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PX4-Autopilot/src/lib/controllib/BlockRandGauss.hpp
T
2017-06-04 18:22:42 +08:00

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/****************************************************************************
*
* Copyright (C) 2012 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
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*
* 1. Redistributions of source code must retain the above copyright
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* 2. Redistributions in binary form must reproduce the above copyright
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* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
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/**
* @file blocks.h
*
* Controller library code
*/
#pragma once
#include <px4_defines.h>
#include <assert.h>
#include <time.h>
#include <stdlib.h>
#include <math.h>
#include <mathlib/math/test/test.hpp>
#include <mathlib/math/filter/LowPassFilter2p.hpp>
#include "block/Block.hpp"
#include "block/BlockParam.hpp"
#include "matrix/math.hpp"
namespace control
{
class __EXPORT BlockRandGauss: public Block
{
public:
// methods
BlockRandGauss(SuperBlock *parent,
const char *name) :
Block(parent, name),
_mean(this, "MEAN"),
_stdDev(this, "DEV")
{
// seed should be initialized somewhere
// in main program for all calls to rand
// XXX currently in nuttx if you seed to 0, rand breaks
};
virtual ~BlockRandGauss() {};
float update()
{
static float V1, V2, S;
static int phase = 0;
float X;
if (phase == 0) {
do {
float U1 = (float)rand() / RAND_MAX;
float U2 = (float)rand() / RAND_MAX;
V1 = 2 * U1 - 1;
V2 = 2 * U2 - 1;
S = V1 * V1 + V2 * V2;
} while (S >= 1 || fabsf(S) < 1e-8f);
X = V1 * float(sqrtf(-2 * float(logf(S)) / S));
} else {
X = V2 * float(sqrtf(-2 * float(logf(S)) / S));
}
phase = 1 - phase;
return X * getStdDev() + getMean();
}
// accessors
float getMean() { return _mean.get(); }
float getStdDev() { return _stdDev.get(); }
private:
// attributes
control::BlockParamFloat _mean;
control::BlockParamFloat _stdDev;
};
} // namespace control