PX4-Autopilot/src/lib/terrain_estimation/terrain_estimator.cpp
2017-06-02 19:35:18 -04:00

194 lines
5.4 KiB
C++

/****************************************************************************
*
* Copyright (c) 2015 Roman Bapst. All rights reserved.
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/**
* @file terrain_estimator.cpp
* A terrain estimation kalman filter.
*/
#include "terrain_estimator.h"
#include <geo/geo.h>
#define DISTANCE_TIMEOUT 100000 // time in usec after which laser is considered dead
TerrainEstimator::TerrainEstimator() :
_distance_last(0.0f),
_terrain_valid(false),
_time_last_distance(0),
_time_last_gps(0)
{
memset(&_x._data[0], 0, sizeof(_x._data));
_u_z = 0.0f;
_P.setIdentity();
}
bool TerrainEstimator::is_distance_valid(float distance)
{
return (distance < 40.0f && distance > 0.00001f);
}
void TerrainEstimator::predict(float dt, const struct vehicle_attitude_s *attitude,
const struct sensor_combined_s *sensor,
const struct distance_sensor_s *distance)
{
matrix::Dcmf R_att = matrix::Quatf(attitude->q);
matrix::Vector<float, 3> a(&sensor->accelerometer_m_s2[0]);
matrix::Vector<float, 3> u;
u = R_att * a;
_u_z = u(2) + CONSTANTS_ONE_G; // compensate for gravity
// dynamics matrix
matrix::Matrix<float, n_x, n_x> A;
A.setZero();
A(0, 1) = 1;
A(1, 2) = 1;
// input matrix
matrix::Matrix<float, n_x, 1> B;
B.setZero();
B(1, 0) = 1;
// input noise variance
float R = 0.135f;
// process noise convariance
matrix::Matrix<float, n_x, n_x> Q;
Q(0, 0) = 0;
Q(1, 1) = 0;
// do prediction
matrix::Vector<float, n_x> dx = (A * _x) * dt;
dx(1) += B(1, 0) * _u_z * dt;
// propagate state and covariance matrix
_x += dx;
_P += (A * _P + _P * A.transpose() +
B * R * B.transpose() + Q) * dt;
}
void TerrainEstimator::measurement_update(uint64_t time_ref, const struct vehicle_gps_position_s *gps,
const struct distance_sensor_s *distance,
const struct vehicle_attitude_s *attitude)
{
// terrain estimate is invalid if we have range sensor timeout
if (time_ref - distance->timestamp > DISTANCE_TIMEOUT) {
_terrain_valid = false;
}
if (distance->timestamp > _time_last_distance) {
matrix::Quatf q(attitude->q);
matrix::Eulerf euler(q);
float d = distance->current_distance;
matrix::Matrix<float, 1, n_x> C;
C(0, 0) = -1; // measured altitude,
float R = 0.009f;
matrix::Vector<float, 1> y;
y(0) = d * cosf(euler.phi()) * cosf(euler.theta());
// residual
matrix::Matrix<float, 1, 1> S_I = (C * _P * C.transpose());
S_I(0, 0) += R;
S_I = matrix::inv<float, 1> (S_I);
matrix::Vector<float, 1> r = y - C * _x;
matrix::Matrix<float, n_x, 1> K = _P * C.transpose() * S_I;
// some sort of outlayer rejection
if (fabsf(distance->current_distance - _distance_last) < 1.0f) {
_x += K * r;
_P -= K * C * _P;
}
// if the current and the last range measurement are bad then we consider the terrain
// estimate to be invalid
if (!is_distance_valid(distance->current_distance) && !is_distance_valid(_distance_last)) {
_terrain_valid = false;
} else {
_terrain_valid = true;
}
_time_last_distance = distance->timestamp;
_distance_last = distance->current_distance;
}
if (gps->timestamp > _time_last_gps && gps->fix_type >= 3) {
matrix::Matrix<float, 1, n_x> C;
C(0, 1) = 1;
float R = 0.056f;
matrix::Vector<float, 1> y;
y(0) = gps->vel_d_m_s;
// residual
matrix::Matrix<float, 1, 1> S_I = (C * _P * C.transpose());
S_I(0, 0) += R;
S_I = matrix::inv<float, 1>(S_I);
matrix::Vector<float, 1> r = y - C * _x;
matrix::Matrix<float, n_x, 1> K = _P * C.transpose() * S_I;
_x += K * r;
_P -= K * C * _P;
_time_last_gps = gps->timestamp;
}
// reinitialise filter if we find bad data
bool reinit = false;
for (int i = 0; i < n_x; i++) {
if (!PX4_ISFINITE(_x(i))) {
reinit = true;
}
}
for (int i = 0; i < n_x; i++) {
for (int j = 0; j < n_x; j++) {
if (!PX4_ISFINITE(_P(i, j))) {
reinit = true;
}
}
}
if (reinit) {
memset(&_x._data[0], 0, sizeof(_x._data));
_P.setZero();
_P(0, 0) = _P(1, 1) = _P(2, 2) = 0.1f;
}
}