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a6d5c78d10
* mission_block: readibility improvement * mission_block: ignore max hagl failsafe in front transition
1056 lines
38 KiB
C++
1056 lines
38 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2014 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file mission_block.cpp
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*
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* Helper class to use mission items
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*
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* @author Julian Oes <julian@oes.ch>
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* @author Sander Smeets <sander@droneslab.com>
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* @author Andreas Antener <andreas@uaventure.com>
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*/
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#include "mission_block.h"
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#include "navigator.h"
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#include <math.h>
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#include <float.h>
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#include <lib/geo/geo.h>
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#include <systemlib/mavlink_log.h>
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#include <mathlib/mathlib.h>
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#include <uORB/uORB.h>
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#include <uORB/topics/vehicle_command.h>
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#include <uORB/topics/vtol_vehicle_status.h>
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using matrix::wrap_pi;
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MissionBlock::MissionBlock(Navigator *navigator, uint8_t navigator_state_id) :
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NavigatorMode(navigator, navigator_state_id)
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{
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}
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bool
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MissionBlock::is_mission_item_reached_or_completed()
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{
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const hrt_abstime now = hrt_absolute_time();
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// Handle indefinite waypoints and action commands
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switch (_mission_item.nav_cmd) {
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// Action Commands that doesn't have timeout completes instantaneously
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case NAV_CMD_DO_SET_ACTUATOR:
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case NAV_CMD_DO_LAND_START:
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case NAV_CMD_DO_TRIGGER_CONTROL:
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case NAV_CMD_DO_DIGICAM_CONTROL:
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case NAV_CMD_IMAGE_START_CAPTURE:
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case NAV_CMD_IMAGE_STOP_CAPTURE:
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case NAV_CMD_VIDEO_START_CAPTURE:
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case NAV_CMD_VIDEO_STOP_CAPTURE:
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case NAV_CMD_DO_CONTROL_VIDEO:
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case NAV_CMD_DO_MOUNT_CONFIGURE:
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case NAV_CMD_DO_MOUNT_CONTROL:
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case NAV_CMD_DO_GIMBAL_MANAGER_CONFIGURE:
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case NAV_CMD_COMPONENT_ARM_DISARM:
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case NAV_CMD_DO_SET_ROI:
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case NAV_CMD_DO_SET_ROI_LOCATION:
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case NAV_CMD_DO_SET_ROI_WPNEXT_OFFSET:
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case NAV_CMD_DO_SET_ROI_NONE:
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case NAV_CMD_DO_SET_CAM_TRIGG_DIST:
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case NAV_CMD_OBLIQUE_SURVEY:
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case NAV_CMD_DO_SET_CAM_TRIGG_INTERVAL:
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case NAV_CMD_SET_CAMERA_MODE:
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case NAV_CMD_SET_CAMERA_SOURCE:
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case NAV_CMD_SET_CAMERA_ZOOM:
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case NAV_CMD_SET_CAMERA_FOCUS:
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case NAV_CMD_DO_CHANGE_SPEED:
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case NAV_CMD_DO_SET_HOME:
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case NAV_CMD_RETURN_TO_LAUNCH:
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return true;
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// Indefinite Waypoints
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case NAV_CMD_LAND: /* fall through */
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case NAV_CMD_VTOL_LAND:
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return _navigator->get_land_detected()->landed;
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case NAV_CMD_IDLE: /* fall through */
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case NAV_CMD_LOITER_UNLIMITED:
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return false;
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case NAV_CMD_DO_VTOL_TRANSITION:
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if (int(_mission_item.params[0]) == 3) {
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// transition to RW requested, only accept waypoint if vehicle state has changed accordingly
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return _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING
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&& !_navigator->get_vstatus()->in_transition_mode;
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} else if (int(_mission_item.params[0]) == 4) {
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// transition to FW requested, only accept waypoint if vehicle state has changed accordingly
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return _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING;
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} else {
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// invalid vtol transition request
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return false;
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}
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case NAV_CMD_VTOL_TAKEOFF:
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if (_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING) {
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return true;
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}
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break;
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case NAV_CMD_DELAY:
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// Set reached flags directly such that only the delay time is considered
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_waypoint_position_reached = true;
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_waypoint_yaw_reached = true;
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// Set timestamp when entering only (it's reset to 0 for every waypoint)
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if (_time_wp_reached == 0) {
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_time_wp_reached = now;
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}
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break;
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case NAV_CMD_DO_WINCH:
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case NAV_CMD_DO_GIMBAL_MANAGER_PITCHYAW:
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case NAV_CMD_DO_GRIPPER:
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if (now > _timestamp_command_timeout + (_command_timeout * 1_s)) {
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return true;
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}
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return false; // Still waiting
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default:
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/* do nothing, this is a 3D waypoint */
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break;
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}
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// Update the 'waypoint position reached' status
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if (!_navigator->get_land_detected()->landed && !_waypoint_position_reached) {
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float dist = -1.0f;
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float dist_xy = -1.0f;
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float dist_z = -1.0f;
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const float mission_item_altitude_amsl = get_absolute_altitude_for_item(_mission_item);
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// consider mission_item.loiter_radius invalid if NAN or 0, use default value in this case.
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const float mission_item_loiter_radius_abs = (PX4_ISFINITE(_mission_item.loiter_radius)
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&& fabsf(_mission_item.loiter_radius) > FLT_EPSILON) ? fabsf(_mission_item.loiter_radius) :
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_navigator->get_default_loiter_rad();
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dist = get_distance_to_point_global_wgs84(_mission_item.lat, _mission_item.lon, mission_item_altitude_amsl,
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_navigator->get_global_position()->lat,
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_navigator->get_global_position()->lon,
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_navigator->get_global_position()->alt,
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&dist_xy, &dist_z);
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if ((_mission_item.nav_cmd == NAV_CMD_TAKEOFF || _mission_item.nav_cmd == NAV_CMD_VTOL_TAKEOFF)
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&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) {
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/* We want to avoid the edge case where the acceptance radius is bigger or equal than
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* the altitude of the takeoff waypoint above home. Otherwise, we do not really follow
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* take-off procedures like leaving the landing gear down. */
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float takeoff_alt = _mission_item.altitude_is_relative ?
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_mission_item.altitude :
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(_mission_item.altitude - _navigator->get_home_position()->alt);
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float altitude_acceptance_radius = _navigator->get_altitude_acceptance_radius();
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/* It should be safe to just use half of the takoeff_alt as an acceptance radius. */
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if (takeoff_alt > 0 && takeoff_alt < altitude_acceptance_radius) {
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altitude_acceptance_radius = takeoff_alt / 2.0f;
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}
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/* require only altitude for takeoff for multicopter */
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if (_navigator->get_global_position()->alt >
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mission_item_altitude_amsl - altitude_acceptance_radius) {
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_TAKEOFF
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&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING) {
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/* fixed-wing takeoff is reached once the vehicle has exceeded the takeoff altitude */
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if (_navigator->get_global_position()->alt > mission_item_altitude_amsl) {
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_TAKEOFF
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&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROVER) {
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// Accept takeoff waypoint to be reached if the distance in 2D plane is within acceptance radius
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if (dist_xy >= 0.0f && dist_xy <= _navigator->get_acceptance_radius()) {
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_TAKEOFF) {
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// For takeoff mission items use the parameter for the takeoff acceptance radius
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if (dist >= 0.0f && dist <= _navigator->get_acceptance_radius()
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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_waypoint_position_reached = true;
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}
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} else if (_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING &&
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(_mission_item.nav_cmd == NAV_CMD_LOITER_UNLIMITED ||
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_mission_item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT)) {
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/* Loiter mission item on a non rotary wing: the aircraft is going to circle the
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* coordinates with a radius equal to the loiter_radius field. It is not flying
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* through the waypoint center.
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* Therefore the item is marked as reached once the system reaches the loiter
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* radius + navigation switch distance. Time inside and turn count is handled elsewhere.
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*/
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// check if within loiter radius around wp, if yes then set altitude sp to mission item
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if (dist >= 0.0f && dist_xy <= (_navigator->get_acceptance_radius() + mission_item_loiter_radius_abs)
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_LOITER_TO_ALT) {
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// NAV_CMD_LOITER_TO_ALT only uses mission item altitude once it's in the loiter.
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// First check if the altitude setpoint is the mission setpoint (that means that the loiter is not yet reached)
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struct position_setpoint_s *curr_sp = &_navigator->get_position_setpoint_triplet()->current;
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if (fabsf(curr_sp->alt - mission_item_altitude_amsl) >= FLT_EPSILON) {
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dist_xy = -1.0f;
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dist_z = -1.0f;
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dist = get_distance_to_point_global_wgs84(_mission_item.lat, _mission_item.lon, curr_sp->alt,
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_navigator->get_global_position()->lat,
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_navigator->get_global_position()->lon,
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_navigator->get_global_position()->alt,
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&dist_xy, &dist_z);
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// check if within loiter radius around wp, if yes then set altitude sp to mission item
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if (dist >= 0.0f && dist_xy <= (_navigator->get_acceptance_radius() + mission_item_loiter_radius_abs)
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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curr_sp->alt = mission_item_altitude_amsl;
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curr_sp->type = position_setpoint_s::SETPOINT_TYPE_LOITER;
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_navigator->set_position_setpoint_triplet_updated();
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}
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} else if (dist >= 0.f && dist_xy <= (_navigator->get_acceptance_radius() + mission_item_loiter_radius_abs)
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&& dist_z <= _navigator->get_altitude_acceptance_radius()) {
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// loitering, check if new altitude is reached, while still also having check on position
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_waypoint_position_reached = true;
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}
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} else if (_mission_item.nav_cmd == NAV_CMD_CONDITION_GATE) {
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struct position_setpoint_s *curr_sp = &_navigator->get_position_setpoint_triplet()->current;
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// if the setpoint is valid we are checking if we reached the gate
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// in the case of an invalid setpoint we are defaulting to
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// assuming that we have already reached the gate to not block
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// the further execution of the mission.
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if (curr_sp->valid) {
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// location of gate (mission item)
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MapProjection ref_pos{_mission_item.lat, _mission_item.lon};
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// current setpoint
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matrix::Vector2f gate_to_curr_sp = ref_pos.project(curr_sp->lat, curr_sp->lon);
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// system position
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matrix::Vector2f vehicle_pos = ref_pos.project(_navigator->get_global_position()->lat,
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_navigator->get_global_position()->lon);
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const float dot_product = vehicle_pos.dot(gate_to_curr_sp.normalized());
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// if the dot product (projected vector) is positive, then
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// the current position is between the gate position and the
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// next waypoint
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if (dot_product >= 0) {
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_waypoint_position_reached = true;
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_waypoint_yaw_reached = true;
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_time_wp_reached = now;
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}
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}
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} else {
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float acceptance_radius = _navigator->get_acceptance_radius();
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// We use the acceptance radius of the mission item if it has been set (not NAN)
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// but only for multicopter.
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if (_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING
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&& PX4_ISFINITE(_mission_item.acceptance_radius) && _mission_item.acceptance_radius > FLT_EPSILON) {
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acceptance_radius = _mission_item.acceptance_radius;
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}
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float alt_acc_rad_m = _navigator->get_altitude_acceptance_radius();
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/* for vtol back transition calculate acceptance radius based on time and ground speed */
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if (_mission_item.vtol_back_transition
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&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING) {
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float velocity = sqrtf(_navigator->get_local_position()->vx * _navigator->get_local_position()->vx +
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_navigator->get_local_position()->vy * _navigator->get_local_position()->vy);
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const float back_trans_dec = _navigator->get_vtol_back_trans_deceleration();
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if (back_trans_dec > FLT_EPSILON && velocity > FLT_EPSILON) {
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acceptance_radius = (velocity / back_trans_dec / 2) * velocity;
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}
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// do not care for altitude when approaching the backtransition point. Not accepting the waypoint causes
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// the vehicle to perform a sharp turn after passing the land waypoint and this causes worse unexected behavior
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alt_acc_rad_m = INFINITY;
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}
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bool passed_curr_wp = false;
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if (_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING) {
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const float dist_prev_to_curr = get_distance_to_next_waypoint(_navigator->get_position_setpoint_triplet()->previous.lat,
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_navigator->get_position_setpoint_triplet()->previous.lon, _navigator->get_position_setpoint_triplet()->current.lat,
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_navigator->get_position_setpoint_triplet()->current.lon);
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if (dist_prev_to_curr > 1.0e-6f && _navigator->get_position_setpoint_triplet()->previous.valid) {
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// Fixed-wing guidance interprets this condition as line segment following
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// vector from previous waypoint to current waypoint
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float vector_prev_to_curr_north;
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float vector_prev_to_curr_east;
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get_vector_to_next_waypoint_fast(_navigator->get_position_setpoint_triplet()->previous.lat,
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_navigator->get_position_setpoint_triplet()->previous.lon, _navigator->get_position_setpoint_triplet()->current.lat,
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_navigator->get_position_setpoint_triplet()->current.lon, &vector_prev_to_curr_north,
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&vector_prev_to_curr_east);
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// vector from next waypoint to aircraft
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float vector_curr_to_vehicle_north;
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float vector_curr_to_vehicle_east;
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get_vector_to_next_waypoint_fast(_navigator->get_position_setpoint_triplet()->current.lat,
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_navigator->get_position_setpoint_triplet()->current.lon, _navigator->get_global_position()->lat,
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_navigator->get_global_position()->lon, &vector_curr_to_vehicle_north,
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&vector_curr_to_vehicle_east);
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// if dot product of vectors is positive, we are passed the current waypoint (the terminal point on the line segment) and should switch to next mission item
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passed_curr_wp = vector_prev_to_curr_north * vector_curr_to_vehicle_north + vector_prev_to_curr_east *
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vector_curr_to_vehicle_east > 0.0f;
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}
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}
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if (dist_xy >= 0.0f && (dist_xy <= acceptance_radius || passed_curr_wp) && dist_z <= alt_acc_rad_m) {
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_waypoint_position_reached = true;
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}
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}
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if (_waypoint_position_reached) {
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// reached just now
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_time_wp_reached = now;
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}
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// consider yaw reached for non-rotary wing vehicles (such as fixed-wing)
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if (_navigator->get_vstatus()->vehicle_type != vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) {
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_waypoint_yaw_reached = true;
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}
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}
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// Update the 'waypoint position reached' status (only for rotary wing flight)
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if (_waypoint_position_reached && !_waypoint_yaw_reached) {
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if (_navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING
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&& _navigator->get_yaw_to_be_accepted(_mission_item.yaw)
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&& _navigator->get_local_position()->heading_good_for_control) {
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const float yaw_err = wrap_pi(_mission_item.yaw - _navigator->get_local_position()->heading);
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/* accept yaw if reached or if timeout is set in which case we ignore not forced headings */
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if (fabsf(yaw_err) < _navigator->get_yaw_threshold()
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|| (_navigator->get_yaw_timeout() >= FLT_EPSILON && !_mission_item.force_heading)) {
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_waypoint_yaw_reached = true;
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}
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/* if heading needs to be reached, the timeout is enabled and we don't make it, abort mission */
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if (!_waypoint_yaw_reached && _mission_item.force_heading &&
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(_navigator->get_yaw_timeout() >= FLT_EPSILON) &&
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(now - _time_wp_reached >= (hrt_abstime)_navigator->get_yaw_timeout() * 1e6f)) {
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_navigator->set_mission_failure_heading_timeout();
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}
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} else {
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_waypoint_yaw_reached = true;
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}
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}
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// Handle Loiter/Delay Timeout if the waypoint position and yaw setpoint got reached
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if (_waypoint_position_reached && _waypoint_yaw_reached) {
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bool time_inside_reached = false;
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|
/* check if the MAV was long enough inside the waypoint orbit */
|
|
if ((get_time_inside(_mission_item) < FLT_EPSILON) ||
|
|
(now >= (hrt_abstime)(get_time_inside(_mission_item) * 1_s) + _time_wp_reached)) {
|
|
time_inside_reached = true;
|
|
}
|
|
|
|
// check if course for exit is reached (only applies for fixed-wing flight)
|
|
bool exit_course_reached = false;
|
|
|
|
if (time_inside_reached) {
|
|
|
|
struct position_setpoint_s *curr_sp_new = &_navigator->get_position_setpoint_triplet()->current;
|
|
const position_setpoint_s &next_sp = _navigator->get_position_setpoint_triplet()->next;
|
|
|
|
const float dist_current_next = get_distance_to_next_waypoint(curr_sp_new->lat, curr_sp_new->lon, next_sp.lat,
|
|
next_sp.lon);
|
|
|
|
/* enforce exit course if in FW, the next wp is valid, the vehicle is currently loitering and either having force_heading set,
|
|
or if loitering to achieve altitdue at a NAV_CMD_WAYPOINT */
|
|
const bool enforce_exit_course = _navigator->get_vstatus()->vehicle_type != vehicle_status_s::VEHICLE_TYPE_ROTARY_WING
|
|
&& next_sp.valid
|
|
&& curr_sp_new->type == position_setpoint_s::SETPOINT_TYPE_LOITER
|
|
&& (_mission_item.force_heading || _mission_item.nav_cmd == NAV_CMD_WAYPOINT);
|
|
|
|
// can only enforce exit course if next waypoint is not within loiter radius of current waypoint (with small margin)
|
|
const bool exit_course_is_reachable = dist_current_next > 1.05f * curr_sp_new->loiter_radius;
|
|
|
|
if (enforce_exit_course && exit_course_is_reachable) {
|
|
|
|
float vehicle_position_to_next_waypoint_north;
|
|
float vehicle_position_to_next_waypoint_east;
|
|
get_vector_to_next_waypoint(_navigator->get_global_position()->lat, _navigator->get_global_position()->lon, next_sp.lat,
|
|
next_sp.lon, &vehicle_position_to_next_waypoint_north, &vehicle_position_to_next_waypoint_east);
|
|
|
|
// this vector defines the exit bearing
|
|
const matrix::Vector2f vector_vehicle_position_to_next_waypoint = {vehicle_position_to_next_waypoint_north, vehicle_position_to_next_waypoint_east};
|
|
|
|
const matrix::Vector2f vehicle_ground_velocity = {_navigator->get_local_position()->vx, _navigator->get_local_position()->vy};
|
|
|
|
exit_course_reached = vector_vehicle_position_to_next_waypoint.dot(vehicle_ground_velocity) >
|
|
vector_vehicle_position_to_next_waypoint.norm() * vehicle_ground_velocity.norm() * kCosineExitCourseThreshold;
|
|
|
|
} else {
|
|
exit_course_reached = true;
|
|
}
|
|
}
|
|
|
|
// set exit flight course to next waypoint
|
|
if (exit_course_reached) {
|
|
position_setpoint_s &curr_sp = _navigator->get_position_setpoint_triplet()->current;
|
|
const position_setpoint_s &next_sp = _navigator->get_position_setpoint_triplet()->next;
|
|
|
|
const float range = get_distance_to_next_waypoint(curr_sp.lat, curr_sp.lon, next_sp.lat, next_sp.lon);
|
|
|
|
// exit xtrack location
|
|
// reset lat/lon of loiter waypoint so vehicle follows a tangent
|
|
if (_mission_item.loiter_exit_xtrack && next_sp.valid && PX4_ISFINITE(range) &&
|
|
(_mission_item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT ||
|
|
_mission_item.nav_cmd == NAV_CMD_LOITER_TO_ALT)) {
|
|
|
|
float bearing = get_bearing_to_next_waypoint(curr_sp.lat, curr_sp.lon, next_sp.lat, next_sp.lon);
|
|
|
|
// calculate (positive) angle between current bearing vector (orbit center to next waypoint) and vector pointing to tangent exit location
|
|
const float ratio = math::min(fabsf(curr_sp.loiter_radius / range), 1.0f);
|
|
float inner_angle = acosf(ratio);
|
|
|
|
// Compute "ideal" tangent origin
|
|
if (curr_sp.loiter_direction_counter_clockwise) {
|
|
bearing += inner_angle;
|
|
|
|
} else {
|
|
bearing -= inner_angle;
|
|
}
|
|
|
|
// set typ to position, will get set to loiter in the fw position controller once close
|
|
// and replace current setpoint lat/lon with tangent coordinate
|
|
curr_sp.type = position_setpoint_s::SETPOINT_TYPE_POSITION;
|
|
waypoint_from_heading_and_distance(curr_sp.lat, curr_sp.lon,
|
|
bearing, fabsf(curr_sp.loiter_radius),
|
|
&curr_sp.lat, &curr_sp.lon);
|
|
}
|
|
|
|
return true; // mission item is reached
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
MissionBlock::reset_mission_item_reached()
|
|
{
|
|
_waypoint_position_reached = false;
|
|
_waypoint_yaw_reached = false;
|
|
_time_wp_reached = 0;
|
|
}
|
|
|
|
void
|
|
MissionBlock::issue_command(const mission_item_s &item)
|
|
{
|
|
if (item_contains_position(item)
|
|
|| item_contains_gate(item)
|
|
|| item_contains_marker(item)) {
|
|
return;
|
|
}
|
|
|
|
// This is to support legacy DO_MOUNT_CONTROL as part of a mission.
|
|
if (item.nav_cmd == NAV_CMD_DO_MOUNT_CONTROL) {
|
|
_navigator->acquire_gimbal_control();
|
|
}
|
|
|
|
// Mission item's NAV_CMD enums directly map to the according vehicle command
|
|
// So set the raw value directly (MAV_FRAME_MISSION mission item)
|
|
vehicle_command_s vehicle_command{};
|
|
vehicle_command.command = item.nav_cmd;
|
|
vehicle_command.param1 = item.params[0];
|
|
vehicle_command.param2 = item.params[1];
|
|
vehicle_command.param3 = item.params[2];
|
|
vehicle_command.param4 = item.params[3];
|
|
vehicle_command.param5 = static_cast<double>(item.params[4]);
|
|
vehicle_command.param6 = static_cast<double>(item.params[5]);
|
|
vehicle_command.param7 = item.params[6];
|
|
|
|
if (item.nav_cmd == NAV_CMD_DO_SET_ROI_LOCATION) {
|
|
// We need to send out the ROI location that was parsed potentially with double precision to lat/lon because mission item parameters 5 and 6 only have float precision
|
|
vehicle_command.param5 = item.lat;
|
|
vehicle_command.param6 = item.lon;
|
|
|
|
if (item.altitude_is_relative) {
|
|
vehicle_command.param7 = item.altitude + _navigator->get_home_position()->alt;
|
|
}
|
|
}
|
|
|
|
_navigator->publish_vehicle_command(vehicle_command);
|
|
|
|
if (item_has_timeout(item)) {
|
|
_timestamp_command_timeout = hrt_absolute_time();
|
|
}
|
|
}
|
|
|
|
float
|
|
MissionBlock::get_time_inside(const mission_item_s &item) const
|
|
{
|
|
if ((item.nav_cmd == NAV_CMD_WAYPOINT
|
|
&& _navigator->get_vstatus()->vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) ||
|
|
item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT ||
|
|
item.nav_cmd == NAV_CMD_DELAY) {
|
|
|
|
// a negative time inside would be invalid
|
|
return math::max(item.time_inside, 0.0f);
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
// TODO: get_time_inside and item_has_timeout is quite redundant. Separate them out
|
|
// Problem arises from the fact that DO_WINCH and DO_GRIPPER *should be an instantaneous command,
|
|
// and shouldn't have a timeout defined as it is a DO_* command. It should rather be defined as CONDITION_GRIPPER
|
|
// or so, and have a function named 'item_is_conditional'
|
|
// Reference: https://mavlink.io/en/services/mission.html#mavlink_commands
|
|
// A similar condition applies to DO_GIMBAL_MANAGER_PITCHYAW
|
|
bool
|
|
MissionBlock::item_has_timeout(const mission_item_s &item)
|
|
{
|
|
return item.nav_cmd == NAV_CMD_DO_WINCH ||
|
|
item.nav_cmd == NAV_CMD_DO_GRIPPER ||
|
|
item.nav_cmd == NAV_CMD_DO_GIMBAL_MANAGER_PITCHYAW;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::item_contains_position(const mission_item_s &item)
|
|
{
|
|
return item.nav_cmd == NAV_CMD_WAYPOINT ||
|
|
item.nav_cmd == NAV_CMD_LOITER_UNLIMITED ||
|
|
item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT ||
|
|
item.nav_cmd == NAV_CMD_LAND ||
|
|
item.nav_cmd == NAV_CMD_TAKEOFF ||
|
|
item.nav_cmd == NAV_CMD_LOITER_TO_ALT ||
|
|
item.nav_cmd == NAV_CMD_VTOL_TAKEOFF ||
|
|
item.nav_cmd == NAV_CMD_VTOL_LAND;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::item_contains_gate(const mission_item_s &item)
|
|
{
|
|
return item.nav_cmd == NAV_CMD_CONDITION_GATE;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::item_contains_marker(const mission_item_s &item)
|
|
{
|
|
return item.nav_cmd == NAV_CMD_DO_LAND_START;
|
|
}
|
|
|
|
bool
|
|
MissionBlock::mission_item_to_position_setpoint(const mission_item_s &item, position_setpoint_s *sp)
|
|
{
|
|
// Don't change the setpoint for non-position items
|
|
if (!item_contains_position(item)) {
|
|
return false;
|
|
}
|
|
|
|
sp->lat = item.lat;
|
|
sp->lon = item.lon;
|
|
sp->alt = get_absolute_altitude_for_item(item);
|
|
sp->yaw = item.yaw;
|
|
sp->loiter_radius = (fabsf(item.loiter_radius) > FLT_EPSILON) ? fabsf(item.loiter_radius) :
|
|
_navigator->get_default_loiter_rad();
|
|
sp->loiter_direction_counter_clockwise = item.loiter_radius < 0;
|
|
|
|
if (item.acceptance_radius > FLT_EPSILON && PX4_ISFINITE(item.acceptance_radius)) {
|
|
// if the mission item has a specified acceptance radius, overwrite the default one from parameters
|
|
sp->acceptance_radius = item.acceptance_radius;
|
|
|
|
} else {
|
|
sp->acceptance_radius = _navigator->get_default_acceptance_radius();
|
|
}
|
|
|
|
// by default, FW guidance logic will take alt acceptance from NAV_FW_ALT_RAD, in some special cases
|
|
// we override it after this
|
|
sp->alt_acceptance_radius = NAN;
|
|
|
|
sp->cruising_speed = _navigator->get_cruising_speed();
|
|
sp->cruising_throttle = _navigator->get_cruising_throttle();
|
|
|
|
// for fixed wing we don't use cruising_throttle directly anymore, instead we command airspeed setpoints via cruising_speed
|
|
// we still use cruising throttle here to determine if gliding is enabled
|
|
sp->gliding_enabled = (_navigator->get_cruising_throttle() < FLT_EPSILON);
|
|
|
|
switch (item.nav_cmd) {
|
|
case NAV_CMD_IDLE:
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_IDLE;
|
|
break;
|
|
|
|
case NAV_CMD_TAKEOFF:
|
|
case NAV_CMD_VTOL_TAKEOFF:
|
|
|
|
// if already flying (armed and !landed) treat TAKEOFF like regular POSITION
|
|
if ((_navigator->get_vstatus()->arming_state == vehicle_status_s::ARMING_STATE_ARMED)
|
|
&& !_navigator->get_land_detected()->landed && !_navigator->get_land_detected()->maybe_landed) {
|
|
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_POSITION;
|
|
|
|
} else {
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_TAKEOFF;
|
|
|
|
// Don't set a yaw setpoint for takeoff, as Navigator doesn't handle the yaw reset.
|
|
// The yaw setpoint generation is handled by FlightTaskAuto.
|
|
sp->yaw = NAN;
|
|
}
|
|
|
|
break;
|
|
|
|
case NAV_CMD_LAND:
|
|
case NAV_CMD_VTOL_LAND:
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_LAND;
|
|
break;
|
|
|
|
case NAV_CMD_LOITER_TO_ALT:
|
|
sp->alt = _navigator->get_global_position()->alt;
|
|
|
|
// FALLTHROUGH
|
|
case NAV_CMD_LOITER_TIME_LIMIT:
|
|
case NAV_CMD_LOITER_UNLIMITED:
|
|
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_LOITER;
|
|
break;
|
|
|
|
default:
|
|
sp->type = position_setpoint_s::SETPOINT_TYPE_POSITION;
|
|
break;
|
|
}
|
|
|
|
sp->valid = true;
|
|
sp->timestamp = hrt_absolute_time();
|
|
|
|
return sp->valid;
|
|
}
|
|
|
|
void
|
|
MissionBlock::setLoiterItemFromCurrentPositionSetpoint(struct mission_item_s *item)
|
|
{
|
|
setLoiterItemCommonFields(item);
|
|
|
|
const position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
|
|
|
item->lat = pos_sp_triplet->current.lat;
|
|
item->lon = pos_sp_triplet->current.lon;
|
|
item->altitude = pos_sp_triplet->current.alt;
|
|
item->loiter_radius = pos_sp_triplet->current.loiter_direction_counter_clockwise ?
|
|
-pos_sp_triplet->current.loiter_radius : pos_sp_triplet->current.loiter_radius;
|
|
item->yaw = pos_sp_triplet->current.yaw;
|
|
}
|
|
|
|
void
|
|
MissionBlock::setLoiterItemFromCurrentPosition(struct mission_item_s *item)
|
|
{
|
|
setLoiterItemCommonFields(item);
|
|
|
|
item->lat = _navigator->get_global_position()->lat;
|
|
item->lon = _navigator->get_global_position()->lon;
|
|
|
|
// check if minimum loiter altitude is specified, and enforce it if so
|
|
float loiter_altitude_amsl = _navigator->get_global_position()->alt;
|
|
|
|
if (_navigator->get_loiter_min_alt() > FLT_EPSILON) {
|
|
loiter_altitude_amsl = math::max(loiter_altitude_amsl,
|
|
_navigator->get_home_position()->alt + _navigator->get_loiter_min_alt());
|
|
}
|
|
|
|
item->altitude = loiter_altitude_amsl;
|
|
item->loiter_radius = _navigator->get_default_loiter_rad();
|
|
item->yaw = NAN;
|
|
}
|
|
|
|
void
|
|
MissionBlock::setLoiterItemFromCurrentPositionWithBraking(struct mission_item_s *item)
|
|
{
|
|
setLoiterItemCommonFields(item);
|
|
|
|
_navigator->preproject_stop_point(item->lat, item->lon);
|
|
|
|
item->altitude = _navigator->get_global_position()->alt;
|
|
item->loiter_radius = _navigator->get_default_loiter_rad();
|
|
item->yaw = NAN;
|
|
}
|
|
|
|
void
|
|
MissionBlock::setLoiterItemCommonFields(struct mission_item_s *item)
|
|
{
|
|
item->nav_cmd = NAV_CMD_LOITER_UNLIMITED;
|
|
|
|
item->altitude_is_relative = false;
|
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
|
item->yaw = NAN;
|
|
item->time_inside = 0.0f;
|
|
item->autocontinue = false;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_takeoff_item(struct mission_item_s *item, float abs_altitude)
|
|
{
|
|
item->nav_cmd = NAV_CMD_TAKEOFF;
|
|
|
|
/* use current position */
|
|
item->lat = _navigator->get_global_position()->lat;
|
|
item->lon = _navigator->get_global_position()->lon;
|
|
item->yaw = NAN;
|
|
|
|
item->altitude = abs_altitude;
|
|
item->altitude_is_relative = false;
|
|
|
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
|
item->loiter_radius = _navigator->get_default_loiter_rad();
|
|
item->autocontinue = false;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_land_item(struct mission_item_s *item)
|
|
{
|
|
/* VTOL transition to RW before landing */
|
|
if (_navigator->force_vtol()) {
|
|
|
|
vehicle_command_s vehicle_command{};
|
|
vehicle_command.command = NAV_CMD_DO_VTOL_TRANSITION;
|
|
vehicle_command.param1 = vtol_vehicle_status_s::VEHICLE_VTOL_STATE_MC;
|
|
vehicle_command.param2 = 0.f; // normal unforced transition
|
|
_navigator->publish_vehicle_command(vehicle_command);
|
|
}
|
|
|
|
/* set the land item */
|
|
item->nav_cmd = NAV_CMD_LAND;
|
|
|
|
// set land item to current position
|
|
if (_navigator->get_local_position()->xy_global) {
|
|
item->lat = _navigator->get_global_position()->lat;
|
|
item->lon = _navigator->get_global_position()->lon;
|
|
|
|
} else {
|
|
item->lat = (double)NAN;
|
|
item->lon = (double)NAN;
|
|
}
|
|
|
|
item->yaw = NAN;
|
|
|
|
item->altitude = 0;
|
|
item->altitude_is_relative = false;
|
|
item->loiter_radius = _navigator->get_default_loiter_rad();
|
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
|
item->time_inside = 0.0f;
|
|
item->autocontinue = true;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_idle_item(struct mission_item_s *item)
|
|
{
|
|
item->nav_cmd = NAV_CMD_IDLE;
|
|
item->lat = _navigator->get_home_position()->lat;
|
|
item->lon = _navigator->get_home_position()->lon;
|
|
item->altitude_is_relative = false;
|
|
item->altitude = _navigator->get_home_position()->alt;
|
|
item->yaw = NAN;
|
|
item->loiter_radius = _navigator->get_default_loiter_rad();
|
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
|
item->time_inside = 0.0f;
|
|
item->autocontinue = true;
|
|
item->origin = ORIGIN_ONBOARD;
|
|
}
|
|
|
|
void
|
|
MissionBlock::set_vtol_transition_item(struct mission_item_s *item, const uint8_t new_mode)
|
|
{
|
|
item->nav_cmd = NAV_CMD_DO_VTOL_TRANSITION;
|
|
item->params[0] = (float) new_mode;
|
|
item->params[1] = 0.0f; // not immediate transition
|
|
item->autocontinue = true;
|
|
}
|
|
|
|
float
|
|
MissionBlock::get_absolute_altitude_for_item(const mission_item_s &mission_item) const
|
|
{
|
|
return get_absolute_altitude_for_item(mission_item, _navigator->get_home_position()->alt);
|
|
}
|
|
|
|
float
|
|
MissionBlock::get_absolute_altitude_for_item(const mission_item_s &mission_item, float home_alt)
|
|
{
|
|
if (mission_item.altitude_is_relative) {
|
|
return mission_item.altitude + home_alt;
|
|
|
|
} else {
|
|
return mission_item.altitude;
|
|
}
|
|
}
|
|
|
|
void
|
|
MissionBlock::copy_position_if_valid(struct mission_item_s *const mission_item,
|
|
const struct position_setpoint_s *const setpoint) const
|
|
{
|
|
if (setpoint->valid && setpoint->type == position_setpoint_s::SETPOINT_TYPE_POSITION) {
|
|
mission_item->lat = setpoint->lat;
|
|
mission_item->lon = setpoint->lon;
|
|
mission_item->altitude = setpoint->alt;
|
|
|
|
} else {
|
|
mission_item->lat = _navigator->get_global_position()->lat;
|
|
mission_item->lon = _navigator->get_global_position()->lon;
|
|
mission_item->altitude = _navigator->get_global_position()->alt;
|
|
}
|
|
|
|
mission_item->altitude_is_relative = false;
|
|
}
|
|
|
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void
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MissionBlock::set_align_mission_item(struct mission_item_s *const mission_item,
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const struct mission_item_s *const mission_item_next) const
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{
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mission_item->nav_cmd = NAV_CMD_WAYPOINT;
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copy_position_if_valid(mission_item, &(_navigator->get_position_setpoint_triplet()->current));
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mission_item->altitude_is_relative = false;
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mission_item->autocontinue = true;
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mission_item->time_inside = 0.0f;
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mission_item->yaw = get_bearing_to_next_waypoint(
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_navigator->get_global_position()->lat, _navigator->get_global_position()->lon,
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mission_item_next->lat, mission_item_next->lon);
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mission_item->force_heading = true;
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}
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void
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MissionBlock::initialize()
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{
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_mission_item.lat = (double)NAN;
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_mission_item.lon = (double)NAN;
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_mission_item.yaw = NAN;
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_mission_item.loiter_radius = _navigator->get_default_loiter_rad();
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_mission_item.acceptance_radius = _navigator->get_acceptance_radius();
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_mission_item.time_inside = 0.0f;
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_mission_item.autocontinue = true;
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_mission_item.origin = ORIGIN_ONBOARD;
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}
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void MissionBlock::setLoiterToAltMissionItem(mission_item_s &item, const PositionYawSetpoint &pos_yaw_sp,
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float loiter_radius) const
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{
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item.nav_cmd = NAV_CMD_LOITER_TO_ALT;
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item.lat = pos_yaw_sp.lat;
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item.lon = pos_yaw_sp.lon;
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item.altitude = pos_yaw_sp.alt;
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item.altitude_is_relative = false;
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item.yaw = pos_yaw_sp.yaw;
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item.acceptance_radius = _navigator->get_acceptance_radius();
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item.time_inside = 0.0f;
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item.autocontinue = true;
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item.origin = ORIGIN_ONBOARD;
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item.loiter_radius = loiter_radius;
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}
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void MissionBlock::setLoiterHoldMissionItem(mission_item_s &item, const PositionYawSetpoint &pos_yaw_sp,
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float loiter_time, float loiter_radius) const
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{
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const bool autocontinue = (loiter_time > -FLT_EPSILON);
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if (autocontinue) {
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item.nav_cmd = NAV_CMD_LOITER_TIME_LIMIT;
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} else {
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item.nav_cmd = NAV_CMD_LOITER_UNLIMITED;
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}
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item.lat = pos_yaw_sp.lat;
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item.lon = pos_yaw_sp.lon;
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item.altitude = pos_yaw_sp.alt;
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item.altitude_is_relative = false;
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item.yaw = NAN;
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item.acceptance_radius = _navigator->get_acceptance_radius();
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item.time_inside = math::max(loiter_time, 0.0f);
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item.autocontinue = autocontinue;
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item.origin = ORIGIN_ONBOARD;
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item.loiter_radius = loiter_radius;
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}
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void MissionBlock::setMoveToPositionMissionItem(mission_item_s &item, const PositionYawSetpoint &pos_yaw_sp) const
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{
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item.nav_cmd = NAV_CMD_WAYPOINT;
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item.lat = pos_yaw_sp.lat;
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item.lon = pos_yaw_sp.lon;
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item.altitude = pos_yaw_sp.alt;
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item.altitude_is_relative = false;
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item.autocontinue = true;
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item.acceptance_radius = _navigator->get_acceptance_radius();
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item.time_inside = 0.f;
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item.origin = ORIGIN_ONBOARD;
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item.yaw = pos_yaw_sp.yaw;
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}
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void MissionBlock::setLandMissionItem(mission_item_s &item, const PositionYawSetpoint &pos_yaw_sp) const
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{
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item.nav_cmd = NAV_CMD_LAND;
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item.lat = pos_yaw_sp.lat;
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item.lon = pos_yaw_sp.lon;
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item.altitude = pos_yaw_sp.alt;
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item.yaw = pos_yaw_sp.yaw;
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item.acceptance_radius = _navigator->get_acceptance_radius();
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item.time_inside = 0.0f;
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item.autocontinue = true;
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item.origin = ORIGIN_ONBOARD;
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}
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void MissionBlock::startPrecLand(uint16_t land_precision)
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{
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if (_mission_item.land_precision == 1) {
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_navigator->get_precland()->set_mode(PrecLandMode::Opportunistic);
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_navigator->get_precland()->on_activation();
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} else if (_mission_item.land_precision == 2) {
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_navigator->get_precland()->set_mode(PrecLandMode::Required);
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_navigator->get_precland()->on_activation();
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}
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}
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void MissionBlock::updateAltToAvoidTerrainCollisionAndRepublishTriplet(mission_item_s mission_item)
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{
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// Avoid flying into terrain using the distance sensor. Enable through the parameter NAV_MIN_GND_DIST.
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// Only active during commanded descents with vz>0 (to prevent climb-aways), excluding landing and VTOL transitions.
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// It changes the altitude setpoint in the triplet to maintain the current altitude and republish the triplet.
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// We also change the mission item altitude used for acceptance calculations to prevent getting stuck in a loop.
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// This threshold is needed to prevent the check from re-triggering due to small altitude over-shoots while
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// tracking the new altitude setpoint.
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static constexpr float kAltitudeDifferenceForDescentCondition = 2.f;
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if (_navigator->get_nav_min_gnd_dist_param() > FLT_EPSILON && _mission_item.nav_cmd != NAV_CMD_LAND
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&& _mission_item.nav_cmd != NAV_CMD_VTOL_LAND && _mission_item.nav_cmd != NAV_CMD_DO_VTOL_TRANSITION
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&& _mission_item.nav_cmd != NAV_CMD_IDLE
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&& _navigator->get_local_position()->dist_bottom_valid
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&& _navigator->get_local_position()->dist_bottom < _navigator->get_nav_min_gnd_dist_param()
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&& _navigator->get_local_position()->vz > FLT_EPSILON
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&& _navigator->get_global_position()->alt - get_absolute_altitude_for_item(mission_item) >
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kAltitudeDifferenceForDescentCondition) {
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_navigator->sendWarningDescentStoppedDueToTerrain();
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struct position_setpoint_s *curr_sp = &_navigator->get_position_setpoint_triplet()->current;
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curr_sp->alt = _navigator->get_global_position()->alt;
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_navigator->set_position_setpoint_triplet_updated();
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_mission_item.altitude = _navigator->get_global_position()->alt;
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_mission_item.altitude_is_relative = false;
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}
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}
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void MissionBlock::updateFailsafeChecks()
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{
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updateMaxHaglFailsafe();
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}
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void MissionBlock::updateMaxHaglFailsafe()
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{
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const float target_alt = _navigator->get_position_setpoint_triplet()->current.alt;
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const float max_alt = math::min(_navigator->get_local_position()->hagl_max_z, _navigator->get_local_position()->hagl_max_xy);
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const float terrain_alt = _navigator->get_global_position()->terrain_alt;
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const bool terrain_alt_valid = _navigator->get_global_position()->terrain_alt_valid;
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// If the HAGL failsafe is declared during front transition, we enter a
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// FW hold at the current low altitude while not having finished the
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// transition. This is dangerous and worse than possibly fusing neither
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// optical flow nor airspeed for a couple seconds, so we bypass the
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// failsafe here.
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const bool in_transition_to_fw = _navigator->get_vstatus()->in_transition_to_fw;
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if (!in_transition_to_fw && terrain_alt_valid && (target_alt - terrain_alt) > max_alt) {
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// Handle case where the altitude setpoint is above the maximum HAGL (height above ground level)
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mavlink_log_info(_navigator->get_mavlink_log_pub(), "Target altitude higher than max HAGL\t");
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events::send(events::ID("navigator_fail_max_hagl"), events::Log::Error, "Target altitude higher than max HAGL");
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_navigator->trigger_hagl_failsafe(getNavigatorStateId());
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// While waiting for a failsafe action from commander, keep the curren position
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setLoiterItemFromCurrentPosition(&_mission_item);
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mission_item_to_position_setpoint(_mission_item, &_navigator->get_position_setpoint_triplet()->current);
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_navigator->set_position_setpoint_triplet_updated();
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}
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}
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