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21 KiB
C++

/****************************************************************************
*
* Copyright (c) 2013-2020 PX4 Development Team. All rights reserved.
*
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* modification, are permitted provided that the following conditions
* are met:
*
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* used to endorse or promote products derived from this software
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*
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/**
* @file rtl.cpp
*
* Helper class to access RTL
*
* @author Julian Oes <julian@oes.ch>
* @author Anton Babushkin <anton.babushkin@me.com>
* @author Julian Kent <julian@auterion.com>
*/
#include "rtl.h"
#include "navigator.h"
#include "mission_block.h"
#include <drivers/drv_hrt.h>
#include <px4_platform_common/events.h>
using namespace time_literals;
using namespace math;
using matrix::wrap_pi;
static constexpr float MAX_DIST_FROM_HOME_FOR_LAND_APPROACHES{10.0f}; // [m] We don't consider safe points valid if the distance from the current home to the safe point is smaller than this distance
static constexpr float MIN_DIST_THRESHOLD = 2.f;
RTL::RTL(Navigator *navigator) :
NavigatorMode(navigator),
ModuleParams(navigator),
_rtl_direct(navigator)
{
}
void RTL::updateDatamanCache()
{
bool success;
switch (_dataman_state) {
case DatamanState::UpdateRequestWait:
if (_initiate_safe_points_updated) {
_initiate_safe_points_updated = false;
_dataman_state = DatamanState::Read;
}
break;
case DatamanState::Read:
_dataman_state = DatamanState::ReadWait;
success = _dataman_client_safepoint.readAsync(DM_KEY_SAFE_POINTS, 0, reinterpret_cast<uint8_t *>(&_stats),
sizeof(mission_stats_entry_s));
if (!success) {
_error_state = DatamanState::Read;
_dataman_state = DatamanState::Error;
}
break;
case DatamanState::ReadWait:
_dataman_client_safepoint.update();
if (_dataman_client_safepoint.lastOperationCompleted(success)) {
if (!success) {
_error_state = DatamanState::ReadWait;
_dataman_state = DatamanState::Error;
} else if (_update_counter != _stats.update_counter) {
_update_counter = _stats.update_counter;
_safe_points_updated = false;
_dataman_cache_safepoint.invalidate();
if (_dataman_cache_safepoint.size() != _stats.num_items) {
_dataman_cache_safepoint.resize(_stats.num_items);
}
for (int index = 1; index <= _dataman_cache_safepoint.size(); ++index) {
_dataman_cache_safepoint.load(DM_KEY_SAFE_POINTS, index);
}
_dataman_state = DatamanState::Load;
} else {
_dataman_state = DatamanState::UpdateRequestWait;
}
}
break;
case DatamanState::Load:
_dataman_cache_safepoint.update();
if (!_dataman_cache_safepoint.isLoading()) {
_dataman_state = DatamanState::UpdateRequestWait;
_safe_points_updated = true;
}
break;
case DatamanState::Error:
PX4_ERR("Safe points update failed! state: %" PRIu8, static_cast<uint8_t>(_error_state));
_dataman_state = DatamanState::UpdateRequestWait;
break;
default:
break;
}
if (_mission_counter != _mission_sub.get().mission_update_counter) {
_mission_counter = _mission_sub.get().mission_update_counter;
const dm_item_t dm_item = static_cast<dm_item_t>(_mission_sub.get().dataman_id);
_dataman_cache_landItem.invalidate();
if (_mission_sub.get().land_index > 0) {
_dataman_cache_landItem.load(dm_item, _mission_sub.get().land_index);
}
}
_dataman_cache_landItem.update();
}
void RTL::on_inactivation()
{
switch (_rtl_type) {
case RtlType::RTL_MISSION_FAST: // Fall through
case RtlType::RTL_MISSION_FAST_REVERSE: // Fall through
case RtlType::RTL_DIRECT_MISSION_LAND:
_rtl_mission_type_handle->on_inactivation();
break;
case RtlType::RTL_DIRECT:
_rtl_direct.on_inactivation();
break;
default:
break;
}
}
void RTL::on_inactive()
{
_global_pos_sub.update();
_vehicle_status_sub.update();
_mission_sub.update();
_home_pos_sub.update();
_wind_sub.update();
updateDatamanCache();
parameters_update();
switch (_rtl_type) {
case RtlType::RTL_MISSION_FAST:
case RtlType::RTL_MISSION_FAST_REVERSE:
case RtlType::RTL_DIRECT_MISSION_LAND:
_rtl_mission_type_handle->on_inactive();
break;
case RtlType::RTL_DIRECT:
_rtl_direct.on_inactive();
break;
default:
break;
}
// Limit inactive calculation to 1Hz
hrt_abstime now{hrt_absolute_time()};
if ((now - _destination_check_time) > 1_s) {
_destination_check_time = now;
setRtlTypeAndDestination();
const bool global_position_recently_updated = _global_pos_sub.get().timestamp > 0
&& hrt_elapsed_time(&_global_pos_sub.get().timestamp) < 10_s;
rtl_time_estimate_s estimated_time{};
estimated_time.valid = false;
if (_navigator->home_global_position_valid() && global_position_recently_updated) {
switch (_rtl_type) {
case RtlType::RTL_DIRECT:
estimated_time = _rtl_direct.calc_rtl_time_estimate();
break;
case RtlType::RTL_DIRECT_MISSION_LAND:
case RtlType::RTL_MISSION_FAST:
case RtlType::RTL_MISSION_FAST_REVERSE:
estimated_time = _rtl_mission_type_handle->calc_rtl_time_estimate();
break;
default:
break;
}
}
_rtl_time_estimate_pub.publish(estimated_time);
}
}
void RTL::on_activation()
{
setRtlTypeAndDestination();
switch (_rtl_type) {
case RtlType::RTL_DIRECT_MISSION_LAND: // Fall through
case RtlType::RTL_MISSION_FAST: // Fall through
case RtlType::RTL_MISSION_FAST_REVERSE:
_rtl_mission_type_handle->setReturnAltMin(_enforce_rtl_alt);
_rtl_mission_type_handle->on_activation();
break;
case RtlType::RTL_DIRECT:
_rtl_direct.setReturnAltMin(_enforce_rtl_alt);
_rtl_direct.on_activation();
break;
default:
break;
}
}
void RTL::on_active()
{
_global_pos_sub.update();
_vehicle_status_sub.update();
_mission_sub.update();
_home_pos_sub.update();
_wind_sub.update();
updateDatamanCache();
switch (_rtl_type) {
case RtlType::RTL_MISSION_FAST:
case RtlType::RTL_MISSION_FAST_REVERSE:
case RtlType::RTL_DIRECT_MISSION_LAND:
_rtl_mission_type_handle->on_active();
break;
case RtlType::RTL_DIRECT:
_rtl_direct.on_active();
break;
default:
break;
}
}
void RTL::setRtlTypeAndDestination()
{
init_rtl_mission_type();
if (_param_rtl_type.get() != 2) {
// check the closest allowed destination.
DestinationType destination_type{DestinationType::DESTINATION_TYPE_HOME};
DestinationPosition rtl_position;
float rtl_alt;
findRtlDestination(destination_type, rtl_position, rtl_alt);
switch (destination_type) {
case DestinationType::DESTINATION_TYPE_MISSION_LAND:
_rtl_type = RtlType::RTL_DIRECT_MISSION_LAND;
_rtl_mission_type_handle->setRtlAlt(rtl_alt);
break;
case DestinationType::DESTINATION_TYPE_SAFE_POINT: // Fallthrough
case DestinationType::DESTINATION_TYPE_HOME: // Fallthrough
default:
loiter_point_s landing_loiter;
landing_loiter.lat = rtl_position.lat;
landing_loiter.lon = rtl_position.lon;
landing_loiter.height_m = NAN;
land_approaches_s rtl_land_approaches{readVtolLandApproaches(rtl_position)};
if (_vehicle_status_sub.get().is_vtol
&& (_vehicle_status_sub.get().vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING)
&& rtl_land_approaches.isAnyApproachValid()) {
landing_loiter = chooseBestLandingApproach(rtl_land_approaches);
}
_rtl_type = RtlType::RTL_DIRECT;
_rtl_direct.setRtlAlt(rtl_alt);
_rtl_direct.setRtlPosition(rtl_position, landing_loiter);
break;
}
}
}
void RTL::findRtlDestination(DestinationType &destination_type, DestinationPosition &rtl_position, float &rtl_alt)
{
// set destination to home per default, then check if other valid landing spot is closer
rtl_position.alt = _home_pos_sub.get().alt;
rtl_position.lat = _home_pos_sub.get().lat;
rtl_position.lon = _home_pos_sub.get().lon;
rtl_position.yaw = _home_pos_sub.get().yaw;
destination_type = DestinationType::DESTINATION_TYPE_HOME;
const bool vtol_in_rw_mode = _vehicle_status_sub.get().is_vtol
&& (_vehicle_status_sub.get().vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING);
const bool vtol_in_fw_mode = _vehicle_status_sub.get().is_vtol
&& (_vehicle_status_sub.get().vehicle_type == vehicle_status_s::VEHICLE_TYPE_FIXED_WING);
// get distance to home position
float home_dist{get_distance_to_next_waypoint(_global_pos_sub.get().lat, _global_pos_sub.get().lon, rtl_position.lat, rtl_position.lon)};
float min_dist;
if (((_param_rtl_type.get() == 1) && !vtol_in_rw_mode) || (vtol_in_fw_mode && (_param_rtl_approach_force.get() == 1)
&& !hasVtolLandApproach(rtl_position))) {
// Set minimum distance to maximum value when RTL_TYPE is set to 1 and we are not in RW mode or we forces approach landing for vtol in fw and it is not defined for home.
min_dist = FLT_MAX;
} else {
min_dist = home_dist;
}
// consider the mission landing if available and allowed
if (((_param_rtl_type.get() == 1) || (_param_rtl_type.get() == 3) || (fabsf(FLT_MAX - min_dist) < FLT_EPSILON))
&& hasMissionLandStart()) {
mission_item_s land_mission_item;
const dm_item_t dm_item = static_cast<dm_item_t>(_mission_sub.get().dataman_id);
bool success = _dataman_cache_landItem.loadWait(dm_item, _mission_sub.get().land_index,
reinterpret_cast<uint8_t *>(&land_mission_item), sizeof(mission_item_s), 500_ms);
if (!success) {
/* not supposed to happen unless the datamanager can't access the SD card, etc. */
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "Mission land item could not be read.\t");
events::send(events::ID("rtl_failed_to_read_land_item"), events::Log::Error,
"Mission land item could not be read");
}
float dist{get_distance_to_next_waypoint(_global_pos_sub.get().lat, _global_pos_sub.get().lon, land_mission_item.lat, land_mission_item.lon)};
if ((dist + MIN_DIST_THRESHOLD) < min_dist) {
if (_param_rtl_type.get() != 0) {
min_dist = dist;
} else {
// Mission landing is not allowed, but home has no approaches. Still use mission landing.
min_dist = FLT_MAX;
}
setLandPosAsDestination(rtl_position, land_mission_item);
destination_type = DestinationType::DESTINATION_TYPE_MISSION_LAND;
}
}
if (_safe_points_updated) {
for (int current_seq = 1; current_seq <= _dataman_cache_safepoint.size(); ++current_seq) {
mission_item_s mission_safe_point;
bool success = _dataman_cache_safepoint.loadWait(DM_KEY_SAFE_POINTS, current_seq,
reinterpret_cast<uint8_t *>(&mission_safe_point),
sizeof(mission_item_s), 500_ms);
if (!success) {
PX4_ERR("dm_read failed");
continue;
}
// Ignore safepoints which are too close to the homepoint
const float dist_to_home = get_distance_to_next_waypoint(_home_pos_sub.get().lat, _home_pos_sub.get().lon,
mission_safe_point.lat, mission_safe_point.lon);
if (mission_safe_point.nav_cmd == NAV_CMD_RALLY_POINT && dist_to_home > MAX_DIST_FROM_HOME_FOR_LAND_APPROACHES) {
float dist{get_distance_to_next_waypoint(_global_pos_sub.get().lat, _global_pos_sub.get().lon, mission_safe_point.lat, mission_safe_point.lon)};
DestinationPosition safepoint_position;
setSafepointAsDestination(safepoint_position, mission_safe_point);
if (((dist + MIN_DIST_THRESHOLD) < min_dist) && (!vtol_in_fw_mode || (_param_rtl_approach_force.get() == 0)
|| hasVtolLandApproach(safepoint_position))) {
min_dist = dist;
rtl_position = safepoint_position;
destination_type = DestinationType::DESTINATION_TYPE_SAFE_POINT;
}
}
}
}
if (_param_rtl_cone_half_angle_deg.get() > 0
&& _vehicle_status_sub.get().vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) {
rtl_alt = calculate_return_alt_from_cone_half_angle(rtl_position, (float)_param_rtl_cone_half_angle_deg.get());
} else {
rtl_alt = max(_global_pos_sub.get().alt, rtl_position.alt + _param_rtl_return_alt.get());
}
}
void RTL::setLandPosAsDestination(DestinationPosition &rtl_position, mission_item_s &land_mission_item) const
{
rtl_position.alt = land_mission_item.altitude_is_relative ? land_mission_item.altitude +
_home_pos_sub.get().alt : land_mission_item.altitude;
rtl_position.lat = land_mission_item.lat;
rtl_position.lon = land_mission_item.lon;
rtl_position.yaw = _home_pos_sub.get().yaw;
}
void RTL::setSafepointAsDestination(DestinationPosition &rtl_position,
const mission_item_s &mission_safe_point) const
{
// There is a safe point closer than home/mission landing
// TODO: handle all possible mission_safe_point.frame cases
switch (mission_safe_point.frame) {
case 0: // MAV_FRAME_GLOBAL
rtl_position.lat = mission_safe_point.lat;
rtl_position.lon = mission_safe_point.lon;
rtl_position.alt = mission_safe_point.altitude;
rtl_position.yaw = _home_pos_sub.get().yaw;;
break;
case 3: // MAV_FRAME_GLOBAL_RELATIVE_ALT
rtl_position.lat = mission_safe_point.lat;
rtl_position.lon = mission_safe_point.lon;
rtl_position.alt = mission_safe_point.altitude + _home_pos_sub.get().alt; // alt of safe point is rel to home
rtl_position.yaw = _home_pos_sub.get().yaw;;
break;
default:
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "RTL: unsupported MAV_FRAME\t");
events::send<uint8_t>(events::ID("rtl_unsupported_mav_frame"), events::Log::Error, "RTL: unsupported MAV_FRAME ({1})",
mission_safe_point.frame);
break;
}
}
float RTL::calculate_return_alt_from_cone_half_angle(const DestinationPosition &rtl_position,
float cone_half_angle_deg) const
{
// horizontal distance to destination
const float destination_dist = get_distance_to_next_waypoint(_global_pos_sub.get().lat, _global_pos_sub.get().lon,
rtl_position.lat, rtl_position.lon);
// minium rtl altitude to use when outside of horizontal acceptance radius of target position.
// We choose the minimum height to be two times the distance from the land position in order to
// avoid the vehicle touching the ground while still moving horizontally.
const float return_altitude_min_outside_acceptance_rad_amsl = rtl_position.alt + 2.0f * _param_nav_acc_rad.get();
float return_altitude_amsl = rtl_position.alt + _param_rtl_return_alt.get();
if (destination_dist <= _param_nav_acc_rad.get()) {
return_altitude_amsl = rtl_position.alt + 2.0f * destination_dist;
} else {
if (destination_dist <= _param_rtl_min_dist.get()) {
// constrain cone half angle to meaningful values. All other cases are already handled above.
const float cone_half_angle_rad = radians(constrain(cone_half_angle_deg, 1.0f, 89.0f));
// minimum altitude we need in order to be within the user defined cone
const float cone_intersection_altitude_amsl = destination_dist / tanf(cone_half_angle_rad) + rtl_position.alt;
return_altitude_amsl = min(cone_intersection_altitude_amsl, return_altitude_amsl);
}
return_altitude_amsl = max(return_altitude_amsl, return_altitude_min_outside_acceptance_rad_amsl);
}
return max(return_altitude_amsl, _global_pos_sub.get().alt);
}
void RTL::init_rtl_mission_type()
{
RtlType new_rtl_mission_type{RtlType::RTL_DIRECT_MISSION_LAND};
if (_param_rtl_type.get() == 2) {
if (hasMissionLandStart()) {
new_rtl_mission_type = RtlType::RTL_MISSION_FAST;
} else {
new_rtl_mission_type = RtlType::RTL_MISSION_FAST_REVERSE;
}
}
if (_set_rtl_mission_type == new_rtl_mission_type) {
return;
}
if (_rtl_mission_type_handle) {
delete _rtl_mission_type_handle;
_rtl_mission_type_handle = nullptr;
_set_rtl_mission_type = RtlType::NONE;
}
switch (new_rtl_mission_type) {
case RtlType::RTL_DIRECT_MISSION_LAND:
_rtl_mission_type_handle = new RtlDirectMissionLand(_navigator);
_set_rtl_mission_type = RtlType::RTL_DIRECT_MISSION_LAND;
// RTL type is either direct or mission land have to set it later.
break;
case RtlType::RTL_MISSION_FAST:
_rtl_mission_type_handle = new RtlMissionFast(_navigator);
_set_rtl_mission_type = RtlType::RTL_MISSION_FAST;
_rtl_type = RtlType::RTL_MISSION_FAST;
break;
case RtlType::RTL_MISSION_FAST_REVERSE:
_rtl_mission_type_handle = new RtlMissionFastReverse(_navigator);
_set_rtl_mission_type = RtlType::RTL_MISSION_FAST_REVERSE;
_rtl_type = RtlType::RTL_MISSION_FAST_REVERSE;
break;
default:
break;
}
}
void RTL::parameters_update()
{
if (_parameter_update_sub.updated()) {
parameter_update_s param_update;
_parameter_update_sub.copy(&param_update);
// If any parameter updated, call updateParams() to check if
// this class attributes need updating (and do so).
updateParams();
if (!isActive()) {
setRtlTypeAndDestination();
}
}
}
bool RTL::hasMissionLandStart() const
{
return _mission_sub.get().land_start_index > 0;
}
bool RTL::hasVtolLandApproach(const DestinationPosition &rtl_position) const
{
return readVtolLandApproaches(rtl_position).isAnyApproachValid();
}
loiter_point_s RTL::chooseBestLandingApproach(const land_approaches_s &vtol_land_approaches)
{
const float wind_direction = atan2f(_wind_sub.get().windspeed_east, _wind_sub.get().windspeed_north);
int8_t min_index = -1;
float wind_angle_prev = INFINITY;
for (int i = 0; i < vtol_land_approaches.num_approaches_max; i++) {
if (vtol_land_approaches.approaches[i].isValid()) {
const float wind_angle = wrap_pi(get_bearing_to_next_waypoint(_home_pos_sub.get().lat,
_home_pos_sub.get().lon, vtol_land_approaches.approaches[i].lat,
vtol_land_approaches.approaches[i].lon) - wind_direction);
if (fabsf(wind_angle) < wind_angle_prev) {
min_index = i;
wind_angle_prev = fabsf(wind_angle);
}
}
}
if (min_index >= 0) {
return vtol_land_approaches.approaches[min_index];
} else {
return loiter_point_s();
}
}
land_approaches_s RTL::readVtolLandApproaches(DestinationPosition rtl_position) const
{
// go through all mission items in the rally point storage. If we find a mission item of type NAV_CMD_RALLY_POINT
// which is within MAX_DIST_FROM_HOME_FOR_LAND_APPROACHES of our current home position then treat ALL following mission items of type NAV_CMD_LOITER_TO_ALT which come
// BEFORE the next mission item of type NAV_CMD_RALLY_POINT as land approaches for the home position
land_approaches_s vtol_land_approaches{};
if (!_safe_points_updated) {
return vtol_land_approaches;
}
bool foundHomeLandApproaches = false;
uint8_t sector_counter = 0;
for (int current_seq = 1; current_seq <= _stats.num_items; ++current_seq) {
mission_item_s mission_item{};
bool success_mission_item = _dataman_cache_safepoint.loadWait(DM_KEY_SAFE_POINTS, current_seq,
reinterpret_cast<uint8_t *>(&mission_item),
sizeof(mission_item_s));
if (!success_mission_item) {
PX4_ERR("dm_read failed");
break;
}
if (mission_item.nav_cmd == NAV_CMD_RALLY_POINT) {
if (foundHomeLandApproaches) {
break;
}
const float dist_to_safepoint = get_distance_to_next_waypoint(mission_item.lat, mission_item.lon, rtl_position.lat,
rtl_position.lon);
if (dist_to_safepoint < MAX_DIST_FROM_HOME_FOR_LAND_APPROACHES) {
foundHomeLandApproaches = true;
vtol_land_approaches.land_location_lat_lon = matrix::Vector2d(mission_item.lat, mission_item.lon);
}
sector_counter = 0;
}
if (foundHomeLandApproaches && mission_item.nav_cmd == NAV_CMD_LOITER_TO_ALT) {
vtol_land_approaches.approaches[sector_counter].lat = mission_item.lat;
vtol_land_approaches.approaches[sector_counter].lon = mission_item.lon;
vtol_land_approaches.approaches[sector_counter].height_m = MissionBlock::get_absolute_altitude_for_item(mission_item,
_home_pos_sub.get().alt);
vtol_land_approaches.approaches[sector_counter].loiter_radius_m = mission_item.loiter_radius;
sector_counter++;
}
}
return vtol_land_approaches;
}