2018-01-19 11:55:39 +01:00

194 lines
6.5 KiB
C++

/****************************************************************************
*
* Copyright (c) 2017 PX4 Development Team. All rights reserved.
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*
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/**
* @file led.h
*
* Led controller helper class, used by Led drivers
*
* @author Beat Küng <beat-kueng@gmx.net>
*/
#pragma once
#include <drivers/drv_hrt.h>
#include <drivers/drv_led.h>
struct LedControlDataSingle {
uint8_t color; ///< one of led_control_s::COLOR_*
uint8_t brightness; ///< brightness in [0, 255]
};
struct LedControlData {
LedControlDataSingle leds[BOARD_MAX_LEDS];
};
/**
** class LedController
* Handles the led_control topic: blinking, priorities and state updates.
*/
class LedController
{
public:
LedController() = default;
~LedController() = default;
/**
* initialize. Call this once before using the object
* @param led_control_sub uorb subscription for led_control
* @return 0 on success, <0 on error otherwise
*/
int init(int led_control_sub);
/**
* check if already initialized
*/
bool is_init() const { return _led_control_sub >= 0; }
/**
* get maxium time between two consecutive calls to update() in us.
*/
int maximum_update_interval() const
{
return _breathe_enabled ? BREATHE_INTERVAL : BLINK_FAST_DURATION;
}
/**
* Update and retrieve the Led state. It will do the orb_copy() and needs to be called at least every
* maximum_update_interval(). In addition a caller might poll on the led_control_sub
* @param control_data output structure (will always be set)
* @return 1 if control_data set (state changed), 0 if control_data not changed (state did not change), <0 error otherwise
*/
int update(LedControlData &control_data);
static const int BREATHE_INTERVAL = 25 * 1000; /**< single step when in breathe mode */
static const int BREATHE_STEPS = 64; /**< number of steps in breathe mode for a full on-off cycle */
static const int BLINK_FAST_DURATION = 100 * 1000; /**< duration of half a blinking cycle
(on-to-off and off-to-on) in us */
static const int BLINK_NORMAL_DURATION = 500 * 1000; /**< duration of half a blinking cycle
(on-to-off and off-to-on) in us */
static const int BLINK_SLOW_DURATION = 2000 * 1000; /**< duration of half a blinking cycle
(on-to-off and off-to-on) in us */
int led_control_subscription() const { return _led_control_sub; }
private:
/** set control_data based on current Led states */
inline void get_control_data(LedControlData &control_data);
struct PerPriorityData {
uint8_t color = 0; ///< one of led_control_s::COLOR_*
uint8_t mode = led_control_s::MODE_DISABLED; ///< one of led_control_s::MODE_*
uint8_t blink_times_left = 0; /**< how many times left to blink (MSB bit is used for infinite case).
This limits the number of complete blink cycles to 64 (if not infinite) */
};
struct NextState {
uint8_t color;
uint8_t mode;
uint8_t num_blinks;
uint8_t priority = led_control_s::MAX_PRIORITY + 1;
void set(const led_control_s &led_control)
{
color = led_control.color;
mode = led_control.mode;
num_blinks = led_control.num_blinks;
priority = led_control.priority;
if (priority > led_control_s::MAX_PRIORITY) {
priority = led_control_s::MAX_PRIORITY;
}
}
void reset() { priority = led_control_s::MAX_PRIORITY + 1; }
bool is_valid() const { return priority != led_control_s::MAX_PRIORITY + 1; }
};
struct PerLedData {
PerPriorityData priority[led_control_s::MAX_PRIORITY + 1];
uint16_t current_blinking_time = 0; ///< how long the Led was in current state (in 0.1 ms, wraps if > 6.5s)
NextState next_state;
void set(const led_control_s &led_control)
{
int next_priority = (int)led_control.priority;
priority[next_priority].color = led_control.color;
priority[next_priority].mode = led_control.mode;
// initialise the flash counter
if (led_control.mode == led_control_s::MODE_FLASH) {
priority[next_priority].blink_times_left = led_control.num_blinks * 10;
} else {
priority[next_priority].blink_times_left = led_control.num_blinks * 2;
}
if (priority[next_priority].blink_times_left == 0) {
// handle infinite case
priority[next_priority].blink_times_left = 246;
}
}
void apply_next_state()
{
int next_priority = (int)next_state.priority;
priority[next_priority].color = next_state.color;
priority[next_priority].mode = next_state.mode;
if (next_state.mode == led_control_s::MODE_FLASH) {
priority[next_priority].blink_times_left = next_state.num_blinks * 10;
} else {
priority[next_priority].blink_times_left = next_state.num_blinks * 2;
}
if (priority[next_priority].blink_times_left == 0) {
// handle infinite case
priority[next_priority].blink_times_left = 254;
}
}
};
PerLedData _states[BOARD_MAX_LEDS]; ///< keep current LED states
int _led_control_sub = -1; ///< uorb subscription
hrt_abstime _last_update_call;
bool _force_update = true; ///< force an orb_copy in the beginning
bool _breathe_enabled = false; ///< true if at least one of the led's is currently in breathe mode
};