2017-03-12 00:08:35 +01:00

201 lines
6.0 KiB
C++

/****************************************************************************
*
* Copyright (c) 2017 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file led.cpp
*/
#include "led.h"
int LedController::init(int led_control_sub)
{
_led_control_sub = led_control_sub;
_last_update_call = hrt_absolute_time();
return 0;
}
int LedController::update(LedControlData &control_data)
{
bool updated = false;
orb_check(_led_control_sub, &updated);
while (updated) {
// handle new state
led_control_s led_control;
orb_copy(ORB_ID(led_control), _led_control_sub, &led_control);
// don't apply the new state just yet to avoid interrupting an ongoing blinking state
for (int i = 0; i < BOARD_MAX_LEDS; ++i) {
if (led_control.led_mask & (1 << i)) {
_states[i].next_state.set(led_control);
}
}
orb_check(_led_control_sub, &updated);
}
bool had_changes = false; // did one of the outputs change?
// handle state updates
hrt_abstime now = hrt_absolute_time();
uint16_t blink_delta_t = (uint16_t)((now - _last_update_call) / 100); // Note: this is in 0.1ms
for (int i = 0; i < BOARD_MAX_LEDS; ++i) {
bool do_not_change_state = false;
int priority = led_control_s::MAX_PRIORITY;
for (; priority >= 0; --priority) {
PerPriorityData &cur_data = _states[i].priority[priority];
if (cur_data.mode == led_control_s::MODE_DISABLED) {
continue; // handle next priority
}
// handle state updates
uint16_t current_blink_duration = 0;
switch (cur_data.mode) {
case led_control_s::MODE_BLINK_FAST:
current_blink_duration = BLINK_FAST_DURATION / 100;
break;
case led_control_s::MODE_BLINK_NORMAL:
current_blink_duration = BLINK_NORMAL_DURATION / 100;
break;
case led_control_s::MODE_BLINK_SLOW:
current_blink_duration = BLINK_SLOW_DURATION / 100;
break;
}
if (current_blink_duration > 0) {
if ((_states[i].current_blinking_time += blink_delta_t) > current_blink_duration) {
_states[i].current_blinking_time -= current_blink_duration;
if (cur_data.blink_times_left == 254) {
// handle toggling for infinite case: toggle between 254 and 255
cur_data.blink_times_left = 255;
do_not_change_state = true;
} else if (cur_data.blink_times_left == 255) {
cur_data.blink_times_left = 254;
} else if (--cur_data.blink_times_left == 0) { //TODO: 1 to ignore last off duration?
cur_data.mode = led_control_s::MODE_DISABLED;
_states[i].current_blinking_time = 0;
} else if (cur_data.blink_times_left % 2 == 1) {
do_not_change_state = true;
}
had_changes = true;
} else {
do_not_change_state = true;
}
}
break; // handle next led
}
// handle next state
if (!do_not_change_state && _states[i].next_state.is_valid()) {
uint8_t next_priority = _states[i].next_state.priority;
if ((int)next_priority >= priority) {
_states[i].current_blinking_time = 0;
had_changes = true;
}
_states[i].priority[next_priority].color = _states[i].next_state.color;
_states[i].priority[next_priority].mode = _states[i].next_state.mode;
_states[i].priority[next_priority].blink_times_left = _states[i].next_state.num_blinks * 2;
if (_states[i].priority[next_priority].blink_times_left == 0) {
// handle infinite case
_states[i].priority[next_priority].blink_times_left = 254;
}
_states[i].next_state.reset();
}
}
_last_update_call = now;
if (!had_changes) {
return 0;
}
// create output
get_control_data(control_data);
return 1;
}
void LedController::get_control_data(LedControlData &control_data)
{
for (int i = 0; i < BOARD_MAX_LEDS; ++i) {
control_data.leds[i].color = led_control_s::COLOR_OFF; // set output to a defined state
for (int priority = led_control_s::MAX_PRIORITY; priority >= 0; --priority) {
const PerPriorityData &cur_data = _states[i].priority[priority];
if (cur_data.mode == led_control_s::MODE_DISABLED) {
continue; // handle next priority
}
switch (cur_data.mode) {
case led_control_s::MODE_ON:
case led_control_s::MODE_BREATHE: // TODO: handle this properly
control_data.leds[i].color = cur_data.color;
break;
case led_control_s::MODE_BLINK_FAST:
case led_control_s::MODE_BLINK_NORMAL:
case led_control_s::MODE_BLINK_SLOW:
if (cur_data.blink_times_left % 2 == 0) {
control_data.leds[i].color = cur_data.color;
}
break;
// MODE_OFF does not need to be handled, it's already set above
}
break; // handle next led
}
}
}