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https://gitee.com/mirrors_PX4/PX4-Autopilot.git
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183 lines
4.1 KiB
C++
183 lines
4.1 KiB
C++
/*
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* Copyright (C) 2014 Pavel Kirienko <pavel.kirienko@gmail.com>
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*/
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#pragma once
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#include <cassert>
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#include <cstdlib>
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#include <cstring>
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#include <algorithm>
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#include <limits>
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#include <stdint.h>
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namespace uavcan
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{
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/**
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* This interface is used by other library components that need dynamic memory.
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*/
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class IAllocator
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{
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public:
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virtual ~IAllocator() { }
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virtual void* allocate(std::size_t size) = 0;
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virtual void deallocate(const void* ptr) = 0;
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};
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class IPoolAllocator : public IAllocator
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{
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public:
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virtual bool isInPool(const void* ptr) const = 0;
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virtual std::size_t getBlockSize() const = 0;
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};
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template <int MAX_POOLS>
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class PoolManager : public IAllocator
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{
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IPoolAllocator* pools_[MAX_POOLS];
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static bool sortComparePoolAllocators(const IPoolAllocator* a, const IPoolAllocator* b)
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{
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const std::size_t a_size = a ? a->getBlockSize() : std::numeric_limits<std::size_t>::max();
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const std::size_t b_size = b ? b->getBlockSize() : std::numeric_limits<std::size_t>::max();
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return a_size < b_size;
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}
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public:
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PoolManager()
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{
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std::memset(pools_, 0, sizeof(pools_));
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}
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bool addPool(IPoolAllocator* pool)
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{
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assert(pool);
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bool retval = false;
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for (int i = 0; i < MAX_POOLS; i++)
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{
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assert(pools_[i] != pool);
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if (pools_[i] == NULL || pools_[i] == pool)
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{
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pools_[i] = pool;
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retval = true;
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break;
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}
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}
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// We need to keep the pools in order, so that smallest blocks go first
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std::sort(pools_, pools_ + MAX_POOLS, &PoolManager::sortComparePoolAllocators);
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return retval;
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}
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void* allocate(std::size_t size)
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{
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for (int i = 0; i < MAX_POOLS; i++)
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{
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if (pools_[i] == NULL)
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break;
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void* const pmem = pools_[i]->allocate(size);
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if (pmem != NULL)
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return pmem;
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}
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return NULL;
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}
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void deallocate(const void* ptr)
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{
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for (int i = 0; i < MAX_POOLS; i++)
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{
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if (pools_[i] == NULL)
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{
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assert(0);
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break;
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}
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if (pools_[i]->isInPool(ptr))
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{
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pools_[i]->deallocate(ptr);
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break;
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}
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}
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}
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};
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template <std::size_t POOL_SIZE, std::size_t BLOCK_SIZE>
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class PoolAllocator : public IPoolAllocator
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{
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union Node
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{
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uint8_t data[BLOCK_SIZE];
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Node* next;
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};
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Node* free_list_;
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uint8_t pool_[POOL_SIZE] __attribute__((aligned(16))); // TODO: compiler-independent alignment
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// Noncopyable
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PoolAllocator(const PoolAllocator&);
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PoolAllocator& operator=(const PoolAllocator&);
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public:
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static const int NUM_BLOCKS = int(POOL_SIZE / BLOCK_SIZE);
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PoolAllocator()
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: free_list_(reinterpret_cast<Node*>(pool_)) // TODO: alignment
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{
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memset(pool_, 0, POOL_SIZE);
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for (int i = 0; i < NUM_BLOCKS - 1; i++)
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free_list_[i].next = free_list_ + i + 1;
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free_list_[NUM_BLOCKS - 1].next = NULL;
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}
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void* allocate(std::size_t size)
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{
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if (free_list_ == NULL || size > BLOCK_SIZE)
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return NULL;
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void* pmem = free_list_;
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free_list_ = free_list_->next;
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return pmem;
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}
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void deallocate(const void* ptr)
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{
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if (ptr == NULL)
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return;
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Node* p = static_cast<Node*>(const_cast<void*>(ptr));
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#if DEBUG || UAVCAN_DEBUG
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std::memset(p, 0, sizeof(Node));
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#endif
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p->next = free_list_;
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free_list_ = p;
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}
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bool isInPool(const void* ptr) const
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{
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return
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ptr >= pool_ &&
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ptr < (pool_ + POOL_SIZE);
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}
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std::size_t getBlockSize() const { return BLOCK_SIZE; }
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int getNumFreeBlocks() const
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{
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int num = 0;
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Node* p = free_list_;
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while (p)
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{
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num++;
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assert(num <= NUM_BLOCKS);
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p = p->next;
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}
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return num;
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}
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int getNumUsedBlocks() const
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{
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return NUM_BLOCKS - getNumFreeBlocks();
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}
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};
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}
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