32G16.E32G16.E32G16.E32C16.C32C16.C32C16.C32G16.E32G16.E32G16.E32C4", // charge!
"MFT60O3C32O2A32F16F16F32G32A32A+32O3C16C16C16O2A16", // dixie
"MFT90O2C16C16C16F8.A8C16C16C16F8.A4P16P8", // cucuracha
"MFT200O3C4.O2A4.G4.F4.D8E8F8D4F8C2.O2G4.O3C4.O2A4.F4.D8E8F8G4A8G2P8" // daisy
};
const uint16_t ToneAlarm::_notes[_note_max] = {
63707, /* E4 */
60132, /* F4 */
56758, /* F#4/Gb4 */
53571, /* G4 */
50565, /* G#4/Ab4 */
47727, /* A4 */
45048, /* A#4/Bb4 */
42520, /* B4 */
40133, /* C5 */
37880, /* C#5/Db5 */
35755, /* D5 */
33748, /* D#5/Eb5 */
31853, /* E5 */
30066, /* F5 */
28378, /* F#5/Gb5 */
26786, /* G5 */
25282, /* G#5/Ab5 */
23863, /* A5 */
22524, /* A#5/Bb5 */
21260, /* B5 */
20066, /* C6 */
18940, /* C#6/Db6 */
17877, /* D6 */
16874, /* D#6/Eb6 */
15927, /* E6 */
15033, /* F6 */
14189, /* F#6/Gb6 */
13393, /* G6 */
12641, /* G#6/Ab6 */
11931, /* A6 */
11262, /* A#6/Bb6 */
10630, /* B6 */
10033, /* C7 */
9470, /* C#7/Db7 */
8938, /* D7 */
8437, /* D#7/Eb7 */
7963, /* E7 */
7516, /* F7 */
7094, /* F#7/Gb7 */
6696, /* G7 */
6320, /* G#7/Ab7 */
5965, /* A7 */
5631, /* A#7/Bb7 */
5315, /* B7 */
5016, /* C8 */
4735, /* C#8/Db8 */
4469, /* D8 */
4218 /* D#8/Eb8 */
};
const unsigned ToneAlarm::_default_ntunes = sizeof(_default_tunes) / sizeof(_default_tunes[0]);
// semitone offsets from C for the characters 'A'-'G'
const uint8_t ToneAlarm::_note_tab[] = {9, 11, 0, 2, 4, 5, 7};
/*
* Driver 'main' command.
@@ -345,11 +331,12 @@ extern "C" __EXPORT int tone_alarm_main(int argc, char *argv[]);
ToneAlarm::ToneAlarm() :
CDev("tone_alarm", "/dev/tone_alarm"),
_current_pattern(_pattern_none),
_next_note(0)
_user_tune(nullptr),
_tune(nullptr),
_next(nullptr)
{
// enable debug() calls
//_debug_enabled = true;
_debug_enabled = true;
}
ToneAlarm::~ToneAlarm()
@@ -386,13 +373,8 @@ ToneAlarm::init()
/* toggle the CC output each time the count passes 1 */
TONE_rCCR = 1;
/*
* Configure the timebase to free-run at half max frequency.
* XXX this should be more flexible in order to get a better
* frequency range, but for the F4 with the APB1 timers based
* at 42MHz, this gets us down to ~320Hz or so.
*/
rPSC = 1;
/* default the timer to a prescale value of 1; playing notes will change this */
rPSC = 0;
/* make sure the timer is running */
rCR1 = GTIM_CR1_CEN;
@@ -401,13 +383,325 @@ ToneAlarm::init()
return OK;
}
unsigned
ToneAlarm::note_to_divisor(unsigned note)
{
// compute the frequency first (Hz)
float freq = 880.0f * expf(logf(2.0f) * ((int)note - 46) / 12.0f);
float period = 0.5f / freq;
// and the divisor, rounded to the nearest integer
unsigned divisor = (period * TONE_ALARM_CLOCK) + 0.5f;
return divisor;
}
unsigned
ToneAlarm::note_duration(unsigned &silence, unsigned note_length, unsigned dots)
{
unsigned whole_note_period = (60 * 1000000 * 4) / _tempo;
unsigned note_period = whole_note_period / note_length;
switch (_note_mode) {
case MODE_NORMAL:
silence = note_period / 8;
break;
case MODE_STACCATO:
silence = note_period / 4;
break;
default:
case MODE_LEGATO:
silence = 0;
break;
}
note_period -= silence;
unsigned dot_extension = note_period / 2;
while (dots--) {
note_period += dot_extension;
dot_extension /= 2;
}
return note_period;
}
unsigned
ToneAlarm::rest_duration(unsigned rest_length, unsigned dots)
{
unsigned whole_note_period = (60 * 1000000 * 4) / _tempo;
if (rest_length == 0)
rest_length = 1;
unsigned rest_period = whole_note_period / rest_length;
unsigned dot_extension = rest_period / 2;
while (dots--) {
rest_period += dot_extension;
dot_extension /= 2;
}
return rest_period;
}
void
ToneAlarm::start_note(unsigned note)
{
// compute the divisor
unsigned divisor = note_to_divisor(note);
// pick the lowest prescaler value that we can use
// (note that the effective prescale value is 1 greater)
unsigned prescale = divisor / 65536;
// calculate the timer period for the selected prescaler value
unsigned period = (divisor / (prescale + 1)) - 1;
rPSC = prescale; // load new prescaler
rARR = period; // load new toggle period
rEGR = GTIM_EGR_UG; // force a reload of the period
rCCER |= TONE_CCER; // enable the output
}
void
ToneAlarm::stop_note()
{
/* stop the current note */
rCCER &= ~TONE_CCER;
/*
* Make sure the GPIO is not driving the speaker.
*
* XXX this presumes PX4FMU and the onboard speaker driver FET.
*/
stm32_gpiowrite(GPIO_TONE_ALARM, 0);
}
void
ToneAlarm::start_tune(const char *tune)
{
// kill any current playback
hrt_cancel(&_note_call);
// record the tune
_tune = tune;
_next = tune;
// initialise player state
_tempo = 120;
_note_length = 4;
_note_mode = MODE_NORMAL;
_octave = 4;
_silence_length = 0;
_repeat = true; // are we sure we want this?
// schedule a callback to start playing
hrt_call_after(&_note_call, 0, (hrt_callout)next_trampoline, this);
}
void
ToneAlarm::next_note()
{
// do we have an inter-note gap to wait for?
if (_silence_length > 0) {
stop_note();
hrt_call_after(&_note_call, (hrt_abstime)_silence_length, (hrt_callout)next_trampoline, this);
_silence_length = 0;
return;
}
// make sure we still have a tune - may be removed by the write / ioctl handler
if ((_next == nullptr) || (_tune == nullptr)) {
stop_note();
return;
}
// parse characters out of the string until we have resolved a note
unsigned note = 0;
unsigned note_length = _note_length;
unsigned duration;
while (note == 0) {
// we always need at least one character from the string
int c = next_char();
if (c == 0)
goto tune_end;
_next++;
switch (c) {
case 'L': // select note length
_note_length = next_number();
if (_note_length < 1)
_note_length = 1;
break;
case 'O': // select octave
_octave = next_number();
if (_octave > 6)
_octave = 6;
break;
case '<': // decrease octave
if (_octave > 0)
_octave--;
break;
case '>': // increase octave
if (_octave < 6)
_octave++;
break;
case 'M': // select inter-note gap
c = next_char();
if (c == 0)
goto tune_end;
_next++;
switch (c) {
case 'N':
_note_mode = MODE_NORMAL;
break;
case 'L':
_note_mode = MODE_LEGATO;
break;
case 'S':
_note_mode = MODE_STACCATO;
break;
case 'F':
_repeat = false;
break;
case 'B':
_repeat = true;
break;
default:
// ignored
break;
}
break;
case 'P': // pause for a note length
hrt_call_after(&_note_call,
(hrt_abstime)rest_duration(next_number(), next_dots()),
(hrt_callout)next_trampoline,
this);
break;
case 'T': { // change tempo
unsigned nt = next_number();
if ((nt >= 32) && (nt <= 255))
_tempo = nt;
break;
}
case 'N': // play an arbitrary note
note = next_number();
if (note > 84)
note = 84;
break;
case 'A'...'G': // play a note in the current octave
note = _note_tab[c - 'A'] + (_octave * 12) + 1;
c = next_char();
switch (c) {
case '#': // up a semitone
case '+':
if (note < 84)
note++;
_next++;
break;
case '-': // down a semitone
if (note > 1)
note--;
_next++;
break;
default:
// 0 / no next char here is OK
break;
}
// shorthand length notation
note_length = next_number();
if (note_length == 0)
note_length = _note_length;
break;
default:
debug("unexpected '%c' in tune", c);
break;
}
}
// compute the duration of the note and the following silence (if any)
duration = note_duration(_silence_length, note_length, next_dots());
// start playing the note
start_note(note);
// and arrange a callback when the note should stop
hrt_call_after(&_note_call, (hrt_abstime)duration, (hrt_callout)next_trampoline, this);
return;
// stop (and potentially restart) the tune
tune_end:
stop_note();
if (_repeat)
start_tune(_tune);
return;
}
int
ToneAlarm::next_char()
{
while (isspace(*_next)) {
_next++;
}
return toupper(*_next);
}
unsigned
ToneAlarm::next_number()
{
unsigned number = 0;
int c;
for (;;) {
c = next_char();
if (!isdigit(c))
return number;
_next++;
number = (number * 10) + (c - '0');
}
}
unsigned
ToneAlarm::next_dots()
{
unsigned dots = 0;
while (next_char() == '.') {
_next++;
dots++;
}
return dots;
}
void
ToneAlarm::next_trampoline(void *arg)
{
ToneAlarm *ta = (ToneAlarm *)arg;
ta->next_note();
}
int
ToneAlarm::ioctl(file *filp, int cmd, unsigned long arg)
{
int result = 0;
unsigned new_pattern = arg;
int result = OK;
debug("ioctl %i %u", cmd, new_pattern);
debug("ioctl %i %u", cmd, arg);
// irqstate_t flags = irqsave();
@@ -416,27 +710,17 @@ ToneAlarm::ioctl(file *filp, int cmd, unsigned long arg)
case TONE_SET_ALARM:
debug("TONE_SET_ALARM %u", arg);
if (new_pattern == 0) {
/* cancel any current alarm */
_current_pattern = _pattern_none;
next();
} else if (new_pattern > _max_pattern) {
/* not a legal alarm value */
result = -ERANGE;
} else if ((_current_pattern == _pattern_none) || (new_pattern > _current_pattern)) {
/* higher priority than the current alarm */
_current_pattern = new_pattern;
_next_note = 0;
/* and start playing it */
next();
if (arg <= _default_ntunes) {
if (arg == 0) {
// stop the tune
_tune = nullptr;
_next = nullptr;
} else {
// play the selected tune
start_tune(_default_tunes[arg - 1]);
}
} else {
/* current pattern is higher priority than the new pattern, ignore */
result = -EINVAL;
}
break;
@@ -458,141 +742,39 @@ ToneAlarm::ioctl(file *filp, int cmd, unsigned long arg)
int
ToneAlarm::write(file *filp, const char *buffer, size_t len)
{
irqstate_t flags;
/* sanity-check the size of the write */
if (len > (_max_pattern_len * sizeof(tone_note)))
// sanity-check the buffer for length and nul-termination
if (len > _tune_max)
return -EFBIG;
if ((len % sizeof(tone_note)) || (len == 0))
return -EIO;
// if we have an existing user tune, free it
if (_user_tune != nullptr) {
if (!check((tone_note *)buffer))
return -EIO;
// if we are playing the user tune, stop
if (_tune == _user_tune) {
_tune = nullptr;
_next = nullptr;
}
flags = irqsave();
/* if we aren't playing an alarm tone */
if (_current_pattern <= _pattern_user) {
/* reset the tone state to play the new user pattern */
_current_pattern = _pattern_user;
_next_note = 0;
/* copy in the new pattern */
memset(_user_pattern, 0, sizeof(_user_pattern));
memcpy(_user_pattern, buffer, len);
/* and start it */
debug("starting user pattern");
next();
// free the old user tune
free((void *)_user_tune);
_user_tune = nullptr;
}
irqrestore(flags);
// if the new tune is empty, we're done
if (buffer[0] == '\0')
return OK;
// allocate a copy of the new tune
_user_tune = strndup(buffer, len);
if (_user_tune == nullptr)
return -ENOMEM;
// and play it
start_tune(_user_tune);
return len;
}
void
ToneAlarm::next_trampoline(void *arg)
{
ToneAlarm *ta = (ToneAlarm *)arg;
ta->next();
}
void
ToneAlarm::next(void)
{
const tone_note *np;
/* stop the current note */
rCCER &= ~TONE_CCER;
/* if we are no longer playing a pattern, we have nothing else to do here */
if (_current_pattern == _pattern_none) {
stop();
return;
}
ASSERT(_next_note < _note_max);
/* find the note to play */
if (_current_pattern == _pattern_user) {
np = &_user_pattern[_next_note];
} else {
np = &_patterns[_current_pattern - 1][_next_note];
}
/* work out which note is next */
_next_note++;
if (_next_note >= _note_max) {
/* hit the end of the pattern, stop */
_current_pattern = _pattern_none;
} else if (np[1].duration == DURATION_END) {
/* hit the end of the pattern, stop */
_current_pattern = _pattern_none;
} else if (np[1].duration == DURATION_REPEAT) {
/* next note is a repeat, rewind in preparation */
_next_note = 0;
}
/* set the timer to play the note, if required */
if (np->pitch <= TONE_NOTE_SILENCE) {
/* set reload based on the pitch */
rARR = _notes[np->pitch];
/* force an update, reloads the counter and all registers */
rEGR = GTIM_EGR_UG;
/* enable the output */
rCCER |= TONE_CCER;
}
/* arrange a callback when the note/rest is done */
hrt_call_after(&_note_end, (hrt_abstime)10000 * np->duration, (hrt_callout)next_trampoline, this);
}
bool
ToneAlarm::check(tone_note *pattern)
{
for (unsigned i = 0; i < _note_max; i++) {
/* first note must not be repeat or end */
if ((i == 0) &&
((pattern[i].duration == DURATION_END) || (pattern[i].duration == DURATION_REPEAT)))
return false;
if (pattern[i].duration == DURATION_END)
break;
/* pitch must be legal */
if (pattern[i].pitch >= _note_max)
return false;
}
return true;
}
void
ToneAlarm::stop()
{
/* stop the current note */
rCCER &= ~TONE_CCER;
/*
* Make sure the GPIO is not driving the speaker.
*
* XXX this presumes PX4FMU and the onboard speaker driver FET.
*/
stm32_gpiowrite(GPIO_TONE_ALARM, 0);
}
/**
* Local functions in support of the shell command.
*/
@@ -602,7 +784,7 @@ namespace
ToneAlarm *g_dev;
int
play_pattern(unsigned pattern)
play_tune(unsigned tune)
{
int fd, ret;
@@ -611,7 +793,7 @@ play_pattern(unsigned pattern)
if (fd < 0)
err(1, "/dev/tone_alarm");
ret = ioctl(fd, TONE_SET_ALARM, pattern);
ret = ioctl(fd, TONE_SET_ALARM, tune);
if (ret != 0)
err(1, "TONE_SET_ALARM");
@@ -624,7 +806,7 @@ play_pattern(unsigned pattern)
int
tone_alarm_main(int argc, char *argv[])
{
unsigned pattern;
unsigned tune;
/* start the driver lazily */
if (g_dev == nullptr) {
@@ -640,13 +822,13 @@ tone_alarm_main(int argc, char *argv[])
}
if ((argc > 1) && !strcmp(argv[1], "start"))
play_pattern(1);
play_tune(1);
if ((argc > 1) && !strcmp(argv[1], "stop"))
play_pattern(0);
play_tune(0);
if ((pattern = strtol(argv[1], nullptr, 10)) != 0)
play_pattern(pattern);
if ((tune = strtol(argv[1], nullptr, 10)) != 0)
play_tune(tune);
errx(1, "unrecognised command, try 'start', 'stop' or an alarm number");
}