PX4-Autopilot/src/modules/land_detector/MulticopterLandDetector.cpp
Daniel Agar f9794e99f8
move hover_thrust_estimator to new module (mc_hover_thrust_estimator)
* MC_HTE: unitialize with hover_thrust parameter
* MC_HTE: constrain hover thrust setter between 0.1 and 0.9
* MC_HTE: integrate with land detector and velocity controller
* MCHoverThrustEstimator: Always publish an estimate even when not fusing measurements. This is required as the land detector and the position controller need to receive a hover thrust value.

* MC_HTE: use altitude agl threshold to start the estimator
local_position.z is relative to the origin of the EKF while dist_bottom
is above ground

Co-authored-by: bresch <brescianimathieu@gmail.com>
2020-03-11 21:20:54 -04:00

322 lines
12 KiB
C++

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/**
* @file MulticopterLandDetector.cpp
*
*The MC land-detector goes through 3 states before it will detect landed:
*
*State 1 (=ground_contact):
*ground_contact is detected once the vehicle is not moving along the NED-z direction and has
*a thrust value below 0.3 of the thrust_range (thrust_hover - thrust_min). The condition has to be true
*for GROUND_CONTACT_TRIGGER_TIME_US in order to detect ground_contact
*
*State 2 (=maybe_landed):
*maybe_landed can only occur if the internal ground_contact hysteresis state is true. maybe_landed criteria requires to have no motion in x and y,
*no rotation and a thrust below 0.1 of the thrust_range (thrust_hover - thrust_min). In addition, the mc_pos_control turns off the thrust_sp in
*body frame along x and y which helps to detect maybe_landed. The criteria for maybe_landed needs to be true for MAYBE_LAND_DETECTOR_TRIGGER_TIME_US.
*
*State 3 (=landed)
*landed can only be detected if maybe_landed is true for LAND_DETECTOR_TRIGGER_TIME_US. No farther criteria is tested, but the mc_pos_control goes into
*idle (thrust_sp = 0) which helps to detect landed. By doing this the thrust-criteria of State 2 will always be met, however the remaining criteria of no rotation and no motion still
*have to be valid.
*It is to note that if one criteria is not met, then vehicle exits the state directly without blocking.
*
*If the land-detector does not detect ground_contact, then the vehicle is either flying or falling, where free fall detection heavily relies
*on the acceleration. TODO: verify that free fall is reliable
*
* @author Johan Jansen <jnsn.johan@gmail.com>
* @author Morten Lysgaard <morten@lysgaard.no>
* @author Julian Oes <julian@oes.ch>
*/
#include <math.h>
#include <mathlib/mathlib.h>
#include <matrix/math.hpp>
#include "MulticopterLandDetector.h"
namespace land_detector
{
MulticopterLandDetector::MulticopterLandDetector()
{
_paramHandle.landSpeed = param_find("MPC_LAND_SPEED");
_paramHandle.minManThrottle = param_find("MPC_MANTHR_MIN");
_paramHandle.minThrottle = param_find("MPC_THR_MIN");
_paramHandle.useHoverThrustEstimate = param_find("MPC_USE_HTE");
_paramHandle.hoverThrottle = param_find("MPC_THR_HOVER");
// Use Trigger time when transitioning from in-air (false) to landed (true) / ground contact (true).
_ground_contact_hysteresis.set_hysteresis_time_from(false, GROUND_CONTACT_TRIGGER_TIME_US);
_landed_hysteresis.set_hysteresis_time_from(false, LAND_DETECTOR_TRIGGER_TIME_US);
_maybe_landed_hysteresis.set_hysteresis_time_from(false, MAYBE_LAND_DETECTOR_TRIGGER_TIME_US);
}
void MulticopterLandDetector::_update_topics()
{
LandDetector::_update_topics();
_actuator_controls_sub.update(&_actuator_controls);
_battery_sub.update(&_battery_status);
_vehicle_angular_velocity_sub.update(&_vehicle_angular_velocity);
_vehicle_control_mode_sub.update(&_vehicle_control_mode);
_vehicle_local_position_setpoint_sub.update(&_vehicle_local_position_setpoint);
if (_params.useHoverThrustEstimate) {
hover_thrust_estimate_s hte;
if (_hover_thrust_estimate_sub.update(&hte)) {
_params.hoverThrottle = hte.hover_thrust;
}
}
}
void MulticopterLandDetector::_update_params()
{
LandDetector::_update_params();
_freefall_hysteresis.set_hysteresis_time_from(false, (hrt_abstime)(1e6f * _param_lndmc_ffall_ttri.get()));
param_get(_paramHandle.minThrottle, &_params.minThrottle);
param_get(_paramHandle.minManThrottle, &_params.minManThrottle);
param_get(_paramHandle.landSpeed, &_params.landSpeed);
int32_t use_hover_thrust_estimate = 0;
param_get(_paramHandle.useHoverThrustEstimate, &use_hover_thrust_estimate);
_params.useHoverThrustEstimate = (use_hover_thrust_estimate == 1);
if (!_params.useHoverThrustEstimate) {
param_get(_paramHandle.hoverThrottle, &_params.hoverThrottle);
}
}
bool MulticopterLandDetector::_get_freefall_state()
{
if (_param_lndmc_ffall_thr.get() < 0.1f ||
_param_lndmc_ffall_thr.get() > 10.0f) { //if parameter is set to zero or invalid, disable free-fall detection.
return false;
}
if (_vehicle_acceleration.timestamp == 0) {
// _sensors is not valid yet, we have to assume we're not falling.
return false;
}
// norm of specific force. Should be close to 9.8 m/s^2 when landed.
const matrix::Vector3f accel{_vehicle_acceleration.xyz};
return (accel.norm() < _param_lndmc_ffall_thr.get()); // true if we are currently falling
}
bool MulticopterLandDetector::_get_ground_contact_state()
{
// When not armed, consider to have ground-contact
if (!_actuator_armed.armed) {
return true;
}
// land speed threshold
float land_speed_threshold = 0.9f * math::max(_params.landSpeed, 0.1f);
// Check if we are moving vertically - this might see a spike after arming due to
// throttle-up vibration. If accelerating fast the throttle thresholds will still give
// an accurate in-air indication.
bool vertical_movement = false;
if (hrt_elapsed_time(&_landed_time) < LAND_DETECTOR_LAND_PHASE_TIME_US) {
// Widen acceptance thresholds for landed state right after arming
// so that motor spool-up and other effects do not trigger false negatives.
vertical_movement = fabsf(_vehicle_local_position.vz) > _param_lndmc_z_vel_max.get() * 2.5f;
} else {
// Adjust max_climb_rate if land_speed is lower than 2x max_climb_rate
float max_climb_rate = ((land_speed_threshold * 0.5f) < _param_lndmc_z_vel_max.get()) ? (0.5f * land_speed_threshold) :
_param_lndmc_z_vel_max.get();
vertical_movement = fabsf(_vehicle_local_position.vz) > max_climb_rate;
}
// Check if we are moving horizontally.
_horizontal_movement = sqrtf(_vehicle_local_position.vx * _vehicle_local_position.vx
+ _vehicle_local_position.vy * _vehicle_local_position.vy) > _param_lndmc_xy_vel_max.get();
// if we have a valid velocity setpoint and the vehicle is demanded to go down but no vertical movement present,
// we then can assume that the vehicle hit ground
_in_descend = _is_climb_rate_enabled()
&& (_vehicle_local_position_setpoint.vz >= land_speed_threshold);
bool hit_ground = _in_descend && !vertical_movement;
// TODO: we need an accelerometer based check for vertical movement for flying without GPS
return (_has_low_thrust() || hit_ground) && (!_horizontal_movement || !_has_position_lock())
&& (!vertical_movement || !_has_altitude_lock());
}
bool MulticopterLandDetector::_get_maybe_landed_state()
{
// When not armed, consider to be maybe-landed
if (!_actuator_armed.armed) {
return true;
}
if (_has_minimal_thrust()) {
if (_min_trust_start == 0) {
_min_trust_start = hrt_absolute_time();
}
} else {
_min_trust_start = 0;
}
float landThresholdFactor = 1.0f;
// Widen acceptance thresholds for landed state right after landed
if (hrt_elapsed_time(&_landed_time) < LAND_DETECTOR_LAND_PHASE_TIME_US) {
landThresholdFactor = 2.5f;
}
// Next look if all rotation angles are not moving.
float max_rotation_scaled = math::radians(_param_lndmc_rot_max.get()) * landThresholdFactor;
bool rotating = (fabsf(_vehicle_angular_velocity.xyz[0]) > max_rotation_scaled) ||
(fabsf(_vehicle_angular_velocity.xyz[1]) > max_rotation_scaled) ||
(fabsf(_vehicle_angular_velocity.xyz[2]) > max_rotation_scaled);
// Return status based on armed state and throttle if no position lock is available.
if (!_has_altitude_lock() && !rotating) {
// The system has minimum trust set (manual or in failsafe)
// if this persists for 8 seconds AND the drone is not
// falling consider it to be landed. This should even sustain
// quite acrobatic flight.
return (_min_trust_start > 0) && (hrt_elapsed_time(&_min_trust_start) > 8_s);
}
// Ground contact, no thrust and no movement -> landed
return _ground_contact_hysteresis.get_state() && _has_minimal_thrust() && !rotating;
}
bool MulticopterLandDetector::_get_landed_state()
{
// When not armed, consider to be landed
if (!_actuator_armed.armed) {
return true;
}
// reset the landed_time
if (!_maybe_landed_hysteresis.get_state()) {
_landed_time = 0;
} else if (_landed_time == 0) {
_landed_time = hrt_absolute_time();
}
// if we have maybe_landed, the mc_pos_control goes into idle (thrust_sp = 0.0)
// therefore check if all other condition of the landed state remain true
return _maybe_landed_hysteresis.get_state();
}
float MulticopterLandDetector::_get_max_altitude()
{
/* TODO: add a meaningful altitude */
float valid_altitude_max = _param_lndmc_alt_max.get();
if (valid_altitude_max < 0.0f) {
return INFINITY;
}
if (_battery_status.warning == battery_status_s::BATTERY_WARNING_LOW) {
valid_altitude_max = _param_lndmc_alt_max.get() * 0.75f;
}
if (_battery_status.warning == battery_status_s::BATTERY_WARNING_CRITICAL) {
valid_altitude_max = _param_lndmc_alt_max.get() * 0.5f;
}
if (_battery_status.warning == battery_status_s::BATTERY_WARNING_EMERGENCY) {
valid_altitude_max = _param_lndmc_alt_max.get() * 0.25f;
}
return valid_altitude_max;
}
bool MulticopterLandDetector::_has_altitude_lock()
{
return (hrt_elapsed_time(&_vehicle_local_position.timestamp) < 1_s) && _vehicle_local_position.z_valid;
}
bool MulticopterLandDetector::_has_position_lock()
{
return _has_altitude_lock() && _vehicle_local_position.xy_valid;
}
bool MulticopterLandDetector::_is_climb_rate_enabled()
{
bool has_updated = (hrt_elapsed_time(&_vehicle_local_position_setpoint.timestamp) < 1_s);
return (_vehicle_control_mode.flag_control_climb_rate_enabled && has_updated
&& PX4_ISFINITE(_vehicle_local_position_setpoint.vz));
}
bool MulticopterLandDetector::_has_low_thrust()
{
// 30% of throttle range between min and hover
float sys_min_throttle = _params.minThrottle + (_params.hoverThrottle - _params.minThrottle) *
_param_lndmc_low_t_thr.get();
// Check if thrust output is less than the minimum auto throttle param.
return _actuator_controls.control[actuator_controls_s::INDEX_THROTTLE] <= sys_min_throttle;
}
bool MulticopterLandDetector::_has_minimal_thrust()
{
// 10% of throttle range between min and hover once we entered ground contact
float sys_min_throttle = _params.minThrottle + (_params.hoverThrottle - _params.minThrottle) * 0.1f;
// Determine the system min throttle based on flight mode
if (!_vehicle_control_mode.flag_control_climb_rate_enabled) {
sys_min_throttle = (_params.minManThrottle + 0.01f);
}
// Check if thrust output is less than the minimum auto throttle param.
return _actuator_controls.control[actuator_controls_s::INDEX_THROTTLE] <= sys_min_throttle;
}
bool MulticopterLandDetector::_get_ground_effect_state()
{
return _in_descend && !_horizontal_movement;
}
} // namespace land_detector