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PX4-Autopilot/src/lib/FlightTasks/tasks/FlightTaskAuto.hpp
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2018-07-20 09:26:18 +02:00

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/**
* @file FlightTaskAuto.hpp
*
* Map from global triplet to local quadruple.
*
*/
#pragma once
#include "FlightTask.hpp"
#include <uORB/topics/position_setpoint_triplet.h>
#include <uORB/topics/position_setpoint.h>
#include <lib/geo/geo.h>
/* This enum has to agree with position_setpoint_s type definition
* The only reason for not using the struct position_setpoint is because
* of the size */
enum class WaypointType : int {
position = 0,
velocity,
loiter,
takeoff,
land,
idle
};
class FlightTaskAuto : public FlightTask
{
public:
FlightTaskAuto(control::SuperBlock *parent, const char *name);
virtual ~FlightTaskAuto() = default;
bool initializeSubscriptions(SubscriptionArray &subscription_array) override;
bool activate() override;
bool updateInitialize() override;
protected:
matrix::Vector3f _prev_prev_wp{}; /**< Pre-previous waypoint (local frame). This will be used for smoothing trajectories -> not used yet. */
matrix::Vector3f _prev_wp{}; /**< Previous waypoint (local frame). If no previous triplet is available, the prev_wp is set to current position. */
matrix::Vector3f _target{}; /**< Target waypoint (local frame).*/
matrix::Vector3f _next_wp{}; /**< The next waypoint after target (local frame). If no next setpoint is available, next is set to target. */
float _yaw_wp{0.0f}; /**< Triplet yaw waypoint. Currently it is not a yaw-waypoint, but rather a yaw setpoint at each time stamp. */
float _mc_cruise_speed{0.0f}; /**< Requested cruise speed. If not valid, default cruise speed is used. */
WaypointType _type{WaypointType::idle}; /**< Type of current target triplet. */
private:
control::BlockParamFloat _mc_cruise_default; /**< Default mc cruise speed.*/
map_projection_reference_s _reference; /**< Reference frame from global to local. */
uORB::Subscription<position_setpoint_triplet_s> *_sub_triplet_setpoint{nullptr};
map_projection_reference_s _reference_position{}; /**< Structure used to project lat/lon setpoint into local frame. */
float _reference_altitude = 0.0f; /**< Altitude relative to ground. */
hrt_abstime _time_stamp_reference = 0; /**< time stamp when last reference update occured. */
bool _evaluateTriplets(); /**< Checks and sets triplets. */
bool _isFinite(const position_setpoint_s sp); /**< Checks if all waypoint triplets are finite. */
void _updateReference(); /**< Updates the local reference. */
void _evaluateVehicleGlobalPosition(); /**< Checks if global position is valid. */
};