72 lines
2.8 KiB
C++

/****************************************************************************
*
* Copyright (c) 2020 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
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*
* 1. Redistributions of source code must retain the above copyright
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* distribution.
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/**
* @file StickYaw.cpp
*/
#include "StickYaw.hpp"
#include <px4_platform_common/defines.h>
StickYaw::StickYaw()
{
_yawspeed_slew_rate.setSlewRate(2.f * M_PI_F);
}
void StickYaw::generateYawSetpoint(float &yawspeed_setpoint, float &yaw_setpoint, const float desired_yawspeed,
const float yaw, const bool is_yaw_good_for_control, const float deltatime)
{
yawspeed_setpoint = _yawspeed_slew_rate.update(desired_yawspeed, deltatime);
yaw_setpoint = updateYawLock(yaw, yawspeed_setpoint, yaw_setpoint, is_yaw_good_for_control);
}
float StickYaw::updateYawLock(const float yaw, const float yawspeed_setpoint, const float yaw_setpoint,
const bool is_yaw_good_for_control)
{
// Yaw-lock depends on desired yawspeed input. If not locked, yaw_sp is set to NAN.
if ((fabsf(yawspeed_setpoint) > FLT_EPSILON) || !is_yaw_good_for_control) {
// no fixed heading when rotating around yaw by stick
return NAN;
} else {
// break down and hold the current heading when no more rotation commanded
if (!PX4_ISFINITE(yaw_setpoint)) {
return yaw;
} else {
return yaw_setpoint;
}
}
}