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6119b08ef4
Starting with a non-zero integrator could appear as a strong disturbance when engaging position mode.
237 lines
9.4 KiB
C++
237 lines
9.4 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2018 - 2019 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file PositionControl.hpp
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*
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* A cascaded position controller for position/velocity control only.
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*/
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#pragma once
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#include <lib/mathlib/mathlib.h>
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#include <matrix/matrix/math.hpp>
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#include <uORB/topics/trajectory_setpoint.h>
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#include <uORB/topics/vehicle_attitude_setpoint.h>
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#include <uORB/topics/vehicle_local_position_setpoint.h>
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struct PositionControlStates {
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matrix::Vector3f position;
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matrix::Vector3f velocity;
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matrix::Vector3f acceleration;
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float yaw;
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};
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/**
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* Core Position-Control for MC.
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* This class contains P-controller for position and
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* PID-controller for velocity.
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* Inputs:
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* vehicle position/velocity/yaw
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* desired set-point position/velocity/thrust/yaw/yaw-speed
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* constraints that are stricter than global limits
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* Output
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* thrust vector and a yaw-setpoint
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*
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* If there is a position and a velocity set-point present, then
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* the velocity set-point is used as feed-forward. If feed-forward is
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* active, then the velocity component of the P-controller output has
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* priority over the feed-forward component.
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*
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* A setpoint that is NAN is considered as not set.
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* If there is a position/velocity- and thrust-setpoint present, then
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* the thrust-setpoint is ommitted and recomputed from position-velocity-PID-loop.
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*/
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class PositionControl
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{
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public:
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PositionControl() = default;
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~PositionControl() = default;
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/**
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* Set the position control gains
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* @param P 3D vector of proportional gains for x,y,z axis
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*/
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void setPositionGains(const matrix::Vector3f &P) { _gain_pos_p = P; }
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/**
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* Set the velocity control gains
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* @param P 3D vector of proportional gains for x,y,z axis
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* @param I 3D vector of integral gains
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* @param D 3D vector of derivative gains
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*/
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void setVelocityGains(const matrix::Vector3f &P, const matrix::Vector3f &I, const matrix::Vector3f &D);
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/**
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* Set the maximum velocity to execute with feed forward and position control
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* @param vel_horizontal horizontal velocity limit
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* @param vel_up upwards velocity limit
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* @param vel_down downwards velocity limit
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*/
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void setVelocityLimits(const float vel_horizontal, const float vel_up, float vel_down);
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/**
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* Set the minimum and maximum collective normalized thrust [0,1] that can be output by the controller
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* @param min minimum thrust e.g. 0.1 or 0
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* @param max maximum thrust e.g. 0.9 or 1
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*/
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void setThrustLimits(const float min, const float max);
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/**
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* Set margin that is kept for horizontal control when prioritizing vertical thrust
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* @param margin of normalized thrust that is kept for horizontal control e.g. 0.3
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*/
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void setHorizontalThrustMargin(const float margin);
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/**
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* Set the maximum tilt angle in radians the output attitude is allowed to have
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* @param tilt angle in radians from level orientation
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*/
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void setTiltLimit(const float tilt) { _lim_tilt = tilt; }
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/**
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* Set the normalized hover thrust
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* @param hover_thrust [HOVER_THRUST_MIN, HOVER_THRUST_MAX] with which the vehicle hovers not accelerating down or up with level orientation
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*/
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void setHoverThrust(const float hover_thrust) { _hover_thrust = math::constrain(hover_thrust, HOVER_THRUST_MIN, HOVER_THRUST_MAX); }
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/**
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* Update the hover thrust without immediately affecting the output
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* by adjusting the integrator. This prevents propagating the dynamics
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* of the hover thrust signal directly to the output of the controller.
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*/
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void updateHoverThrust(const float hover_thrust_new);
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/**
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* Pass the current vehicle state to the controller
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* @param PositionControlStates structure
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*/
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void setState(const PositionControlStates &states);
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/**
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* Pass the desired setpoints
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* Note: NAN value means no feed forward/leave state uncontrolled if there's no higher order setpoint.
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* @param setpoint setpoints including feed-forwards to execute in update()
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*/
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void setInputSetpoint(const trajectory_setpoint_s &setpoint);
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/**
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* Apply P-position and PID-velocity controller that updates the member
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* thrust, yaw- and yawspeed-setpoints.
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* @see _thr_sp
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* @see _yaw_sp
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* @see _yawspeed_sp
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* @param dt time in seconds since last iteration
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* @return true if update succeeded and output setpoint is executable, false if not
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*/
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bool update(const float dt);
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/**
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* Set the integral term in xy to 0.
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* @see _vel_int
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*/
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void resetIntegral() { _vel_int.setZero(); }
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void resetIntegralXY() { _vel_int.xy() = matrix::Vector2f(); }
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/**
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* If set, the tilt setpoint is computed by assuming no vertical acceleration
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*/
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void decoupleHorizontalAndVecticalAcceleration(bool val) { _decouple_horizontal_and_vertical_acceleration = val; }
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/**
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* Get the controllers output local position setpoint
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* These setpoints are the ones which were executed on including PID output and feed-forward.
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* The acceleration or thrust setpoints can be used for attitude control.
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* @param local_position_setpoint reference to struct to fill up
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*/
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void getLocalPositionSetpoint(vehicle_local_position_setpoint_s &local_position_setpoint) const;
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/**
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* Get the controllers output attitude setpoint
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* This attitude setpoint was generated from the resulting acceleration setpoint after position and velocity control.
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* It needs to be executed by the attitude controller to achieve velocity and position tracking.
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* @param attitude_setpoint reference to struct to fill up
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*/
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void getAttitudeSetpoint(vehicle_attitude_setpoint_s &attitude_setpoint) const;
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/**
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* All setpoints are set to NAN (uncontrolled). Timestampt zero.
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*/
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static const trajectory_setpoint_s empty_trajectory_setpoint;
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private:
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// The range limits of the hover thrust configuration/estimate
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static constexpr float HOVER_THRUST_MIN = 0.05f;
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static constexpr float HOVER_THRUST_MAX = 0.9f;
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bool _inputValid();
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void _positionControl(); ///< Position proportional control
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void _velocityControl(const float dt); ///< Velocity PID control
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void _accelerationControl(); ///< Acceleration setpoint processing
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// Gains
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matrix::Vector3f _gain_pos_p; ///< Position control proportional gain
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matrix::Vector3f _gain_vel_p; ///< Velocity control proportional gain
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matrix::Vector3f _gain_vel_i; ///< Velocity control integral gain
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matrix::Vector3f _gain_vel_d; ///< Velocity control derivative gain
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// Limits
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float _lim_vel_horizontal{}; ///< Horizontal velocity limit with feed forward and position control
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float _lim_vel_up{}; ///< Upwards velocity limit with feed forward and position control
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float _lim_vel_down{}; ///< Downwards velocity limit with feed forward and position control
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float _lim_thr_min{}; ///< Minimum collective thrust allowed as output [-1,0] e.g. -0.9
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float _lim_thr_max{}; ///< Maximum collective thrust allowed as output [-1,0] e.g. -0.1
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float _lim_thr_xy_margin{}; ///< Margin to keep for horizontal control when saturating prioritized vertical thrust
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float _lim_tilt{}; ///< Maximum tilt from level the output attitude is allowed to have
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float _hover_thrust{}; ///< Thrust [HOVER_THRUST_MIN, HOVER_THRUST_MAX] with which the vehicle hovers not accelerating down or up with level orientation
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bool _decouple_horizontal_and_vertical_acceleration{true}; ///< Ignore vertical acceleration setpoint to remove its effect on the tilt setpoint
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// States
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matrix::Vector3f _pos; /**< current position */
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matrix::Vector3f _vel; /**< current velocity */
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matrix::Vector3f _vel_dot; /**< velocity derivative (replacement for acceleration estimate) */
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matrix::Vector3f _vel_int; /**< integral term of the velocity controller */
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float _yaw{}; /**< current heading */
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// Setpoints
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matrix::Vector3f _pos_sp; /**< desired position */
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matrix::Vector3f _vel_sp; /**< desired velocity */
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matrix::Vector3f _acc_sp; /**< desired acceleration */
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matrix::Vector3f _thr_sp; /**< desired thrust */
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float _yaw_sp{}; /**< desired heading */
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float _yawspeed_sp{}; /** desired yaw-speed */
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};
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