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785 lines
26 KiB
C++
785 lines
26 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2014 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file mission_block.cpp
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*
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* Helper class to use mission items
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*
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* @author Julian Oes <julian@oes.ch>
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* @author Sander Smeets <sander@droneslab.com>
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* @author Andreas Antener <andreas@uaventure.com>
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*/
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#include "mission_block.h"
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#include "navigator.h"
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#include <math.h>
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#include <float.h>
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#include <lib/ecl/geo/geo.h>
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#include <systemlib/mavlink_log.h>
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#include <mathlib/mathlib.h>
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#include <uORB/uORB.h>
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#include <uORB/topics/actuator_controls.h>
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#include <uORB/topics/vehicle_command.h>
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#include <uORB/topics/vtol_vehicle_status.h>
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using matrix::wrap_pi;
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MissionBlock::MissionBlock(Navigator *navigator) :
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NavigatorMode(navigator)
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{
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_mission_item.lat = (double)NAN;
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_mission_item.lon = (double)NAN;
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_mission_item.yaw = NAN;
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_mission_item.loiter_radius = _navigator->get_loiter_radius();
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_mission_item.acceptance_radius = _navigator->get_acceptance_radius();
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_mission_item.time_inside = 0.0f;
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_mission_item.autocontinue = true;
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_mission_item.origin = ORIGIN_ONBOARD;
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}
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bool
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MissionBlock::is_mission_item_reached()
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{
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/* handle non-navigation or indefinite waypoints */
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switch (_mission_item.nav_cmd) {
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case NAV_CMD_DO_SET_SERVO:
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return true;
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case NAV_CMD_LAND: /* fall through */
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case NAV_CMD_VTOL_LAND:
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return _navigator->get_land_detected()->landed;
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case NAV_CMD_IDLE: /* fall through */
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case NAV_CMD_LOITER_UNLIMITED:
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return false;
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case NAV_CMD_DO_LAND_START:
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case NAV_CMD_DO_TRIGGER_CONTROL:
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case NAV_CMD_DO_DIGICAM_CONTROL:
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case NAV_CMD_IMAGE_START_CAPTURE:
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case NAV_CMD_IMAGE_STOP_CAPTURE:
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case NAV_CMD_VIDEO_START_CAPTURE:
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case NAV_CMD_VIDEO_STOP_CAPTURE:
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case NAV_CMD_DO_CONTROL_VIDEO:
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case NAV_CMD_DO_MOUNT_CONFIGURE:
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case NAV_CMD_DO_MOUNT_CONTROL:
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case NAV_CMD_DO_SET_ROI:
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case NAV_CMD_DO_SET_ROI_LOCATION:
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case NAV_CMD_DO_SET_ROI_WPNEXT_OFFSET:
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case NAV_CMD_DO_SET_ROI_NONE:
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case NAV_CMD_DO_SET_CAM_TRIGG_DIST:
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case NAV_CMD_OBLIQUE_SURVEY:
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case NAV_CMD_DO_SET_CAM_TRIGG_INTERVAL:
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case NAV_CMD_SET_CAMERA_MODE:
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case NAV_CMD_SET_CAMERA_ZOOM:
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return true;
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case NAV_CMD_DO_VTOL_TRANSITION:
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/*
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* We wait half a second to give the transition command time to propagate.
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* Then monitor the transition status for completion.
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*/
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// TODO: check desired transition state achieved and drop _action_start
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if (hrt_absolute_time() - _action_start > 500000 &&
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!_navigator->get_vstatus()->in_transition_mode) {
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_action_start = 0;
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return true;
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} else {
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return false;
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}
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case NAV_CMD_DO_CHANGE_SPEED:
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case NAV_CMD_DO_SET_HOME:
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return true;
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default:
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/* do nothing, this is a 3D waypoint */
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break;
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}
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hrt_abstime now = hrt_absolute_time();
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if (!_navigator->get_land_detected()->landed && !_waypoint_position_reached) {
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float dist = -1.0f;
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float dist_xy = -1.0f;
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float dist_z = -1.0f;
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const float mission_item_altitude_amsl = get_absolute_altitude_for_item(_mission_item);
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dist = get_distance_to_point_global_wgs84(_mission_item.lat, _mission_item.lon, mission_item_altitude_amsl,
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_navigator->get_global_position()->lat,
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_navigator->get_global_position()->lon,
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_navigator->get_global_position()->alt,
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&dist_xy, &dist_z);
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if ((_mission_item.nav_cmd == NAV_CMD_TAKEOFF || _mission_item.nav_cmd == NAV_CMD_VTOL_TAKEOFF)
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&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) {
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/* We want to avoid the edge case where the acceptance radius is bigger or equal than
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* the altitude of the takeoff waypoint above home. Otherwise, we do not really follow
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* take-off procedures like leaving the landing gear down. */
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float takeoff_alt = _mission_item.altitude_is_relative ?
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_mission_item.altitude :
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(_mission_item.altitude - _navigator->get_home_position()->alt);
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float altitude_acceptance_radius = _navigator->get_altitude_acceptance_radius();
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/* It should be safe to just use half of the takoeff_alt as an acceptance radius. */
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if (takeoff_alt > 0 && takeoff_alt < altitude_acceptance_radius) {
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altitude_acceptance_radius = takeoff_alt / 2.0f;
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}
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/* require only altitude for takeoff for multicopter */
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if (_navigator->get_global_position()->alt >
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mission_item_altitude_amsl - altitude_acceptance_radius) {
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_TAKEOFF
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&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROVER) {
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/* for takeoff mission items use the parameter for the takeoff acceptance radius */
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if (dist_xy >= 0.0f && dist_xy <= _navigator->get_acceptance_radius()) {
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_TAKEOFF) {
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/* for takeoff mission items use the parameter for the takeoff acceptance radius */
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if (dist >= 0.0f && dist <= _navigator->get_acceptance_radius()
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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_waypoint_position_reached = true;
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}
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} else if (_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING &&
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(_mission_item.nav_cmd == NAV_CMD_LOITER_UNLIMITED ||
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_mission_item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT)) {
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/* Loiter mission item on a non rotary wing: the aircraft is going to circle the
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* coordinates with a radius equal to the loiter_radius field. It is not flying
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* through the waypoint center.
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* Therefore the item is marked as reached once the system reaches the loiter
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* radius + L1 distance. Time inside and turn count is handled elsewhere.
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*/
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// check if within loiter radius around wp, if yes then set altitude sp to mission item
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if (dist >= 0.0f && dist_xy <= (_navigator->get_acceptance_radius() + fabsf(_mission_item.loiter_radius))
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_LOITER_TO_ALT) {
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// NAV_CMD_LOITER_TO_ALT only uses mission item altitude once it's in the loiter.
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// First check if the altitude setpoint is the mission setpoint (that means that the loiter is not yet reached)
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struct position_setpoint_s *curr_sp = &_navigator->get_position_setpoint_triplet()->current;
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if (fabsf(curr_sp->alt - mission_item_altitude_amsl) >= FLT_EPSILON) {
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dist_xy = -1.0f;
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dist_z = -1.0f;
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dist = get_distance_to_point_global_wgs84(_mission_item.lat, _mission_item.lon, curr_sp->alt,
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_navigator->get_global_position()->lat,
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_navigator->get_global_position()->lon,
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_navigator->get_global_position()->alt,
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&dist_xy, &dist_z);
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// check if within loiter radius around wp, if yes then set altitude sp to mission item
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if (dist >= 0.0f && dist_xy <= (_navigator->get_acceptance_radius() + fabsf(_mission_item.loiter_radius))
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&& dist_z <= _navigator->get_default_altitude_acceptance_radius()) {
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curr_sp->alt = mission_item_altitude_amsl;
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curr_sp->type = position_setpoint_s::SETPOINT_TYPE_LOITER;
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_navigator->set_position_setpoint_triplet_updated();
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}
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} else if (dist >= 0.f && dist_xy <= (_navigator->get_acceptance_radius() + fabsf(_mission_item.loiter_radius))
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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// loitering, check if new altitude is reached, while still also having check on position
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_CONDITION_GATE) {
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struct position_setpoint_s *curr_sp = &_navigator->get_position_setpoint_triplet()->current;
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// if the setpoint is valid we are checking if we reached the gate
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// in the case of an invalid setpoint we are defaulting to
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// assuming that we have already reached the gate to not block
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// the further execution of the mission.
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if (curr_sp->valid) {
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// location of gate (mission item)
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struct map_projection_reference_s ref_pos;
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map_projection_init(&ref_pos, _mission_item.lat, _mission_item.lon);
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// current setpoint
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matrix::Vector2f gate_to_curr_sp;
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map_projection_project(&ref_pos, curr_sp->lat, curr_sp->lon, &gate_to_curr_sp(0), &gate_to_curr_sp(1));
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// system position
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matrix::Vector2f vehicle_pos;
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map_projection_project(&ref_pos, _navigator->get_global_position()->lat, _navigator->get_global_position()->lon,
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&vehicle_pos(0), &vehicle_pos(1));
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const float dot_product = vehicle_pos.dot(gate_to_curr_sp.normalized());
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// if the dot product (projected vector) is positive, then
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// the current position is between the gate position and the
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// next waypoint
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if (dot_product >= 0) {
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_waypoint_position_reached = true;
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_waypoint_yaw_reached = true;
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_time_wp_reached = now;
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}
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_DELAY) {
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_waypoint_position_reached = true;
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_waypoint_yaw_reached = true;
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_time_wp_reached = now;
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} else {
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/*normal mission items */
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float mission_acceptance_radius = _navigator->get_acceptance_radius();
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/* for vtol back transition calculate acceptance radius based on time and ground speed */
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if (_mission_item.vtol_back_transition
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&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING) {
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float velocity = sqrtf(_navigator->get_local_position()->vx * _navigator->get_local_position()->vx +
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_navigator->get_local_position()->vy * _navigator->get_local_position()->vy);
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const float back_trans_dec = _navigator->get_vtol_back_trans_deceleration();
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const float reverse_delay = _navigator->get_vtol_reverse_delay();
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if (back_trans_dec > FLT_EPSILON && velocity > FLT_EPSILON) {
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mission_acceptance_radius = ((velocity / back_trans_dec / 2) * velocity) + reverse_delay * velocity;
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}
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}
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if (dist_xy >= 0.0f && dist_xy <= mission_acceptance_radius
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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_waypoint_position_reached = true;
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}
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}
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if (_waypoint_position_reached) {
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// reached just now
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_time_wp_reached = now;
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}
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// consider yaw reached for non-rotary wing vehicles (such as fixed-wing)
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if (_navigator->get_vstatus()->vehicle_type != vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) {
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_waypoint_yaw_reached = true;
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}
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}
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/* Check if the requested yaw setpoint is reached (only for rotary wing flight). */
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if (_waypoint_position_reached && !_waypoint_yaw_reached) {
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if (_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING
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&& PX4_ISFINITE(_navigator->get_yaw_acceptance(_mission_item.yaw))) {
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const float yaw_err = wrap_pi(_mission_item.yaw - _navigator->get_local_position()->heading);
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/* accept yaw if reached or if timeout is set in which case we ignore not forced headings */
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if (fabsf(yaw_err) < _navigator->get_yaw_threshold()
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|| (_navigator->get_yaw_timeout() >= FLT_EPSILON && !_mission_item.force_heading)) {
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_waypoint_yaw_reached = true;
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}
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/* if heading needs to be reached, the timeout is enabled and we don't make it, abort mission */
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if (!_waypoint_yaw_reached && _mission_item.force_heading &&
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(_navigator->get_yaw_timeout() >= FLT_EPSILON) &&
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(now - _time_wp_reached >= (hrt_abstime)_navigator->get_yaw_timeout() * 1e6f)) {
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_navigator->set_mission_failure("unable to reach heading within timeout");
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}
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} else {
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_waypoint_yaw_reached = true;
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}
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}
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/* Once the waypoint and yaw setpoint have been reached we can start the loiter time countdown */
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if (_waypoint_position_reached && _waypoint_yaw_reached) {
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bool time_inside_reached = false;
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/* check if the MAV was long enough inside the waypoint orbit */
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if ((get_time_inside(_mission_item) < FLT_EPSILON) ||
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(now - _time_wp_reached >= (hrt_abstime)(get_time_inside(_mission_item) * 1e6f))) {
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time_inside_reached = true;
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}
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// check if heading for exit is reached (only applies for fixed-wing flight)
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bool exit_heading_reached = false;
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if (time_inside_reached) {
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struct position_setpoint_s *curr_sp_new = &_navigator->get_position_setpoint_triplet()->current;
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const position_setpoint_s &next_sp = _navigator->get_position_setpoint_triplet()->next;
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/* enforce exit heading if in FW, the next wp is valid, the vehicle is currently loitering and either having force_heading set,
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or if loitering to achieve altitdue at a NAV_CMD_WAYPOINT */
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const bool enforce_exit_heading = _navigator->get_vstatus()->vehicle_type != vehicle_status_s::VEHICLE_TYPE_ROTARY_WING
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&&
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next_sp.valid &&
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curr_sp_new->type == position_setpoint_s::SETPOINT_TYPE_LOITER &&
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(_mission_item.force_heading || _mission_item.nav_cmd == NAV_CMD_WAYPOINT);
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if (enforce_exit_heading) {
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const float dist_current_next = get_distance_to_next_waypoint(curr_sp_new->lat, curr_sp_new->lon, next_sp.lat,
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next_sp.lon);
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float yaw_err = 0.0f;
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if (dist_current_next > 1.2f * _navigator->get_loiter_radius()) {
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// set required yaw from bearing to the next mission item
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_mission_item.yaw = get_bearing_to_next_waypoint(_navigator->get_global_position()->lat,
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_navigator->get_global_position()->lon,
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next_sp.lat, next_sp.lon);
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const float cog = atan2f(_navigator->get_local_position()->vy, _navigator->get_local_position()->vx);
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yaw_err = wrap_pi(_mission_item.yaw - cog);
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}
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if (fabsf(yaw_err) < _navigator->get_yaw_threshold()) {
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exit_heading_reached = true;
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}
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} else {
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exit_heading_reached = true;
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}
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}
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// set exit flight course to next waypoint
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if (exit_heading_reached) {
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position_setpoint_s &curr_sp = _navigator->get_position_setpoint_triplet()->current;
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const position_setpoint_s &next_sp = _navigator->get_position_setpoint_triplet()->next;
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const float range = get_distance_to_next_waypoint(curr_sp.lat, curr_sp.lon, next_sp.lat, next_sp.lon);
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// exit xtrack location
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// reset lat/lon of loiter waypoint so vehicle follows a tangent
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if (_mission_item.loiter_exit_xtrack && next_sp.valid && PX4_ISFINITE(range) &&
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(_mission_item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT ||
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_mission_item.nav_cmd == NAV_CMD_LOITER_TO_ALT)) {
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float bearing = get_bearing_to_next_waypoint(curr_sp.lat, curr_sp.lon, next_sp.lat, next_sp.lon);
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// We should not use asinf outside of [-1..1].
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const float ratio = math::constrain(_mission_item.loiter_radius / range, -1.0f, 1.0f);
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float inner_angle = M_PI_2_F - asinf(ratio);
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// Compute "ideal" tangent origin
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if (curr_sp.loiter_direction > 0) {
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bearing -= inner_angle;
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} else {
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bearing += inner_angle;
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}
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// Replace current setpoint lat/lon with tangent coordinate
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waypoint_from_heading_and_distance(curr_sp.lat, curr_sp.lon,
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bearing, fabsf(curr_sp.loiter_radius),
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&curr_sp.lat, &curr_sp.lon);
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}
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return true; // mission item is reached
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
MissionBlock::reset_mission_item_reached()
|
|
{
|
|
_waypoint_position_reached = false;
|
|
_waypoint_yaw_reached = false;
|
|
_time_wp_reached = 0;
|
|
}
|
|
|
|
void
|
|
MissionBlock::issue_command(const mission_item_s &item)
|
|
{
|
|
if (item_contains_position(item)
|
|
|| item_contains_gate(item)
|
|
|| item_contains_marker(item)) {
|
|
return;
|
|
}
|
|
|
|
if (item.nav_cmd == NAV_CMD_DO_SET_SERVO) {
|
|
PX4_INFO("DO_SET_SERVO command");
|
|
|
|
// XXX: we should issue a vehicle command and handle this somewhere else
|
|
actuator_controls_s actuators = {};
|
|
actuators.timestamp = hrt_absolute_time();
|
|
|
|
// params[0] actuator number to be set 0..5 (corresponds to AUX outputs 1..6)
|
|
// params[1] new value for selected actuator in ms 900...2000
|
|
actuators.control[(int)item.params[0]] = 1.0f / 2000 * -item.params[1];
|
|
|
|
_actuator_pub.publish(actuators);
|
|
|
|
} else {
|
|
_action_start = hrt_absolute_time();
|
|
|
|
// mission_item -> vehicle_command
|
|
|
|
// we're expecting a mission command item here so assign the "raw" inputs to the command
|
|
// (MAV_FRAME_MISSION mission item)
|
|
vehicle_command_s vcmd = {};
|
|
vcmd.command = item.nav_cmd;
|
|
vcmd.param1 = item.params[0];
|
|
vcmd.param2 = item.params[1];
|
|
vcmd.param3 = item.params[2];
|
|
vcmd.param4 = item.params[3];
|
|
|
|
if (item.nav_cmd == NAV_CMD_DO_SET_ROI_LOCATION && item.altitude_is_relative) {
|
|
vcmd.param5 = item.lat;
|
|
vcmd.param6 = item.lon;
|
|
vcmd.param7 = item.altitude + _navigator->get_home_position()->alt;
|
|
|
|
} else {
|
|
vcmd.param5 = (double)item.params[4];
|
|
vcmd.param6 = (double)item.params[5];
|
|
vcmd.param7 = item.params[6];
|
|
}
|
|
|
|
_navigator->publish_vehicle_cmd(&vcmd);
|
|
}
|
|
}
|
|
|
|
float
|
|
MissionBlock::get_time_inside(const mission_item_s &item) const
|
|
{
|
|
if ((item.nav_cmd == NAV_CMD_WAYPOINT
|
|
&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) ||
|
|
item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT ||
|
|
item.nav_cmd == NAV_CMD_DELAY) {
|
|
|
|
// a negative time inside would be invalid
|
|
return math::max(item.time_inside, 0.0f);
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::item_contains_position(const mission_item_s &item)
|
|
{
|
|
return item.nav_cmd == NAV_CMD_WAYPOINT ||
|
|
item.nav_cmd == NAV_CMD_LOITER_UNLIMITED ||
|
|
item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT ||
|
|
item.nav_cmd == NAV_CMD_LAND ||
|
|
item.nav_cmd == NAV_CMD_TAKEOFF ||
|
|
item.nav_cmd == NAV_CMD_LOITER_TO_ALT ||
|
|
item.nav_cmd == NAV_CMD_VTOL_TAKEOFF ||
|
|
item.nav_cmd == NAV_CMD_VTOL_LAND ||
|
|
item.nav_cmd == NAV_CMD_DO_FOLLOW_REPOSITION;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::item_contains_gate(const mission_item_s &item)
|
|
{
|
|
return item.nav_cmd == NAV_CMD_CONDITION_GATE;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::item_contains_marker(const mission_item_s &item)
|
|
{
|
|
return item.nav_cmd == NAV_CMD_DO_LAND_START;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::mission_item_to_position_setpoint(const mission_item_s &item, position_setpoint_s *sp)
|
|
{
|
|
/* don't change the setpoint for non-position items */
|
|
if (!item_contains_position(item)) {
|
|
return false;
|
|
}
|
|
|
|
sp->lat = item.lat;
|
|
sp->lon = item.lon;
|
|
sp->alt = get_absolute_altitude_for_item(item);
|
|
sp->yaw = item.yaw;
|
|
sp->yaw_valid = PX4_ISFINITE(item.yaw);
|
|
sp->loiter_radius = (fabsf(item.loiter_radius) > NAV_EPSILON_POSITION) ? fabsf(item.loiter_radius) :
|
|
_navigator->get_loiter_radius();
|
|
sp->loiter_direction = (item.loiter_radius > 0) ? 1 : -1;
|
|
|
|
if (item.acceptance_radius > 0.0f && PX4_ISFINITE(item.acceptance_radius)) {
|
|
// if the mission item has a specified acceptance radius, overwrite the default one from parameters
|
|
sp->acceptance_radius = item.acceptance_radius;
|
|
|
|
} else {
|
|
sp->acceptance_radius = _navigator->get_default_acceptance_radius();
|
|
}
|
|
|
|
sp->cruising_speed = _navigator->get_cruising_speed();
|
|
sp->cruising_throttle = _navigator->get_cruising_throttle();
|
|
|
|
switch (item.nav_cmd) {
|
|
case NAV_CMD_IDLE:
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_IDLE;
|
|
break;
|
|
|
|
case NAV_CMD_TAKEOFF:
|
|
|
|
// if already flying (armed and !landed) treat TAKEOFF like regular POSITION
|
|
if ((_navigator->get_vstatus()->arming_state == vehicle_status_s::ARMING_STATE_ARMED)
|
|
&& !_navigator->get_land_detected()->landed && !_navigator->get_land_detected()->maybe_landed) {
|
|
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_POSITION;
|
|
|
|
} else {
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_TAKEOFF;
|
|
}
|
|
|
|
break;
|
|
|
|
case NAV_CMD_VTOL_TAKEOFF:
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_TAKEOFF;
|
|
break;
|
|
|
|
case NAV_CMD_LAND:
|
|
case NAV_CMD_VTOL_LAND:
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_LAND;
|
|
break;
|
|
|
|
case NAV_CMD_LOITER_TO_ALT:
|
|
|
|
// initially use current altitude, and switch to mission item altitude once in loiter position
|
|
if (_navigator->get_loiter_min_alt() > 0.f) { // ignore _param_loiter_min_alt if smaller than 0
|
|
sp->alt = math::max(_navigator->get_global_position()->alt,
|
|
_navigator->get_home_position()->alt + _navigator->get_loiter_min_alt());
|
|
|
|
} else {
|
|
sp->alt = _navigator->get_global_position()->alt;
|
|
}
|
|
|
|
// FALLTHROUGH
|
|
case NAV_CMD_LOITER_TIME_LIMIT:
|
|
case NAV_CMD_LOITER_UNLIMITED:
|
|
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_LOITER;
|
|
break;
|
|
|
|
default:
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_POSITION;
|
|
break;
|
|
}
|
|
|
|
sp->valid = true;
|
|
sp->timestamp = hrt_absolute_time();
|
|
|
|
return sp->valid;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_loiter_item(struct mission_item_s *item, float min_clearance)
|
|
{
|
|
if (_navigator->get_land_detected()->landed) {
|
|
/* landed, don't takeoff, but switch to IDLE mode */
|
|
item->nav_cmd = NAV_CMD_IDLE;
|
|
|
|
} else {
|
|
item->nav_cmd = NAV_CMD_LOITER_UNLIMITED;
|
|
|
|
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
|
|
|
if (_navigator->get_can_loiter_at_sp() && pos_sp_triplet->current.valid) {
|
|
/* use current position setpoint */
|
|
item->lat = pos_sp_triplet->current.lat;
|
|
item->lon = pos_sp_triplet->current.lon;
|
|
item->altitude = pos_sp_triplet->current.alt;
|
|
|
|
} else {
|
|
/* use current position and use return altitude as clearance */
|
|
item->lat = _navigator->get_global_position()->lat;
|
|
item->lon = _navigator->get_global_position()->lon;
|
|
item->altitude = _navigator->get_global_position()->alt;
|
|
|
|
if (min_clearance > 0.0f && item->altitude < _navigator->get_home_position()->alt + min_clearance) {
|
|
item->altitude = _navigator->get_home_position()->alt + min_clearance;
|
|
}
|
|
}
|
|
|
|
item->altitude_is_relative = false;
|
|
item->yaw = NAN;
|
|
item->loiter_radius = _navigator->get_loiter_radius();
|
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
|
item->time_inside = 0.0f;
|
|
item->autocontinue = false;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_takeoff_item(struct mission_item_s *item, float abs_altitude)
|
|
{
|
|
item->nav_cmd = NAV_CMD_TAKEOFF;
|
|
|
|
/* use current position */
|
|
item->lat = _navigator->get_global_position()->lat;
|
|
item->lon = _navigator->get_global_position()->lon;
|
|
item->yaw = _navigator->get_local_position()->heading;
|
|
|
|
item->altitude = abs_altitude;
|
|
item->altitude_is_relative = false;
|
|
|
|
item->loiter_radius = _navigator->get_loiter_radius();
|
|
item->autocontinue = false;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_land_item(struct mission_item_s *item, bool at_current_location)
|
|
{
|
|
/* VTOL transition to RW before landing */
|
|
if (_navigator->force_vtol()) {
|
|
|
|
vehicle_command_s vcmd = {};
|
|
vcmd.command = NAV_CMD_DO_VTOL_TRANSITION;
|
|
vcmd.param1 = vtol_vehicle_status_s::VEHICLE_VTOL_STATE_MC;
|
|
_navigator->publish_vehicle_cmd(&vcmd);
|
|
}
|
|
|
|
/* set the land item */
|
|
item->nav_cmd = NAV_CMD_LAND;
|
|
|
|
/* use current position */
|
|
if (at_current_location) {
|
|
item->lat = (double)NAN; //descend at current position
|
|
item->lon = (double)NAN; //descend at current position
|
|
item->yaw = _navigator->get_local_position()->heading;
|
|
|
|
} else {
|
|
/* use home position */
|
|
item->lat = _navigator->get_home_position()->lat;
|
|
item->lon = _navigator->get_home_position()->lon;
|
|
item->yaw = _navigator->get_home_position()->yaw;
|
|
}
|
|
|
|
item->altitude = 0;
|
|
item->altitude_is_relative = false;
|
|
item->loiter_radius = _navigator->get_loiter_radius();
|
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
|
item->time_inside = 0.0f;
|
|
item->autocontinue = true;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_idle_item(struct mission_item_s *item)
|
|
{
|
|
item->nav_cmd = NAV_CMD_IDLE;
|
|
item->lat = _navigator->get_home_position()->lat;
|
|
item->lon = _navigator->get_home_position()->lon;
|
|
item->altitude_is_relative = false;
|
|
item->altitude = _navigator->get_home_position()->alt;
|
|
item->yaw = NAN;
|
|
item->loiter_radius = _navigator->get_loiter_radius();
|
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
|
item->time_inside = 0.0f;
|
|
item->autocontinue = true;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_vtol_transition_item(struct mission_item_s *item, const uint8_t new_mode)
|
|
{
|
|
item->nav_cmd = NAV_CMD_DO_VTOL_TRANSITION;
|
|
item->params[0] = (float) new_mode;
|
|
item->yaw = _navigator->get_local_position()->heading;
|
|
item->autocontinue = true;
|
|
}
|
|
|
|
void
|
|
MissionBlock::mission_apply_limitation(mission_item_s &item)
|
|
{
|
|
/*
|
|
* Limit altitude
|
|
*/
|
|
|
|
/* do nothing if altitude max is negative */
|
|
if (_navigator->get_land_detected()->alt_max > 0.0f) {
|
|
|
|
/* absolute altitude */
|
|
float altitude_abs = item.altitude_is_relative
|
|
? item.altitude + _navigator->get_home_position()->alt
|
|
: item.altitude;
|
|
|
|
/* limit altitude to maximum allowed altitude */
|
|
if ((_navigator->get_land_detected()->alt_max + _navigator->get_home_position()->alt) < altitude_abs) {
|
|
item.altitude = item.altitude_is_relative ?
|
|
_navigator->get_land_detected()->alt_max :
|
|
_navigator->get_land_detected()->alt_max + _navigator->get_home_position()->alt;
|
|
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Add other limitations here
|
|
*/
|
|
}
|
|
|
|
float
|
|
MissionBlock::get_absolute_altitude_for_item(const mission_item_s &mission_item) const
|
|
{
|
|
if (mission_item.altitude_is_relative) {
|
|
return mission_item.altitude + _navigator->get_home_position()->alt;
|
|
|
|
} else {
|
|
return mission_item.altitude;
|
|
}
|
|
}
|