PX4-Autopilot/src/modules/mc_pos_control/PositionControl.hpp
2018-04-05 07:30:12 +02:00

137 lines
4.4 KiB
C++

/****************************************************************************
*
* Copyright (c) 2017 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
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* 2. Redistributions in binary form must reproduce the above copyright
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* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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****************************************************************************/
/**
* @file PositionControl.hpp
*
* @inputs: position-, velocity-, acceleration-, thrust-setpoints
* @outputs: thrust vector
*
*/
#include <matrix/matrix/math.hpp>
#include <uORB/topics/vehicle_local_position.h>
#include <uORB/topics/vehicle_local_position_setpoint.h>
#include <systemlib/param/param.h>
#pragma once
/* Constraints based on mode:
* Eventually this structure should be part of local position message
*/
namespace Controller
{
struct Constraints {
float tilt_max;
};
}
class PositionControl
{
public:
PositionControl();
~PositionControl() {};
void updateState(const struct vehicle_local_position_s state, const matrix::Vector3f &vel_dot);
void updateSetpoint(struct vehicle_local_position_setpoint_s setpoint);
void updateConstraints(const Controller::Constraints &constraints);
void generateThrustYawSetpoint(const float &dt);
matrix::Vector3f getThrustSetpoint() {return _thr_sp;}
float getYawSetpoint() { return _yaw_sp;}
float getYawspeedSetpoint() {return _yawspeed_sp;}
matrix::Vector3f getVelSp() {return _vel_sp;}
matrix::Vector3f getPosSp() {return _pos_sp;}
private:
/* States */
matrix::Vector3f _pos{};
matrix::Vector3f _vel{};
matrix::Vector3f _vel_dot{};
matrix::Vector3f _acc{};
float _yaw{0.0f};
/* Setpoints */
matrix::Vector3f _pos_sp{};
matrix::Vector3f _vel_sp{};
matrix::Vector3f _acc_sp{};
matrix::Vector3f _thr_sp{};
float _yaw_sp{};
float _yawspeed_sp{};
/* Other variables */
matrix::Vector3f _thr_int{};
float _yaw_sp_int{};
Controller::Constraints _constraints{};
/* Parameter handles */
int _parameter_sub{-1};
param_t _Pz_h{PARAM_INVALID};
param_t _Pvz_h{PARAM_INVALID};
param_t _Ivz_h{PARAM_INVALID};
param_t _Dvz_h{PARAM_INVALID};
param_t _Pxy_h{PARAM_INVALID};
param_t _Pvxy_h{PARAM_INVALID};
param_t _Ivxy_h{PARAM_INVALID};
param_t _Dvxy_h{PARAM_INVALID};
param_t _VelMaxXY_h{PARAM_INVALID};
param_t _VelMaxZdown_h{PARAM_INVALID};
param_t _VelMaxZup_h{PARAM_INVALID};
param_t _ThrHover_h{PARAM_INVALID};
param_t _ThrMax_h{PARAM_INVALID};
param_t _ThrMin_h{PARAM_INVALID};
param_t _YawRateMax_h{PARAM_INVALID};
param_t _Pyaw_h{PARAM_INVALID}; //only temporary: this will be moved into attitude controller
/* Parameters */
matrix::Vector3f Pp, Pv, Iv, Dv = matrix::Vector3f{0.0f, 0.0f, 0.0f};
float _VelMaxXY{};
float _VelMaxZ[2]; //index 0: index up; 1: down
float _ThrHover{0.5f};
float _ThrLimit[2]; //index 0: max, index 1: min
float _Pyaw{};
float _YawRateMax{};
bool _skipController{false};
/* Helper methods */
void _interfaceMapping();
void _positionController();
void _velocityController(const float &dt);
void _yawController(const float &dt);
void _updateParams();
void _setParams();
};