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188 lines
5.0 KiB
C++
188 lines
5.0 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2013-2017 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file LandDetector.h
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* Land detector interface for multicopter, fixedwing and VTOL implementations.
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*
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* @author Johan Jansen <jnsn.johan@gmail.com>
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* @author Julian Oes <julian@oes.ch>
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* @author Lorenz Meier <lorenz@px4.io>
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*/
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#pragma once
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#include <px4_workqueue.h>
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#include <px4_module.h>
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#include <systemlib/hysteresis/hysteresis.h>
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#include <parameters/param.h>
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#include <perf/perf_counter.h>
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#include <uORB/uORB.h>
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#include <uORB/topics/actuator_armed.h>
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#include <uORB/topics/vehicle_land_detected.h>
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namespace land_detector
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{
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class LandDetector : public ModuleBase<LandDetector>
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{
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public:
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enum class LandDetectionState {
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FLYING = 0,
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LANDED = 1,
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FREEFALL = 2,
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GROUND_CONTACT = 3,
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MAYBE_LANDED = 4
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};
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LandDetector();
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virtual ~LandDetector();
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static int task_spawn(int argc, char *argv[]);
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/** @see ModuleBase */
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static int custom_command(int argc, char *argv[])
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{
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return print_usage("unknown command");
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}
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/** @see ModuleBase */
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static int print_usage(const char *reason = nullptr);
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/** @see ModuleBase::print_status() */
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int print_status() override;
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/**
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* @return current state.
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*/
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LandDetectionState get_state() const
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{
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return _state;
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}
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/**
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* Get the work queue going.
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*/
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int start();
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protected:
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/**
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* Called once to initialize uORB topics.
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*/
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virtual void _initialize_topics() = 0;
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/**
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* Update uORB topics.
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*/
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virtual void _update_topics() = 0;
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/**
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* Update parameters.
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*/
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virtual void _update_params() = 0;
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/**
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* @return true if UAV is in a landed state.
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*/
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virtual bool _get_landed_state() = 0;
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/**
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* @return true if UAV is in almost landed state
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*/
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virtual bool _get_maybe_landed_state() { return false; }
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/**
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* @return true if UAV is touching ground but not landed
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*/
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virtual bool _get_ground_contact_state() { return false; }
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/**
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* @return true if UAV is in free-fall state.
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*/
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virtual bool _get_freefall_state() { return false; }
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/**
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* @return maximum altitude that can be reached
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*/
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virtual float _get_max_altitude() = 0;
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/**
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* Convenience function for polling uORB subscriptions.
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*
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* @return true if there was new data and it was successfully copied
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*/
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static bool _orb_update(const struct orb_metadata *meta, int handle, void *buffer);
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/** Run main land detector loop at this rate in Hz. */
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static constexpr uint32_t LAND_DETECTOR_UPDATE_RATE_HZ = 50;
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orb_advert_t _landDetectedPub{nullptr};
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vehicle_land_detected_s _landDetected{};
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LandDetectionState _state{LandDetectionState::LANDED};
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systemlib::Hysteresis _freefall_hysteresis{false};
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systemlib::Hysteresis _landed_hysteresis{true};
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systemlib::Hysteresis _maybe_landed_hysteresis{true};
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systemlib::Hysteresis _ground_contact_hysteresis{true};
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struct actuator_armed_s _arming {};
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private:
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static void _cycle_trampoline(void *arg);
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void _cycle();
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void _check_params(bool force = false);
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void _update_state();
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param_t _p_total_flight_time_high{PARAM_INVALID};
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param_t _p_total_flight_time_low{PARAM_INVALID};
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uint64_t _total_flight_time{0}; ///< in microseconds
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hrt_abstime _takeoff_time{0};
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struct work_s _work {};
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perf_counter_t _cycle_perf;
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bool _previous_arming_state{false}; ///< stores the previous _arming.armed state
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int _parameterSub{-1};
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int _armingSub{-1};
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};
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} // namespace land_detector
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