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https://gitee.com/mirrors_PX4/PX4-Autopilot.git
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150 lines
7.5 KiB
C++
150 lines
7.5 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2018 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file FlightTaskAuto.hpp
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*
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* Map from global triplet to local quadruple.
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*/
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#pragma once
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#include "FlightTask.hpp"
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#include <uORB/topics/position_setpoint_triplet.h>
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#include <uORB/topics/position_setpoint.h>
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#include <uORB/topics/home_position.h>
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#include <uORB/topics/vehicle_status.h>
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#include <lib/ecl/geo/geo.h>
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#include <ObstacleAvoidance.hpp>
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/**
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* This enum has to agree with position_setpoint_s type definition
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* The only reason for not using the struct position_setpoint is because
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* of the size
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*/
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enum class WaypointType : int {
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position = position_setpoint_s::SETPOINT_TYPE_POSITION,
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velocity = position_setpoint_s::SETPOINT_TYPE_VELOCITY,
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loiter = position_setpoint_s::SETPOINT_TYPE_LOITER,
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takeoff = position_setpoint_s::SETPOINT_TYPE_TAKEOFF,
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land = position_setpoint_s::SETPOINT_TYPE_LAND,
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idle = position_setpoint_s::SETPOINT_TYPE_IDLE,
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offboard = position_setpoint_s::SETPOINT_TYPE_OFFBOARD, // only part of this structure due to legacy reason. It is not used within the Auto flighttasks
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follow_target = position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET,
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};
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enum class State {
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offtrack, /**< Vehicle is more than cruise speed away from track */
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target_behind, /**< Vehicle is in front of target. */
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previous_infront, /**< Vehilce is behind previous waypoint.*/
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none /**< Vehicle is in normal tracking mode from triplet previous to triplet target */
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};
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class FlightTaskAuto : public FlightTask
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{
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public:
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FlightTaskAuto();
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virtual ~FlightTaskAuto() = default;
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bool initializeSubscriptions(SubscriptionArray &subscription_array) override;
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bool activate() override;
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bool updateInitialize() override;
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bool updateFinalize() override;
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/**
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* Sets an external yaw handler which can be used to implement a different yaw control strategy.
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*/
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void setYawHandler(WeatherVane *ext_yaw_handler) override {_ext_yaw_handler = ext_yaw_handler;}
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protected:
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void _setDefaultConstraints() override;
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matrix::Vector2f _getTargetVelocityXY(); /**< only used for follow-me and only here because of legacy reason.*/
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void _updateInternalWaypoints(); /**< Depending on state of vehicle, the internal waypoints might differ from target (for instance if offtrack). */
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bool _compute_heading_from_2D_vector(float &heading, matrix::Vector2f v); /**< Computes and sets heading a 2D vector */
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matrix::Vector3f _prev_prev_wp{}; /**< Pre-previous waypoint (local frame). This will be used for smoothing trajectories -> not used yet. */
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matrix::Vector3f _prev_wp{}; /**< Previous waypoint (local frame). If no previous triplet is available, the prev_wp is set to current position. */
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matrix::Vector3f _target{}; /**< Target waypoint (local frame).*/
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matrix::Vector3f _next_wp{}; /**< The next waypoint after target (local frame). If no next setpoint is available, next is set to target. */
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float _mc_cruise_speed{0.0f}; /**< Requested cruise speed. If not valid, default cruise speed is used. */
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WaypointType _type{WaypointType::idle}; /**< Type of current target triplet. */
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uORB::Subscription<home_position_s> *_sub_home_position{nullptr};
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State _current_state{State::none};
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float _target_acceptance_radius = 0.0f; /**< Acceptances radius of the target */
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int _mission_gear = landing_gear_s::GEAR_KEEP;
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float _yaw_sp_prev = NAN;
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ObstacleAvoidance _obstacle_avoidance; /**< class adjusting setpoints according to external avoidance module's input */
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DEFINE_PARAMETERS_CUSTOM_PARENT(FlightTask,
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(ParamFloat<px4::params::MPC_XY_CRUISE>) _param_mpc_xy_cruise,
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(ParamFloat<px4::params::MPC_CRUISE_90>) _param_mpc_cruise_90, // speed at corner when angle is 90 degrees move to line
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(ParamFloat<px4::params::NAV_MC_ALT_RAD>)
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_param_nav_mc_alt_rad, //vertical acceptance radius at which waypoints are updated
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(ParamInt<px4::params::MPC_YAW_MODE>) _param_mpc_yaw_mode, // defines how heading is executed,
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(ParamInt<px4::params::COM_OBS_AVOID>) _param_com_obs_avoid, // obstacle avoidance active
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(ParamFloat<px4::params::MPC_YAWRAUTO_MAX>) _param_mpc_yawrauto_max
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);
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private:
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matrix::Vector2f _lock_position_xy{NAN, NAN}; /**< if no valid triplet is received, lock positition to current position */
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bool _yaw_lock = false; /**< if within acceptance radius, lock yaw to current yaw */
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uORB::Subscription<position_setpoint_triplet_s> *_sub_triplet_setpoint{nullptr};
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uORB::Subscription<vehicle_status_s> *_sub_vehicle_status{nullptr};
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matrix::Vector3f
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_triplet_target; /**< current triplet from navigator which may differ from the intenal one (_target) depending on the vehicle state. */
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matrix::Vector3f
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_triplet_prev_wp; /**< previous triplet from navigator which may differ from the intenal one (_prev_wp) depending on the vehicle state.*/
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matrix::Vector3f
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_triplet_next_wp; /**< next triplet from navigator which may differ from the intenal one (_next_wp) depending on the vehicle state.*/
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matrix::Vector2f _closest_pt; /**< closest point to the vehicle position on the line previous - target */
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map_projection_reference_s _reference_position{}; /**< Structure used to project lat/lon setpoint into local frame. */
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float _reference_altitude = NAN; /**< Altitude relative to ground. */
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hrt_abstime _time_stamp_reference = 0; /**< time stamp when last reference update occured. */
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WeatherVane *_ext_yaw_handler =
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nullptr; /**< external weathervane library, used to implement a yaw control law that turns the vehicle nose into the wind */
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void _limitYawRate(); /**< Limits the rate of change of the yaw setpoint. */
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bool _evaluateTriplets(); /**< Checks and sets triplets. */
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bool _isFinite(const position_setpoint_s &sp); /**< Checks if all waypoint triplets are finite. */
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bool _evaluateGlobalReference(); /**< Check is global reference is available. */
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State _getCurrentState(); /**< Computes the current vehicle state based on the vehicle position and navigator triplets. */
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void _set_heading_from_mode(); /**< @see MPC_YAW_MODE */
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};
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