2013-01-06 14:08:50 -05:00

313 lines
9.0 KiB
C++

/****************************************************************************
*
* Copyright (C) 2012 PX4 Development Team. All rights reserved.
*
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*
* 1. Redistributions of source code must retain the above copyright
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/**
* @file Matrix.h
*
* matrix code
*/
#pragma once
#include <inttypes.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <systemlib/math/Vector.hpp>
#include <systemlib/math/Matrix.hpp>
// arm specific
#include "arm_math.h"
namespace math
{
class __EXPORT Matrix {
public:
// constructor
Matrix(size_t rows, size_t cols) :
_matrix()
{
arm_mat_init_f32(&_matrix,
rows, cols,
(float*)calloc(rows*cols,sizeof(float)));
}
Matrix(size_t rows, size_t cols, const float * data) :
_matrix()
{
arm_mat_init_f32(&_matrix,
rows, cols,
(float*)malloc(rows*cols*sizeof(float)));
memcpy(getData(),data,getSize());
}
// deconstructor
virtual ~Matrix()
{
delete [] _matrix.pData;
}
// copy constructor (deep)
Matrix(const Matrix & right) :
_matrix()
{
arm_mat_init_f32(&_matrix,
right.getRows(), right.getCols(),
(float*)malloc(right.getRows()*
right.getCols()*sizeof(float)));
memcpy(getData(),right.getData(),
getSize());
}
// assignment
inline Matrix & operator=(const Matrix & right)
{
#ifdef MATRIX_ASSERT
ASSERT(getRows()==right.getRows());
ASSERT(getCols()==right.getCols());
#endif
if (this != &right)
{
memcpy(getData(),right.getData(),
right.getSize());
}
return *this;
}
// element accessors
inline float & operator()(size_t i, size_t j)
{
#ifdef MATRIX_ASSERT
ASSERT(i<getRows());
ASSERT(j<getCols());
#endif
return getData()[i*getCols() + j];
}
inline const float & operator()(size_t i, size_t j) const
{
#ifdef MATRIX_ASSERT
ASSERT(i<getRows());
ASSERT(j<getCols());
#endif
return getData()[i*getCols() + j];
}
// output
inline void print() const
{
for (size_t i=0; i<getRows(); i++)
{
for (size_t j=0; j<getCols(); j++)
{
float sig;
int exp;
float num = (*this)(i,j);
float2SigExp(num,sig,exp);
printf ("%6.3fe%03.3d,", (double)sig, exp);
}
printf("\n");
}
}
// boolean ops
inline bool operator==(const Matrix & right) const
{
for (size_t i=0; i<getRows(); i++)
{
for (size_t j=0; j<getCols(); j++)
{
if (fabsf((*this)(i,j)-right(i,j)) > 1e-30f)
return false;
}
}
return true;
}
// scalar ops
inline Matrix operator+(float right) const
{
Matrix result(getRows(), getCols());
arm_offset_f32((float *)getData(),right,
(float *)result.getData(),getRows()*getCols());
return result;
}
inline Matrix operator-(float right) const
{
Matrix result(getRows(), getCols());
arm_offset_f32((float *)getData(),-right,
(float *)result.getData(),getRows()*getCols());
return result;
}
inline Matrix operator*(float right) const
{
Matrix result(getRows(), getCols());
arm_mat_scale_f32(&_matrix,right,
&(result._matrix));
return result;
}
inline Matrix operator/(float right) const
{
Matrix result(getRows(), getCols());
arm_mat_scale_f32(&_matrix,1.0f/right,
&(result._matrix));
return result;
}
// vector ops
inline Vector operator*(const Vector & right) const
{
#ifdef MATRIX_ASSERT
ASSERT(getCols()==right.getRows());
#endif
Matrix resultMat = (*this)*
Matrix(right.getRows(),1,right.getData());
return Vector(getRows(),resultMat.getData());
}
// matrix ops
inline Matrix operator+(const Matrix & right) const
{
#ifdef MATRIX_ASSERT
ASSERT(getRows()==right.getRows());
ASSERT(getCols()==right.getCols());
#endif
Matrix result(getRows(), getCols());
arm_mat_add_f32(&_matrix, &(right._matrix),
&(result._matrix));
return result;
}
inline Matrix operator-(const Matrix & right) const
{
#ifdef MATRIX_ASSERT
ASSERT(getRows()==right.getRows());
ASSERT(getCols()==right.getCols());
#endif
Matrix result(getRows(), getCols());
arm_mat_sub_f32(&_matrix, &(right._matrix),
&(result._matrix));
return result;
}
inline Matrix operator*(const Matrix & right) const
{
#ifdef MATRIX_ASSERT
ASSERT(getCols()==right.getRows());
#endif
Matrix result(getRows(), right.getCols());
arm_mat_mult_f32(&_matrix, &(right._matrix),
&(result._matrix));
return result;
}
inline Matrix operator/(const Matrix & right) const
{
#ifdef MATRIX_ASSERT
ASSERT(right.getRows()==right.getCols());
ASSERT(getCols()==right.getCols());
#endif
return (*this)*right.inverse();
}
// other functions
inline Matrix transpose() const
{
Matrix result(getCols(),getRows());
arm_mat_trans_f32(&_matrix, &(result._matrix));
return result;
}
inline void swapRows(size_t a, size_t b)
{
if (a==b) return;
for(size_t j=0;j<getCols();j++) {
float tmp = (*this)(a,j);
(*this)(a,j) = (*this)(b,j);
(*this)(b,j) = tmp;
}
}
inline void swapCols(size_t a, size_t b)
{
if (a==b) return;
for(size_t i=0;i<getRows();i++) {
float tmp = (*this)(i,a);
(*this)(i,a) = (*this)(i,b);
(*this)(i,b) = tmp;
}
}
/**
* inverse based on LU factorization with partial pivotting
*/
Matrix inverse() const
{
#ifdef MATRIX_ASSERT
ASSERT(getRows()==getCols());
#endif
Matrix result(getRows(), getCols());
Matrix work = (*this);
arm_mat_inverse_f32(&(work._matrix),
&(result._matrix));
return result;
}
inline void setAll(const float & val)
{
for (size_t i=0;i<getRows();i++) {
for (size_t j=0;j<getCols();j++) {
(*this)(i,j) = val;
}
}
}
inline void set(const float * data)
{
memcpy(getData(),data,getSize());
}
inline size_t getRows() const { return _matrix.numRows; }
inline size_t getCols() const { return _matrix.numCols; }
inline static Matrix identity(size_t size) {
Matrix result(size,size);
for (size_t i=0; i<size; i++) {
result(i,i) = 1.0f;
}
return result;
}
inline static Matrix zero(size_t size) {
Matrix result(size,size);
result.setAll(0.0f);
return result;
}
inline static Matrix zero(size_t m, size_t n) {
Matrix result(m,n);
result.setAll(0.0f);
return result;
}
protected:
inline size_t getSize() const { return sizeof(float)*getRows()*getCols(); }
inline float * getData() { return _matrix.pData; }
inline const float * getData() const { return _matrix.pData; }
inline void setData(float * data) { _matrix.pData = data; }
private:
arm_matrix_instance_f32 _matrix;
};
} // namespace math